Piston Honda wrote:Is it just me, or do game consoles die way too quickly these days compared to older generations?
My N64, NES, SNES, Genesis, Atari original game all still work.
These systems have very, very little in common mechanically with modern consoles. The NES uses a very simple processor with around 3500 transistors. As such, it generates very little to no heat, generally - it has no cooling of any kind, not even a passive heatsink. By contrast, the PS3 processor is half the size and has 234
million transistors. This means that it gets hot - extremely hot. It requires very aggressive cooling via a fansink. Even still, the inside of a modern console is like an oven. Over time, this will cause components to fail (at the very least, the bearings on the cooling fan will go).
The reason the 360 failed so frequently, prior to it's current iteration, was that it had inadequate cooling. The GPU was mounted onto the board via a technique called a ball-grid array: little drops of solder were printed onto the pins, the board was heated, the GPU was dropped onto it. The 360's inadequate cooling made the inside of it so hot that the joins would actually liquify while in use. Over time the motherboard begins to warp, and the GPU - which didn't have strong enough retaining clips - begins to float off the board, and contact is broken. That is one major cause of a RROD error.
Saying modern consoles are less reliable is true, but it's also akin to saying a paper airplane requires less maintenance than a 747.