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![[Post New]](/s/i/i.gif) 2012/02/07 04:13:50
Subject: Vendetta/Valk questions about cover and assaults
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Whiteshield Conscript Trooper
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A Vendetta/Valkyrie is a Fast Skimmer, therefore capable of "flat out" (the third speed!) up to 24".
I have two questions about it that I can't find mentioned in the rulebook specifically.
1. Is any speed above 12" 'flat out' for a Vendetta, thereby granting a 4+ cover save? Or is 18" move required for the cover save?
2. The rules on assaulting vehicles don't specifically mention assaulting a vehicle that moved 'flat out' - this 'third speed' isn't mentioned in the chart. What do you have to roll to hit a 'flat out' moving fast skimmer?
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![[Post New]](/s/i/i.gif) 2012/02/07 04:19:27
Subject: Vendetta/Valk questions about cover and assaults
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Malicious Mandrake
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1) Over 12" is flat out, granting a cover save.
2) all assaulting models still need a roll of a 6 to hit a Flat out vehicle.
both of these are covered under the fast vehicle rules on pg. 70 of the BRB
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Kabal of Isha's Fall 12000PTs
Best DE advice ever!!!
Dashofpepper wrote:Asking how to make a game out of a match against Dark Eldar is like being in a prison cell surrounded by 10 big horny guys who each outweigh you by 100 pounds and asking "What can I do to make this a good fight?" You're going to get violated, and your best bet is to go willingly to get it over with faster.
And on a totally different topic:
Dashofpepper wrote:Greetings Mephiston! My name is Ghazghkull Thraka, and today you will be made my bitch. |
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![[Post New]](/s/i/i.gif) 2012/02/07 04:20:54
Subject: Vendetta/Valk questions about cover and assaults
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Powerful Phoenix Lord
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1. 12+" is flat-out.
2. Anything above Combat speed is treated as cruising speed for purposes of hitting in cc
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Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia |
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![[Post New]](/s/i/i.gif) 2012/02/07 09:42:28
Subject: Vendetta/Valk questions about cover and assaults
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Decrepit Dakkanaut
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1) As others have said, youre thinking of turboboosting bikes which must be displaced 18"+ from their starting position to claim the cover save
2) Note that in close combat you use the ACTUAL distance displaced by the vehicle to work out what it is hit on. Thus if you move 12" forward and 12" backward you would gaina 4" cover save AND be hit automatically in CC
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![[Post New]](/s/i/i.gif) 2012/02/07 09:54:58
Subject: Vendetta/Valk questions about cover and assaults
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Lethal Lhamean
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actually i dont think you can move 12" forward then 12" back to claim a flatout cover save.... dont have the BRB handy but i believe there is a rule or something stating you have to actually move a certain distance from your starting point.
prevents the whole skimmers "circling" in one spot to gain "glances only" shenanigans of 3rd.
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![[Post New]](/s/i/i.gif) 2012/02/07 09:57:30
Subject: Vendetta/Valk questions about cover and assaults
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Decrepit Dakkanaut
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Darth - again, youre confusing Bikes (Turboboost) and Fast Skimmers (Flat out)
Turboboost has a requirement to displace more than 18" in order to gain a save
Flat out has no such requirement
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![[Post New]](/s/i/i.gif) 2012/02/07 17:31:33
Subject: Vendetta/Valk questions about cover and assaults
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Homicidal Veteran Blood Angel Assault Marine
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DarthSpader wrote:actually i dont think you can move 12" forward then 12" back to claim a flatout cover save.... dont have the BRB handy but i believe there is a rule or something stating you have to actually move a certain distance from your starting point.
prevents the whole skimmers "circling" in one spot to gain "glances only" shenanigans of 3rd.
You can do this. Fluff wise think of it as the skimmer making a circle for another pass. The model standing there would be ready for it to come back but it did move so it would gain the cover save. the real trip is to make it move 12" forward and 11.5" back
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DT:80S++++G+++M++B++IPw40k96#+D++A++++/mWD179R+++T(T)DM+ |
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