JUNGLE TROLLS 50pts
A wild form of troll that is generally found in jungle like settings, outcast and perhaps mismatched from those found within other settings these jungle trolls whilst still appearing equally as dull witted and prone to animosity it is also apparent that they are much less capable of looking out for themselves in the more exotic habitat of Lustria in which they reside. The unfamiliar trait that such trolls seem to lack is knowing when they have a good thing. This being there allegiance to the Amazon’s of Lustria, in return for some muscle on the battlefield the Amazon’s keep them, like monstrous pets both feeding and providing shelter for the rather incapable trolls and occasionally even padding there slimy hulking bodies with makeshift armour to protect those that seem to do better then others.
Unit Size: 3+
Equipment: Spikes, Branches, Claws and etc. (hand weapon)
Special Rules: Regeneration 4+, Stupidity, Fear
M – WS – BW – S – T – W – I – A – LD
6 – 3 – 3 – 5 – 4 – 3 – 1 – 3 – 4
Options:
Light Armor……………………….. 5pts ea
Shield……………………….. ……..5pts ea
Additional Combat Weapon………..10pts ea
Great Weapon……………………....20pts ea
JUNGLE TROLL CHIEF 75pts
0-1 only
Once in a generation leaders are born, the same can be said for the trolls themselves, after all someone has to keep the peace and arrangements with the Amazons. As such one within a group of trolls will take the position of chieftan, often the more intelligent of them (if there is such a thing).
One of the downsides to this intelligence as far as the Amazon’s can tell is that the Chief will never openly run into combat without some kind of colatoral insurance. This means that the Chief will only enter battle with someone of equal importance as seen through there eyes – Namely a Serpent Priestess and under no other condition other then to have such an important person by there side (or ontop of) will a Chief join the front lines of a Amazon army.
Mount for the Serpent Priestess only.
Equipment: Great Weapon
Special Rules: Regeneration 4+, I’ll think for the lot of you, Fear, Tall
M – WS – BW – S – T – W – I – A – LD
6 – 3 – 3 – 5 – 4 – 3 – 1 – 3 – 6
Notes: Being such a large mount this creature provides a +2 to the armor save of the character riding them.
If the rider is killed the Chief will flee automatically.
I’ll think for the lot of you
Chieftains pride themselves in there leadership of the other trolls and as such there leadership qualities have a chance of propping up during combat. On a turn in which a troll unit the chief is a part of or the chief himself fails a stupidity check the chief may instead choose to take charge of the situation against all odds by passing a leadership test which allows him or the unit he is a part of to reroll there stupidity test. However upon failure the chief’s leadership will drop 2pts for the remainder of the game, accumulating for each failure throughout the course of the game.
Tall
The rider is given a 360 degree sight unless a model or object of terrain taller then the troll is obstructing view in a given direction. This allows the rider a broad area of vision in all directions in a full 360 degree arc. It should be noted that this means that the rider can also be seen above the troll and specifically fired upon.