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![[Post New]](/s/i/i.gif) 2012/02/01 05:48:20
Subject: GRAIA PATTERN RAPIER LASER DESTROYER rules?
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Servoarm Flailing Magos
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Can't seem to find the rules for this anywhere, google has nothing.
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Ever thought 40k would be a lot better with bears?
Codex: Bears.
NOW WITH MR BIGGLES AND HIS AMAZING FLYING CONTRAPTION |
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![[Post New]](/s/i/i.gif) 2012/02/01 05:57:42
Subject: Re:GRAIA PATTERN RAPIER LASER DESTROYER rules?
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Trazyn's Museum Curator
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Either forge world experimental rules, or one of the IAs.
Also, new meme?
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What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2012/02/01 05:59:43
Subject: Re:GRAIA PATTERN RAPIER LASER DESTROYER rules?
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Servoarm Flailing Magos
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Oh I found the rules.
40 points for a twin-linked S9 AP1 ordinance...yeahhh
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Ever thought 40k would be a lot better with bears?
Codex: Bears.
NOW WITH MR BIGGLES AND HIS AMAZING FLYING CONTRAPTION |
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![[Post New]](/s/i/i.gif) 2012/02/01 07:27:46
Subject: GRAIA PATTERN RAPIER LASER DESTROYER rules?
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Stalwart Space Marine
Squamish BC
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dear sweet Chuck that sounds sexy....
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Nearly 3k and Counting
1400
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![[Post New]](/s/i/i.gif) 2012/02/01 08:27:14
Subject: Re:GRAIA PATTERN RAPIER LASER DESTROYER rules?
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Legendary Dogfighter
Australia
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Heres a link to the exsperimental rules for the Rapier for if anyone is interested.
http://www.forgeworld.co.uk/Downloads/Product/PDF/r/rapier.pdf
I think I might get some of these for my Renegade Miltia they are pretty sick.
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Elysian Drop Troops 1500pts
Renegades & Heretics 2056pts
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![[Post New]](/s/i/i.gif) 2012/02/01 08:53:06
Subject: Re:GRAIA PATTERN RAPIER LASER DESTROYER rules?
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Decrepit Dakkanaut
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Joey wrote:40 points for a twin-linked S9 AP1 ordinance...yeahhh
ahh forge world. There's a reason you're not allowed in real games.
GW may make questionable calls in what cynics call an attempt to sell models. FW is nothing but a model-hawker that will stop at absolutely nothing to get you to buy their stuff. Including making up rules out of thin air that make no sense with game balance...
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![[Post New]](/s/i/i.gif) 2012/02/01 09:15:19
Subject: Re:GRAIA PATTERN RAPIER LASER DESTROYER rules?
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Legendary Dogfighter
Australia
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Ailaros wrote:Joey wrote:40 points for a twin-linked S9 AP1 ordinance...yeahhh
ahh forge world. There's a reason you're not allowed in real games.
GW may make questionable calls in what cynics call an attempt to sell models. FW is nothing but a model-hawker that will stop at absolutely nothing to get you to buy their stuff. Including making up rules out of thin air that make no sense with game balance...
Thats a bold claim.
Not all FW models are OP, some are underpowered compared to GW models.
They are still legal in games so long as your oppenent agrees with the said units/army.
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Elysian Drop Troops 1500pts
Renegades & Heretics 2056pts
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![[Post New]](/s/i/i.gif) 2012/02/01 10:46:04
Subject: Re:GRAIA PATTERN RAPIER LASER DESTROYER rules?
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Ailaros wrote:GW may make questionable calls in what cynics call an attempt to sell models. FW is nothing but a model-hawker that will stop at absolutely nothing to get you to buy their stuff. Including making up rules out of thin air that make no sense with game balance...
Which is why most FW units suck and are overpriced.
Wait...
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![[Post New]](/s/i/i.gif) 2012/02/01 11:09:10
Subject: Re:GRAIA PATTERN RAPIER LASER DESTROYER rules?
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Trazyn's Museum Curator
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I am sorry, I don't see how this is OP. It's range is 12" shorter than a standard lascannon, and as it's artillery it cannot move and fire. It only has AV11 front, meaning that a S6 weapon could cause a pen. And what are the rules for destroying artillery? I forgot, but I think its a bit different to killing tanks. 40pts seems alright. Sure it deals a bit of damage...if it survives long enough to shoot.
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This message was edited 1 time. Last update was at 2012/02/01 11:11:15
What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2012/02/01 12:02:55
Subject: GRAIA PATTERN RAPIER LASER DESTROYER rules?
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Hauptmann
In the belly of the whale.
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I have yet to see how a GRAIA PATTERN RAPIER LASER DESTROYER performs. Are they in an IA book?
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kestril wrote:The game is only as fun as the people I play it with.
"War is as natural to a man as maternity is to a woman." |
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![[Post New]](/s/i/i.gif) 2012/02/01 12:22:49
Subject: GRAIA PATTERN RAPIER LASER DESTROYER rules?
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Blood-Raging Khorne Berserker
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GRAIA PATTERN RAPIER LASER DESTROYER's are good
2 or 3 of them would take out tanks like no tomorrow
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Chaos Space Marines, The Skull Guard: 4500pts
Fists of Dorn: 1500pts
Wood Elves, Awakened of Spring: 3425pts |
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![[Post New]](/s/i/i.gif) 2012/02/01 12:27:38
Subject: Re:GRAIA PATTERN RAPIER LASER DESTROYER rules?
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Trazyn's Museum Curator
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Ah, but the question is, will a GRAIA PATTERN RAPIER LASER DESTROYER be able to take on a CRASSUS ARMORED ASSAULT TRANSPORT? Or maybe a PRAETOR ARMORED ASSAULT LAUNCHER?
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What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2012/02/01 13:16:56
Subject: GRAIA PATTERN RAPIER LASER DESTROYER rules?
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Junior Officer with Laspistol
Manchester, UK
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No. The real question is: can you order them to FomT? That would make the things really good.
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![[Post New]](/s/i/i.gif) 2012/02/01 13:25:47
Subject: GRAIA PATTERN RAPIER LASER DESTROYER rules?
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Trazyn's Museum Curator
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Trickstick wrote:No. The real question is: can you order them to FomT? That would make the things really good. Does that work on artillery? I am pretty it that order specifies that it works on only infantry squads.
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This message was edited 1 time. Last update was at 2012/02/01 13:25:56
What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2012/02/01 14:05:06
Subject: GRAIA PATTERN RAPIER LASER DESTROYER rules?
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Junior Officer with Laspistol
Manchester, UK
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You can use orders on "non-vehicle unit". Artillery isn't a vehicle unit so I think it would work.
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![[Post New]](/s/i/i.gif) 2012/02/01 14:20:49
Subject: Re:GRAIA PATTERN RAPIER LASER DESTROYER rules?
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Longtime Dakkanaut
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Ailaros wrote:Including making up rules out of thin air that make no sense with game balance...
It's astonishing to think you can balance a game that involves dice rolling and luck..
Anyway.. artillery is pretty terrible. There's a reason why nobody takes it as even the slightest breeze seems to take them out (meaning any glancing hit/penetrating hit = auto death for that unit).
Also it's only AV10 with a max range of 36". Even things like bolters give artillery units heart attacks as you can kill both the crew and hurt the gun at the same time.
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![[Post New]](/s/i/i.gif) 2012/02/01 14:27:04
Subject: Re:GRAIA PATTERN RAPIER LASER DESTROYER rules?
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Battlefortress Driver with Krusha Wheel
...urrrr... I dunno
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Snarky wrote:Ailaros wrote:Including making up rules out of thin air that make no sense with game balance...
It's astonishing to think you can balance a game that involves dice rolling and luck...
Actually, you can certainly balance it to a greater extent, expecially as it is not a case of pure luck we're talking about here. After all, dice modifiers and multiple attack rolls cannot be considered as random as a pure, unaltered dice roll.
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![[Post New]](/s/i/i.gif) 2012/02/01 14:53:02
Subject: Re:GRAIA PATTERN RAPIER LASER DESTROYER rules?
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Trazyn's Museum Curator
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Snarky wrote:Ailaros wrote:Including making up rules out of thin air that make no sense with game balance...
It's astonishing to think you can balance a game that involves dice rolling and luck..
Anyway.. artillery is pretty terrible. There's a reason why nobody takes it as even the slightest breeze seems to take them out (meaning any glancing hit/penetrating hit = auto death for that unit).
Also it's only AV10 with a max range of 36". Even things like bolters give artillery units heart attacks as you can kill both the crew and hurt the gun at the same time.
Wrong, its Av11. So bolters can't hurt it. But Heavy Bolters can, and they have the same range
What are the rules for killing artillery anyway?
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What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2012/02/01 15:12:35
Subject: Re:GRAIA PATTERN RAPIER LASER DESTROYER rules?
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Junior Officer with Laspistol
Manchester, UK
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CthuluIsSpy wrote:What are the rules for killing artillery anyway?
Page 55.
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![[Post New]](/s/i/i.gif) 2012/02/01 16:45:56
Subject: Re:GRAIA PATTERN RAPIER LASER DESTROYER rules?
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Longtime Dakkanaut
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CthuluIsSpy wrote:
Wrong, its Av11. So bolters can't hurt it. But Heavy Bolters can, and they have the same range
What are the rules for killing artillery anyway?
My bad, I swore it was AV10 as I thought only arty with the "Big Guns" rule had that extra 1AV...
but however, you can still kill the crew with small arms fire.. nobody operating the gun = unit destroyed! as far as artillery is concerned..
Also, if an artillery gun is glanced or penetrated it is automatically destroyed. Only cover saves can prevent this. Also you randomly allocate hits between crew and gun, if all the crew die, then the gun is also destroyed (you can have a max of 3 guys for arty usually)
Here you come default with one guy per gun, meaning you have to kill just one guy to lose a gun unless if you pay for extra men.. also it's a short range gun
So using a heavy support slot for what amounts to a shorter range 52 point lascannon? WOW GAMEBREAKING.
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![[Post New]](/s/i/i.gif) 2012/02/01 17:22:56
Subject: GRAIA PATTERN RAPIER LASER DESTROYER rules?
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Junior Officer with Laspistol
Manchester, UK
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Not game breaking but a nice option. AP1 and twin-linked help, and it is more resilient than a HWS. It is nice to have an option in the heavy slot that isn't a vehicle for things like boarding actions too.
Edit: Also, 52 points? It's 40 base with the option to buy one extra crew for 6 points.
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This message was edited 1 time. Last update was at 2012/02/01 17:24:42
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![[Post New]](/s/i/i.gif) 2012/02/02 00:40:46
Subject: GRAIA PATTERN RAPIER LASER DESTROYER rules?
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Hardened Veteran Guardsman
Foley, Minnesota
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I hope they don't suck, I just got a GRAIA PATTERN RAPIER LASER DESTROYER from Forge World last week.
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15,000 pts
8,000 pts |
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![[Post New]](/s/i/i.gif) 2012/02/02 07:55:17
Subject: Re:GRAIA PATTERN RAPIER LASER DESTROYER rules?
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Decrepit Dakkanaut
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CthuluIsSpy wrote:I am sorry, I don't see how this is OP.
It's range is 12" shorter than a standard lascannon,
but 36", deployed centrally, can still hit practically anything. If it were a 18" or even 24" it would be a real disadvantage.
CthuluIsSpy wrote:and as it's artillery it cannot move and fire.
Which normal lascannons can't
CthuluIsSpy wrote:It only has AV11 front
1 point higher than a lascannon scout sentinel
CthuluIsSpy wrote:40pts seems alright.
which is 15 points cheaper than a scout sentinel
CthuluIsSpy wrote:Sure it deals a bit of damage...
because it's twin-linked, so hits 50% more often, is ap1, which means it causes vehicle destroyed results 50% more often, and it allows you to roll two dice and pick the highest, which means it's nearly 100% more likely to damage AV14.
... seriously...
Yak9UT wrote:Not all FW models are OP, some are underpowered compared to GW models.
Two words, Death Korps. 'Nuff said.
...and that's on a long list of FW abuses...
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![[Post New]](/s/i/i.gif) 2012/02/02 09:19:20
Subject: GRAIA PATTERN RAPIER LASER DESTROYER rules?
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Wait... how can 'Death Korps' be overpowered? They're Guardsmen.
Seriously, do you read the IA books? They're full of junk units (fun, yes, but junk).
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![[Post New]](/s/i/i.gif) 2012/02/02 10:40:56
Subject: Re:GRAIA PATTERN RAPIER LASER DESTROYER rules?
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Legendary Dogfighter
Australia
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Ailaros wrote:Two words, Death Korps. 'Nuff said.
...and that's on a long list of FW abuses...
Yeah I think you need to read the IA books before you comment they arent OP
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This message was edited 1 time. Last update was at 2012/02/02 11:29:12
Elysian Drop Troops 1500pts
Renegades & Heretics 2056pts
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![[Post New]](/s/i/i.gif) 2012/02/02 11:13:56
Subject: GRAIA PATTERN RAPIER LASER DESTROYER rules?
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Terrifying Wraith
London, England, Holy Terra
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I'll kill you all with a GRAIA PATTERN RAPIER okay i'll stop now
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Pirate Vampire Counts - WIP
Feastmaster Ogre Kingdoms - WIP
Fire Lords Space Marines - working towards 1500pts
Word Bearers Chaos Space Marines - Modelling project
DR:90+S-G+M+B+I++Pwhfb09#-D+A+/eWD354R+++T(S)DM+ |
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![[Post New]](/s/i/i.gif) 2012/02/02 12:05:03
Subject: Re:GRAIA PATTERN RAPIER LASER DESTROYER rules?
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Decrepit Dakkanaut
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Yak9UT wrote:Ailaros wrote:Joey wrote:40 points for a twin-linked S9 AP1 ordinance...yeahhh
ahh forge world. There's a reason you're not allowed in real games.
GW may make questionable calls in what cynics call an attempt to sell models. FW is nothing but a model-hawker that will stop at absolutely nothing to get you to buy their stuff. Including making up rules out of thin air that make no sense with game balance...
Thats a bold claim.
Not all FW models are OP, some are underpowered compared to GW models.
They are still legal in games so long as your oppenent agrees with the said units/army.
That argument always gets under my skin. Obviously that is correct, but I can make up whatever SC or vehicle I want and make it as ridiculous as possible, and it would STILL be legal as long as my opponents say its ok.
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![[Post New]](/s/i/i.gif) 2012/02/02 12:09:27
Subject: GRAIA PATTERN RAPIER LASER DESTROYER rules?
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Avatar of the Bloody-Handed God
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I can make my Tyranid str 10 with 999 wounds, Eternal Warrior , for 1 point, so long as my opponent agrees with me using it.
With that said, that sentence is as useless ( sorry but it is ) as not saying it.
The purpose of units in an army book is supposedly tested and reasonable, hence legal. Whether ultimately it is reasonable or not is irrelevant.
The relevance is, our trust in GW for the game, and rules for the game.
Now does FW have that? I dont know. I do know they are fine in FW / Apoc battles.
but in normal size games? It doesnt hold the same water as a normal current codex.
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This message was edited 2 times. Last update was at 2012/02/02 12:12:04
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![[Post New]](/s/i/i.gif) 2012/02/02 12:28:26
Subject: GRAIA PATTERN RAPIER LASER DESTROYER rules?
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Longtime Dakkanaut
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LunaHound wrote:
Now does FW have that?
The one unit that truly is OP from FW is the character dreadnought from IA10.
Seriously, he might cost the same as a Land Raider, but he's even more resilient than the achilles and is far more deadly.
Essentially he's a AV13 venerable dreadnought with living metal and a deadly close combat attack that can hit everyone that's in the combat. Nobody seems to complain about him though!
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![[Post New]](/s/i/i.gif) 2012/02/02 15:36:26
Subject: GRAIA PATTERN RAPIER LASER DESTROYER rules?
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Novice Knight Errant Pilot
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Like most Forge World entries, the Rapier is a neat looking model with rules that make it's addition much more about aesthetic satisfaction than ability or power.*
*There's also the fact that anything with Experimental Rules is still only in the rough draft phase. The finalized rules for most models end up being toned down from the original test version.
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