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Made in gb
Perfect Shot Dark Angels Predator Pilot







As it says gents thoughts on this monster

As for myself, I'm swinging towards the idea that it maybe a cheeky hint towards confirming Chaos updates.

link http://www.forgeworld.co.uk/New_Stuff/CHAOS_DECIMATOR_DAEMON_ENGINE.html
[Thumb - decimator9.jpg]

[Thumb - decimator10.jpg]

This message was edited 1 time. Last update was at 2012/03/12 14:00:56


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Veteran Inquisitorial Tyranid Xenokiller





Colne, England

One of those FW models that makes me go all tingly, LOVE IT!

Brb learning to play.

 
   
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Longtime Dakkanaut





Would make a great defiler. Its about the size the thing should be, unlike the giant crab monster we are forced to field.
   
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Ultramarine Master with Gauntlets of Macragge





Boston, MA

I wouldn't take it as much of a hint towards new Chaos stuff from GW. Forgeworld stuff rarely syncs up with the GW update cycle. However, I love that daemonic midget knight titan. The gun's called a butcher cannon for chrissakes.

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Longtime Dakkanaut





Norwich

He's pretty cool, probably won't get one though. Too big to use as a Dread, and I don't get to play APOC these days...

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Decrepit Dakkanaut






New Orleans, LA

shakey787 wrote:As it says gents thoughts on this monster

As for myself, I'm swinging towards the idea that it maybe a cheeky hint towards confirming Chaos updates.


The only hint I'd take away from this model towards a Chaos update is that it's a vehicle you can "Dedicate" to a chaos power/god/whatever you want to call them.

I would, however, take this as a model that's going to be represented in IA12:The Morros Incident. It's said to contain Tzeentch forces. I'm betting this will be in that book. I bet 1 internetz peso.

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Insect-Infested Nurgle Chaos Lord







It seems as if it's a Daemonic Replacement for the Contemptor in the ranks of Chaos.

Chaos forces still have access to the Contemptor but they are declining in number. From the description given I can imagine whenever the next IA book is out you'll have some kind of Decimator/Contemptor formation. 2 Decimators for every Contemptor kind of idea.

Currently I'd love to use some in a Daemon list with a couple of Soul Grinders.

It's rules could use a bit of a re-think though. Mostly just the AV.
I'd like to see that Unholy Vigour rule applied to all Daemon Engines.

   
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Between Alpha and Omega, and a little to the left

The thing looks like it's 50% pauldrons

This message was edited 1 time. Last update was at 2012/03/12 23:49:12


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Springfield Mo.

It looks like a warjack. Seriously, I think this is privateer press playing a prank on us. Dislike

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Fixture of Dakka






Chicago

The model looks awesome. The rules, however, fail to impress.

Seriously, it's slower than all other dreads at I3. That alone limits its usefulness. It's got less armour than other dreads, at least where it counts (+1 rear for -1 side). Less armour? Did you see the size of it? It should be at least 13/13, it's much bigger than an ironclad.

And then there's the funky resurrection. 5++ to ignore weapon destroyed/immobilized, and 6+ to come back to life later, if it didn't explode.

This seems unnecessarily complicated to me. They couldn't have given it a 5++ and been done with it? It's already ignoring shaken/stunned.

For the points, I'd rather have just about any other dreadnought. But it's an awesome looking model, and I'll probably pick one up to paint it.

   
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Trazyn's Museum Curator





on the forum. Obviously

AngryMarine wrote:It looks like a warjack. Seriously, I think this is privateer press playing a prank on us. Dislike


No it doesn't.
It actually looks cool and somewhat in proportion for one thing.


Automatically Appended Next Post:
Redbeard wrote:The model looks awesome. The rules, however, fail to impress.

Seriously, it's slower than all other dreads at I3. That alone limits its usefulness. It's got less armour than other dreads, at least where it counts (+1 rear for -1 side). Less armour? Did you see the size of it? It should be at least 13/13, it's much bigger than an ironclad.

And then there's the funky resurrection. 5++ to ignore weapon destroyed/immobilized, and 6+ to come back to life later, if it didn't explode.

This seems unnecessarily complicated to me. They couldn't have given it a 5++ and been done with it? It's already ignoring shaken/stunned.

For the points, I'd rather have just about any other dreadnought. But it's an awesome looking model, and I'll probably pick one up to paint it.


It also ignores shaken and stunned, comes with 4 attacks, and it gets a nasty melee weapon for free. I would say that is good compensation for I3

This message was edited 1 time. Last update was at 2012/03/13 00:01:19


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The Beach

Luke_Prowler wrote:The thing looks like it's 50% pauldrons
Just as planned.

Marneus Calgar is referred to as "one of the Imperium's greatest tacticians" and he treats the Codex like it's the War Bible. If the Codex is garbage, then how bad is everyone else?

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Australia

I think it’s good that Chaos is getting stuff from FW again. For a good while now, FW has mostly been pushing out IoM models and rules (aside from the Chaos add-on rules for the Contemptor).

The part I like about the vehicle the most are the weapons. It’s good to see unique, well thought out weapons for Chaos for once. The rules also give the decimator a lot of niche uses

I’ll have to agree though that Unholy Vigour+Daemonic Possession make the rules a little weird IMO, especially if one purchases MoN or MoT. The size of the model is a little big as well (should have been dreadnaught or contemptor sized IMO).

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Norwalk, Connecticut

Wow. I don't even know what else to say...just wow. It's gorgeous!!

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Springfield Mo.

It's a cross faction Cryx/Khador jack. Sorscha's new bff.

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Tacoma, WA

Not sure how usefull this is to the Chaos Marines but for Chaos Daemons that fire power is attractive. Kind of worried though it has no deep strike rules for Chaos Daemon so does it set up all alone?
   
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Australia

I have to agree about the usefulness of the model with Chaos Daemons. The Daemons codex is fairly “barebones” and the advent of the “toyshop” style 5E codices has put them on the backfoot.

A couple of ranged spec Decimators providing cover fire could provide a daemons list a much needed boost.

H.B.M.C. wrote: Goood! Goooood!

Your hate has made you powerful. Now take your Privateer Press tape measure and strike me down with all your hatred and your journey to the dark side will be complete!!!


 
   
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NoVa

Ok, I think it's time to start slowly building up a Dark Mechanicum Legio Cybernetica force for apoc games. I would love to field such an army......
   
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Tacoma

As far the model is concerned it's gorgeous. The Khorne Blood Slaughterer I thought was stupid looking. The brass scorpion was pretty bad ass, although, the one they painted wasn't brass at all, and was far too clean and shiny for something dedicated to Khorne (why aren't there any demon engines for the other gods?). The siege claw is a little underwhelming. Looks too delicate. Everything else about the model is big and brutal looking. Lots and lots of room for conversion. The "Gladiator" face is kinda silly. But I feel like CSM and CD have been in need of something like this for a while.

If anyone read the Word Beares books by Anthony Reynolds, this would be a PERFECT model for The Warmonger. Probably my favorite character out of that whole series. He's bad ass with a little bit of comic relief that isn't tacky or out of place.

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The model is just an overgrown dreadnought. Doesn't do anything for me. The butcher cannon, on the other hand, is exactly the kind of weapon we Chaos players need. I'm sick of trying to bust transports with crappy reaper autocannons while Grey Knights go to town with their psycannons. It's ridiculously unfair. Butcher cannons to the rescue! I want this gun on every single tank I buy in 6th ed.

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Chicago

CthuluIsSpy wrote:It also ignores shaken and stunned, comes with 4 attacks, and it gets a nasty melee weapon for free. I would say that is good compensation for I3


So does a soul grinder, which costs fewer points and has better AV. For that matter, so can a defiler. A chaos dreadnought can have 4 attacks for 100 points, and has I4.

The thing about walkers is if they don't have I4, they cannot fight other walkers that do. An I4 walker will swing first, almost always scoring a 'pen' due to their S10.

For the size of the model, I would have hoped it was a little tougher. Side armour 11 is a big vulnerability.

   
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Redbeard wrote:
CthuluIsSpy wrote:It also ignores shaken and stunned, comes with 4 attacks, and it gets a nasty melee weapon for free. I would say that is good compensation for I3


So does a soul grinder, which costs fewer points and has better AV. For that matter, so can a defiler. A chaos dreadnought can have 4 attacks for 100 points, and has I4.

The thing about walkers is if they don't have I4, they cannot fight other walkers that do. An I4 walker will swing first, almost always scoring a 'pen' due to their S10.

For the size of the model, I would have hoped it was a little tougher. Side armour 11 is a big vulnerability.


And unlike the soul grinder and chaos dread, it has a chance of undoing a wrecked result. Unless it explodes or gets 1, it's always going to be a potential threat.

This message was edited 1 time. Last update was at 2012/03/13 13:33:01


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Chicago

Sure, but an unlikely one. It's not like it's coming back on a 4+ like Celestine or Thawn.

Again, I think it's a needlessly complex rule that adds very little, doesn't address the main issues with its rules (low I and AV 11 sides) and it would be better off with a straight-up 5++ save.

   
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Fixture of Dakka





Why are you so obsessed with Initiative? What can hurt this thing that there's a practical difference between 3 and 4?

Also, you seem to be discounting that Dedication to Nurgle is so amazingly good as to be mandatory.

"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."

This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.


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New Orleans, LA

DarknessEternal wrote:Why are you so obsessed with Initiative? What can hurt this thing that there's a practical difference between 3 and 4?


Another dreadnought, with strength 10 DCCW, only needs a 3 to hit and a 3 to penetrate. If it gets a vehicle explodes, Good Bye decimator. Do not pass go, do not roll unholy vigor, do not collect $200.

However, I like this model and will be using it in my 2013 Chaos Army...

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on the forum. Obviously

kronk wrote:
DarknessEternal wrote:Why are you so obsessed with Initiative? What can hurt this thing that there's a practical difference between 3 and 4?


Another dreadnought, with strength 10 DCCW, only needs a 3 to hit and a 3 to penetrate. If it gets a vehicle explodes, Good Bye decimator. Do not pass go, do not roll unholy vigor, do not collect $200.

However, I like this model and will be using it in my 2013 Chaos Army...


Same. As soon as I get my current projects done and get some money, I am so picking up a chaos army.

Besides, the I4 only matters in CC. As long as the decimator doesn't go near any I4 dreads with DCCW, he should be fine. On the other hand, blendernaughts, ork dreads, triarch stalkers, war walkers, sentinels, psylemen and riflemen are fair game

This message was edited 1 time. Last update was at 2012/03/13 16:22:16


What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Fixture of Dakka





I've seen more than a hundred games played since the last dreadnought with DCCW made it into assault with anything.

"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."

This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.


Freelance Ontologist

When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. 
   
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Decrepit Dakkanaut






New Orleans, LA

Well, for starters, you were the one asking what could hurt it on I4, so I answered you.

My most recent game had no less than 5 different dreadnoughts engaged in close combat. A few of them in multiple assaults during that game.

Of course, it was an Apoc game, but then, that's when I'm most likely to be using this model.

Beyond that, the only other thing this dreadnought should fear in close combat is a chainfist or meltabomb. However, I've never been impressed with meltabombs (stupid needing a 6 to hit...) and I3 or I4 doesn't matter against chainfists.

It's the shooting phase that will see this dread get knocked out. Just like any other dreadnought.

This message was edited 2 times. Last update was at 2012/03/13 18:23:53


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Hopefully, although GW and FW styles are noticeably different. I wouldn't count on anything GW releases to be as good as what FW does.


Automatically Appended Next Post:
DarknessEternal wrote:I've seen more than a hundred games played since the last dreadnought with DCCW made it into assault with anything.


Totally.

This message was edited 1 time. Last update was at 2012/03/13 18:20:00



If only ZUN!bar were here... 
   
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Wouldn't it make sense for the MoS to boost its initiative by 1?

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