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Made in gb
Warp-Screaming Noise Marine




England

Can it be done i have a 1500pt force im looking to expand i like the idea of ogryns they seem like a good ccounter charge unit your vets are gonna get charged and having a unit ti bail them out would be good thing
   
Made in us
Revving Ravenwing Biker






Ogryns are really nice units against certain armies, but generally any dedicated hand to hand unit will beat them. So if you are building an all comers list I would skip them

-Any terrain containing Sly Marbo is dangerous terrain.
-Sly Marbo once played an objective mission just to see what it was like to not meet every victory condition on his own.
-Sly Marbo bought a third edition rulebook just to play meat grinder as the attacker.
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-Sly Marbo was originally armed with a power weapon, but he dropped it while assaulting a space marine command squad just so his enemies could feel pain
-Sly Marbo still attacks the front armor value in assault, for pity's sake.  
   
Made in us
Pyromaniac Hellhound Pilot





killeen TX

Ogryns are good, but, you realy have to work with them. I have found the best way to use them is the following. However, it is a bit of a point sink. I only do this at 2,000 points and higher.

Commissar Yarrick
Ogryns x5
Chimera w/ dozer blade, multi laser, hull flamer, heavy stubber.

With yarrick, you get to re roll missed hits on the charge, so, that is 21 dice with the ability to re-roll at strength 6. The trick is getting them able to charge. I have once tried a ten man Ogryn squad on foot, and, they will get shot up before they can do anythying.

With all that said, I support ogryns, and, hope you find a way to use them. They are a fun unit that is underplayed (mainly due to dollar cost and point cost).

javascript:emoticon(''); 3,000 pointsjavascript:emoticon('');

2,000 points

265 point detachment

Imperial Knight detachment: 375

Iron Hands: 1,850

where ever you go, there you are 
   
Made in nz
Longtime Dakkanaut





New Zealand

Ogryns in an air cav army? I'd certainly love to see a Valkyrie modelled with a squad of ogryns leaping out...
   
Made in ca
Rampaging Carnifex





Toronto, Ontario

Ogryns can't actually board Valkyries or Vendettas so an air cav army based on them wouldn't work. I can't remember exactly where it says they can't, it might be under the Valkyrie entry in the Guard codex.
   
Made in us
Lone Wolf Sentinel Pilot




Right under the transport section of the entry it says it can't carry Ogyrn.
   
Made in us
Decrepit Dakkanaut





Vallejo, CA

Clang wrote:Ogryns in an air cav army? I'd certainly love to see a Valkyrie modelled with a squad of ogryns leaping out...

you and me both!

As for the OP, it's going to be tough. As mentioned, you need a lord commissar to make this work out, and orgyn get better the larger sized squad they're in. I wouldn't run anything less than a vendetta, lord commissar with carapace and fist, and 5 ogryn, which comes to a whopping 450 points. It can be effective, but you've got to be willing to throw down 1/3 of your points on this or wait until you can do whatever else you were doing has room to breathe with more points.

A list with 3x plasma stormies, 4x vendettas, and a posse of 5 ogryn with a punchy lord commissar (or perhaps a primaris psyker instead), would probably work at this points level, if you played it right.

Plus, I guaran-damn-tee that no opponent you'll face will have ever seen ogryn piling out of a vendetta before...


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Made in gb
Leader of the Sept







Is that because its not allowed?

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