Switch Theme:

Eldar expert needed  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Been Around the Block




alright, we ran into a slight problem, which seems fairly rediculous, so I'll post the situation, and you eldar buffs can help me. Because me and my friends are having a hard time figuring out this problem.

 

He had sining spears that ended up in melee with a group of genestealers and a hive tyrant. His farseer had previously given his sining spear a power to re-roll a save. Now heres where the problem comes in. Under the armybuilder program, they have a 2+ save, which he used evade to make invunerable. This meant, that his 5 bikes were able to survive all the attacks my friend slung at him, because they ended up as 2+ invunerable, with a reroll. According to the eldar rulebooks this is actually a 3+. As I'm sure everyone would realize, a rerolled 2+ inv is quite rediculous. Where is the problem here? Is it only a 3+ reroll invunerable? anyhelp on this would be much appreciated, because I don't want to live with nearly indestructable jetbikes.

   
Made in us
[ADMIN]
Decrepit Dakkanaut






Los Angeles, CA


I'm no Eldar buff, but the codex says the shining spear exarch has a 3+ save.


I play (click on icons to see pics): DQ:70+S++G(FAQ)M++B-I++Pw40k92/f-D+++A+++/areWD104R+T(D)DM+++
yakface's 40K rule #1: Although the rules allow you to use modeling to your advantage, how badly do you need to win your toy soldier games?
yakface's 40K rule #2: Friends don't let friends start a MEQ army.
yakface's 40K rule #3: Codex does not ALWAYS trump the rulebook, so please don't say that!
Waaagh Dakka: click the banner to learn more! 
   
Made in us
Longtime Dakkanaut






Getting my broom incase there is shenanigans.

What does Army Builder have to do with anything?

What does the eldar codex say?



 
   
Made in ca
Regular Dakkanaut




Greetings. First of all, what army builder says is irrelevant. It isn't a GW product, so what is listed cannot be taken as official. Having said that, I do use the army builder program, since it is correct 99% of the time. However, I always have a copy of the codex/army book handy to double check.

Anyway, if I recall correctly, the "invulnerable save" exarch power only applies to the Exarch. Since he is only 1 model of the 5, he is not the majority, so he may not use that power until he is the last model in the squad. So the Hive Tyrant should have been tearing that squad to pieces without recourse of a saving throw, along with any Rending Genestealer attacks. Hope this clears things up! Good gaming.

Clarence
   
Made in us
Been Around the Block




It was his farseer, who gave the bike squad the ability to reroll that invunerable if he cast it while the bikes were within 6". He then sped forward ahead of the farseer, slaughtered my stealthsuits, and ended his turn. On the tyranids turn they assaulted the bikes with genestealers and a tyrant. He then proceeded to use his 2+ inv reroll which, we did assume that the codex was more correct. We were just stunned when he tried to pull that off. I was just wondering if we missed anything else, like what you just said about it only being cast on the exarch himself. Issue is, it was the farseer off in the distance who gave the power.
   
Made in nz
Regular Dakkanaut



Auckland, New Zealand

I think I've got it..........

So the farseer cast fortune on a bunch of shining spears, they turbo-boosted their bikes thereby gaining an invulnerable save. So:

1) They would get to re-roll their now invulnerable saves (but only against shooting as per the rules)
2) I can't remember if the exarch has a 2+ save or not, but even if he does it is not the majority save and thus he should be taking 3+ invulnerable saves.
   
Made in us
Been Around the Block




I think you got it. I thought the name of what was cast was "evade" not "fortune". I might have the names wrong though, it did give a reroll on their invunerable saves. I didn't know that it works only against shooting though, that couldve changed things.
   
Made in us
Longtime Dakkanaut






People, read the majority armor save rules again.

YOU NEVER TAKE A MAJORITY SAVE (of any kind).


"I've still got a job, so the rules must be good enough" - Design team motto.  
   
Made in nz
Regular Dakkanaut



Auckland, New Zealand

If I am wrong would you care to elaborate?
   
Made in us
Longtime Dakkanaut






Just read it. Models take their own save. The majority just dictates who takes it first.

Further, invulnerables aren't relevant it this order.

If you shoot a units with 4 models, two with a 3+ save, 1 with a 3+/5+, and one with a 2+ and do 2 wounds, they must be saved by the 3+ save models because they are in the majority. However, one can be taken on the model with the 5+ invulnerable if you like, since his armor save is still in the majority.

If 4 wounds are done, everyone saves, and on their own save.


"I've still got a job, so the rules must be good enough" - Design team motto.  
   
Made in nz
Regular Dakkanaut



Auckland, New Zealand

Ok cool, I see where I was wrong..............
   
Made in us
Been Around the Block




while we're on the topic, during the same battle his sining spears had laser lances, which aided in the destruction of my stealthsuits. I just wanted to check that I had this right. This sequence below by the unit was correct?

1. Move forward underneath 12 inches.
2. Shoot laser lances.
3. Move into assault.
4. Before exchanging melee hits, they get ANOTHER round of firing that increases their strength to 5 for the rest of the turn.

I believe we figured out that this was true, but it totally obliterated my stealthsuits and that put me into denial that I lost an entire unit within one turn.
   
Made in us
[ADMIN]
Decrepit Dakkanaut






Los Angeles, CA


That was the correct sequence of events.


Remember that they are 50 point models (70 point base for the Exarch).


I play (click on icons to see pics): DQ:70+S++G(FAQ)M++B-I++Pw40k92/f-D+++A+++/areWD104R+T(D)DM+++
yakface's 40K rule #1: Although the rules allow you to use modeling to your advantage, how badly do you need to win your toy soldier games?
yakface's 40K rule #2: Friends don't let friends start a MEQ army.
yakface's 40K rule #3: Codex does not ALWAYS trump the rulebook, so please don't say that!
Waaagh Dakka: click the banner to learn more! 
   
Made in au
Horrific Howling Banshee





turbo-boosting only gives you an invulnerable save during your opponents *shooting* phase

Evade only gives the Exarch a inv save, not the squad members.

Shining Spears and Eldar Jetbikes only have a 3+ Save

He rorted the rules with the excuse 'Army Builder says I can' and used a rule incorrectly to give himself an unfair advantage.

So in short; you got screwed over
   
Made in us
Longtime Dakkanaut




Los Angeles

I think we all missed the real point of this post: the Eldar player took Shining Spears.

"The last known instance of common sense happened at a GT. A player tried to use the 'common sense' argument vs. Mauleed to justify his turbo-boosted bikes getting a saving throw vs. Psycannons. The player's resulting psychic death scream erased common sense from the minds of 40k players everywhere. " - Ozymandias 
   
Made in us
[MOD]
Madrak Ironhide







Lol.

"RAW states that a player taking Shining Spears isn't taking you
seriously anyway, so why bother playing them?"

DR:70+S+G-MB-I+Pwmhd05#+D++A+++/aWD100R++T(S)DM+++
Get your own Dakka Code!

"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
   
Made in us
Regular Dakkanaut





I use army builder. They have a 3+ save in my version which is in synch with the codex, sounds like he's badly out of date on his updates or somehow got his stats crossed over badly reading them, or perhaps was just outright cheating.

As for the rules, everything else posted is pretty much correct.
   
Made in us
Been Around the Block





I suppose I'd just like to point out that Fortune does not allow re-rolls of invulnerable saves, as per the FAQ.
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

The FAQ says the exact opposite I'm afraid.

BYE

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Lieutenant General





Florence, KY

Uh, the FAQ says that Fortune does allow you to re-roll Invulnerable Saves. It's a moot point in this thread anyway, since it was almost a month old and was on close to page 8 of the forum.


'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
 
Forum Index » 40K You Make Da Call
Go to: