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![[Post New]](/s/i/i.gif) 2012/01/09 18:30:36
Subject: Viability of themed Dark Eldar?
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Enigmatic Sorcerer of Chaos
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I'm sure this has been questioned and asked plenty of times in the past, but honestly I haven't played 40k in maybe two or three years, and as such haven't tended to keep up on such things, so I apologize in advance for recovering it.
At any rate, I merely want to know how well a list would work if it contained something along the lines of: The Baron, maxed out Reavers, a Razorwing, and the rest of the points filled out with Troop choice Hellions.
Like I said, I haven't played the game in a very long time and am not too familiar with the rules anymore, so I have no idea how well this will work out. However, I really want a list composed of nothing foot slogging.
I'm not exactly sure on the exact numbers because I have yet to compose a list with actual upgrades, etc. so this would be just a rough estimate for 2k
The Baron
20 Hellions
20 Hellions
20 Hellions
10 Hellions
10 Reavers
10 Reavers
10 Reavers
Razorwing
At this point I'm more or less just looking for how viable such a list would be rather than an actual list critique. Sorry again for resurfacing this topic (since I assume it has been discussed plenty)
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![[Post New]](/s/i/i.gif) 2012/01/09 19:03:18
Subject: Viability of themed Dark Eldar?
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Twisted Trueborn with Blaster
Fredericton, NB
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I have no intent of being snide...but your army would just die. The 1 squad of hellions with the baron and the reavers would be your most survivable units...and they would have to turboboost/be in cover all the time. As well how would you deal with vehicles?
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Know thy self. Everything follows this.
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![[Post New]](/s/i/i.gif) 2012/01/09 19:51:08
Subject: Viability of themed Dark Eldar?
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Enigmatic Sorcerer of Chaos
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Thats partly what I was afraid of, considering their save. I was told that using Heat Lances (I think thats what they were, correct me if I'm wrong) would be the best way to deal with vehicles. I also read somewhere that the reavers can make an additional move in the assault phase with which they could get back into cover after using those weapons. As I don't have the 40k rule book I wasn't able to check up on all their rules though.
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![[Post New]](/s/i/i.gif) 2012/01/09 19:59:52
Subject: Viability of themed Dark Eldar?
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Insect-Infested Nurgle Chaos Lord
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Eldar jetbikes (DE ones too) can make a 6'' move in the assult phase instead of assaulting. In a heavy terrain board you could do a decent shoot and scoot for a round or so, but reaver weapons are all rather short-ranged.
Blasters and Heat lances work ok vs vehicles, and every third reaver can take one, but they are short ranged.
The razorwing is an antiinfantry platform, mainly, though it can carry a pair of dark lances. Mine usually has disintegrators instead for infantry squickage. It''s also depressingly easy to shoot down.
you COULD make this list work with bags of luck and skill, but you will get pulverised a lot, and some armies would be the death of you regardless (anything fast and assaulty, for example).
Also that list would cost a fortune. It WOULD look awesome though, and if you don't mind losing a fair bit got for it. If nothing else it would be kind of fun to try out.
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2012/01/09 20:14:27
Subject: Re:Viability of themed Dark Eldar?
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Stalwart Veteran Guard Sergeant
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As has been said, it would look awesome.
Viable however? Not really...
The Reavers should have blasters - they're more efficient than heat lances.
Razorwing should maybe be a Voidraven instead if you're concerned about anti-tank? And bring another instead of the small Hellion squad?
If you want an aerial assault themed list though, Sliscus is your man, though it is a very different strategy :/
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![[Post New]](/s/i/i.gif) 2012/01/09 20:22:21
Subject: Viability of themed Dark Eldar?
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Shadowy Grot Kommittee Memba
The Great State of New Jersey
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I see no heat lances in that list... just 30 reavers... how are we supposed to know what your minis are armed with if you don't tell us? In any case, 9 heat lances in 3 units is not enough anti-tank.
As for efficiency of blasters vs. heat lances, I would like to see where the mathematical proof is. Statistically, you're more likely to glance/penetrate with a heat lance than you are a blaster, the heat lance is also AP 1 which means +1 to your damage roll, and it also costs 3 points less. The Heat Lance is a superior/more efficient weapon...
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This message was edited 1 time. Last update was at 2012/01/09 20:25:09
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![[Post New]](/s/i/i.gif) 2012/01/09 20:31:25
Subject: Viability of themed Dark Eldar?
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Insect-Infested Nurgle Chaos Lord
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Only if the heat lance is VERY close to the target.
A Blaster is S 8 Lance at 18''
A Heat Lance is S 6 Lance until its within 9'', at which point it is better than a Blaster due to its Melta rule. Situation matters
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2012/01/09 20:39:53
Subject: Viability of themed Dark Eldar?
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Shadowy Grot Kommittee Memba
The Great State of New Jersey
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Ah well yes, that is true but you shouldn't be having much trouble getting within melta range with Reavers or Scourges (which I find preferable to the reavers, although at that point you might as well be taking haywire blasters lol).
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![[Post New]](/s/i/i.gif) 2012/01/09 22:08:42
Subject: Viability of themed Dark Eldar?
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Insect-Infested Nurgle Chaos Lord
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Getting into melta range is easy.
Staying out of assualt range of the folks whose ride you just blew open, not so easy
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2012/01/09 23:38:58
Subject: Viability of themed Dark Eldar?
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Enigmatic Sorcerer of Chaos
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Thanks for the feedback. I didn't post a full list only because as said, I'm not familiar with all the rules and so didn't feel comfortable having at an in depth list, so it was more or less just a count of models that would be on the table. I guess as with all my armies I tend to go for what will be themed and cool looking with viability a secondary trait while not being a complete push over list. Is there anything I could add whilst keeping in theme with the list that would make it work all around better? I'm going for that biker gang type feel so anything that would fit within that is perfect, just hopefully without the foot slogging. I love the look of Venoms so is there anything I could run with those that would be more beneficial? I'll try to write up a full list and post it either here or in the army list section.
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This message was edited 1 time. Last update was at 2012/01/09 23:39:42
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![[Post New]](/s/i/i.gif) 2012/01/09 23:50:55
Subject: Viability of themed Dark Eldar?
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Lord of the Fleet
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Buttlerthepug wrote:
I love the look of Venoms so is there anything I could run with those that would be more beneficial?
Venoms with blaster armed trueborn is a bread n butter combo for a lot of lists
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![[Post New]](/s/i/i.gif) 2012/01/09 23:53:52
Subject: Viability of themed Dark Eldar?
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Stalwart Veteran Guard Sergeant
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kenshin620 wrote:Buttlerthepug wrote:
I love the look of Venoms so is there anything I could run with those that would be more beneficial?
Venoms with blaster armed trueborn is a bread n butter combo for a lot of lists
This. And 5 Kabalites with a blaster serve wonderfully.
@ OP, I don't think you'll encounter much in the way of footslogging with Dark Eldar, so I wouldn't worry on that front
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![[Post New]](/s/i/i.gif) 2012/01/10 00:18:38
Subject: Viability of themed Dark Eldar?
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Ichor-Dripping Talos Monstrosity
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The best way I see to make this sort of list at all viable is to have:
2-3 Razorwings with lances, a splinter cannon, flickerfield and monoscythes. (These will be suitable for anti-everything)
3 Squads of either 6 or 9 Reavers armed with either 2-3 Blasters or Heat Lances. (These will primarily be anti armour, but the rifles and HLs/blasters will be fine for anything. Don't take an arena champion.)
Do a squad of 20 Hellions with the Baron. (Don't know how effective this is overall not having used it, but lots of people have said it'll do alright.)
Then have a pair of Venoms and a pair of Raiders with stuff in them, preferably troops. (Warriors with blasters and maybe wyches / wracks for assaulting)
Any remaining slots can be filled with whatever tbh.
It'll look cool as hell too.
Personally mines a fairly themed Coven.
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![[Post New]](/s/i/i.gif) 2012/01/10 01:39:13
Subject: Viability of themed Dark Eldar?
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5th God of Chaos! (Ho-hum)
Curb stomping in the Eye of Terror!
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Lord_Vader wrote:kenshin620 wrote:Buttlerthepug wrote:
I love the look of Venoms so is there anything I could run with those that would be more beneficial?
Venoms with blaster armed trueborn is a bread n butter combo for a lot of lists
This. And 5 Kabalites with a blaster serve wonderfully.
@ OP, I don't think you'll encounter much in the way of footslogging with Dark Eldar, so I wouldn't worry on that front 
@Lord_Vader:
Dammit... I'm determined to field an effective footslogging DE list
I've played 2 games so far and won against both IG gunline and an Eldar list. Found the secret to playing foot DE list... play them as if they're orks!
To OP: Venom spam / Blasterborns are the bread-n-butter for most comptetive DE armies... but, as with any army list... it also depends on your meta. The most effective "thematic" DE lists are the Kabalist or Wych coven lists.
Search for Thor666's and DashOfPepper's DE army guides... they're a clinic on how to "Bring the Pain".
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Live Ork, Be Ork. or D'Ork!
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![[Post New]](/s/i/i.gif) 2012/01/10 03:10:59
Subject: Viability of themed Dark Eldar?
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Enigmatic Sorcerer of Chaos
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Ovion wrote:The best way I see to make this sort of list at all viable is to have: 2-3 Razorwings with lances, a splinter cannon, flickerfield and monoscythes. (These will be suitable for anti-everything) 3 Squads of either 6 or 9 Reavers armed with either 2-3 Blasters or Heat Lances. (These will primarily be anti armour, but the rifles and HLs/blasters will be fine for anything. Don't take an arena champion.) Do a squad of 20 Hellions with the Baron. (Don't know how effective this is overall not having used it, but lots of people have said it'll do alright.) Then have a pair of Venoms and a pair of Raiders with stuff in them, preferably troops. (Warriors with blasters and maybe wyches / wracks for assaulting) Any remaining slots can be filled with whatever tbh. It'll look cool as hell too. Personally mines a fairly themed Coven. Thanks, I'm trying to throw together a list real fast so I will keep these things in mind. I don't think I'll be using any raiders though since as you can imagine, they just don't fit the theme of the list so much. Does anyone have some suggestions on the best way to run Hellions in this list? With or without the Baron in the unit (because I will definitely be running more than one unit as they were originally the entire reason for me starting the army). Edit: As for the Trueborn in Venoms, besides the blasters, what is the best way to run both of said things?
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This message was edited 1 time. Last update was at 2012/01/10 03:19:20
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