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Made in us
Annoyed Blood Angel Devastator





Cleveland Ohio, USA

Hello I'm putting together a Blood Angels force and have roughly 10 DC so far. What is more tactically sound using jump packs, or putting them in a rhino? I want to use a rhino but once they disembark can they re-embark later? Or are they just let loose and you can't control them enough to remount them in the APC?

"Why Should I Fear The Daemon? He has no power over me."
 
   
Made in us
Member of a Lodge? I Can't Say





Los Angeles, CA

Both are good in different lists. You might want to go with the rhino route as that is a bit more cost effective.
As far as gear, you want at least one with a hammer or a fist so you don't get stuck in with a dreadnought. Then a couple power weapons as points allow.
I believe you could get back in as long as you move the rhino between them and whatever they have to move towards.


http://www.3forint.com/ Back in Action! 
   
Made in us
Annoyed Blood Angel Devastator





Cleveland Ohio, USA

That sounds pretty solid. I plan on using quite a few rhinos. One for my devastator squad as well. I'm more on the rhino side for the DC as long as they can calm down long enough to get back in. lol.

"Why Should I Fear The Daemon? He has no power over me."
 
   
Made in us
Fresh-Faced New User




YMMV when it comes to how much luck you have getting them back into a transport after you've let em loose. I run 6 or 7 DC and a Reclusiarch and usually when I let them out that's it. If you can finagle some vehicles to block the DC's LOS to any other enemies then you'll be able to remount, but In my experience that ends up being pretty hard or awkward to engineer.

To counter that, I usually try to make sure I don't let my psychos out until I'm ready for them to be out and about. So I don't usually rush em straight in, but use the rest of my force to soften everything up, clearing out all those screening units my enemy would rather I charge.
   
Made in gb
Been Around the Block




Okay if you have the points, don't really care and want ammusement you do this:

30 DC, one upgraded to Lemartes, 29 other jump packs, 29 TH/SS joined by Astorath. Pick a target and go all guns blazing!
   
Made in us
Fresh-Faced New User




Novi, MI

I usually throw 5 DC with 4 PW, 1 PF, and JPs in a SR with Lemartes and zoom them up to the heart of battle. Afterall, they want to die while bringing wrath and death upon their enemy, who am I to deny them?

4210
1440 (starting up) 
   
Made in us
Annoyed Blood Angel Devastator





Cleveland Ohio, USA

Sounds like a good idea, looks like I'll be braking some back packs off my DC's later.

"Why Should I Fear The Daemon? He has no power over me."
 
   
Made in us
Daemonic Dreadnought






The 2 dc builds that impress me the most are.

6 nakid in a ac razorback. Cheap and won't break the bank.

The land raider crusader death star. 15 with about 12 nakid and 3 power fists along with a chaplain/reclusiarch.

Chaos isn’t a pit. Chaos is a ladder. Many who try to climb it fail, and never get to try again. The fall breaks them. And some are given a chance to climb, but refuse. They cling to the realm, or love, or the gods…illusions. Only the ladder is real. The climb is all there is, but they’ll never know this. Not until it’s too late.


 
   
Made in us
Blood Angel Terminator with Lightning Claws





New Jersey

I went a little over the top with my DC unit. I dont always field them, only when I know I need hand to hand guys.
I use a Rhino and I go with 2 plasma pistols, 4 power fists, 4 power weapons.
A GK player jumped them ( I let him jump them) killed three, then the powerfist guys hit back and almost wiped his fancypantscheaperthanyourmarinesandbetterequiped GK squad off the board.

They total around 475 pts.. I only field them when i play 2k or larger games. Its a crapshoot, they either get hit early and suck it or I get them to the enemy and they just work their way thru. Never had them die once in combat. They're fun fluff. I have taken lately to using an autocannon only predator for escourt/mobile cover save for my DC rhino, just make sure you dont block your rhino in when the predator gets knocked out.

~Lion~

   
Made in us
Annoyed Blood Angel Devastator





Cleveland Ohio, USA

That sounds awesome. I love the idea of the GKs but they seem so OP. Congratulations to your victory.

"Why Should I Fear The Daemon? He has no power over me."
 
   
Made in us
[DCM]
Tilter at Windmills






Manchester, NH

I like the idea of 7-8 with two fists/thunder hammers. 190-220, which is pretty affordable for an assault unit. They throw out a pile of regular attacks then clean up at the back end with the two S8 (or S9 when charging). Six S9 attacks on the charge means they can crack fast-moving vehicles too.

This message was edited 1 time. Last update was at 2012/02/19 07:31:15


Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
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Maelstrom's Edge! 
   
Made in us
Annoyed Blood Angel Devastator





Cleveland Ohio, USA

That;s what I think I'll do throw them in a rhino or razor back and give them as much special gear as I can afford to give them.

"Why Should I Fear The Daemon? He has no power over me."
 
   
Made in fi
Annoyed Blood Angel Devastator




Finland

THe DC should have a ride with assault ramp on it. That way you can make sure it they make it in to the right combat. I'dd keep their price as low as possible so they are better making their points back. 5-7 guys with pf or th.
   
Made in us
Annoyed Blood Angel Devastator





Cleveland Ohio, USA

I found in my basement several DC, the problem is they have bolters. Should I attempt to scrounge up some swords and such and break the arms etc. Or should I leave them as is? Mind you they are painted as well.

"Why Should I Fear The Daemon? He has no power over me."
 
   
Made in us
Homicidal Veteran Blood Angel Assault Marine





Sharjah

Bolters vs. BP + CS is pretty close, because you trade 2 shots for 1 CC attack. If you plan to run the DC with some sort of Chaplain, it might be worth it. Otherwise, maybe not. Also, any model with a Power Fist (and at least 1 is a good idea so the squad can handle a Dreadnought in CC) should have a Bolter, because you can't get the bonus CC attack anyway.

Remember, DC are Relentless, so they can shoot Bolters and still charge.

Current Record: 5 Wins, 6 Draws, 3 Losses 2000 points

In Progress: 500 points
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Made in us
Tunneling Trygon





The House that Peterbilt

Before GKs I favored 4-5 BP/SW, 1-2 fists and a chaplain. Hitting 8/9 and wounding 8/9 versus WS4 T4 makes the PW version nasty as hell. One of the most killy units in the game for the points. But alas too many things in competitive tournys with I6 power weapons (halbreds and death cultists mostly) and rage means they are a fire and forget unit.


snoogums: "Just because something is not relavant doesn't mean it goes away completely."

Iorek: "Snoogums, you're right. Your arguments are irrelevant, and they sure as heck aren't going away." 
   
Made in us
[DCM]
Tilter at Windmills






Manchester, NH

Finally played a game with them last night. Reclusiarch leading 7 DC with 1 fist, 1 TH. Charged a full squad of GH and easily killed them all with wounds left over. Crushed a Rhino, and nearly won me the game by getting another squad of GH + Runepriest, except I lost the TH going over a Rhino wreck on the charge and his six guys just managed to kill my remaining two, despite my two killing three of theirs. Serious hammer.

Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.

Maelstrom's Edge! 
   
Made in us
Annoyed Blood Angel Devastator





Cleveland Ohio, USA

Alright I like the where we're going. What do you think of 5 to 10 any number between as stated. With as many pw/pf/th as I can afford and a Chaplin and put them in a drop pod.


Automatically Appended Next Post:
Although sadly the 5 offical DC I have put together all have BP and CCW no hammers or fist and one with a bolter.

This message was edited 1 time. Last update was at 2012/02/23 23:10:19


"Why Should I Fear The Daemon? He has no power over me."
 
   
Made in fi
Annoyed Blood Angel Devastator




Finland

I think BP is a bit better than bolters. On average they both kill about the same amount with shooting and charge combined. But boltpistol gives you combat more wuonds in combat resolution and helps to win the cc-round. And WS5 S5 I5 is usually better than BS4 S4.


Automatically Appended Next Post:
SMC wrote:Alright I like the where we're going. What do you think of 5 to 10 any number between as stated. With as many pw/pf/th as I can afford and a Chaplin and put them in a drop pod.


Automatically Appended Next Post:
Although sadly the 5 offical DC I have put together all have BP and CCW no hammers or fist and one with a bolter.


Now would be a good time to get another set of 5 DC with different weapons to compliment the 5 basic ones.

This message was edited 1 time. Last update was at 2012/02/24 08:03:44


 
   
Made in us
Calculating Commissar






If you deiced to Foot slog your DC, give them bolters. Always overlooked, but DC have relentless.

40k: IG "The Poli-Aima 1st" ~3500pts (and various allies)
KHADOR
X-Wing (Empire Strong)
 Ouze wrote:
I can't wait to buy one of these, open the box, peek at the sprues, and then put it back in the box and store it unpainted for years.
 
   
Made in ca
Homicidal Veteran Blood Angel Assault Marine




Toronto-Ont

Happygrunt wrote:If you deiced to Foot slog your DC, give them bolters. Always overlooked, but DC have relentless.


They are good for that but IMO foot sloggin DC are just asking to get kited around.

skycapt44 wrote:
FYI optimus is the cheesiest player I know


DT:80S++++G+++M++B++IPw40k96#+D++A++++/mWD179R+++T(T)DM+ 
   
Made in us
Annoyed Blood Angel Devastator





Cleveland Ohio, USA

Ok so I have my pw cs pf and such on my DC now. Jump packs, rhino, or drop pod?

"Why Should I Fear The Daemon? He has no power over me."
 
   
Made in us
Blood Angel Terminator with Lightning Claws





New Jersey

I vote rhino, if you have the bits and you only run 6 dc you can use it as a razorback also

   
Made in us
Androgynous Daemon Prince of Slaanesh





Norwalk, Connecticut

My typical, while I still played BA, was the following:

5 Death Company
-Jump Packsx5
-Power Weapons x4
-Power Fist
-Lemartes (makes 6 total)
in a Stormraven with TL MM and TL PC
-Dread tucked on the back

Most people in my local scene couldn't deal with it, as my sternguard came in and popped their big nasty before dying, and the Stormraven and LR full of termies came in from reserve. It was a hated combo in my local scene. I highly recommend it.

Reality is a nice place to visit, but I'd hate to live there.

Manchu wrote:I'm a Catholic. We eat our God.


Due to work, I can usually only ship any sales or trades out on Saturday morning. Please trade/purchase with this in mind.  
   
Made in ca
Regular Dakkanaut





About your choice for the SR, would using the: Autocannon/Heavy bolters be viable?

What shooty stuff did you give them Timetowaste?

This message was edited 1 time. Last update was at 2012/02/27 06:02:43


 
   
Made in us
Perfect Shot Dark Angels Predator Pilot






I give them bolters and no jump packs. That way they fit better in my carrying case since they never make it to the table.

On a more serious note, when I do actually field them, I give them jump packs, a TH, and an infernus. The jump packs are there so they can make it to combat and not make me feel like I want to punch GW in the face for the rage rule.
Favorite unit in the game, made into something I just move around. Don't even get to make any decisions for them :(
   
Made in us
Annoyed Blood Angel Devastator





Cleveland Ohio, USA

Alright looks like I have to break off their back packs and get more jet packs lol. I like the Idea of a TH. I will of course outfit them with as many pw, pf and th as I can. A drop pod might also be better. Though I do want to use a TH because I love that GW brought real air vehicles to the game finally. A furioso dread with blood talons as well. How easy is it though to shoot a TH out of the sky?


Automatically Appended Next Post:
My biggest problem is with jump packs take up two spaces so I would only be able to stuff 4 plus Lemartes (I might use him.) in a rhino or drop pod. TH hold what 12? So not much better. Though they can deep strike with just their jet packs on right? I'd like to use 5-8 if possible. I really like the DC I just am not eager to see how rage plays out. I just feel like with out a transport they are wild and I won't be able to take advantage of them tactically. With jet packs they are bulky and can't really be put in a transport in "large" numbers. They would be able to move more quickly with jump packs BUT they'd also (I feel) be chasing after enemies like dogs after cars. (Though I've never seen this.)



Automatically Appended Next Post:
I want Lemartes to be there with my DC (I've just always liked him) I would like to have as large a DC as I can get for 10 I would have 8 PW 1PF and 1TH all in a rhino. I'm guessing though since Lemartes has a jump pack that he can't be used with a unit with out packs. I thought a rhino would be best then they could be armored and then once they get to the fight get out then if they start chasing stuff I can park the rhino in front of their sight and have them remount. SO Can you use Lemartes with a DC that does not have jump packs. (I'm assuming not.)

This message was edited 2 times. Last update was at 2012/02/28 05:10:55


"Why Should I Fear The Daemon? He has no power over me."
 
   
Made in ca
Homicidal Veteran Blood Angel Assault Marine




Toronto-Ont

TH is thunder hammer, you are thinking of a Stormraven, a baby Thunderhawk.

Either give them JP or a transport but not both, it's too much of a point sink.

You can use Lemartes in a unit without JP, but he is forced to move a the speed of the slowest model in the unit.

I like DC in a transport, and decent player will be able to kite them it they aren't. In my experience they are almost a 1 trick pony. You get them into combat and they will take out that unit fairly quickly but hen if you opponent is smart he'll stay out of the way of them.

DC in a Stormraven is great as they can assault the turn they disembark. So you can use the Raven to pop a transport and then the DC can assault what is inside.

FYI you can fit 6 with JP in a Raven or 12 without JP

skycapt44 wrote:
FYI optimus is the cheesiest player I know


DT:80S++++G+++M++B++IPw40k96#+D++A++++/mWD179R+++T(T)DM+ 
   
Made in ca
Regular Dakkanaut





*Lemartes talking to the other marines* Okay, which one of you are the slowest member of the squad?

Group standing infront of him separate revealing a slug as they point at the slug moving towards him.

Sorry!, couldn't resist

This message was edited 1 time. Last update was at 2012/02/28 20:34:22


 
   
 
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