Switch Theme:

Footcrons are they viable  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Raging-on-the-Inside Blood Angel Sergeant





Lost in the Warp....

So I am wondering are footcrons viable? This can also mean lots of scarabs and tomb spyders. Can they work or would it be more competitive to make MSU or mech?

Same list, different army

6th Edition W 32 L 7 D:3 
   
Made in us
Raging-on-the-Inside Blood Angel Sergeant





Lost in the Warp....

no ideas at all :(

Same list, different army

6th Edition W 32 L 7 D:3 
   
Made in ca
Depraved Slaanesh Chaos Lord





Very viable. I run footcrons.
   
Made in us
Doc Brown





San Diego

They're good if geared right and you can generally run tons of them.

Director at Fool's Errand Films a San Diego Video Production and Live Streaming company.

https://foolserrandfilms.com/

 
   
Made in ca
Speedy Swiftclaw Biker




Toronto, ontario

They can be very viable if you use cover and play them properly. Good roles also help.



Spacewolves - 1500 - 2000
JonSt 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

necronsftw wrote:So I am wondering are footcrons viable? This can also mean lots of scarabs and tomb spyders. Can they work or would it be more competitive to make MSU or mech?


Yes, it is completely viable.
Just have tesla immortals as your troop choices (warriors are a bit too fragile to foot slog, though it could work if you field enough of them).

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Grisly Ghost Ark Driver





Bay Area CA

-if you run MSU immortals with viel teks, accompanied by a lord or other cryptek for survivability, those can really do some late game obj taking.

-Full man units of immortals are amazing at squatting on home base and dishing out some guass (or tesla) fire.

Warriors, oh boy... Originally i tried arks, hate them, tried MSU, they died way too fast, Tried 10 man units, those were alright....


But 20 man blobs, now that's where it's at. Think of this: 20 warriors, Nemesor, an overlord with a 2+/3++, scythe, and mindschackle, and 2 chonometron/timesplitter cloak crypteks....

thats 24 models, 20 4+ saves, 2 3++ and 2 with 2+/3++, plus you can re roll a failed save each phase you need to, and things are coming back on a 4+ RP anyways. The enemy will seriously have to consider focusing on that blob rather than some of you're more killy units. if this unit is in a ruin, good luck to you're opponent trying to move it unless it takes a serious ammount of their army to focus on it.

   
Made in gb
Courageous Space Marine Captain






Glasgow, Scotland

Unless a big 10 man unit of NF Falchion Purifiers including 2 Incinerators comes over.

2 flamers wounding on 2+ with no armour or cover unless your crypteks or Overlords take it and 16 Str 4 shots but you get saves. Followed by cleansing flame = ~50% of the squad taking a wound and 25% falling over. Followed by 32 WS 4, Str 4 power weapon attacks and 8 normal. Then whatever of you is left. You will lose that combat and maybe get swept.



I am just saying.

I'm celebrating 8 years on Dakka Dakka!
I started an Instagram! Follow me at Deadshot Miniatures!
DR:90+S++G+++M+B+IPw40k08#-D+++A+++/cwd363R+++T(Ot)DM+
Check out my Deathwatch story, Aftermath in the fiction section!

Credit to Castiel for banner. Thanks Cas!
 
   
Made in gb
Fixture of Dakka






Lincolnshire, UK

Deadshot wrote:Unless a big 10 man unit of NF Falchion Purifiers including 2 Incinerators comes over.

2 flamers wounding on 2+ with no armour or cover unless your crypteks or Overlords take it and 16 Str 4 shots but you get saves. Followed by cleansing flame = ~50% of the squad taking a wound and 25% falling over. Followed by 32 WS 4, Str 4 power weapon attacks and 8 normal. Then whatever of you is left. You will lose that combat and maybe get swept.



I am just saying.


Yeah, god knows every other unit in the game stands up to Purifiers shooting and charging so well...

Enlist as a virtual Ultramarine! Click here for my Chaos Gate (PC) thread.

"It is the great irony of the Legiones Astartes: engineered to kill to achieve a victory of peace that they can then be no part of."
- Roboute Guilliman

"As I recall, your face was tortured. Imagine that - the Master of the Wolves, his ferocity twisted into grief. And yet you still carried out your duty. You always did what was asked of you. So loyal. So tenacious. Truly you were the attack dog of the Emperor. You took no pleasure in what you did. I knew that then, and I know it now. But all things change, my brother. I'm not the same as I was, and you're... well, let us not mention where you are now."
- Magnus the Red, to a statue of Leman Russ
 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

Deadshot wrote:Unless a big 10 man unit of NF Falchion Purifiers including 2 Incinerators comes over.

2 flamers wounding on 2+ with no armour or cover unless your crypteks or Overlords take it and 16 Str 4 shots but you get saves. Followed by cleansing flame = ~50% of the squad taking a wound and 25% falling over. Followed by 32 WS 4, Str 4 power weapon attacks and 8 normal. Then whatever of you is left. You will lose that combat and maybe get swept.



I am just saying.


Exactly. And you are putting a lot of points into that blob.
Really, I prefer to run warriors either in large expendable hordes that distract the enemy (come on, who doesn't like shooting up large squads?)
or driving them around in ghost arks (I like to call this tactic the "gunboat strategy")

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in gb
Courageous Space Marine Captain






Glasgow, Scotland

No more than you. And you forget I have 1-2 HQs still about.




Anyway, Footcrons are definately viable. Especially scarabs vs Mech.

I'm celebrating 8 years on Dakka Dakka!
I started an Instagram! Follow me at Deadshot Miniatures!
DR:90+S++G+++M+B+IPw40k08#-D+++A+++/cwd363R+++T(Ot)DM+
Check out my Deathwatch story, Aftermath in the fiction section!

Credit to Castiel for banner. Thanks Cas!
 
   
Made in us
Sister Vastly Superior




Colorado

IronfrontAlex wrote:But 20 man blobs, now that's where it's at. Think of this: 20 warriors, Nemesor, an overlord with a 2+/3++, scythe, and mindschackle, and 2 chonometron/timesplitter cloak crypteks....

thats 24 models, 20 4+ saves, 2 3++ and 2 with 2+/3++, plus you can re roll a failed save each phase you need to, and things are coming back on a 4+ RP anyways. The enemy will seriously have to consider focusing on that blob rather than some of you're more killy units. if this unit is in a ruin, good luck to you're opponent trying to move it unless it takes a serious ammount of their army to focus on it.


My 260 point (about, I dont have the codex on me.) conclave from sisters could touch your unit, kill 20 necrons before you even fight back and NOTHING you do will prevent you from running and being swept short of killing every member of my squad (which with nemesor an overlord and two chronos you aren't doing it) You will lose combat and you will run and you will be swept. Your unit costs 3 times as much as mine and combat is SO in my favor it is mindboggling. In fact I am going to do the math just out of curiosity. You are in a ruin so you go first due to no grenades on deathcult. Your 20 warriors and 2 cryptek will cause a single wound. Nemesor will do nothing. (he literally only causes .2 wounds against the squad) Your warscythe will likely kill two people depending on if he has to hit crusader shields or deathcult. (I did deathcult to give you two kills out of 3 wounds due to chronos) So lets assume that 1 crusader and 2 deathcult die.

Now you take 8-9 power weapon wounds from the deathcult another 2-3 power weapon wounds from the crusaders and ill just ignore jacobus as whatever he could do will just be part of the small rounding. Since there was some rounding involved lets say you save both the saves on your cyrpteks. You just took 9-10 casualties, lost combat by 7, and ini 2 compared to ini 6 as long as you don't roll a 6 and I don't roll a 1 I auto sweep and wipe the entire unit. (I never want to do math for mixed squads+ chronos again)

A single unit of 5 assault terminators does it even better.

But then there is the even BETTER solution that any army regardless of composition can do. Ignore your 750 point unit that does nothing but throw out a few gauss blaster rounds while hiding in terrain while cleaning up the rest of your army/taking all the other objectives on the board. Your unit is hard to kill with shooting for sure. (its a waste of time) But it is a horrible unit to take in anything other than a friendly game.

And wow I have been sidetracked. The original topic was are footslogging necrons viable. I believe that while they won't be winning any GT/RT first places that for everything other than the "internet wisdom" metagames you will do completely fine with your own gaming group. People can say that the massive parking lot of 15 vehicles will crush you all day long. But every hobby shop I have been to (having been to shops in california, utah, colorado, michigan, and north carolina and playing the people in them) I very rarely see people who even want to carry that many tanks (or have a carrying case capable of it). For example my most commonly used army has its own dedicated case (sisters) and I barely had enough room to carry 6 vehicles. If I switch out 3 entire infantry trays I can fit another 3 vehicles in there. (a single vehicle tray fits 3 rhino sized vehicles)

This is at 2k points. I started a guard army and the actual reason I stopped was I would never have any way of reliably and safely transporting all the vehicles I would need. Especially with LR's taking up so much space with their sponsons.

When in doubt burn it, then burn yourself for doubting. 
   
Made in us
Paramount Plague Censer Bearer




Yokosuka, JP

Footcrons are great until someone brings land raiders


 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

ivangterrace wrote:Footcrons are great until someone brings land raiders


*cough Scarabs, Gauss Weapons and Warscythes cough*

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
On a Canoptek Spyder's Waiting List




Austin Texas

If you decide to go with warrior spam or as i call it the legion of doom ghost arks can help
more than res orbs .

those wacky Necrons
6000pts w10-L1 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

Local Necron Menace 78729 wrote:If you decide to go with warrior spam or as i call it the legion of doom ghost arks can help
more than res orbs .


I colored the part where you went off topic.
He is asking for foot crons, which does not include Ghost Arks (as they are vehicles)
Warrior spam is possible, but they have to be in large squads with res orb.

Frankly, I would just use tesla immortals.


What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in gb
Courageous Space Marine Captain






Glasgow, Scotland

Ghost Arks don't nessecarily need to be transports. They could be put in to regenerate warriors.


One that note Scarabs and Spyders also work well for Footcrons.

I'm celebrating 8 years on Dakka Dakka!
I started an Instagram! Follow me at Deadshot Miniatures!
DR:90+S++G+++M+B+IPw40k08#-D+++A+++/cwd363R+++T(Ot)DM+
Check out my Deathwatch story, Aftermath in the fiction section!

Credit to Castiel for banner. Thanks Cas!
 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

Deadshot wrote:Ghost Arks don't nessecarily need to be transports. They could be put in to regenerate warriors.


One that note Scarabs and Spyders also work well for Footcrons.


Doesn't a foot- list compose entirely of non-vehicle units? That's what I interpreted it as.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in ca
Depraved Slaanesh Chaos Lord





CthuluIsSpy wrote:
Deadshot wrote:Ghost Arks don't nessecarily need to be transports. They could be put in to regenerate warriors.


One that note Scarabs and Spyders also work well for Footcrons.


Doesn't a foot- list compose entirely of non-vehicle units? That's what I interpreted it as.

I like the idea of having 20x Warriors, a Cryptek and Phaeron w/ RezOrb with a Ghost Ark. Since only half the unit can fit in the boat, it's still a footcron list as the unit can only move as fast as the footsloggers.

. . . . . /||||||||\
W W ||WW||
W W ||W...||
W W ||WC||
W W ||WP||
W W ||W...||
W W ||WW||
.........||||||||||||
Imagine a slow-moving advance of the above unit trudging up the field (left side = forwards). And when you get into range where your opponent might be able to assault you, then you just let the Ghost Ark move in front of the Warriors, and use it as a barricade, and then move back if need be to get a second round of RF shooting.

That's 45x Gauss shots + whatever the Cryptek brings once you're in RF range, or 25x shots at 24". That's a decent amount of firepower, and 3x auto-glances from Gauss if shooting at a vehicle (for some reason), for about 550 points. One round of shooting in RF range should deliver 5 unsaved wounds to a unit of SMs, plus whatever the Cryptek can do.

This message was edited 1 time. Last update was at 2012/02/21 21:57:42


 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

azazel the cat wrote:
CthuluIsSpy wrote:
Deadshot wrote:Ghost Arks don't nessecarily need to be transports. They could be put in to regenerate warriors.


One that note Scarabs and Spyders also work well for Footcrons.


Doesn't a foot- list compose entirely of non-vehicle units? That's what I interpreted it as.

I like the idea of having 20x Warriors, a Cryptek and Phaeron w/ RezOrb with a Ghost Ark. Since only half the unit can fit in the boat, it's still a footcron list as the unit can only move as fast as the footsloggers.

. . . . . /||||||||\
W W ||WW||
W W ||W...||
W W ||WC||
W W ||WP||
W W ||W...||
W W ||WW||
.........||||||||||||
Imagine a slow-moving advance of the above unit trudging up the field (left side = forwards). And when you get into range where your opponent might be able to assault you, then you just let the Ghost Ark move in front of the Warriors, and use it as a barricade, and then move back if need be to get a second round of RF shooting.

That's 45x Gauss shots + whatever the Cryptek brings once you're in RF range, or 25x shots at 24". That's a decent amount of firepower, and 3x auto-glances from Gauss if shooting at a vehicle (for some reason), for about 550 points. One round of shooting in RF range should deliver 5 unsaved wounds to a unit of SMs, plus whatever the Cryptek can do.


Oh I see now. Ok, that's pretty cool. The IIIII on either side are the ghost arks I take it?

This message was edited 1 time. Last update was at 2012/02/21 22:46:25


What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in ca
Depraved Slaanesh Chaos Lord





Yeah front & back ends of the Ghost Ark. I'm not much for ACSII art.

Here's fourWarriors in the bow of a Ghost Ark:

/|||||||\
||WW||
||WW||

This message was edited 1 time. Last update was at 2012/02/21 23:31:39


 
   
Made in us
Fixture of Dakka





Not only is it viable, it is much more robust and geared towards winning 5th edition missions than a transport heavy Necron army is.

"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."

This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.


Freelance Ontologist

When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. 
   
 
Forum Index » 40K General Discussion
Go to: