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Imotekh Lightning strikes - are cover saves granted?  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in ca
Dakka Veteran





Sorry guys just finishing work for the day then about to head out to a few games tonight so I won't have access to my codex/FAQ till I get to my buddies house.

Does imotekh's lightning strikes allow for cover saves? I mean the lore sounds like literal lightning is striking down ontop of his enemies, not emitting from him... I could be wrong though.

Thoughts?

(I'm leaning towards yes...)

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Made in us
Resourceful Gutterscum






The lightning doesn't emanate from him, IIRC.

The way I'd play it: models in area terrain, or that would otherwise automatically get cover can take saves against the lightning.

Assume the the lightning is coming from directly above the center of the model in a straight line to determine if a MC/Vehicle/Individual Model has cover.

 
   
Made in gb
Servoarm Flailing Magos





What does it say? It is a pyschic shooting attack? If so then it would grant cover as normal.

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Powerful Phoenix Lord





Buffalo, NY

I believe the consensus is that you only get cover saves from cover that is not dependent on LoS (i.e. Area terrain, KFF, turbo-boosting, etc(.

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Made in ca
Lethal Lhamean





somewhere in the webway

yea...with no "source" of the hit, its pretty hard to determine intervening cover. but i would assume area terrain or effects that grant cover would be fine.

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Made in cy
Dakka Veteran





Note that smoke does not grant a cover save VS lightning, because smoke only works in the shooting phase.
   
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Decrepit Dakkanaut




Nemesor Dave wrote:Note that smoke does not grant a cover save VS lightning, because smoke only works in the shooting phase.


Good job lightning occurs in the Necron shooting phase then.

You'd think the number of times you argued the rule you would know what it actually says...
   
Made in ca
Lethal Lhamean





somewhere in the webway

true enough. lightning happens in shooting phase (or beginning of) therefore smoke should work, since it states the vehicle counts as obscured during the next enemy shooting phase.

as for the KFF - it states all models get a cover save and vehicles count as obscured... so it should work as well.

venomthrope i imagine functions the same way. so the only cover not claimable is stuff like intervening models and so forth.

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 Savageconvoy wrote:
.. Crap your profile picture is disturbing....




 
   
Made in cy
Dakka Veteran





nosferatu1001 wrote:
Nemesor Dave wrote:Note that smoke does not grant a cover save VS lightning, because smoke only works in the shooting phase.


Good job lightning occurs in the Necron shooting phase then.

You'd think the number of times you argued the rule you would know what it actually says...


Yes indeed. Good call. We've discussed the start of turn effect so much I was thinking it all occurred at that point.
   
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Proud Triarch Praetorian





I play it as Cover is claimed from Flat Out, Area Terrain, a KFF/smoke, or a closed top building

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Decrepit Dakkanaut




Do you mean Ruin or Building? You cannot hurt the contents of a building with lightning strikes..
   
Made in cy
Dakka Veteran





IHateNids wrote:I play it as Cover is claimed from Flat Out, Area Terrain, a KFF/smoke, or a closed top building


You can't hit units in buildings like you can't hit units in vehicles. In the case of a unit in a building, you may strike the building.

Cover from flat out is for shooting only. The lightning strikes are not shooting attacks, so no cover save vs lightning from moving flat out.

Area Terrain, smoke, KFF I think is it.
   
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Painlord Titan Princeps of Slaanesh





Syracuse, NY

Do you even get to roll lightning strikes against a building? It is for enemy units...correct?

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Made in cy
Dakka Veteran





calypso2ts wrote:Do you even get to roll lightning strikes against a building? It is for enemy units...correct?


Good point - lightning strikes are against unengaged enemy units, so units in buildings are completely protected.
   
Made in gb
Decrepit Dakkanaut




Yeah, I was just wondering if the building rules overrode that - as you have to be able to target them when an enemy is inside with normal units, so there may be something that allows the building itself to be hit. Worth a look see (cant, at work, and havent yet memorised that sections wording)
   
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Lethal Lhamean





somewhere in the webway

lightning strikes happen in the shooting phase, and hits are distributed like shooting attacks, have a str and an ap profile.... sorry. they are shooting attacks and flat out cover works.

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 Savageconvoy wrote:
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The Conquerer






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Buildings are treated as an immobile transport vehicle that may be shot at as a normal vehicle.

I would say buildings occupied by enemy units would get hit by lightining as normal, but not vacant ones or ones occupied by friendly units.

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