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Made in gb
Devastating Dark Reaper





As you probably know necrons we will be back rule now lets them always roll to get back up would you say this is fair?

Note: i know that it went from a 4+ to a 5+

WE need the lion
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Made in gb
Nurgle Chosen Marine on a Palanquin




Dumbarton, Scotland

Well, yes. It's what they were balanced around. It's just an extra save.

Karyorhexxus' Sons of the Locust: 1000pts 
   
Made in us
Confessor Of Sins




WA, USA

Yup, it's fair.

Something tells me you just lost to them.

 Ouze wrote:

Afterward, Curran killed a guy in the parking lot with a trident.
 
   
Made in us
Blood Angel Terminator with Lightning Claws





Baal Fortress Monastery

I'd say its fair. Necrons are incredibly resilient, because of that. In a way Reanimation Protocols is better and worse than FNP marines. You can essentially always get back up.
   
Made in gb
Devastating Dark Reaper





No i didnt actually.

WE need the lion
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Made in dk
Stormin' Stompa





Fair or not is completely irrelevant.

It is the rules.

Did you just play a game against Necrons?

-------------------------------------------------------
"He died because he had no honor. He had no honor and the Emperor was watching."

18.000 3.500 8.200 3.300 2.400 3.100 5.500 2.500 3.200 3.000


 
   
Made in gb
Snord






Well, if you are struggling, focus fire and destroy units at a time. Then they can't get back up

But, no, I do not think it's unfair

Von Chogg

LunaHound wrote:Eldrad was responsible for 911 *disclaimer, because Eldrad is known to be a dick, making dick moves that takes eons to fruit.

tremere47 wrote:
fear leads to anger, anger leads to hate, hate, leads to triple riptide spam
 
   
Made in gb
Rampaging Reaver Titan Princeps





On your roof with a laptop

Not unfair in the slightest. Did you just fight them?

This is a signature. It contains words of an important or meaningful nature. 
   
Made in us
Ultramarine Master with Gauntlets of Macragge





Boston, MA

It's what their army is built around, and their units are costed accordingly. They also have a number of other shortcomings that offsets their increased durability.

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Made in au
Dipping With Wood Stain






Brisbane, Australia

Fair? Yes.

Irritating as all hell when you're trying to wipe out a squad, one warrior survives, and then the entire bloody squad gets back up again? Also yes.

But like the others have said, they've been costed appropriately and have their own drawbacks, so eh.

   
Made in us
Pyro Pilot of a Triach Stalker





Somewhere over the rainbow, way up high

Their stupendously low initiative helps offset the additional toughness, you basically for your basic Necron warrior for 13 points get a Sphess marine with feel no pain, lower initiative, lower armor save and no wargear choices.
But yes, i'd say it is certainly fair.

This message was edited 1 time. Last update was at 2012/04/02 06:50:47


Bedouin Dynasty: 10000 pts
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MajorStoffer wrote:
...
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum. 
   
Made in gb
Decrepit Dakkanaut




Entirely fair. Sweeping advance still kills them, entirely (read the SA rule) and if you dont get to SA (say, youre in termie armour) then just spread out to stand on the ever living guys body.
   
Made in gb
Devastating Dark Reaper





LOL my freind never uses feel no pain!

WE need the lion
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Made in se
Wicked Warp Spider






Ios

It's a non-issue. What is annoying is that it is nearly impossible to prevent some of their HQ, court, and sergeant choices from doing the same even when there is no Necron within a Brightlance's distance.

I will have to remember about Sweeping Advance next time I play them, though. Maybe even hint at it in our facebook group prior to games day. I'll probably be demolished by them regardless since the Necron player is a pretty damned skilled player.

I really need to stay away from the 40K forums. 
   
Made in us
Helpful Sophotect





San Francisco, CA

Yeah, I've never found Reanimation Protocols to be unfair. It makes the Necrons incredibly hard to kill, sure, but that's there thing. You might as well complain about Tau getting Strength 5 guns, Blood Angels getting to Deep Strike accurately, Orks flooding the board with cheap troops, or Eldar having awesome psychic powers. It's what they do.

Now, I don't think that any rule is beyond criticism. GW isn't holy gospel, it's just a bunch of dudes trying to sell some games, and they damned well better write the rules so that they're fun, or we'll all go play something else. That said, I think that this rule is pretty well written. It doesn't go off too easily (5+ in most cases, 4+ with a Res Orb), it has limitations that give opponents workarounds (Sweeping Advance, unit annihilated), and the units that have it are priced accordingly. There are certainly rules in 40k that are much less fair, less balanced, and more frustrating.

The 12th Dat'ya Expeditionary Cadre


My P&M blog - in which I chronicle the transformation of a battered windfall of models into an awesome addition to my Blood Angels force (hopefully) - can be found here: http://www.dakkadakka.com/dakkaforum/posts/list/431820.page.

======Begin Dakka Code======
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======End Dakka Code====== 
   
Made in es
Sneaky Striking Scorpion




Madrid

ElectricPaladin wrote:Yeah, I've never found Reanimation Protocols to be unfair. It makes the Necrons incredibly hard to kill, sure, but that's there thing. You might as well complain about Tau getting Strength 5 guns, Blood Angels getting to Deep Strike accurately, Orks flooding the board with cheap troops, or Eldar having awesome psychic powers that are way less awesome that, say, the Gk ones. It's what they do.

Now, I don't think that any rule is beyond criticism. GW isn't holy gospel, it's just a bunch of dudes trying to sell some games, and they damned well better write the rules so that they're fun, or we'll all go play something else. That said, I think that this rule is pretty well written. It doesn't go off too easily (5+ in most cases, 4+ with a Res Orb), it has limitations that give opponents workarounds (Sweeping Advance, unit annihilated), and the units that have it are priced accordingly. There are certainly rules in 40k that are much less fair, less balanced, and more frustrating.


Fixed for you

This message was edited 1 time. Last update was at 2012/04/02 13:42:46


5.000 2.000

"The stars themselves once lived and died at our command, yet you still dare to oppose our will."

Never Forgive, Never Forget
 
   
Made in us
Helpful Sophotect





San Francisco, CA

jgehunter wrote:
ElectricPaladin wrote:Yeah, I've never found Reanimation Protocols to be unfair. It makes the Necrons incredibly hard to kill, sure, but that's there thing. You might as well complain about Tau getting Strength 5 guns, Blood Angels getting to Deep Strike accurately, Orks flooding the board with cheap troops, or Eldar having awesome psychic powers that are way less awesome that, say, the Gk ones. It's what they do.

Now, I don't think that any rule is beyond criticism. GW isn't holy gospel, it's just a bunch of dudes trying to sell some games, and they damned well better write the rules so that they're fun, or we'll all go play something else. That said, I think that this rule is pretty well written. It doesn't go off too easily (5+ in most cases, 4+ with a Res Orb), it has limitations that give opponents workarounds (Sweeping Advance, unit annihilated), and the units that have it are priced accordingly. There are certainly rules in 40k that are much less fair, less balanced, and more frustrating.


Fixed for you


Thanks. You're right - I sure missed that one !

The 12th Dat'ya Expeditionary Cadre


My P&M blog - in which I chronicle the transformation of a battered windfall of models into an awesome addition to my Blood Angels force (hopefully) - can be found here: http://www.dakkadakka.com/dakkaforum/posts/list/431820.page.

======Begin Dakka Code======
DQ:80S+GMB++I+Pw40k11+D++A+/mWD364R+++T(T)DM+
======End Dakka Code====== 
   
 
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