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Made in us
Strangely Beautiful Daemonette of Slaanesh





An ork list I wrote for 1850 points to get my friend started with Orks. Trying to keep it as cheap as possible for him while still remaining a competitive list. Any advice?

Big Mek - 125
Power Klaw / Kustom Force Field / Cybork Body / 'eavy Armour

Big Mek - 125
Power Klaw / Kustom Force Field / Cybork Body / 'eavy Armour

Lootas x5 - 75

Lootas x5 - 75

Kommandos x5 - 145
Big Shoota x2 / Boss Snikrot

Ork Boyz x19 - 159
Shootas x17 / Big Shoota / Nob / Power Klaw / Bosspole

Ork Boyz x19 - 159
Shootas x17 / Big Shoota / Nob / Power Klaw / Bosspole

Ork Boyz x20 - 170
Shootas x18 / Big Shoota x2 / Nob / Power Klaw / Bosspole

Stormboyz x5 - 145
Boss Zagstruk

Deffkoptas x3 - 155
Buzzsaw x2

Deffkoptas x3 - 155
Buzzsaw x2

Battlewagon - 120
4x Big Shoota / Grot Riggers / Red Paint Job

Battlewagon - 120
4x Big Shoota / Grot Riggers / Red Paint Job

Battlewagon - 120
4x Big Shoota / Grot Riggers / Red Paint Job

 
   
Made in us
Land Raider Pilot on Cruise Control





Denver

UberhAxTHC wrote:An ork list I wrote for 1850 points to get my friend started with Orks. Trying to keep it as cheap as possible for him while still remaining a competitive list. Any advice?

Big Mek - 125
Power Klaw / Kustom Force Field / Cybork Body / 'eavy Armour

Big Mek - 125
Power Klaw / Kustom Force Field / Cybork Body / 'eavy Armour

Lootas x5 - 75

Lootas x5 - 75

Kommandos x5 - 145
Big Shoota x2 / Boss Snikrot

Ork Boyz x19 - 159
Shootas x17 / Big Shoota / Nob / Power Klaw / Bosspole

Ork Boyz x19 - 159
Shootas x17 / Big Shoota / Nob / Power Klaw / Bosspole

Ork Boyz x20 - 170
Shootas x18 / Big Shoota x2 / Nob / Power Klaw / Bosspole

Stormboyz x5 - 145
Boss Zagstruk

Deffkoptas x3 - 155
Buzzsaw x2

Deffkoptas x3 - 155
Buzzsaw x2

Battlewagon - 120
4x Big Shoota / Grot Riggers / Red Paint Job

Battlewagon - 120
4x Big Shoota / Grot Riggers / Red Paint Job

Battlewagon - 120
4x Big Shoota / Grot Riggers / Red Paint Job


The Koptas, while inexpensive are not very optimal in their current configuration. If 1 dies, they get to take a leadership test..... At Ld. 7....and then you get to watch the other 120 points run off the board (I've learned this one the hard way ) Best in squads of 1 IMO.

Then, as in the other thread, same advice where applicable. The stormboys look like a point sink with only 5 of them, especially if you use Zagstrucks ability (you may only end up with a couple stormboys after deep striking)

This message was edited 1 time. Last update was at 2012/01/17 04:30:34


::1750:: Deathwatch 
   
Made in au
Screaming Shining Spear




Australia

I agree that having only 5 stormboyz is kinda a waste and on the deffkopta's, though the rest of the army is good

Alaitoc eldar 1250 points
Space marines 2250 points
Bad moons 1500 points
Cadian and catachan 500 points 
   
Made in us
Krazed Killa Kan






State of Jefferson

First you have almost no formidable (durable) anti-AV except in CC.

IMO, his lootas will insta-run. Inflicting 2 wounds and forcing a leadership test will be a cinch. I don't have good luck with them personally (so this may be a personal bias). Seems like mine always have giant bulls-eyes painted on their backs. I would advise a much larger squad. Also your buddy has to buy 3 boxes to field 10 and will have 12 models, so just run a fearless squad of 12. Save the riposte of "target saturation." I know it well and is a good argument. Consider 2 squads of 6 if that's your fancy.

I like deffkoptas but not like you have them kitted. TLRL for 10pts is a bargain, compared to a normal boy with a normal rokit at 10pts. (I hunt for bargains). Your koptas could be split (5 and 1) so leadership will be less of an issue as mentioned above.

I can't comment on the stormboyz, commandos and the two bosses as I don't use them. In general though, before diving into lots of specialty units I max troops.

Since you have 3 Wagons and 2 KFFs I presume you'll be splitting them up? As I stated above, I prefer bargains, so if you kept them together you could still get the 4+ Sv, but that ONE would be a target, so maybe your idea is better. I'd save the pts on the "red paint job" never seems to be worth it to me. 1"? Really? Those are fluff points IMO. With the points though you may be able to upgrade a BS to rokit though on all three. Think the grot riggers may be a little redundant, but that one's up to your stratetegic deffensive spending. Not sure why you're giving up the deffrolla though.
I read a previous post of yours proclaiming your advocacy for shootas>sluggas in wagons. So it maybe reasonable with your playstyle to forego the nearly mandatory (bargain) rolla.

Enjoy painting the green skins and try not to rip your hair out!

Dr.G


   
Made in gb
Kelne



Lost

Nice list. Looks like fun.

Deffrolla are just plain broken. They make up for the legendary ork lack of anti-armour.

MORE BOYS. Boys before toys, always remember that. My priority would be maxing out those boy units to 19 or 20. Even go as far as getting trukks as a nice boost in numbers.

The 6 koptas are a bit overkill. I love em', but in small numbers. It is normally best to take them in units of one. I love to field three buzzcoptas to get to things that lootas can't.

I think your elite units are a bit haphazard. Snikrot is nice and fun in a semi competitive environment. Storms are debatable, try them out, see if you like em'. Though I would get them in larger units than that. TBH 5 just blows. You could kill one and give another a quick boost.

Listen to me or not. If you disagree, remember to not rely on our every word. Try this list out, then use what we have given you to make another list and see if anything we advise you don't like. Don't be afraid to experiment.
   
Made in ca
Flashy Flashgitz





I have a bit of advice.

Just one Big Mek with KFF, then you should decide between Kommandos or Stormboyz. I argue in favor of more Kommandos and also the purchase of Ghazkull. This is because, 5 Stormboyz on their own are really just 5 Ork Boyz on their own with some Rokkits on their backs. They are not likely to survive long and are a total waste. Zagstruck is only a good option when you are taking many stormboyz, as you will lose 1-3 Stormboyz if you assault out of deepstrike with him (which is what you will try to do, because that's the only reason to take Zagstruck). So I don't think you should take any Stormboyz if you're getting Kommandos/Snikrot.

Now the Kommandos/Snikrot and Ghazkull offer you some more options. You can use Ghazkull attached to the Kommandos squad and outflank with them, causing a lot of possiblity for krumpin' your enemy from any side of the board. You can use Ghaz in other lists too, in a BW or footslogging with a green tide. If you want, you could get away with 10 Kommandos total + Snikrot and Ghaz and that is a formidable squad.

You have 3 Battlewagons. I'd advise investing in or making some deffrollas, those are the best things about Battlewagons. If your Big Mek with KFF is in one of the wagons, that Wagon doesn't need Grot Riggers because he does the same thing with Meks tools.

Lastly, the way the Deffkoptas are set up is sort of strange. There are typically two main uses for Deffkoptas, ranged tank hunter or suicide buzzkopta. The former only requires TL-Rokkits and the latter the Buzzsaw. The suicide tactic typically places the Kopta in a squad of 1. I'm not totally sure what these Deffkoptas are supposed to do because they just have buzzsaws and no TL-Rokkits, unless they are just more expensive suicide squads. I'd suggest some work in that area. 3 Deffkoptas and 3 Rokkit Buggies would be a better investment imo.

Good luck.

   
Made in us
Bonkers Buggy Driver with Rockets






Riverside, CA

On top of everything else already said, 4 big shootas on each wagon is overkill. They're supposed to transport boyz to an assault, and to shoot all four they need to be still. Dropping 3 gives you 15 points, so you only need another 5 for a deffrolla.

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