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Warrior mobs do four things, they divert the enemy's fire, they glance and shoot things to death, they don't die, and they annoy the f*** out of the enemy. Your warriors are survivable, and have good shooting abilities. Seeing as gauss is rapid fire, you want to get close, but warriors suck in CC and will get recked when charged. So, give your lords mindshackle scarabs and a close combat weapon. One very sucky thing about warriors is that they are slow, so they cannot annoy the enemy that much, and the scarabs can be taken out- which would basically defeat the purpose of your warriors. So, give them a veil.
All of the anti-tank weaponry in the enemy's army will be pointed at the monoliths, so take out a warrior mob, and add in one more monolith, and a 5-man warrior squad to grab late game backfield objectives.
Lastly, you are lacking vehicle suppression for when you play that all search-light guard army, so take heavy destroyers, annihilation barges, or doom scythes.
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