My suggestion, apart from dismounting characters, is to invest in more khorne warriors and consider
de-frenzying the chosenstar. Having a frenzied deathstar is an extremely poor idea - it will already struggle to win its points back, but when frenzied the mandatory overrun means you have even less control over where it goes on the field, and you can also get it flanked and destroyed alarmingly easily (IF it gets stubborn this changes ... but without the wailing banner to guarantee that I don't think it's worth it at all, particularly with all the +1A, +1S, etc upgrades they can get).
So instead I'd like to see some points invested in better
LD. Use the tizz warriors as the combat bunker they are: give them a champ and the +1LD banner and your general (the sorcerer) will be happy to call them home. They may fight when needed to, but primarily they house your LD9 bubble and your magical offense / defense.
Here's what I'm talking about:
Chaos Sorcerer -
MoT, level 2, third eye, charmed shield, talisman of protection, dispel scroll = 210
Exalted Hero -
MoT,
BSB, talisman of preservation, ironcurse, halberd = 199
18 Warriors -
MoK, eternal flame, standard, musician, halberds = 346
15 Warriors -
MoT, discipline, full command, shields = 305
40 Marauders -
MoK, standard, musician, great weapons = 242
18 Chosen -
MoT, favor, full command, halberds, shields = 435
Warshrine = 130
Warshrine = 130
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1997
Note too that all units have been evened out, so that all of them can begin in formation (6x3 for the guys with halberds, 5x3 for the guys with shields, 10x4 for the guys with great weapons), irrespective of where characters end up. Or to put it another way, no unit needs your
BSB to walk with them to complete their ranks, though he would likely be happiest with the chosen or the tizz bunker (though that consolidates all of the
LD support in one place ...)
I also spent the points from the 19th chosen to give the other 18 shields. The enemy will want to do bad things to them; having 3+ armor vs shooting (i.e. stone thrower splashes) never ever hurts when your dudes cost 19-20 points a pop
- Salvage