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Made in us
Crushing Clawed Fiend




chattoonaga tennesse

HQ
Archon w/ Agoniser,phantasm grenade launcher,ghostplate armor,shadowfield,drugs
Succubus w/ agoniser

Elites
9 man Incubi w/ raider w/ trophies,nightshield,flickerfields,and torment launchers
9 man bloodbrides w/ 3 shardnets, haywire, syren w/ agoniser and raider w/ trophies,flickerfield,nightshields,torment lauchers

Troops
2x 10 warriors w/ splinter cannon, and raider w/ nightshields,flickerfields
2x 10 man wyches w/ 2 shardnets,haywire, hekatrix w/ agoniser, and raider w/ trophies,torment launchers,flicker flields,night shields
Heavy support
Ravenger w/ nightshields,flickerfeilds
Razorwing w/ splinter cannon, 4 necrotoxin, flickerfield, nightshields


The person i mainly play against is a foot based necrons so i have night shields on my vechicles to make him enter my assualt range for most of my stuff. The only thing in his usual list that hurts me is his veil of darkness cryptic that run with his lychguard,overlord,and sometimes trazyan (how ever you spell it.)

Army:
Around 1500 Kabal of the Bleeding Sky
Craftworld eni :  
   
Made in us
Been Around the Block




I would drop the bloodbrides, they are over priced wyches that dont really hit hard due to str 3, take 1 or 2 squards of blaster born on venoms. With 9 incubi and an archon you should have no problem with lychguard unless he has like 10 of them, they are more of a tarpit but you should shred them, i would possible drop the succubus also and take a haemy for the incubi to start out with FNP. If they run a pure foot army then drop the blaster born and get more troops with venoms. I would also drop your warrior squads down to 5 man with a blaster.
   
Made in ca
Lethal Lhamean





somewhere in the webway

wow... 2000 pts and you have only 8 units. if i might make some suggestions:

- archon is good. nice solid build
- succubus is kind of a waste. she dosent do much on her own, with brides or with incubi. swap her for a haemy or loose her altogether if you dont have the haemy model.
- incubi are good.. but not really 10 man strong good. these guys are best kept small imho. drop them to a 4 man team with your archon, give them a venom, or make them 8 men, and combo in your archon and haemey. this way they start with a pain token, and have some poison melee attacks, plus the ability to wound allocate fists etc on your archons 2++.
- brides dont do much more then wyches, direct swap here. and keep the wyches simple. 10 inc the hekatrix with an agonizer is all you need.
- add another ravager or jetfighter. you also dont need the necrotoxin missles on the fighter, or night shields. these guys do alright stock plus a flicker field.
- warrior squads can fill a number of roles, and based on the above you have a solid anti infantry core, but little to no ranged infantry support. 5 guys in a venom with a blaster can do this, be super cheap (125 pts for the whole thing) and multi task. if you dont have the venoms, then 10 in a raider with splinter racks does almost the same thing. (just remember you only move 6" to fire the warriors) but again the night shields dont really do much, and its 20pts better spent elsewhere.
- with points saved from NS, fighter missile upgrades and succubus, i would invest in at least 1 unit of blasterborn. 3 with 3 blasters in venom is minimum standard, but 4 works so much better.
- consider some scourges or beasts for FA slots. the scourges add more ranged poison, and your beasts can help with the CC thing. plus they are good at drawing and absoarbing fire. 3 BM, 5 khymarea and 4 razorwings is 156 and pretty durable. consider swapping out one of the HQ for the baron to join these guys and give them stealth, but then that kind of reduces your incubi overall power. so pick one and go with it. if you prefer the beasts then loose the incubi entirly, in favor of more blasterborn, wyches or warriors. if you go with the wyches, a haemy with them makes them also much better. plus you can have 3 haemys for 1 hq slot, and still grab the baron to escort your beast pack. (and this unit will be more durable then incubi+archon anyway)

Melevolence wrote:

On a side note: Your profile pic both makes me smile and terrified

 Savageconvoy wrote:
.. Crap your profile picture is disturbing....




 
   
Made in us
Longtime Dakkanaut




DarthSpader wrote:
- incubi are good.. but not really 10 man strong good. these guys are best kept small imho. drop them to a 4 man team with your archon, give them a venom, or make them 8 men, and combo in your archon and haemey. this way they start with a pain token, and have some poison melee attacks, plus the ability to wound allocate fists etc on your archons 2++.


You can't wound allocate CC attacks onto ICs.




Automatically Appended Next Post:
And for the record, I applaud the OP for having neither blasterborn, nor 3 ravagers, nor 9+ venoms.

It's quite refreshing to see a DE list that derivates from the netlist standard by more the 5%.

This message was edited 1 time. Last update was at 2012/02/03 20:06:30


 
   
Made in ca
Lethal Lhamean





somewhere in the webway

no... but you can place your character in btb with the fist, and make sure none of your other models are in contact with it. plus when its time for the fist, if you want your shadowfield taking the hit, clearly mention "your fist can attack the archon...etc" usually they will strike at the character.

as for net list etc... im not saying to go netlist cookie cutter, i was just looking at whats presented and offering optimal builds for it. the biggest things are: brides dont do more then normal wyches, so save the points, and jetifghters dont need the missile upgrades. again, save the points. warrior squads are pretty basic. either 10 with a SC in a raider, or 5 with balster in venom... i suppose a bunch on foot with lance could work as well. incubi are extremly expensive, and once they hit something, will either wipe it out and get shot to pieces next turn, or get counter charged and chopped up, or tarpitted. either way, not the best spot. reducing them not only limits the inevetable loss of the unit, but makes them slightly more effiecent. going with 8 plus haemey and archon also gives the option of wound allocating plasma, melta or other stuff that will hurt your deathstar. wich really...a big blob of incubi + character is as close to a deathstar unit the DE can do short of loading up special characters in the mix.

Melevolence wrote:

On a side note: Your profile pic both makes me smile and terrified

 Savageconvoy wrote:
.. Crap your profile picture is disturbing....




 
   
 
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