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Made in se
Glorious Lord of Chaos






The burning pits of Hades, also known as Sweden in summer

For you people not playing WoW, you are missing out. Seriously.

Look at my lovely realm community for instance.



Currently ongoing projects:
Horus Heresy Alpha Legion
Tyranids  
   
Made in us
Fixture of Dakka





dead account

That was glorious!
   
Made in se
Glorious Lord of Chaos






The burning pits of Hades, also known as Sweden in summer

You know your server's community is good when videos like that happen on a regular basis.

Currently ongoing projects:
Horus Heresy Alpha Legion
Tyranids  
   
Made in us
Calculating Commissar




pontiac, michigan; usa

I'm not really into blizzard anymore but WoW just never really interested me. I'd much prefer warhammer fantasy to WoW any day of the week easily. Probably the only reason why I didn't get warhammer fantasy online is because they didn't really feature any of the faction I liked. It's just bog standard humans, dwarfs, elves, orcs & goblins and other boring factions. Dark elves sound kind of cool but I would've preferred skaven or vampire counts (though making that small scale with vampire counts would be tough). A more out there army would be preferable. I know skaven were featured at one point but I'd rather be skaven off the bat than randomly turning skaven or something.

As far as blizzard goes it's not what it once was in my opinion. Starcraft definitely could've been improved if the fan-base wasn't so anal about things like selecting their workers and have them mine properly at game start. If rts's weren't pretty much dead thanks to a lot of bad crap happening all at once you'd realize starcraft is way behind on keeping up with other rts's. If people were so anal about splitting up marines they could've had a button to throw them into loose formations depending on how far you spread a mouse click. It's not that hard to imagine they could do this easily. However it takes 'skill' (a million button clicks as fast as you can) to split up all your guys fast enough in order to lose fewer to things like banelings.

As far as diablo goes I got the third one and it was alright. I heard the expansion fixed a lot of what was wrong in it which may make it worth a buy. That said I wasn't particularly interested in the expansion because the hero they introduce is boring to me. This was totally unlike diablo 2 lord of destruction where you have to kill and stop baal and you get the assassin and the druid which both seemed cool. I'll admit this angel of death character sounds alright but it seems weird to me.

So I dunno blizzard just feels too competitive and sadly enough most of what they make now just isn't interesting enough to make me want to compete in it. That said when the starcraft 2: legacy of the void game comes out I will lose my sh*t and buy it. Protoss were easily my favorite faction in starcraft 2 whereas in starcraft 1 it'd probably be the terrans. The zerg aren't that fun for me and I dislike them.

Join skavenblight today!

http://the-under-empire.proboards.com/ (my skaven forum) 
   
Made in us
Near Golden Daemon Caliber






Illinois

I'm not... even remotely sure what that video was meant to imply.

I had fun playing wow years ago, but I'm past the point that I could really enjoy it anymore, or any other mmo for that matter. I fondly remember the raid nights in college munching my hastily gathered Chinese takeout, but have like zero desire to do it ever again. Kind of working that way with FPSs as well.

Apparently I can still play jrpg ''tactical'' games though so I'm gonna get back to that Agarest thing. It hasn't done anything creepy yet, more or less standard anime/rpg plot with an abundance of well-drawn characters, of the 'soldiers but not wearing armor because manga' persuasion. So far the tactical aspect of it has been limited to moving my characters a couple of squares, turning them to face directions that aren't at the badguys so their little magic link square things activate and they get to do team attacks.. for reasons. I miss the final fantasy tactics with the elevation and the other things. The little thingy up top with the portraits arranged in order of the turn sequence is nice though, and the voice actors seem good enough.

 
   
Made in gb
[DCM]
Moustache-twirling Princeps





Gone-to-ground in the craters of Coventry

Jumping in to see whether Final Fantasy XIV is any good.
An old guildie suggested we try it, in place of our weekly LOTRO sessions.

Otherwise, it's Starcraft 2's expansion. I got it 2 weeks ago, and rushed through the campaign. I'm one of those who runs every missions lots of times to get the achievements. It's pretty good, and should keep me going for a month or so more.

6000 pts - Harlies: 1000 pts - 4000 pts - 1000 pts - 1000 pts DS:70+S+G++MB+IPw40k86/f+D++A++/cWD64R+T(T)DM+
IG/AM force nearly-finished pieces: http://www.dakkadakka.com/gallery/images-38888-41159_Armies%20-%20Imperial%20Guard.html
"We don't stop playing because we grow old; we grow old because we stop playing." - George Bernard Shaw (probably)
Clubs around Coventry, UK https://discord.gg/6Gk7Xyh5Bf 
   
Made in us
Esteemed Veteran Space Marine




My secret fortress at the base of the volcano!



Thank you. I love you, man.

Emperor's Eagles (undergoing Chapter reorganization)
Caledonian 95th (undergoing regimental reorganization)
Thousands Sons (undergoing Warband re--- wait, are any of my 40K armies playable?) 
   
Made in us
Longtime Dakkanaut




St. Louis, Missouri

A buddy of mine just recently got into Minecraft, so we were talking about it last week.

Needless to say, I got the MC Itch, and started a new map this weekend. And I actually decided to play Vanilla. I can't remember the last time I played Vanilla.

And if you're drinkin' well, you know that you're my friend and I say "I think I'll have myself a beer"
DS:80+SG-M-B--IPw40k09-D++A+/mWD-R++T(Ot)DM+
 
   
Made in jp
Sinewy Scourge






USA

Enjoying hearthstone on my iPad.

"drinking liqueur from endangered rain forest flowers cold-distilled over multicolored diamonds while playing croquet on robot elephants using asian swim suit models as living wickets... well, some hobbies are simply more appealing than others." -Sourclams

AesSedai's guide to building a custom glass display case for your figures

Kabal of the Twisting Abyss--Blog Laenea, A Tendril of Hive Fleet Hydra--Blog

Always looking for games in/near Raleigh! 
   
Made in ca
Wing Commander






I loaded up Skyrim with, at least count, 37 mods (which are actually compatible) and boy, it's a whole different game. The big one is Requiem, and it makes the game a great deal more fun in my opinion. I really hated the lazy levelling system Bethesda relies on in everything (though Fallout 3 was less obnoxious about it) because they can't figure out a character progression system which isn't broken (i.e. makes the player slowed powerful, thus needing to level the enemies to keep the game remotely challenging).

By curbing how powerful the player gets, and making everything in the game legitimately lethal, I actually have to think about each fight I get in to. Walk in with little armour and an iron sword against Draugr, ancient undead nords? Guess what, you're going to die. Go in with Ebony full-plate, ebony bow, a decked out companion and a personal alchemy shop? Well now you can kill them 2-3 at a time. See a Deathlord? Run for your fething life.

The mod's main stated objective is immersion, and gameplay modifications to the little things, like the little game notices which pop up in the top left switched to first person, such as "new location discovered," to, "I'd better mark this on my map" all make the experience much more enjoyable.

Hell, I actively avoid dragons, rather than hunting them down for new shouts and valuable dragonbone.

I also like all the D&D inspired counters in place; skeletons and undead can't be criticalled, sneak attack or otherwise as they have no vital organs, arrows do feth all to most undead unless they're enchanted to do so, dragons use a single set of breath abilities matching their colour, so you can actually prep ahead of time to fight them, with their attendent weaknesses, werewolves really don't like silver weapons, you have to stagger vampires to be able to do serious damage to them, bows are lethal to anyone in no or very light armour, but someone in full plate gives no feths, all sorts of things like these to learn and find a way around, even if that involves running away.

Also, merchants have more than 300 gold, how much is dependent on the relative wealth of their location lore-wise.

I'm having a blast, but can't help but wonder why Bethesda couldn't take even some of these ideas into account? Challenge based around lethality, not having billions of HP, game lore reflected in merchants and local enemy types, smithing and alchemy and such improve based on how sophisticated the item produced is, etc. It boggles the mind what modders can do, for free, with a handful of people that a studio with a budget of millions with a hundred people will cut corners around. And it's not like they needed to create a new engine; how old is Gamebryo? 11 years old?

Therefore, I conclude, Valve should announce Half Life 2: Episode 3.
 
   
Made in us
Liche Priest Hierophant






What's actually sorta sad is that almost all those things were around in the third installment, Morrowind. They've been steadily stripping the non-combat, non-Main Quest Lore out of the game, turning it into almost a GTA-alike, focused on making you feel like a God of Combat. You can see this in the removal/simplification of the Speechcraft actives- in Morrowind you had to weigh your persuasiveness against their stubborness and how much they liked you, if you failed, they liked you quite a bit less. You could Bribe, based on your mercantile stat, but they'd flat out not accept bribes lower than what they thought they were worth, and, again, failing a bribe was insulting. If you were physically imposing or impressive, you had a bonus to Intimidate, but they'd practically hate you next time you talked to them.

Armour was expensive, and came in enough pieces that you had to either steal, grind, or find treasure you didn't want in order to get even steel armour before mid-level (though things like Netch leather, Chitin and Cloth were super-cheap). And heavy armour actually seriously weighed you down.

Actually, a lot of what Requiem adds to Skyrim it's really adding back in from Morrowind, including the various Undead features- I think they also were immune to poison....


It's kinda sad that Bethesda isn't seeing how the running and out-smarting your enemy stuff is as much fun or more fun than the 'smash face' style of gameplay. A dagger-using, poison-making Rogue shouldn't be able to do anything to a dragon in straight out melee combat. It'd probably help if you could maybe follow dragons back to their lairs and catch them napping.

GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.

If yer an Ork, why dont ya WAAAGH!!

M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube! 
   
Made in us
Decrepit Dakkanaut





Anvildude wrote:


Armour was expensive, and came in enough pieces that you had to either steal, grind, or find treasure you didn't want in order to get even steel armour before mid-level (though things like Netch leather, Chitin and Cloth were super-cheap). And heavy armour actually seriously weighed you down.

It's kinda sad that Bethesda isn't seeing how the running and out-smarting your enemy stuff is as much fun or more fun than the 'smash face' style of gameplay. A dagger-using, poison-making Rogue shouldn't be able to do anything to a dragon in straight out melee combat. It'd probably help if you could maybe follow dragons back to their lairs and catch them napping.


They did still have a perk (though it took a LOOOONG time to get there), as they do in Skyrim, where at a certain level, if you are wearing a piece of armor, it doesn't actually count as weight in your inventory.. I've sort of noticed, through out my time in Skyrim and Oblivion, that it seems that in Oblivion the divide between light/heavy armor, if you focus on one over the other is greater than on Skyrim. (Ie if you've been running around in Dark Brotherhood garb for the past 30 levels, you're going to have a significant drop in armor rating, if you put on that set of Steel plate armor). There is still a divide, but it's more that they've leveled the combat abilities of your enemies in Skyrim, so while the armor itself isn't much less when you change over, the "perks" of wearing one type over another mean you're gonna get hit harder.


I do agree with that last bit though. Skyrim heavily favors the two-hand wielding, or axe/sword wielding armored fighter over the rogue or even "wizard" type characters. Even with my 30x damage bonus with a dagger, there is absolutely NO chance that I can one hit a dragon (I'm currently at lvl 33 or so), but I have one or two hit just about everything else up to a Draugr Death Overlord (I do have to wonder, later on, do I meet Draugr Death Overlord of Doom?? or Draugr Deadly Death Overlord? they seem to keep adding on more and more words to the creatures)
   
Made in us
Hangin' with Gork & Mork





The Ruins of the Boston Commonwealth

So my Nordic friends are made peace with Swadia. But they are now at war with the Vaegirs AND the Rhodoks. (They have several places around the Rhodoks from the Swadia Wars)

I've also ransomed 2 Swadian Nobles for over 6k total.

 
   
Made in us
Near Golden Daemon Caliber






Illinois

I like doing the little voluntary mission where you break the prisoner out of a keep, it's kind of tough sometimes but that makes it fun, and you usually get a lot of points with the individual. And a lot of cash if it was an errand from another lord.

 
   
Made in us
Longtime Dakkanaut





USA

 MajorStoffer wrote:
I loaded up Skyrim with, at least count, 37 mods (which are actually compatible) and boy, it's a whole different game. The big one is Requiem, and it makes the game a great deal more fun in my opinion. I really hated the lazy levelling system Bethesda relies on in everything (though Fallout 3 was less obnoxious about it) because they can't figure out a character progression system which isn't broken (i.e. makes the player slowed powerful, thus needing to level the enemies to keep the game remotely challenging).

By curbing how powerful the player gets, and making everything in the game legitimately lethal, I actually have to think about each fight I get in to. Walk in with little armour and an iron sword against Draugr, ancient undead nords? Guess what, you're going to die. Go in with Ebony full-plate, ebony bow, a decked out companion and a personal alchemy shop? Well now you can kill them 2-3 at a time. See a Deathlord? Run for your fething life.

The mod's main stated objective is immersion, and gameplay modifications to the little things, like the little game notices which pop up in the top left switched to first person, such as "new location discovered," to, "I'd better mark this on my map" all make the experience much more enjoyable.

Hell, I actively avoid dragons, rather than hunting them down for new shouts and valuable dragonbone.

I also like all the D&D inspired counters in place; skeletons and undead can't be criticalled, sneak attack or otherwise as they have no vital organs, arrows do feth all to most undead unless they're enchanted to do so, dragons use a single set of breath abilities matching their colour, so you can actually prep ahead of time to fight them, with their attendent weaknesses, werewolves really don't like silver weapons, you have to stagger vampires to be able to do serious damage to them, bows are lethal to anyone in no or very light armour, but someone in full plate gives no feths, all sorts of things like these to learn and find a way around, even if that involves running away.

Also, merchants have more than 300 gold, how much is dependent on the relative wealth of their location lore-wise.

I'm having a blast, but can't help but wonder why Bethesda couldn't take even some of these ideas into account? Challenge based around lethality, not having billions of HP, game lore reflected in merchants and local enemy types, smithing and alchemy and such improve based on how sophisticated the item produced is, etc. It boggles the mind what modders can do, for free, with a handful of people that a studio with a budget of millions with a hundred people will cut corners around. And it's not like they needed to create a new engine; how old is Gamebryo? 11 years old?


Man, I just got Skyrim for the PC after seeing one of the Lets Player's I follow go through with a bunch of mods (the survival one is BRUTAL) and now I find this. Sweet baby jesus I'm in heaven, here's hoping it doesn't conflict with my other mods, Nexus had a bunch in the top 25 I really liked.

Shadowkeepers (4000 points)
3rd Company (3000 points) 
   
Made in gb
Using Inks and Washes





Duxford, Cambs, UK

Might have to find and load Requiem for myself once I get this playthrough over with. 95+ hours so far on this character and I aim to complete everything - and I mean everything. Get every skill to 100, every perk, everything.

And at 95 hours, I'm nowhere near that. Still, sneaking round in double enchanted Dragonscale armour with a double enchanted Dragonbone Bow and Dragonbone arrows, with an Alteration skill of 95, Smithing and Enchanting at 100 at least means that I ought to level up my other skills fairly quickly.

"Ask ten different scientists about the environment, population control, genetics, and you'll get ten different answers, but there's one thing every scientist on the planet agrees on. Whether it happens in a hundred years or a thousand years or a million years, eventually our Sun will grow cold and go out. When that happens, it won't just take us. It'll take Marilyn Monroe, and Lao-Tzu, and Einstein, and Morobuto, and Buddy Holly, and Aristophanes…then all of this…all of this…was for nothing. Unless we go to the stars." Commander sinclair, Babylon 5.

Bobtheinquisitor wrote:what is going on with APAC shipping? If Macross Island were real, they'd be the last place to get any Robotechnology.
 
   
Made in de
Decrepit Dakkanaut





Yep, I got about 30 hours logged into Requiem now and the game is so old-school, I shed manly tears of nostalgia.

Bears. Dear lord. fething bears. They charge you, maul you down and then tear you apart before you can even get back up.

   
Made in se
Glorious Lord of Chaos






The burning pits of Hades, also known as Sweden in summer

My rp is hev, and I am proud of it.

You people too should see the light, and join in WoW's hev rp.

This message was edited 1 time. Last update was at 2014/08/06 13:45:48


Currently ongoing projects:
Horus Heresy Alpha Legion
Tyranids  
   
Made in us
Hangin' with Gork & Mork





The Ruins of the Boston Commonwealth

Breaking news! The Kingdom of the Nords has made peace with ALL here enemies! That's right folks we are no longer at war with ANYONE. (Party balloons and confetti)


(Secretly upset because raiding towns is so profitable)

 
   
Made in nl
Rogue Grot Kannon Gunna





The Netherlands

I started playing Steam Marines again (excellent indie title!), as well as State of Decay.

This message was edited 1 time. Last update was at 2014/08/06 17:57:30


Russian Rebel Grots : 6,500 points painted P: 8 W: 2 D: 5 L: 1
Death Guard 1.0: 8,500 points painted (Pics available in Gallery) P: 7 W: 1 D: 3 L: 3
Death Guard 2.0 "Plaguepigs": 4,250 points painted P:4 W:3 D:0 L: 1
Thousand Sons: 3,750 points painted P:1 W:1 D:0 L:0
Nurgle Daemons: 3,800 points painted P:2 W:1 D:1 L:0
Tyranids: 2,000 points painted
Primaris "Honoured Mastodons": 3,700 points painted
Tallarn Desert Raiders 2,000 points painted Tau 6,750 points painted 
   
Made in us
Bounding Dark Angels Assault Marine




Downers Grove, IL

I played Skyrim on PS3.

I liked it, until it froze, and broke my saves.

So I played it again, and it happened again earlier on in.

So I gave up on it.

It's a nice game but definitely not worth it for all the bugs in it.

I know that most people say the modding of it for PC is where it is at so I missed out on that, but if the bugs are anywhere near as frequent, I just cant see myself getting as involved as I did in a game just to have my progress corrupted.

1500 (10-3-0) (7thEd)
1850 (2-1-0) (7thEd)
2000 (1-0-0) (7thEd)

 
   
Made in us
Longtime Dakkanaut




St. Louis, Missouri

RJCarrot wrote:
I played Skyrim on PS3.

I liked it, until it froze, and broke my saves.

So I played it again, and it happened again earlier on in.

So I gave up on it.

It's a nice game but definitely not worth it for all the bugs in it.

I know that most people say the modding of it for PC is where it is at so I missed out on that, but if the bugs are anywhere near as frequent, I just cant see myself getting as involved as I did in a game just to have my progress corrupted.

I've never had that issue, and I've put 250+ hours into my game. Weird.

And if you're drinkin' well, you know that you're my friend and I say "I think I'll have myself a beer"
DS:80+SG-M-B--IPw40k09-D++A+/mWD-R++T(Ot)DM+
 
   
Made in us
Bounding Dark Angels Assault Marine




Downers Grove, IL

 mega_bassist wrote:
RJCarrot wrote:
I played Skyrim on PS3.

I liked it, until it froze, and broke my saves.

So I played it again, and it happened again earlier on in.

So I gave up on it.

It's a nice game but definitely not worth it for all the bugs in it.

I know that most people say the modding of it for PC is where it is at so I missed out on that, but if the bugs are anywhere near as frequent, I just cant see myself getting as involved as I did in a game just to have my progress corrupted.

I've never had that issue, and I've put 250+ hours into my game. Weird.


I have heard this from a number of people. And it is wierd, its always in a different spot. Though there was one spot where I couldn't open a door or the game froze. Seems like it triggered off when the guy behind it cast a spell because it would make the "casting a spell noise" and then freeze....

1500 (10-3-0) (7thEd)
1850 (2-1-0) (7thEd)
2000 (1-0-0) (7thEd)

 
   
Made in us
Longtime Dakkanaut





USA

I'm an enormous fan of Requiem now, holy balls this mod is amazing!

I played to win on my 360 but with my PC I think I'll see what I can do with the RP aspect more.

Shadowkeepers (4000 points)
3rd Company (3000 points) 
   
Made in us
Esteemed Veteran Space Marine




My secret fortress at the base of the volcano!

RJCarrot wrote:
I played Skyrim on PS3.

I liked it, until it froze, and broke my saves.

So I played it again, and it happened again earlier on in.

So I gave up on it.

It's a nice game but definitely not worth it for all the bugs in it.

I know that most people say the modding of it for PC is where it is at so I missed out on that, but if the bugs are anywhere near as frequent, I just cant see myself getting as involved as I did in a game just to have my progress corrupted.


Were you keeping up with your patches? I ran into a fair number of freezes and crashes (heck, my game forgot how to load textures a couple of times) when I first started Skyrim on PS3 (on launch day, motherfethers! ) but as I've patched it with the official patches I've had fewer and fewer issues. The game still freezes on loading screens from time to time (rarely, but it still happens), but that's what you get when you buy a game from Bethesda.

Emperor's Eagles (undergoing Chapter reorganization)
Caledonian 95th (undergoing regimental reorganization)
Thousands Sons (undergoing Warband re--- wait, are any of my 40K armies playable?) 
   
Made in gb
Fixture of Dakka






Glasgow, Scotland

More Project Zomboid. Damn, I can't wait till cars are implemented. At the moment I've near exhausted all the lootable locations which I can make it to and back to my safehouse before it goes dark. I'll probably have to move to a new location soon enough (I'm eyeing up the Motel), but what I'd really like would be just driving out to where I want to go. Not short distances sure, but like from one side of town to the other. I've just found out that sledgehammers can be used to destroy just about anything too and well ...oh the possibilities (no more fricken table taking up space in the middle of my safehouse. Heh, and maybe I'll knock through all the walls in the motel and make one massive storage room). Anyway, great game which I like to drop in to every now and then. At the moment I tend to have a playthrough to check out all the new features and what not, then drop off till the next major update happens (I think the latest one's going to be adding weapon mods, so I'll probably stick around for that. ...Not like I've ever even shot a gun in single player anyway).
   
Made in nz
Heroic Senior Officer




New Zealand

Zomboid has multiplayer now?

I played it about 3-4 years ago when it was super basic. I cooked soup and killed my wife in the ensuing fire, I then wandered into the street but the fire attracted zombies and I git pushed back into the house.

I burned alive being eaten by zombies that day... That was the day I knew it would be a great game in the future.

Is it worth waiting for it to get better?
   
Made in us
Longtime Dakkanaut





USA

 Swastakowey wrote:
I cooked soup and killed my wife in the ensuing fire, I then wandered into the street but the fire attracted zombies and I git pushed back into the house.


This sentence is full of so much win I can't even come up with a word to describe it, I'm laughing hysterically at work and people are looking at me like I'm insane.

I need to play this game.

Shadowkeepers (4000 points)
3rd Company (3000 points) 
   
Made in nz
Heroic Senior Officer




New Zealand

 Frankenberry wrote:
 Swastakowey wrote:
I cooked soup and killed my wife in the ensuing fire, I then wandered into the street but the fire attracted zombies and I git pushed back into the house.


This sentence is full of so much win I can't even come up with a word to describe it, I'm laughing hysterically at work and people are looking at me like I'm insane.

I need to play this game.


It really takes some getting used to.

It gets worse when my wife was sick in bed and almost got raped by bandits. She then helplessly died in her bed, because I wanted warm soup.

back when I played that day, I also got in trouble ( I was in english class back then) and the people around me all started playing it.

Many wives burned...
   
Made in de
Decrepit Dakkanaut





Rogue Legacy. Awesome game. So addicting.

   
 
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