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Made in us
Numberless Necron Warrior






There might be other stuff on the cranifex but here are my ideas.

The first thing it needs is a T7 because light troops then could not hurt it. The base points are fine, but the points for upgrades need to go down. Also it needs upgrades like armored shell, lash whip, wings and a bone sword. This is so if it gets in close combat with elite troops it has a chance of getting out.

When it gets through the armor of a tank it gets plus 1 on the damage chart. Also as an idea it would get the beast rule because the codex talks about its ability to charge.

Please leave comments and your own ideas

This message was edited 1 time. Last update was at 2011/12/13 23:58:03


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Chosen Baal Sec Youngblood




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Troll?!

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What do you mean by troll.


Automatically Appended Next Post:
I found out what that meant no i was just bring out ideas becouse i like the carnifex but it needs i bost

This message was edited 1 time. Last update was at 2011/12/13 03:04:25


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Made in ca
Dakka Veteran





OP is essentially describing... a hive tyrant! lol

Truthfully, i'd like to see a carnifex have fleet, toughness 8, and armor 2+ but leave it with scything talons and crushing claws. They just need to be a bit tougher to survive the mass amount of firepower they draw.

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Ultramarine Master with Gauntlets of Macragge





Boston, MA

OP, please work on your spelling, grammar, and general English skills. Your posting is very hard to decipher.

As to your points (from what I can tell anyway) you're basically saying the Carnifex should just be better in every way and cheaper. Fexes don't need T7, they just need a price drop and some of their old options back. Go read the 4th edition Tyranid codex and get inspiration from that. They were undercosted then, overcosted now, and hopefully in the next book they'll be somewhere reasonably in the middle.

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Norn Queen






Drop them to 130 points, and remove scything talons as their default weapons. Rework some of the upgrade points (like dropping the death spitter option to 5-10 points, crushing claws to about 10 points, have scything talons at 5-10 points per set.

That's about all it needs. Cheaper base cost, less expensive upgrades, no default weapon setup since you replace those and lose their effect when you buy weapon upgrades.

OP, your ideas seem to make it 'the everything unit'. All the options from Carnifexes and Hive Tyrants, and cheaper than either, which is absurd.

I will admit giving it beast movement type is intriguing. It reflects the description for how it attacks - positions itself and does a straight line dash for the target. But a flat 12" assault move is very powerful for something like a Carnifex. I'd simply give it fleet to represent the fact that it can run fast to ram, but might not reach the target or the target might dodge.

This message was edited 2 times. Last update was at 2011/12/13 04:04:11


 
   
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Numberless Necron Warrior






Sorry about the grammer not really good at it.


Automatically Appended Next Post:
I do not have the 4th codex but i did found out that they where ok price and you could bring a lot of them.



Automatically Appended Next Post:
I know the new upgrades i gave the carnifex are the hive tyrants upgrades to but carnifex are slow sow with wings it can become very fast. Then with armoured. shell it can survive better becouse i hate it when every AP3 weapon shoots at it. fanilly with the wipe lash and bone sword it can do better in close combat. As an example what if 5 terminators with power claws charged it well the cranifex has a high chance of dieing but with the wipe lash the carnifex can hit back.

This message was edited 2 times. Last update was at 2011/12/13 04:58:02


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Captain of the Forlorn Hope





Chicago, IL

necron overlord wrote:As an example what if 5 terminators with power claws charged it well the cranifex has a high chance of dieing but with the wipe lash the carnifex can hit back.


That's not totally true, a good TH/SS terminator unit will still kill it with minimal losses, since no one really uses PFist Terminators.

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Norn Queen






necron overlord wrote:I know the new upgrades i gave the carnifex are the hive tyrants upgrades to but carnifex are slow sow with wings it can become very fast. Then with armoured. shell it can survive better becouse i hate it when every AP3 weapon shoots at it. fanilly with the wipe lash and bone sword it can do better in close combat. As an example what if 5 terminators with power claws charged it well the cranifex has a high chance of dieing but with the wipe lash the carnifex can hit back.


1. It's meant to be slow. it's a slow battering ram.
2. It wouldn't be able to take armoured shell as well as wings if it follows the hive tyrant format. it's one or the other.
3. The carnifex doesn't need that kind of boost in close combat. Terminators are the kinds of thing that should be deployed if you want to counter it in assault.

What you want the Carnifex to do is best The Best Unit Everâ„¢. Units are meant to have counters. The only problem with the Carnifex is it's too expensive. Drop the price and fix some upgrade prices, and it's fine.

However, no one is going to argue that it should have the armoured shell upgrade available. it should, because it's meant to be the Tyranid version of a tank. Big, tough, and a pain in the ass to bring down. It is actually tough already seeing as it needs multiple heavy weapons tasked to kill it, but it's not hard to bring down due to the multitudes of missile launchers in the compeitive metagame.

This message was edited 1 time. Last update was at 2011/12/13 05:27:51


 
   
Made in us
Lone Wolf Sentinel Pilot






Philadelphia

Carnifex are made for ripping open tanks. This is evidenced by their low WS, low I, and crazy high str. They are the tyranid meltagun. You want something to tear up elites in CC? Get a trygon or a hive tyrant.

 
   
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Numberless Necron Warrior






Brother SRM wrote:OP, please work on your spelling, grammar, and general English skills. Your posting is very hard to decipher.


I fixed the grammar and spelling. Thank you for pointing it out.




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Made in gb
Trigger-Happy Baal Predator Pilot




Scotland

The fex is fine, using it correctly is a different story altogether though.

The fex isnt a run over the table choppy monster unless you take multiples of them, that way they will reach. this job is for others to do.

If you want him for choppy chop then stick him in a pod and d/s him. Then he will defo get there un-harmed and become a must kill unit for your opponent.

Or, my personal favourite, give him sod all except a big gun and make him a pet for your prime to give it cover.

Either way keep him under 200 pts. If you do go over this then consider the job you want it to do and ask yourself can anything else do it better? For over 200 pts there is usually something else that can.
   
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Longtime Dakkanaut





England: Newcastle

The fex should either be made a 'cheap' MC with the same stats it has currently, or should get 2+ armour back; as an option or as base. Its too tempting to take a trygon as it is.

I think T7 is less important than having the better armour. Yes, you're immune to guard shooting or wyches but most things in the game are str4 and still wounding on a 6. 2+ armour was what made them real killers and with the re-roll hits from scything talons they aren't that bad in CC.

No lash whips, these are lumbering behemoths that need the staying power to weather the blows of most CC squads before attacking. Lash whips are too much of an advantage.

I suppose something vaguely like

Carnifex-120pts
ws4 bs2 str10 t6 w4 I2 a4 ld5 sv3+

Two sets of scything talons

may purcahse
hardened carapace (2+ armour) 20pts
Crushing claws (+1d6 attacks) 25pts
enhanced senses (+1BS) 10pts

Actually I just had a thought. Does anyone remember the old Tyrant Guard with the shields on their arms? Why not make that an upgrade for one set of arms that gives the fex 2+ armour. Possibly with another free arm to shoot with a venom cannon or something ala the hunters off Halo. They would then be literal battering rams.



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Made in gb
Courageous Space Marine Captain






Glasgow, Scotland

Cheaper as people say. they should have St as default, because that was their oiriginal form, and ST is the basic weapon for verything CC.

They need a 2+ save option, and maybe Hulking Mass+20pts? T7? Cannot take 2+ save and T7?

He should not have a LW. They are wee thin ropes. This is a big, brutalising beatstick. can you imagine a Fex with Lash Whips?

He should not have a Bonesword. Boeswords are intelligent, and the Fex is not. The weapon would be smarter than him, yet do it told it. SDo it would generally try to beat stick the nearest thing, like the Carnifex. it would even be able to think what was hurting it, just smash it to bits.

What abput a rule like this

Dumb Brute. +15pts
The Carnifex is so stupid, it doesn't even register pain without the Hive Mind telling it to.

if a Carnifex is outside of Synapse Range, it has FNP.

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Oh good god no! Daemon! Daemon! Hellspawn! No carnifex's with FNP!

I suppose Talos can technically do that, but it'd be a punch in the teeth for most non-nid players if they actually got a boost like that.


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Renegade Inquisitor de Marche






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Totalwar1402 wrote:Oh good god no! Daemon! Daemon! Hellspawn! No carnifex's with FNP!

I suppose Talos can technically do that, but it'd be a punch in the teeth for most non-nid players if they actually got a boost like that.

Yeah but punch the Fex's Ld down real low and it'll balance it out...

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Glasgow, Scotland

Yeah, but they would need to test for IB on Ld 7, wehich is a good chance of failure.

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Deadshot wrote:Yeah, but they would need to test for IB on Ld 7, wehich is a good chance of failure.

Punch it down to 5 or 6...
Make it a real downside for a change.

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Not 5. Definatly not 5. That means they as cowardly as Gants.

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It's not cowardly...
It's how they can cope on their own.
Simple organisms like Gants, Gaunts and Fexs aren;t capable of coping on their own and carrying on with their mission.
Other organisms are more capable...

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Glasgow, Scotland

Fine. Ld 7 seem sreasonable. plus it is a 15pts upgrade. Anything some is going to be whacking a Fex with should be ignong FNP anyway. Lasdcannons, Multimeltas, Power fists.

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Elephant Graveyard

I just don't think FnP is a reasonable way of representing it's toughness...
It does feel pain. It just happens to be incredibly tough and have a thick hide to go with that.

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Norn Queen






Deadshot wrote:Cheaper as people say. they should have St as default, because that was their oiriginal form, and ST is the basic weapon for verything CC.


Scything talons as a basic weapon with the ability to upgrade them to shooting weapons is a dumb idea. Scything talons have an affect in combat and are included in the units base cost, and gun upgrade costs are definitely not taking this into consideration.

It's like replacing your chaplains crozius with a boltgun for 5 points. You gain a bolter for the correct points value, but lose an effective melee weapon with no compensation, as the crozius was included in the chaplains base cost, but is now gone.

Basically, Cruddace made a mistake with how weapons are allocated and didn't realize that you are losing the benefits of scything talons when taking the very expensive gun upgrades for a Carnifex, Warrior or Hive Tyrant. Gun upgrades need to be significantly lower or scything talons taken off as a base weapon, the base unit price dropped by 10 points, and scything talons added back for 5 points per set or something.

This message was edited 3 times. Last update was at 2011/12/14 01:58:30


 
   
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I think giving CCW over gun was smart. Nids are a CC army. Always have been and always should be. So Having guns as standrad, bar a few Units( Gants, Gargs, Biovores, Zoanthropes, Hive Guyard, Tfex) is wrong.

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Deadshot wrote:I think giving CCW over gun was smart. Nids are a CC army. Always have been and always should be. So Having guns as standrad, bar a few Units( Gants, Gargs, Biovores, Zoanthropes, Hive Guyard, Tfex) is wrong.


I never said have guns as standard. I said have nothing as standard. If they should be melee focused, make scything talons the cheapest base option. But including a weapon with an actual effect that you are paying for in the base cost of the unit, and then giving options to replace it that cost even more is poor game design.
   
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-Loki- wrote:
Deadshot wrote:I think giving CCW over gun was smart. Nids are a CC army. Always have been and always should be. So Having guns as standrad, bar a few Units( Gants, Gargs, Biovores, Zoanthropes, Hive Guyard, Tfex) is wrong.


I never said have guns as standard. I said have nothing as standard. If they should be melee focused, make scything talons the cheapest base option. But including a weapon with an actual effect that you are paying for in the base cost of the unit, and then giving options to replace it that cost even more is poor game design.

I'd bet that if they made no base, ScyTals for 5 points each then they'd bump the cost of everything else up by 5 points. It's not like it would make things cheaper.

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Numberless Necron Warrior






I have been thinking on the FNP rule for the carnifex. Every turn the carnifex can try and get FNP by taking a LD test of 5. If passed it gets it for the turn if failed it can try again next turn. When the turn is up it has to pass the LD again to get it. So it can get FNP but it can also be balanced.

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Norn Queen






It doesn't need FNP. It just needs a points reduction.
   
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Numberless Necron Warrior






It was an Idea that some people had. I just thought more about it but you can put FNP on the carnifex by the Tervigon with catalyst.

This message was edited 1 time. Last update was at 2011/12/15 03:03:14


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Thanks for all the ideas and comments.

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