Switch Theme:

What wargame has the best fluff?  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Poll
Best fluff/crunch/lore?
Warhammer 40.000
Warhammer Fantasy Battles
InfiNity
WarmaHordes
Malifaux
Flames of War (Real lore is best lore?)
Kings of War
AT-43
Other

View results
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in lv
Camouflaged Zero





Where the sun crosses the field of blood.

So, as a fluff (or crunch, as some people refer to this kind of lore) lover, I wondered: What wargame do people consider to hold the best fluff/crunch?
Personally, I only know fluff/crunch from 40k, WHFB, and InfiNity, and out of those three, I consider 40k to have the best. But there are other wargames I have no idea what the lore is, or how good it is.
I tried including as many options that I knew of, though I know nothing of the amount of lore they contain.

 
   
Made in us
Stabbin' Skarboy





WHEREVA DA FIGHTIN IZ BEST

WHFB is best that I know. It also has great features that I find appealing to me (movements that are not 6 inch moves across the board, awsome magic system, great scaling for larger battles, fun lore and story with lots of backround to suck you in and really get to know your army on a personal scale.

http://higgaraspot.blogspot.com/

follow me on my blog!
or he will find you and eat you in your sleep! 
   
Made in us
Decrepit Dakkanaut






Leerstetten, Germany

I am pretty sure he is talking about the background story of the different systems, not the rules system.
   
Made in us
Stabbin' Skarboy





WHEREVA DA FIGHTIN IZ BEST

I like the backround. its one of the many reasons I like WHFB more than 40k. i mention it above

"fun lore and story with lots of backround to suck you in and really get to know your army on a personal scale."

http://higgaraspot.blogspot.com/

follow me on my blog!
or he will find you and eat you in your sleep! 
   
Made in us
Rogue Daemonhunter fueled by Chaos






Toledo, OH

40k has the deepest and most interesting lore for my money. WFB isn't bad, but it's a product of it's time: very cliched and predictiable.

The 40k fluff, both new and old, offer something that few other wargames offer: a great framework to build your own armies and stories. There's enough lore to know how to build your own space marine chapter or craftworld. IG regiments can be based on any historical or sci-fi trope you an imagine.

There is also something interesting about disperate factions all having some reason to be fighting. Eldar vs. Slaanesh, Chaos vs. Imperium, Orks and Nids vs. all, the Tau emerging, the Dark Eldar needing souls to survive... it's great stuff.

There's also the omnipresent but rarely articulated underlying theme of morality and social contract. The Imperium is a terrible place, where human rights are non-existent and the ends always justify the means. But is that aceptable when the option is oblivion?
   
Made in us
Decrepit Dakkanaut





Biloxi, MS USA

Iron Kingdoms fluff(IKRPG, WM/H) is my fave. The story is constantly moving forward, there's a depth of information on how the world and nations work, and it's more character driven.

It also can appeal to a variety of tastes: There's magic and monsters for the Fantasy crowd, a dash of Wild West and Samurai movies, elements of VSF for the Steampunkers, and giant robots beating the crap out of each other for the Sci-Fi guys.

You know you're really doing something when you can make strangers hate you over the Internet. - Mauleed
Just remember folks. Panic. Panic all the time. It's the only way to survive, other than just being mindful, of course-but geez, that's so friggin' boring. - Aegis Grimm
Hallowed is the All Pie
The Before Times: A Place That Celebrates The World That Was 
   
Made in us
Warplord Titan Princeps of Tzeentch





Fluff and Crunch are not synonymous, they're opposites (antonymous?). Fluff is the story bits. Crunch is the rules bits.

That said, you're going to get a lot of people here voting for 40k simply because this is a 40k forum.

Personally, I think the 40k fluff is pretty juvenile. WHFB goes a little deeper, but is still pretty uninteresting to me. So I voted for WM/H.

text removed by Moderation team. 
   
Made in gb
Longtime Dakkanaut




United States of England

For a number of reasons I can understand why 40K has the highest rating...well, on this forum anyway, and I can respect that. My own opinion is that Infinity has the best fluff to date, and that's in spite of having no resource even approaching the Black Library (for what it's worth!)

Keeping within context of the thread and comparing to what is clearly (in the minds of others) the market leader in fluff terms, Infinity, to me, is for adults and people who have some life experience and can relate to current affairs and global issues, while 40K is for the more child like mindset, with simplistic concepts.

I'm not even going to venture down the road of the consistency of the 40K fluff, that's been done a million times elsewhere, however, it remains a detractor for the setting.

Considering how "young" Infinity is, it will hopefully expand on it's fluff and continue to impress (me at least) with it's adult themes and complexity.

Man down, Man down.... 
   
Made in us
Rogue Daemonhunter fueled by Chaos






Toledo, OH

I suppose you raise good points. If you asking about background, I'd say 40k for the reasons I discussed above.

The actual quality of the stories and other writing that define the "lore" of 40k is a bit... over wrought at times.
   
Made in pt
Tea-Kettle of Blood




You've left out the only fluff that can actually compare to the 40K universe in terms of actual coverage: Battletech / Mechwarrior.
   
Made in lv
Camouflaged Zero





Where the sun crosses the field of blood.

Biccat: Ah, so that's how it is. I was under the impression that "fluff" is "personal lore". Like, the lore for your Space Marine chapter or whatnot, whereas "crunch" would be the "Universal lore", i.e. the lore that's set in stone (and by set in stone, I mean the lore that's in actual books, how much it may change).

PhantomViper: Sorry for that, didn't even know there was a Wargame named as such I tried to look around a little for the more famous wargames quickly, since I hold little knowledge of them myself.

To the rest of you: Thanks for commenting! I'm kind of curious to the lore of the wargames I don't know much about. Anyone care to give a brief in-depth (however that would work ) description of the world(s) and lore(s), and why you find them appealing?
I see some have already started doing this, but I just thought I could encourage it a bit ^^

 
   
Made in ca
Maniacal Gibbering Madboy





flames of war, it happened, so, it gains the most respect from me lol

 
   
Made in us
Longtime Dakkanaut




Maryland

Oooh, tough call.

I'm going to go with Battletech. It easily rivals (and exceeds) the amount of detail that 40k has, with the same premise of near-constant warfare. It also has a great deal of political intrigue, something I always enjoy watching unfold in stories. There's nothing more satisfying (or frustrating) than to have the triumphant hero lose his entire kingdom to his scheming sister, or watch an entire war unfold at the behest of a secret organization.

   
Made in gb
Executing Exarch






Ayrshire, Scotland

No LotR?

WHFB out of the options available then!

DS:90-S+G++M--B--I+Pw40k05#+D++A++/eWD324R++T(D)DM+ 
   
Made in gb
Sergeant First Class






****! their above us!

For me personally I think its FOW but thats because I am really intrested in the second world war. 40k I would say is second to me. Note this is just my opinion

The day I surrender is the day the Tau get an update-40k rejects

orks-da mega stomperz (ex goffs and deathskulls)-2500pts
Black templars-1850
Vior'la sept tau-1500pts
No pity! no remorse! no fear! For the greater waaagh!

DS:90-SGMB--I+Pw40k07+D+++A++/fWD330R(M)DM+
'The longer the battle lasts,the more force we will have to use' Georgy Zhukov
'Ideas are more powerful than guns, We would not let our enemy have guns so why should we let them have ideas' Joseph Stalin 
   
Made in lv
Camouflaged Zero





Where the sun crosses the field of blood.

Castiel wrote:No LotR?

WHFB out of the options available then!


I didn't include LotR because that's more of a setting with an added wargame, as opposed to a game which has developed a rich background.
Don't know why I decided to include FoW anyway though.

 
   
Made in us
Hooded Inquisitorial Interrogator





New York State

infinite_array wrote:Oooh, tough call.

I'm going to go with Battletech. It easily rivals (and exceeds) the amount of detail that 40k has, with the same premise of near-constant warfare. It also has a great deal of political intrigue, something I always enjoy watching unfold in stories. There's nothing more satisfying (or frustrating) than to have the triumphant hero lose his entire kingdom to his scheming sister, or watch an entire war unfold at the behest of a secret organization.


I'll drink to that! I never really got into the storylines after the fall of Clan Smoke Jaguar, but I've played and read a lot of classic battletech (3025 to ~3060) and love the 'cloak and dagger' aspect of the setting.

   
Made in us
Infiltrating Hawwa'





Through the looking glass

It's between warhammer fantasy and 40k for me. However, because I enjoy fantasy settings more in general, I went with fantasy.

After all, GW has had like 30+ years to get the fluff in good shape.

“Sometimes I can hear my bones straining under the weight of all the lives I'm not living.”

― Jonathan Safran Foer 
   
Made in gb
Longtime Dakkanaut






Sheffield / Oxford

I'm also going to have to say one of the GW games. Simply because they have been around so much longer than games like Warmachine and Hordes so they have had more time to build up their fluff. Out of the two though, I'm going to say 40k, simply because it's fluff is more appealing to me.

-Tom Leighton
- Ireland ETC - Eldar - 2016

-Former 17 year old intro welcomer for dank post count. Pls forgive me <3 
   
Made in us
Shadowy Grot Kommittee Memba




The Great State of New Jersey

I think WHFB is more creative/original than the 40k stuff, but I would have to say those two systems far exceed the lore of any other game out there atm. Warmahordes is even more original, but it lacks that certain quality/depth, I attribute that to a lack of novelizations to expand upon the setting.

After that, the background of all the other systems is all an afterthought, it only exists to sell the rules.

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
Made in us
Longtime Dakkanaut




Maryland

chaos0xomega wrote:
After that, the background of all the other systems is all an afterthought, it only exists to sell the rules.


Are you actually saying that isn't the case for GW games?

   
Made in us
Incubus





New York City




Laughable game play
great fluff
moderately cool minis
expensive

   
Made in us
Dwarf Runelord Banging an Anvil





Way on back in the deep caves

I voted other for Lord of the Rings. It doesn't really matter that the game developed after the "fluff". Its a classic.

WHFB fluff is also very good. Just finished the Red Duke and the Nagash trilogy. Inspirational stuff there.

FOW background is also abundant and fascinating, but there are other WWII rule systems out there that are as good or better, so one cannot give all of the credit for WWII to FOW.

Trust in Iron and Stone  
   
Made in us
Brigadier General






Chicago

One more vote for Battletech. Really well developed, extremely consistent (within it's own idiom), almost no RetCon. War, Intrigue, politics, a bit of romance and a timeline that actually advances!, what's not to love. BT did take a bit of a detour in the Mechwarrior Clix era, but they're incorporating that and moving on in a very strong way. In BT things actually change. Factions are destroyed, boundaries are pushes and technology advances. This happens so much that when someone games BT, you have to decide which era you are fighting with.

I really like the 40k universe as well. It's probably the most extensively written gaming universe out there, but it's not nearly as coherent as BT, has lots of retcon and, and it doesn't seem to advance the story the way BT does. In 40k, the only way a faction disappears is when GW gets tired of making figures for it and that hasn't happened in almsot 20 years. It's the same factions fighting the same battles without anything changing. The only sort of dynamic, universe-changing storylines come from the Horus Heresy, and we already know how it is going to end.

On a completely different tack, I really enjoyed the fluff in Tomorrow's War. It's not a very deep background as there's only one book out so far, and probably won't be more than a couple others. However they seemed to have an extremely realistic and wide ranging take on what types of governments and organizations would be formed as Humanity reaches new planets.

This message was edited 1 time. Last update was at 2011/12/21 19:37:48


Chicago Skirmish Wargames club. Join us for some friendly, casual gaming in the Windy City.
http://chicagoskirmishwargames.com/blog/


My Project Log, mostly revolving around custom "Toybashed" terrain.
http://www.dakkadakka.com/dakkaforum/posts/list/651712.page

Visit the Chicago Valley Railroad!
https://chicagovalleyrailroad.blogspot.com 
   
Made in us
Shadowy Grot Kommittee Memba




The Great State of New Jersey

infinite_array wrote:
chaos0xomega wrote:
After that, the background of all the other systems is all an afterthought, it only exists to sell the rules.


Are you actually saying that isn't the case for GW games?


Yes, I know almost as many people who buy Black Library novelizations and not the games as I do the reverse. The setting may have started that way, but it has definitely evolved into its own standalone component. Its safe to say that the Horus Heresy novels didn't make the NY Times Bestseller list by sales to the player base alone.

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
Made in gb
Contagious Dreadnought of Nurgle





Oxfordshire UK

I went 40k, although I really like the Infinity fluff. Why is it not multi-choice!!



 
   
Made in us
Anointed Dark Priest of Chaos






AT-43

++ Death In The Dark++ A Zone Mortalis Hobby Project Log: http://www.dakkadakka.com/dakkaforum/posts/list/0/663090.page#8712701
 
   
Made in ca
Posts with Authority




I'm from the future. The future of space

Historical miniature gaming.

Any made up story generally only palely imitates what humans have done to one another some time in the past.

Balance in pick up games? Two people, each with their own goals for the game, design half a board game on their own without knowing the layout of the board and hope it all works out. Good luck with that. The faster you can find like minded individuals who want the same things from the game as you, the better. 
   
Made in no
Terrifying Doombull





Hefnaheim

Flames of War and Warhammer Fantasy, I like them both and have no real favorits

This message was edited 1 time. Last update was at 2011/12/21 21:28:02


 
   
Made in us
Wraith






I voted for 40K... I still love the fluff.

However, if BattleTech had been a choice, it would win, hands down.
   
 
Forum Index » Dakka Discussions
Go to: