Hmmm well alright I altered the Vargard. I wanted to keep him WS6 to match him with the other Vargard, but I did flipped his ability so that he gives the Phaeron +1 for
RP/
EL. Removed Entropic Strike and
TL from his staff, its suppose to be more of a Spear-like weapon though to match with the shield. Buffed his Shield
Vargard Osienk: 160pts
WS4 BS4 S5 T5 W3 I2 A3 Ld10 Sv3+
Unit Type: Infantry
Wargear: Staff of the Stars, Vargard's Dispersion Shield
Special Rules: Bodyguard of the Phaeron, Ever Living, Independent Character, Reanimation Protocols
Staff of the Stars: This weapon is a Staff of Light that also a power weapon
Vargard's Dispersion Shield: This is a Dispersion Shield. In addition any enemy unit in base contact with Vargard Osienk suffers a -1 to hit in close combat
Bodyguard of the Phaeron: If Vagard Osienk is in a unit with a model that has the Phaeron special rule, the Phaeron adds an additional +1 to its Reanimation Protocol/Ever Living roll. And if a model that has the Phaeron special rule passes its Reanimation Protocol/Ever Living roll while Vargard Osienk is allowed to make a Reanimation Protocol/Ever Living roll, he immediately succeeds if he is in the same unit
*If Vargard Osienk is in an army that contains a model with the Phaeron special rule, he does not take up a
HQ choice
Also created 3 more characters. I think though as time goes on I'm being worse and worse though. Feel free to rip these to shreds
Nevgran The Eternal: 140pts
WS4 BS4 S4 T4 W2 I2 A2 Ld10 Sv4+
Unit Type: Infantry
Wargear: Tremor Staff, Symphony of Dissonance
Special Rules: High Transmutator, Eternal, Ever Living, Independent Character, Reanimation Protocols
Symphony of Dissonance: This is a weapon with the following profile
Range: 48”
Str:4
AP:- Type: Heavy 1, Large Blast, Entropic Strike
High Transmutator: Every friendly unit within 6” of Nevgran The Eternal gains Stealth. If a friendly unit is not in cover, they gain a +6 Cover Save
Eternal: Nevrgran The Eternal may reroll any Reanimation Protocol/Ever Living rolls he makes. In addition he comes back with full wounds
Overlord Ogdovakh: 175pts
WS4 BS5 S5 T5 W3 I2 A3 Ld10 Sv3+
Unit Type: Infantry
Wargear: Neutrino Cannon, Tachyon Arrow
Special Rules: Supreme Optics, Ever Living, Independent Character, Reanimation Protocols
Neutrino Cannon: This is a weapon with the following profile, choose one firing mode per shooting phase
Range: 36”
Str:5
AP:4 Type: Heavy 3, Gauss, Haywire
Range: 12”
Str:5
AP:4 Type: Assault 3, Gauss, Haywire
Supreme Optics: Every friendly model within 6” of Overlord Ogdovakh may use his
BS for shooting
Executioner Erandrakh: 185pts
WS4 BS4 S5 T6 W3 I2 A3 Ld10 Sv3+
Unit Type: Jump Infantry
Wargear: Voidblade, Particle Caster, Resurrection Orb
Special Rules: Red Harvest Destroyer Cults, Furious Charge, Ever Living, Independent Character, Preferred Enemy, Reanimation Protocols
Red Harvest Destroyer Cults: Destroyer Lords may be taken as Elites, 0-1 Necron Destroyer units may be taken as Troops