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![[Post New]](/s/i/i.gif) 2012/02/08 20:34:57
Subject: DA - Bayanets
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Sneaky Lictor
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I was watching Gettysberg, and the writer of the movie was talking about the book the movie was based off, called "The Killing Angels"
If the target is within 6" at the beginning of the shooting phase, the squad can choose to affix bayanets changing there bolter to.
12" str 4 ap 5 assualt 1 BS 3
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This message was edited 1 time. Last update was at 2012/02/08 20:36:23
Tyranids 3000 points
Dark Angels 500 points
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![[Post New]](/s/i/i.gif) 2012/02/08 20:39:26
Subject: DA - Bayanets
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Fixture of Dakka
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For reference, it's "bayonets".
I'm not sure why it would have an influence to be honest, particularly on a ranged attack?
I could understand it having a CC influence, but considering they're already equipped with combat blades (in fluff) I don't see the significance...
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Enlist as a virtual Ultramarine! Click here for my Chaos Gate (PC) thread.
"It is the great irony of the Legiones Astartes: engineered to kill to achieve a victory of peace that they can then be no part of."
- Roboute Guilliman
"As I recall, your face was tortured. Imagine that - the Master of the Wolves, his ferocity twisted into grief. And yet you still carried out your duty. You always did what was asked of you. So loyal. So tenacious. Truly you were the attack dog of the Emperor. You took no pleasure in what you did. I knew that then, and I know it now. But all things change, my brother. I'm not the same as I was, and you're... well, let us not mention where you are now."
- Magnus the Red, to a statue of Leman Russ
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![[Post New]](/s/i/i.gif) 2012/02/08 20:53:40
Subject: DA - Bayanets
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Lord of the Fleet
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So you gain a Bolt Pistol with -1BS? Why on earth?
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![[Post New]](/s/i/i.gif) 2012/02/08 21:32:36
Subject: DA - Bayanets
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Terminator with Assault Cannon
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broodstar wrote:I was watching Gettysberg, and the writer of the movie was talking about the book the movie was based off, called "The Killing Angels"
If the target is within 6" at the beginning of the shooting phase, the squad can choose to affix bayanets changing there bolter to.
12" str 4 ap 5 assualt 1 BS 3
This suggestion is less than worthless. Not only would it not make any sense (bayonets aren't ranged attacks), but the functionality you want already exists. It's called a "bolt pistol." Implementing this would not only do nothing (since the bolt pistol is objectively better in game and Marines have it anyway) but it would cause a lot of confusion and problems. If you're really attached to the idea of bayonets, model all your guys with them and then use the power of imagination to envision their effects when you charge.
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![[Post New]](/s/i/i.gif) 2012/02/08 21:43:11
Subject: Re:DA - Bayanets
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Rampaging Reaver Titan Princeps
On your roof with a laptop
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Agree with all. Worthless. They have bolt pistols.
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This is a signature. It contains words of an important or meaningful nature. |
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![[Post New]](/s/i/i.gif) 2012/02/08 21:45:16
Subject: DA - Bayanets
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Sneaky Lictor
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Well excuse me for trying some IoM theorycraft. vary welcoming guys.
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Tyranids 3000 points
Dark Angels 500 points
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![[Post New]](/s/i/i.gif) 2012/02/08 22:03:52
Subject: DA - Bayanets
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Lord of the Fleet
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broodstar wrote:Well excuse me for trying some IoM theorycraft. vary welcoming guys. Welcome to Proposed Rules. Expect harsh criticism.
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This message was edited 1 time. Last update was at 2012/02/08 22:15:39
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![[Post New]](/s/i/i.gif) 2012/02/08 22:08:17
Subject: DA - Bayanets
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Fixture of Dakka
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'Worthless' etc. are harsh terms to use, but ultimately you can't expect people to be welcoming of an idea if they think it's bad.
Criticism =/= not welcoming, just honesty.
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Enlist as a virtual Ultramarine! Click here for my Chaos Gate (PC) thread.
"It is the great irony of the Legiones Astartes: engineered to kill to achieve a victory of peace that they can then be no part of."
- Roboute Guilliman
"As I recall, your face was tortured. Imagine that - the Master of the Wolves, his ferocity twisted into grief. And yet you still carried out your duty. You always did what was asked of you. So loyal. So tenacious. Truly you were the attack dog of the Emperor. You took no pleasure in what you did. I knew that then, and I know it now. But all things change, my brother. I'm not the same as I was, and you're... well, let us not mention where you are now."
- Magnus the Red, to a statue of Leman Russ
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![[Post New]](/s/i/i.gif) 2012/02/08 23:31:29
Subject: DA - Bayanets
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Fireknife Shas'el
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Sweet mother of god. If you're going to tell someone their idea is  than at least suggest something else. Bayonets: Some troops opt to discard their Bolt pistols in favor of attaching their combat knives to the end of their weapon. Despite the fact that that it requires two hands to use effectively, using both hands greatly increases the power with which a Marine can swing the weapon. All models with Bayonets have +1S in close combat.
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This message was edited 1 time. Last update was at 2012/02/08 23:33:26
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![[Post New]](/s/i/i.gif) 2012/02/08 23:34:27
Subject: DA - Bayanets
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Shas'ui with Bonding Knife
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Actually, I don't know why the term worthless is considered harsh. Your proposal literally does nothing. Therefore it is worthless. "I propose all marines should have a purple spot under their armour somewhere." "I propose we give marines a weapon they'll never use in a manner they'll never use it in a fashion that's needlessly complex and unnecessary." Both statements are worth less than just... not doing that. Edit: There's no point in suggesting doing something else. The proposal he wanted is done better already. By something that already exists. What you've done is suggest something else entirely - the purpose of OP's change was to let marines shoot, and then assault. Your option removes their ability to shoot during an assault, in exchange for extra assault capability.
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This message was edited 1 time. Last update was at 2012/02/08 23:36:39
Pit your chainsword against my chainsw- wait that's Heresy. |
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![[Post New]](/s/i/i.gif) 2012/02/09 02:32:31
Subject: DA - Bayanets
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Fireknife Shas'el
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Eh. C'est la vie. I was just trying to be helpful, even if the concept is already in the game.
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![[Post New]](/s/i/i.gif) 2012/02/09 04:44:58
Subject: DA - Bayanets
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Shas'ui with Bonding Knife
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I wasn't arguing that; I was just saying, judging from what he wanted to accomplish, what you proposed was tangential.
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Pit your chainsword against my chainsw- wait that's Heresy. |
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![[Post New]](/s/i/i.gif) 2012/02/09 05:40:39
Subject: Re:DA - Bayonets
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Hurr! Ogryn Bone 'Ead!
Western Australia
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I came up with a rule for chain-bayonets before... actual chainswords count as CCWs that allow a re-roll to wound, bayonets allow a model with a bolter to re-roll 1s when wounding in melee.
That was just a special thing for chain weapons though.
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"Authoritarian dogmata are the means by which one breeds a submissive slave, not a thinking, fighting soldier of humanity."
- Field-Major Decker, 14th Desert Rifles
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![[Post New]](/s/i/i.gif) 2012/02/09 13:00:35
Subject: DA - Bayanets
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Sneaky Lictor
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Oh a better idea attaching the bayonets mean they will be able to fire the weapon in combat, next turn if the combat is tied.
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Tyranids 3000 points
Dark Angels 500 points
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![[Post New]](/s/i/i.gif) 2012/02/09 13:37:48
Subject: DA - Bayanets
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Homicidal Veteran Blood Angel Assault Marine
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Seems like this would be more suited, both in fluff and game play, to IG. Bayonets were usually fixed to long rilfes so they could be used in cc. A bolter is already compact (for a SM).
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DT:80S++++G+++M++B++IPw40k96#+D++A++++/mWD179R+++T(T)DM+ |
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![[Post New]](/s/i/i.gif) 2012/02/09 14:10:41
Subject: DA - Bayanets
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Sneaky Lictor
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I think your right, even though they make bayonets for the M16 I don't anyone has order a bayonet charge since Vietnam.
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Tyranids 3000 points
Dark Angels 500 points
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![[Post New]](/s/i/i.gif) 2012/02/09 16:44:28
Subject: Re:DA - Bayanets
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Ultramarine Land Raider Pilot on Cruise Control
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Trading your bolt pistol for +1S in close combat actually seems fair. It's an interesting take on bayonets.
For Imperial Guard, I would say any unit with fixed bayonets fights at +1 Initiative for the first round of combat, and -1 Initiative thereafter. The extra reach of a bayonet on a rifle lets you get your hits in first, but afterwards it's more cumbersome than a knife or pistol.
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Battlefleet Gothic ships and markers at my store, GrimDarkBits:
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![[Post New]](/s/i/i.gif) 2012/02/09 17:39:38
Subject: Re:DA - Bayanets
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Homicidal Veteran Blood Angel Assault Marine
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CalgarsPimpHand wrote:For Imperial Guard, I would say any unit with fixed bayonets fights at +1 Initiative for the first round of combat, and -1 Initiative thereafter. The extra reach of a bayonet on a rifle lets you get your hits in first, but afterwards it's more cumbersome than a knife or pistol.
That makes sense to me
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DT:80S++++G+++M++B++IPw40k96#+D++A++++/mWD179R+++T(T)DM+ |
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![[Post New]](/s/i/i.gif) 2012/02/09 17:54:33
Subject: Re:DA - Bayanets
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Stone Bonkers Fabricator General
A garden grove on Citadel Station
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optimusprime14 wrote:CalgarsPimpHand wrote:For Imperial Guard, I would say any unit with fixed bayonets fights at +1 Initiative for the first round of combat, and -1 Initiative thereafter. The extra reach of a bayonet on a rifle lets you get your hits in first, but afterwards it's more cumbersome than a knife or pistol.
That makes sense to me
It actually makes zero sense. A rifle+bayonet is always a better fighting weapon than your fists, knife, or gun club. Bear in mind that IG also don't have pistols.
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ph34r's Forgeworld Phobos blog, current WIP: Iron Warriors and Skaven Tau
+From Iron Cometh Strength+ +From Strength Cometh Will+ +From Will Cometh Faith+ +From Faith Cometh Honor+ +From Honor Cometh Iron+
The Polito form is dead, insect. Are you afraid? What is it you fear? The end of your trivial existence?
When the history of my glory is written, your species shall only be a footnote to my magnificence. |
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![[Post New]](/s/i/i.gif) 2012/02/09 18:13:52
Subject: Re:DA - Bayanets
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Homicidal Veteran Blood Angel Assault Marine
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ph34r wrote:optimusprime14 wrote:CalgarsPimpHand wrote:For Imperial Guard, I would say any unit with fixed bayonets fights at +1 Initiative for the first round of combat, and -1 Initiative thereafter. The extra reach of a bayonet on a rifle lets you get your hits in first, but afterwards it's more cumbersome than a knife or pistol.
That makes sense to me
It actually makes zero sense. A rifle+bayonet is always a better fighting weapon than your fists, knife, or gun club. Bear in mind that IG also don't have pistols.
Makes perfect sense. They would act like spears when you receive a charge but when you are stuck in they become a little unwieldy
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DT:80S++++G+++M++B++IPw40k96#+D++A++++/mWD179R+++T(T)DM+ |
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![[Post New]](/s/i/i.gif) 2012/02/09 18:29:04
Subject: DA - Bayanets
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Terminator with Assault Cannon
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McNinja wrote:Sweet mother of god. If you're going to tell someone their idea is  than at least suggest something else.
Bayonets: Some troops opt to discard their Bolt pistols in favor of attaching their combat knives to the end of their weapon. Despite the fact that that it requires two hands to use effectively, using both hands greatly increases the power with which a Marine can swing the weapon. All models with Bayonets have +1S in close combat.
I did suggest something else-- just use the power of your imagination. Bayonets have advantages and disadvantages in different combat ranges that are difficult to codify in a system with this level of abstraction. In a straight fight, a fellow with a bayonet has the advantage over one with a knife in his hand, but this is not always the case. For instance, in World War One many soldiers found that bayonets were impractical in the close confines of a trench, where they could more easily become entangled with things and their reach was of less effect. As a result, many adopted clubs, trench-knives, or sharpened spades or picks as hand-to-hand combat weapons instead.
The +1 Initiative/-1 Initiative suggestion is all right, but doesn't capture the complexity of the issue adequately and in fact underrates the bayonet-- in most cases a skillful user will not allow the enemy to get close enough to negate the bayonet completely, and in any case strikes can be made with the stock of the gun if such a situation does arise. Since 40k doesn't really have any "close confines" rule, it's hard to really determine a good way to use bayonets other than in your imagination.
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![[Post New]](/s/i/i.gif) 2012/02/09 18:39:40
Subject: DA - Bayanets
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Sneaky Lictor
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That is true!
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Tyranids 3000 points
Dark Angels 500 points
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![[Post New]](/s/i/i.gif) 2012/02/09 18:48:29
Subject: DA - Bayanets
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Hurr! Ogryn Bone 'Ead!
Western Australia
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In the 4th Ed IG codex they gave a +1 I bonus to squads that were in base-to-base contact, didn't they?
During the first round of combat anyway.
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"Authoritarian dogmata are the means by which one breeds a submissive slave, not a thinking, fighting soldier of humanity."
- Field-Major Decker, 14th Desert Rifles
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![[Post New]](/s/i/i.gif) 2012/02/09 18:57:58
Subject: DA - Bayanets
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Stone Bonkers Fabricator General
A garden grove on Citadel Station
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I_am_a_Spoon wrote:In the 4th Ed IG codex they gave a +1 I bonus to squads that were in base-to-base contact, didn't they?
During the first round of combat anyway.
In the 3.5th edition codex (there was no 4th), close order drill gave +1 leadership and +1 initiative for fighting in formation, which only worked if all your models were in base to base contact.
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ph34r's Forgeworld Phobos blog, current WIP: Iron Warriors and Skaven Tau
+From Iron Cometh Strength+ +From Strength Cometh Will+ +From Will Cometh Faith+ +From Faith Cometh Honor+ +From Honor Cometh Iron+
The Polito form is dead, insect. Are you afraid? What is it you fear? The end of your trivial existence?
When the history of my glory is written, your species shall only be a footnote to my magnificence. |
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![[Post New]](/s/i/i.gif) 2012/02/09 19:04:42
Subject: DA - Bayanets
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Automated Rubric Marine of Tzeentch
Milwaukee, Wisconsin
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I think that the +1 I in the first round and the the -1 in the second accurately represents a bayonet, it shows how the reach advantage is useful, though I would only give the +1 when standing still. Automatically Appended Next Post: As in, the enemy charges you.
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This message was edited 1 time. Last update was at 2012/02/09 19:04:55
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![[Post New]](/s/i/i.gif) 2012/02/09 20:30:33
Subject: DA - Bayanets
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Fixture of Dakka
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That does make more sense than any of the other suggestions, but then you still have the situation of a bayonet having an in-game effect, but something such as a chainsword having (pretty much) none.
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Enlist as a virtual Ultramarine! Click here for my Chaos Gate (PC) thread.
"It is the great irony of the Legiones Astartes: engineered to kill to achieve a victory of peace that they can then be no part of."
- Roboute Guilliman
"As I recall, your face was tortured. Imagine that - the Master of the Wolves, his ferocity twisted into grief. And yet you still carried out your duty. You always did what was asked of you. So loyal. So tenacious. Truly you were the attack dog of the Emperor. You took no pleasure in what you did. I knew that then, and I know it now. But all things change, my brother. I'm not the same as I was, and you're... well, let us not mention where you are now."
- Magnus the Red, to a statue of Leman Russ
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![[Post New]](/s/i/i.gif) 2012/02/10 15:55:51
Subject: DA - Bayanets
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Sneaky Lictor
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Maybe give a Choice, when you decleare a charge the officer orders either bayonets or chainswords. The bayonets will be a +1 I and chainswords will be a mini powerweapon, (say ap 5 or 6.)
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Tyranids 3000 points
Dark Angels 500 points
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![[Post New]](/s/i/i.gif) 2012/02/10 18:55:21
Subject: DA - Bayanets
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Automated Rubric Marine of Tzeentch
Milwaukee, Wisconsin
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They don't equip every guardsman with a chainsword.
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![[Post New]](/s/i/i.gif) 2012/02/10 19:17:20
Subject: DA - Bayanets
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Rampaging Reaver Titan Princeps
On your roof with a laptop
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Lord Magnus wrote:They don't equip every guardsman with a chainsword.
Yes, the best they have in the CC department is a knife or the lasgun itself
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This is a signature. It contains words of an important or meaningful nature. |
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![[Post New]](/s/i/i.gif) 2012/02/10 23:52:34
Subject: DA - Bayanets
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Waaagh! Warbiker
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broodstar wrote:I think your right, even though they make bayonets for the M16 I don't anyone has order a bayonet charge since Vietnam. Not so. Used (by British troops at least) in the Falklands conflict: http://en.wikipedia.org/wiki/Battle_of_Mount_Tumbledown And as recently as 2004: http://en.wikipedia.org/wiki/Battle_of_Danny_Boy Although Brits do seem to have an eccentric approach to close combat: http://en.wikipedia.org/wiki/Jack_Churchill On topic, in terms of rules and fluff, I agree that this would better suit IG. How about a +1 strength/initiative bonus, in exchange for a -1 BS penalty?
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This message was edited 1 time. Last update was at 2012/02/10 23:56:57
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