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Made in us
Mutilatin' Mad Dok





Medford Oregon

Who here wants to see more xenos armies? So what is out there that they could bring in? Any old ones make a getaway that war long ago? Maybe space lizards or rats?
Any armies of Rhino people that do raids anywhere marking people with a fat sharpie lol.?

   
Made in us
Captain of the Forlorn Hope





Chicago, IL

I for one, do not want to see more Xenos armies.

The current ones are fine.

Some need updated books, but the current range is good.

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Made in us
Battlewagon Driver with Charged Engine




Between Alpha and Omega, and a little to the left

I'd like to see more people use the xeno armies we have now

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Stalwart Dark Angels Space Marine




Auckland

More Xenos would be cool. Just get everybody else (who hasn't already received one this edition) a new codex and models and keep that routine going of having everyone up to date (not gonna happen). Get all that done and yeah I'd be keen for another genocidal race

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Made in us
Krazed Killa Kan






Minnesota, land of 10,000 Lakes and 10,000,000,000 Mosquitos

Luke_Prowler wrote:I'd like to see more people use the xeno armies we have now


Yeah, I think this is the real problem. Most, if not all, of the xenos armies require finesse to play, unlike Space Marines. Orks are the only ones who are fairly easy to play (point guys in the right direction, basically) and even they require a decent amount of tactics to win, if a bit less than others.

Plus, Space Marines of any kind are very forgiving, so new players tend to flock to them.

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Made in gb
Virulent Space Marine dedicated to Nurgle







I'm not experienced but I know nids.
Keep em swarming, just be carefull about synapse and a few monstruos creatures arent bad either.

This message was edited 1 time. Last update was at 2012/01/27 08:04:47


For those whovians out there, I something planned.

Something big.

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Made in us
Mekboy Hammerin' Somethin'




Kansas City, Missouri

Orks = Pretty Easy
Nids= Easy
Tau= Easy (once codex update)
Dark Eldar= Moderate (need to think ahead of your foe)
Necron = moderate (lots of durability but sometimes a little hard to overwhelm your enemy if they planned right)
Eldar = WOW UR SCREWED (unless you take very specific things... your gonna hate the army)


if you ask me, it's armies like marines that become hard to use when facing things like 180 orks. i dunno it's my personal opinion but i never really freak when i fight marines.

This message was edited 1 time. Last update was at 2012/01/27 08:11:17


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Wicked Warp Spider




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Big Mek Wurrzog wrote:Eldar = WOW UR SCREWED (unless you take very specific things... your gonna hate the army)


I beg to differ. I've been playing Eldar for 5 years now, and I have even used units such as Hawks (gasp!), but I have never hated my army. If you mean that Eldar are a bit harder to learn how to use properly, then I may agree, but I don't think that liking an army really depends on the units you take.

On topic: an army of squid people

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LoneLictor on thread about an ork choking the Emperor:
 LoneLictor wrote:
I like to imagine the Emperor kills so many Orks that he ends up half buried beneath a pile of corpses, with only his head sticking out. A lone grot stumbles across him, and starts choking him.

Then Horus comes across the lone grot, somehow managing to kill the Emperor, and punts it into space.
 
   
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Hauptmann




In the belly of the whale.

Some form of amphibian race.


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Made in au
Norn Queen






They've pretty much done the sci fi archetypes for alien races. They just need to expand them and give them decent updated codices.

I'd much rather see an Adeptus Mechanicus book, with absolutely no models subbed in from Guard or Space Marines, and fluff talking about how they're not the Imperium.

There's lots of potential there to make them a tabletop army and expand their fluff.

This message was edited 1 time. Last update was at 2012/01/27 12:46:48


 
   
Made in us
Mutated Chosen Chaos Marine





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Didn't the Tau come out in 2001? That was the latest army GW made IIRC. But I think the ones we have now are fine, hell, the ones we have now barely get attention in marine-hammer 40000.

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Rampaging Khorne Dreadnought




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Space Skaven would an awesome Edition.

 
   
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Hardened Veteran Guardsman




Foley, Minnesota

WE NEED MORE SPACE MARINES, but seriously, just update the books that need it.

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Made in es
Growlin' Guntrukk Driver with Killacannon






I'm always for more xenos armies. Or for more armies whatsoever. Xenos, loyalists... doesn't matter. I'm in for variety.

However, I'm not putting my hopes on a new army. Not because of narrative constraints (The Tau are completely unheard of in older fluff) or 'having touched all the sci-fi stereotypes'. Read any novel by China Mièville, for instance, and you'll surely get at least five ideas for new factions. I'd understand that a Hollywood suit whose only contact with science fiction culture has been an awkward visit to Comic-Con would restrain himself to a few "scifi stereotypes", but the folks at GW are genre-savvy geeks at heart. They know their trade well enough.

I'm sure the guys and gals at Nottingham have designed and tested things that would make our mouths wet. But not everything can get released. There are limits that, I'm afraid, have more to do with production and logistics.



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Disassembled Parts Inside a Talos



Near Cedar Rapids, IA

I would love a squidy-dark-cthulu xenos.
   
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Servoarm Flailing Magos





I think what we really want is more overpowered marine armies.
Black Templars with universal power weapons, FNP and Furious Charge, anyone?

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The Conquerer






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We need and Ad Mech codex and some sort of fish people(wait a sec... )

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Nihilistic Necron Lord




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I think we're fine. I'd rather see books updated more often, then more books. It took 8 years for Necrons, and 10 years for Dark Eldar to get an update. I don't want to ever see something like that happen again.

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Araqiel






Biomachine creatures.

nids meet necrons.
   
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Willing Inquisitorial Excruciator





Classified

Warhammer 40,000 is not a very granular system; I'm inclined to think that the real difficulty would lie in drawing up a new army which would be sufficiently distinct on the tabletop.

Also, as other posters have said already, the studio prefer to base their ideas on classic sci-fi tropes (or to put classic fantasy tropes into space); I can't really think of anything which could easily be made to fit that they haven't already used.

AtomicEngineer wrote:Biomachine creatures.

Hello Adeptus Mechanicus!



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Made in fr
Trazyn's Museum Curator





on the forum. Obviously

Ok, lets compile a list of archtypes, and see what's left

humans - IoM
Elves - Eldar and Dark Eldar
Hi Tech psi race - Eldar
Machines - Necrons
Hi Tech race - Necrons, Tau
Lizard People - Tau (?)
Barbarians - Orks, chaos
Abominations - Demons, Chaos, nids
low tech bugs - nids
hi tech bugs - vespid
bird people - kroot
"Evil" humans - Traitors
Fish people - Tau (?)

I can't think of anything else. You guys take it from here.

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Sinewy Scourge






We need another rivalry empire, and then well have a complete balance. But to do that, one of the imperial armies will have to be destroyed.

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on the forum. Obviously

Jollydevil wrote:We need another rivalry empire, and then well have a complete balance. But to do that, one of the imperial armies will have to be destroyed.


I think we do have some empires, actually.

-Tau Empire (obviously)
-Chaos (They have quite a few worlds...and they are human. Well, mostly anyway)
-Orks
-Necrons...when they wake up that is. Lazy gits.

This message was edited 1 time. Last update was at 2012/01/27 21:06:45


What I have
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Westwood lives in death!
Peace through power!

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Classified

Jollydevil wrote:We need another rivalry empire, and then well have a complete balance. But to do that, one of the imperial armies will have to be destroyed.

Care to explain or support either of those assertions?



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Lord Rogukiel wrote:
Big Mek Wurrzog wrote:Eldar = WOW UR SCREWED (unless you take very specific things... your gonna hate the army)


I beg to differ. I've been playing Eldar for 5 years now, and I have even used units such as Hawks (gasp!), but I have never hated my army. If you mean that Eldar are a bit harder to learn how to use properly, then I may agree, but I don't think that liking an army really depends on the units you take.

On topic: an army of squid people


I agree. I've only played one game with my small force, but when I go throught the codex, I see where all of the units work. And, I don't think there's a worthless unit in there.

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@Cthulhuspy

Good. Let's tune that a little bit:

- Militaristic dystopia: Imperium.
- Eldritch abominations: Daemons.
- Bitter renegades, occult practitioners: Chaos Space Marines.
- Machines / Undead: Necrons.
- Primitives, barbarians, rogues, pirates(?): Orks.
- Ancients, magic users: Eldar.
- Nosferatu, necromancers, assassins: Dark Eldar.
- Sci-fi utopia. "The Federation": Tau.
- Knights: Space Marines.
- Religious zealots: Sisters of Battle.
- Mage knights, paladins: Grey Knights.
- Aliens: Tyranids.
- Vikings, honorable traditionalists. Klingons(?): Space Wolves.
- Berserkers / outcasts: Blood Angels (some will also say 'vampires' and I'll be ok with it, though I think the vampire theme, while prevalent in older codexes, is massively downplayed in the current one).

And there's another.

- Engineer-mages. Arcane technologists: AdMech. Sadly without an army.

Note that some (not to say all) of our armies actually embody a mixture of tropes. Space Wolves, for instance, are honorable, brawny norsemen bound by tradition and comradery and werewolves at the same time.

@English Assassin: Actually you've got a point here. Sci-Fi archetypes are limited but, in my opinion, there's still plenty of untapped potential. Playstyles are a different issue.

Until the rules change enough to allow for a unique strategy or army style to surface, I think we won't be seeing a new army for 40k.



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Cataphract






I don't really crave a new xenos codex, but if GW does write a new codex I'd much rather it be a xenos codex than an imperial codex.

"The earth shakes as they come, and I doubt any creature alive can withstand the full impact of their weight." Chief Madrak Ironhide 
   
Made in us
Longtime Dakkanaut





They should be presented as expansion/mini-armies fought under a specific expansion game (lets call it "The Threat Without"). Hrud, Ulumeathic, Dracolith, Draxian, Reek, Barghesi should all get some kind of representation as well as Ordo Xenos/Deathwatch. This would allow them to cover a vast range of material without full-fledged and far more complicated codex's.

This message was edited 1 time. Last update was at 2012/01/27 22:30:01


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Made in us
Decrepit Dakkanaut






Burtucky, Michigan

I would only say yes, if they made an army style like Ogre Kingdom. Where 90% of the army, is big ass dudes, that either hulk smash things and are really tough, or carry cannons.....er big ass guns and shoot everything else. Id be down with that
   
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Trazyn's Museum Curator





on the forum. Obviously

KingCracker wrote:I would only say yes, if they made an army style like Ogre Kingdom. Where 90% of the army, is big ass dudes, that either hulk smash things and are really tough, or carry cannons.....er big ass guns and shoot everything else. Id be down with that


So...you want the ogryns to be squatted, then remade as aliens?

This message was edited 1 time. Last update was at 2012/01/27 22:49:34


What I have
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~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
 
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