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Made in us
Mindless Spore Mine



Utah

the army list that i am looking at is this. the plan is to put both heroes in the chosen and make a chosen deathstar. any thoughts or ideas about this list? Any help is most appreciated, thanks.

hero - 441
Sorcerer
-Mark of Tzeentch
Level 2
-Talisman of Protection
-Scroll of Dispel
-Charmed Shield
-Third eye of Tzeentch
-Chaos Steed

Exalted Hero
-Mark of Tzeentch
-Battle Standard
-Halberds
-Talisman of preservation
-IronCurse Icon
-Chaos Steed

Core - 826
15 Warriors
-Mark of Khorne
-Halberds
-Standard/Musician
-banner of eternal flame

15 Warriors
-Mark of Tzeentch
-Shields
-Standard/Musician

40 Marauders
-Mark of Khorne
-Standard/Musician
-Great Weapons

Special = 471
19 chosen
-Mark of Tzeentch
-FC
-Halberds
-Favor of the Gods
-Banner of Rage

Rare = 260
Chaos War shrine

Chaos War shrine
   
Made in ca
Ancient Space Wolves Venerable Dreadnought




Victoria B.C.

Take the heros off the mounts if they go in a unit of un mounted things.

Your level 2 is really expensive my lvl 4s are usually even cheaper than that.

Get the tz warriors the rapturous standard, it's pretty great.

Also for tips and help check out the link below.

Overview of the WoC army book.
http://www.dakkadakka.com/dakkaforum/posts/list/0/388667.page#3171854
Ralin Givens is the chaos to my warriors. Ra Ra Ra go team awesome I mean chaos
Tzack Vahr Zhen's unholy followers.
all hail Howie Mandel deal or no deal it dosnt matter tzeentch wins
Khorne flakes part of a good breakfast when you plan to kill maim and burn all!!!

Do you have enough Priests do you?
 
   
Made in us
Mindless Spore Mine



Utah

cowpow16 wrote:Take the heros off the mounts if they go in a unit of un mounted things.

Your level 2 is really expensive my lvl 4s are usually even cheaper than that.

Get the tz warriors the rapturous standard, it's pretty great.

Also for tips and help check out the link below.


well my lvl 2 is only 226 (now 210 without mount), the 441 is the total cost of both heroes. so sorc not to expensive (i would think).

took your advice about demounting. i was not aware you lost abilities like "look out sir" when mounted and the troops are not.

how useful and worth it is it to put a rapturous standard on a 15 man tz warrior group when the main threat is somewhere else? instead of say upgrading the banner with the chosen to wailing? (thank you for the link btw).
   
Made in ca
Ancient Space Wolves Venerable Dreadnought




Victoria B.C.

Ok that's better since I couldn't figure out how you got so many points on one guy.

Some people don't beleive in making the chosen with the wailing banner. The rapturous standard if the bsb gives them a re roll will fight to the last man since on any one or doubles they have insane courage on top of a 3+ 5++ parry making them hard to kill and hard to break. This can be useful for holding a unit in place and having time to set up a flank charge with say the chosen.

No problem hope the link helps

Overview of the WoC army book.
http://www.dakkadakka.com/dakkaforum/posts/list/0/388667.page#3171854
Ralin Givens is the chaos to my warriors. Ra Ra Ra go team awesome I mean chaos
Tzack Vahr Zhen's unholy followers.
all hail Howie Mandel deal or no deal it dosnt matter tzeentch wins
Khorne flakes part of a good breakfast when you plan to kill maim and burn all!!!

Do you have enough Priests do you?
 
   
Made in us
Omnipotent Lord of Change





Albany, NY

My suggestion, apart from dismounting characters, is to invest in more khorne warriors and consider de-frenzying the chosenstar. Having a frenzied deathstar is an extremely poor idea - it will already struggle to win its points back, but when frenzied the mandatory overrun means you have even less control over where it goes on the field, and you can also get it flanked and destroyed alarmingly easily (IF it gets stubborn this changes ... but without the wailing banner to guarantee that I don't think it's worth it at all, particularly with all the +1A, +1S, etc upgrades they can get).

So instead I'd like to see some points invested in better LD. Use the tizz warriors as the combat bunker they are: give them a champ and the +1LD banner and your general (the sorcerer) will be happy to call them home. They may fight when needed to, but primarily they house your LD9 bubble and your magical offense / defense.

Here's what I'm talking about:

Chaos Sorcerer - MoT, level 2, third eye, charmed shield, talisman of protection, dispel scroll = 210
Exalted Hero - MoT, BSB, talisman of preservation, ironcurse, halberd = 199

18 Warriors - MoK, eternal flame, standard, musician, halberds = 346
15 Warriors - MoT, discipline, full command, shields = 305
40 Marauders - MoK, standard, musician, great weapons = 242

18 Chosen - MoT, favor, full command, halberds, shields = 435

Warshrine = 130
Warshrine = 130
--------
1997

Note too that all units have been evened out, so that all of them can begin in formation (6x3 for the guys with halberds, 5x3 for the guys with shields, 10x4 for the guys with great weapons), irrespective of where characters end up. Or to put it another way, no unit needs your BSB to walk with them to complete their ranks, though he would likely be happiest with the chosen or the tizz bunker (though that consolidates all of the LD support in one place ...)

I also spent the points from the 19th chosen to give the other 18 shields. The enemy will want to do bad things to them; having 3+ armor vs shooting (i.e. stone thrower splashes) never ever hurts when your dudes cost 19-20 points a pop

- Salvage

KOW BATREPS: BLOODFIRE
INSTAGRAM: @boss_salvage 
   
Made in gb
Secret Inquisitorial Eldar Xenexecutor





Leeds, UK

My only thought is that you're going to be pretty slow moving and will find yourself outmanoevred (or however you spell it) really quite easily, all it takes is a few cannon shots or some fast Brets etc and you could find your big expensive units whittled down to ineffectiveness by the time they get to close the gap.

Maybe add in some warhounds just to close the gap quicker and have a sacrificial unit? They'll either take the shots you don't want your big units taking, or get in close enough to tie up artillery and archers, possibly event prevent flank attacks by your opponents cavalry

   
Made in us
Mindless Spore Mine



Utah

kitch102 wrote:My only thought is that you're going to be pretty slow moving and will find yourself outmanoevred (or however you spell it) really quite easily, all it takes is a few cannon shots or some fast Brets etc and you could find your big expensive units whittled down to ineffectiveness by the time they get to close the gap.

Maybe add in some warhounds just to close the gap quicker and have a sacrificial unit? They'll either take the shots you don't want your big units taking, or get in close enough to tie up artillery and archers, possibly event prevent flank attacks by your opponents cavalry


To get the hounds, I need to get some more points from something, what could be skimmed to get the points without hurting that unit to bad.

Boss Salvage wrote:My suggestion, apart from dismounting characters, is to invest in more khorne warriors and consider de-frenzying the chosenstar. Having a frenzied deathstar is an extremely poor idea - it will already struggle to win its points back, but when frenzied the mandatory overrun means you have even less control over where it goes on the field, and you can also get it flanked and destroyed alarmingly easily (IF it gets stubborn this changes ... but without the wailing banner to guarantee that I don't think it's worth it at all, particularly with all the +1A, +1S, etc upgrades they can get).

So instead I'd like to see some points invested in better LD. Use the tizz warriors as the combat bunker they are: give them a champ and the +1LD banner and your general (the sorcerer) will be happy to call them home. They may fight when needed to, but primarily they house your LD9 bubble and your magical offense / defense.

Here's what I'm talking about:

Chaos Sorcerer - MoT, level 2, third eye, charmed shield, talisman of protection, dispel scroll = 210
Exalted Hero - MoT, BSB, talisman of preservation, ironcurse, halberd = 199

18 Warriors - MoK, eternal flame, standard, musician, halberds = 346
15 Warriors - MoT, discipline, full command, shields = 305
40 Marauders - MoK, standard, musician, great weapons = 242

18 Chosen - MoT, favor, full command, halberds, shields = 435

Warshrine = 130
Warshrine = 130
--------
1997

Note too that all units have been evened out, so that all of them can begin in formation (6x3 for the guys with halberds, 5x3 for the guys with shields, 10x4 for the guys with great weapons), irrespective of where characters end up. Or to put it another way, no unit needs your BSB to walk with them to complete their ranks, though he would likely be happiest with the chosen or the tizz bunker (though that consolidates all of the LD support in one place ...)

I also spent the points from the 19th chosen to give the other 18 shields. The enemy will want to do bad things to them; having 3+ armor vs shooting (i.e. stone thrower splashes) never ever hurts when your dudes cost 19-20 points a pop

- Salvage

i honestly like this list a lot. it keeps with what i was aiming for while dealing with issues i didn't even know existed. you commented that it is difficult for a chosen deathstar to get its points back normally, without Frenzy. is it because chosen are not as effective as it seems or?
   
 
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