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![[Post New]](/s/i/i.gif) 2012/01/03 02:44:21
Subject: 1500 Dark Eldar
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Horrific Howling Banshee
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Hey guys! I'm working on building up a Dark Eldar army, and came up with this list for 1500 as a goal. It has pretty much everything I want to use in it and little of what I don't want to. I don't think it's super competitive or uber, but it looks fun. ANYWAYS:
Duke Sliscus
4 Trueborn-2 Splinter Cannons, 2 Shard Carbines
Venom, 2 Splinter Cannons
10 Warriors- Sybarite, Venom Blade, Splinter Cannon, Blaster
Raider- Night Shields, Flickerfield
10 Warriors- Sybarite, Venom Blade, Splinter Cannon, Blaster
Raider- Night Shields, Flickerfield
10 Warriors- Sybarite, Venom Blade, Splinter Cannon, Blaster
Raider- Night Shields, Flickerfield
5 Scourges- 2 Haywire Blasters
6 Reavers- 2 Heat Lances
Razorwing
Razorwing
1499
I think I have enough anti tank to get the job done, and Dark Eldar come pretty ready to kill infantry and monsters. When looking at the army, I really wanted to play the Duke, Scourges, and Razorwings and was not a big fan of Wyches or Ravagers so I managed to meet all of that. The list makes use of the Duke's upgrades, with the bikers that benefit from his re roll of drugs and the little Trueborn squad to make use of his 3+ to would poison upgrade.
I guess my troop choices are pretty standard, being warriors in a raider. A lot of people won't like the Sybarite or maybe my weapon choices, but they add some flexibility to the unit and it's not like any of it is a huge points sink.
Anyways, enough from me. Thoughts? Keep the Razorwings or go Voidravens? Cut some upgrades for potentially a new unit? Let me knooooow.
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http://perilsofthewarp40k.blogspot.com/ |
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![[Post New]](/s/i/i.gif) 2012/01/03 04:36:12
Subject: 1500 Dark Eldar
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Screaming Shining Spear
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Hey!
Doomface81 wrote:Duke Sliscus
I think the Duke works best with a wych cult but thats me. I would rather put him with a unit of 9 warriors then the unit of trueborn you have... trueborn are better tank hunters.
Doomface81 wrote:4 Trueborn-2 Splinter Cannons, 2 Shard Carbines
Venom, 2 Splinter Cannons
I would prefer a lanceborn or blasterborn unit. More effiicient that way.
Doomface81 wrote:10 Warriors- Sybarite, Venom Blade, Splinter Cannon, Blaster
Raider- Night Shields, Flickerfield
You can loose the venom blade on the sybarite and drop the splinter cannon and one warrior. The duke can join here. add splinter racks and watch hilarity ensue!
Doomface81 wrote:10 Warriors- Sybarite, Venom Blade, Splinter Cannon, Blaster
Raider- Night Shields, Flickerfield
I would never hand combat weapons to sybarites... if they are in combat they are dead anyway.
Doomface81 wrote:10 Warriors- Sybarite, Venom Blade, Splinter Cannon, Blaster
Raider- Night Shields, Flickerfield
and again...
Doomface81 wrote:5 Scourges- 2 Haywire Blasters
fine - though i suspect these points spent in elites would be better - but as you said you wanted them leave them in!
Doomface81 wrote:6 Reavers- 2 Heat Lances
Here i will say loose them. They can so little from the duke its not worth it. Use these points for some wyches, and the points saved on the venom blades should get you close. Hell ditch the night shields as well on the vehicles if need be. I understand wyches aint your thing but they bring alot to the army - counter charge. you have no combat units at all.
Doomface81 wrote:Razorwing x2
I assume these are bog standard? I would at least be adding flickerfields...
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![[Post New]](/s/i/i.gif) 2012/01/03 06:20:35
Subject: 1500 Dark Eldar
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Horrific Howling Banshee
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Thanks for the detailed feedback! I Like your idea of dropping the trueborn, trimming down a warrior squad, and sticking the duke in there instead. Dropping 1 warrior, the cannon, and the sybarite would easily leave room for splinter racks. I just really liked the idea of a converted up trueborn unit with tons of shots and the duke, making them able to blow away just about anything. I originally wanted to do 8 with 6 carbines and 2 cannons in a raider and with the duke but the unit adds up to just too many points for 8 guys with T3 and 5+ saves. Warriors with the rack should still be able to put the hurt out pretty effectively.
From the points dropped by taking out the trueborn and the venom, I suppose the reavers, and dropping the venom blades I should easily be able to fit in 10 wyches and a raider. It really comes down to that I just like the warrior models more...but wyches do look fun to play with and would be an extra scoring unit. I might even have points left to upgrade the Razorwings (which I would always do, just didn't have room here) and maybe even stick in a second unit of scourges?
I reworked the list to:
Duke
9 Warriors
Raider-Flicker, Night, Racks
10 Warriors- Sybarite, Venom Blade (only kept these cause I had room), Blaster, Cannon
Raider-Flicker, Night
10 Warriors-Sybarite, Venom Blade, Blaster, Cannon
Raider-Flicker, Night
10 Wyches-Hekatrix, Agoniser, 2 Razorflails
Raider-Flicker, Night
5 Scourges-2 Haywire Blasters
Voidraven-Night, Flicker, 3 Shattershard Missiles
Voidraven-Night, Flicker, 3 Shatterfield Missiles
1497
I'm not sure about the wych weapons; I might be better off with a mixture? With the points free I bumped the Razorwings up to Voidravens for the handy S9 lances, armor 11, and upgrades to make them hopefully fairly survivable.
Thoughts? Does this look better? I think I'd be fairly happy with it.
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http://perilsofthewarp40k.blogspot.com/ |
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![[Post New]](/s/i/i.gif) 2012/01/03 06:50:51
Subject: 1500 Dark Eldar
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Ichor-Dripping Talos Monstrosity
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First off - There's no point whatsoever in having Sybarites at all.
They really don't add much flexibility whatsoever - maybe causing 1 or 2 more wounds than a regular warrior, especially with only a venom blade.
If your Warriors are in combat (the only place they'd be needed.. and even then) you're doing something VERY wrong, and the sybarite will just die anyway. Save that 30pts better used elsewhere.
Dropping the Voidravens back to Razorwings I think would be good frees up a good amount of points (2 Razorwings with Lances, Flickerfields and Nightshields is only 330, 350 with splinter cannons, while the 2 Voidravens are 390.)
If you don't like Wyches (can't say I care for them either), you've got an alternative in the Wracks (personal favourite) which come with liquifier guns (who doesn't love acid spewing flamers  ) And for the same 150pts you can get 10 Wracks, 2 Liquifer Guns and an Acothyst with an Agoniser.
Ultimately they do roughly the same job.
With the 60-70pts trimmed from the sybarites and voidravens, you can take a Haemonculi with a liquifier gun this will either give your wyches a pain token (drop em to 9 load him up, leave him in the raider when they depart) this makes them a hell of a lot more survivable and you get a roaming flamer to play with or makes the Wracks troops (and can go in with them, maybe take an agoniser).
I like scourges with haywire blasters.
With the 2 heavy options with 2 anti-vehicle shots a piece, then the 4 raiders, 2 blasters and 2 Haywire Blasters you only have 12 antitank rounds a turn. With the DE this may take down 1-2 vehicles a turn. My list (which is a themed coven mind) has a similar number (5 raiders, razorwing, 2 tl haywire blasters) and it seems to do alright vs vehicles, though against mech-heavy lists (5+ vehicles) it seems to struggle a little.
I've found the key with running DE is to choose 2 targets at the start of each turn. The biggest vehicle threat and the biggest infantry threat. Pump every lance and haywire blaster into the vehicle and everything else into the infantry untill they fall over, then choose the next one. Leaving halfsquads with our low toughness and armour is every bit as dangerous as leaving whole squads.
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![[Post New]](/s/i/i.gif) 2012/01/03 15:50:38
Subject: 1500 Dark Eldar
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Sinewy Scourge
Grand ol US of A
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Doomface81 wrote:
Hey guys! I'm working on building up a Dark Eldar army, and came up with this list for 1500 as a goal. It has pretty much everything I want to use in it and little of what I don't want to. I don't think it's super competitive or uber, but it looks fun. ANYWAYS:
Duke Sliscus
Ok
Doomface81 wrote:
4 Trueborn-2 Splinter Cannons, 2 Shard Carbines
Venom, 2 Splinter Cannons
4 man blaster born is the king. You should have a squad of them and another squad that is 9 guys with 2 SC and 7 carbines. Blasterborn get your venom the other gets a Raider w/ FF.
Doomface81 wrote:
10 Warriors- Sybarite, Venom Blade, Splinter Cannon, Blaster
Raider- Night Shields, Flickerfield
Drop the sybarite, SC, Raider, and go down to 5 guys in a venom w/2 SC.
Doomface81 wrote:
10 Warriors- Sybarite, Venom Blade, Splinter Cannon, Blaster
Raider- Night Shields, Flickerfield
10 Warriors- Sybarite, Venom Blade, Splinter Cannon, Blaster
Raider- Night Shields, Flickerfield
Same.
Doomface81 wrote:
5 Scourges- 2 Haywire Blasters
Ok acceptable although I would fill out the troops, elites, and HS first though.
Doomface81 wrote:
6 Reavers- 2 Heat Lances
Scourges do the same for less so I prefer them unless you have reavers in groups of 3.
Doomface81 wrote:
Razorwing
Razorwing
Ok I know you don't like ravagers but point for point they are the best. Razorwings do the best against infantry and voidravens are best against armor. So voidravens.
Doomface81 wrote:
I think I have enough anti tank to get the job done, and Dark Eldar come pretty ready to kill infantry and monsters. When looking at the army, I really wanted to play the Duke, Scourges, and Razorwings and was not a big fan of Wyches or Ravagers so I managed to meet all of that. The list makes use of the Duke's upgrades, with the bikers that benefit from his re roll of drugs and the little Trueborn squad to make use of his 3+ to would poison upgrade.
First off no you don't have enough AT. The minimum is 1 darklight weapon for every 100 points your playing. So in this case 15, but you have to balance in infantry killing, the ability to take objectives, and consider your weak armor at the same time. Honestly wyches do better with the dukes drug rolls. Its not a reroll but rather roll twice and pick. Wyches are probably the best troops choice for CC.
Doomface81 wrote:
I guess my troop choices are pretty standard, being warriors in a raider. A lot of people won't like the Sybarite or maybe my weapon choices, but they add some flexibility to the unit and it's not like any of it is a huge points sink.
A point sink? No. Now the problem is warriors aren't good in CC don't try and put a shine on a turd ya know? DE don't do flexibility they do one thing very well and that's it they don't do several things.
Doomface81 wrote:
Anyways, enough from me. Thoughts? Keep the Razorwings or go Voidravens? Cut some upgrades for potentially a new unit? Let me knooooow.
The way you had it originally can work with razorwings, but voidravens don't get enough respect IMO. Automatically Appended Next Post: So saw the new list...don't give voidravens anything but a FF.
NS are practically worthless as if you can hit them they can hit you back. Racks are ok but honestly just add the duke to trueborn like above.
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This message was edited 1 time. Last update was at 2012/01/03 15:52:20
d3m01iti0n wrote:
BT uses the Codex Astartes as toilet paper. They’re an Imp Fist successor, recruit from multiple planets, and are known to be the largest Chapter in the galaxy. They’re on a constant Crusade, keeping it real for the Emperor and not bumming around like the other guys. They hate psykers and can’t ally with them. They’re basically an entire chapter of Chaplains. CC lunatics. What every Space Marine should aspire to be, if not trapped in a Matt Ward nightmare.
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