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Made in gb
Servoarm Flailing Magos





The wraithseer model looks awesome, so I read over the rules.
They seem pretty badass in close combat, but their 5+ invulnerable saves and high toughness means they'll attract a lot of high-strength fire.
Also their Greater Spiritseer ability only benefits ranged fire...which would be a waste of them. And their spells seem pretty rubbish, seems a shame they didn't get a couple of farseer spells.
Anyone ever used one in game? Presumably proxied but if someone has the model that'd be badass.

Ever thought 40k would be a lot better with bears?
Codex: Bears.
NOW WITH MR BIGGLES AND HIS AMAZING FLYING CONTRAPTION 
   
Made in us
Wicked Warp Spider





The Webway Gate in California

The modle is awesome but its Forge World and not usable in regular 40K games but if someone played a FW game I could see using it with a Spirit Host army maybe but for the points cost and pathetic magic spells its not cost affective.

This message was edited 1 time. Last update was at 2011/12/12 06:28:51


We were masters of the stars once and we shall be again

 
   
Made in gb
Devastating Dark Reaper





UK

Are you looking at the internet experimental rules or the rules in the Imperial armour apocalypse update book? There is a big difference as the book rules (official) are much better than the experimental rules! He is a 40k unit not an apocalypse unit but does need opponents permission.

I used mine only last night and he was great. Ok he missed with every D-Cannon shot but that is my dice rolling not his rules lol. He then proceeded to kill the Emperor's Champion in assault and allowed my other wraithlord to make it into combat by making him fleet, as well as pinning the Emperor's Champion and a unit of Templars with his psychic powers earlier on in the game. Expensive in points (225pts) and maybe not the most points efficient model on the table but good fun and nice to throw in every now and again!

Imperial Fists - 10,000pts Daemons - 8000pts Hive Fleet Moloch - 10,000pts
Black Templars - 4000pts Goff Orks - 8000pts Death Guard - 3500pts
Dark Angels - 4000pts World Eaters - 3000pts Alaitoc Craftworld - 8000pts
Space Wolves - 4000pts Black Legion - 9000pts Heretics & mutants - 2000pts
Grey Knights - 4000pts Dark Eldar - 5000pts Cadian Imperial Guard - 5000pts
Tau - 4000pts Catachan Imperial Guard - 1000pts Necrons - 7000pts
Blood Angels - 4000pts Biel-tan Craftworld - 2000pts Eldar Corsairs - 1000pts
Agents of the Imperium - 1500pts
Imperial Knights - 2000pts Death Watch - 1500pts
Adeptus Mechanicus - 3000pts Harlequins - 1000pts Genestealer Cult - 2000pts
Blood Ravens - 1000pts Thousand Sons - 2500pts 
   
Made in gb
Servoarm Flailing Magos





Woah I didn't know there was an "official" rule for him, which book is that in? *scurries off to browse collection*

Ever thought 40k would be a lot better with bears?
Codex: Bears.
NOW WITH MR BIGGLES AND HIS AMAZING FLYING CONTRAPTION 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

The latest Imperial Armour Apocalypse book, like he said.
   
Made in gb
Regular Dakkanaut



United Kingdom

Does the official rule stop him only being allowed in a force fielding those dogs of models (and vastly cash heavy) wraithguard?

Quis custodiet ipsos custodes? 
   
Made in us
Shepherd





Isengard wrote:Does the official rule stop him only being allowed in a force fielding those dogs of models (and vastly cash heavy) wraithguard?


Do you mean is he limited to being in an army that has wraithguard? If thats the question then yes. He needs at least one squad of wraith guard plus he counts as an hq but does not satisfy the chart so you'd have to buy another hq. So in a non-apoc game you could ony have 1.

The enemy of my enemy is a bastard so lets kill him too.


 
   
 
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