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do units get a cover save while being shot from units more than 2 inches deep in area terrain?  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Sinewy Scourge





Long Island, New York, USA

cowmonaut wrote:I think I'm going to need a picture/diagram.


Here's a couple of diagrams I made. In the first one;



The firing unit is 'F'.
(1) Unit 'A' gets a cover save because it is in the terrain.
(2) Unit 'B' gets a cover save because 'F' is firing through the terrain (between 2 elements, in this case 2 trees).
(3) Unit 'C' gets no cover save because 'F' is firing over the terrain but not through it.

In this diagram;



'A' would get a cover save from 'F2' because 'F2' is firing through 2 elements of the terrain, just like (2) above.
However 'A' would not get a cover save from 'F1' because even though 'F1' is firing through 2 elements of the terrain, it is firing through less than 2" of the terrain.
If there were no trees in the terrain at all, 'A' would not get a cover save from either 'F1' or 'F2' because neither unit would be firing through terrain.
Made in us
Sinewy Scourge





Long Island, New York, USA

Joey wrote:If that's the rules as written then that's really stupid. I'm glad we don't play with forrests as area terrain or I can see horrific arguments breaking out over it.


We play that the forest terrain we use is area terrain and that all firing across the forest terrain is firing through it, granting cover saves the same as firing between elements.

This is why you need to discuss terrain features before the game with your opponent.

This message was edited 1 time. Last update was at 2012/02/20 19:57:09


 
 
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