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Made in nl
Food for a Giant Fenrisian Wolf




Apeldoorn, The Netherlands

Hi guys, I'd like to hear you on the pro's and con's of a maxed out unit of Nobs. Say 10 Nobs with 3 PK's, 7 BC's, Eavy Armor, Cyborg Bodies, Pain Boy, Waagh Banner, Bosspole and 5 Kombiweapons for wound allocation shenanigans, with a Warlord in a Battlewagon or Truck. Kind of a 500-point Waaaghstar with only one thing in mind: get to the opponent asap and knock them brains out... Put in a 1500-1850 point list with 2-3 Boyzmobs (20 each with Nob, BP and PK), Lootas, Deffkoptas, maybe a Kanwall, etc. Your thoughts?

- May the Allfather protect you and show you the way... 
   
Made in us
Road-Raging Blood Angel Biker




Not enough models to do anything shooty, and too many models to do anything killy. Overkill is just wasted points - and that unit, if it got into CC, would likely overkill whatever it ran into.

DT:70-S+++G++MB-IPw40k93#+++D++A+++/wWD001R+++T(T)DM+
10k 5k
- A sergeant in motion outranks an officer who doesn't know what the is going on.
- An ordnance specialist at a flat run outranks everybody.
- I'm not Jesus, but I can turn water into Kool-Aid. 
   
Made in us
Sneaky Kommando



Pensacola, Fl

Your nobs are wwaaayyy too overpriced! And I'd say run 3 PK, 3BC, and 3 S/C.... You get the best of all worlds!

Either take cybork or eavy armour, 5points isn't worth the +1 armor save eavy has over cybork. Take a painboy, never deploy a nobs group without them other than that use the Bp ans WB to help diversify, at most you should need 4 diversification items, not 5.

Your looking at a mid to low 400's in points of nobs that will perform every bit as good as your 500+


Automatically Appended Next Post:
I used the above formentioned nobs in a 2k kan wall list and have yetto lose since running it wins against CSMx2, and Tau. All shut outs, all top end competitive players.

This message was edited 1 time. Last update was at 2012/04/14 19:23:08


Thank You
Rejn (region) 
   
Made in us
Decrepit Dakkanaut






Burtucky, Michigan

Over kill is definitely one major problem. If 6 or 7 well equipped Nobs can kill the SAME unit, why would you take 3 or 4 more?! Thats wasted points.

Another BIG problem with that, is Nobs can and DO get stuck in a CC quagmire. What then? Now you have MORE points in that unit just sitting there doing nothing for turn after turn after turn. So no, max Nobs should only be use in 2 ways, a MASSIVE battle, and in APOC where points just dont seem to matter
   
Made in gb
Longtime Dakkanaut






Sheffield / Oxford

I run 2 squads of 10 Nobz in transports, and I actually think that they can work really well. Yes 7-8 is going to do the job fine, but I find that taking 10 is good for 2 main reasons.

1. It gives you a bit of saturation. A large mob of Nobz is going to attract a lot of attention, so you can expect them to get shot at. A lot. So taking a couple more allows them to absorb a couple of extra casualties after taking down your first target.

2. Mob Rule. If you take 10 Nobz and a Warboss, not only are they scoring, but they also have Mob rule. This means that if their transport is wrecked, they can't be pinned. Having 7 or 8 Nobz pinned in the middle of the field is an absolute nightmare, as you have got about 400pts sat there doing absolutely nothing.

This message was edited 1 time. Last update was at 2012/04/16 12:28:11


-Tom Leighton
- Ireland ETC - Eldar - 2016

-Former 17 year old intro welcomer for dank post count. Pls forgive me <3 
   
Made in us
Mekboy on Kustom Deth Kopta






if the rumours of 6th edition are true I'll be taking some low point nobz and 10 w/cybork in a unit to soak up and redistibute wounds to... 3 x pk 1 w/ waagh banner 1 w/ bp, 1 just plain pk, 3 x bc 1 w/ eavy armor 1 w/ bp 1 plain, 3 x kombi skorcha 1 w/ eavy armor 1 w/ ammo runt 1 plain and the 10th a painboy. wounds go to bc units first if skorchas not fired or skorcha units if templates dropped and pk's next, painboy last.

with the new supposed wound allocation you'll have to designate models to take the extra wounds after the combat so the lower point models to soak up the wounds will be useful assumign the leaks are true

but for 5th I agree 10 is a bit ovrkill I generally run 7 in a mob thats including the painboy

10000 points 7000
6000
5000
5000
2000
 
   
Made in us
Decrepit Dakkanaut






Burtucky, Michigan

When it comes to rumors for 6th edition rules, Ill just let them stay as rumors. This is 5th, I know how it works in 5th, because its 5th. 6th may be something completely different from a leaked someone
   
Made in au
Screaming Shining Spear





Western Australia

My squad of 10 runs around 450 points... and it murders things wholesale...

I always aim for multi charges with it - it will still win... parking lots are hilarious as well thanks to big choppas and FC...

For gaming, hobby and events in Perth, Western Australia - https://objectivesecured.com.au 
   
Made in us
Decrepit Dakkanaut






Burtucky, Michigan

Ive used a BC on a warboss for some quick KO's on vehicles thanks to FC. The statistics are pretty decent on popping a Dread with the setup. And best of all, hes fast and REALLY cheap
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






Massaen wrote:My squad of 10 runs around 450 points... and it murders things wholesale...

I always aim for multi charges with it - it will still win... parking lots are hilarious as well thanks to big choppas and FC...


That's exactly the point - my nobz cost 325, and still murder anything and make fireworks out of parking lots. Just try dropping one nob each game until you feel that they are too weak to do what they usually do. Re-add the last nob you droppend, and then you've found your "magic number" which provides the best compromise between points and killyness.

This message was edited 1 time. Last update was at 2012/04/18 06:55:50


7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Decrepit Dakkanaut






Burtucky, Michigan

Agreed, thats an ENTIRE unit of rokkit buggies + worth of points your wasting. I mean WOW. Seriously, cut the cost down, youll thank us
   
Made in us
Mekboy on Kustom Deth Kopta






yea, the only time I'd max nobz to ten in this edition would be due to my limited numebr of models, I only own 3 battlewagons, so my nob bikers, 3 battlewagons 9 rokkit buggies at above 2k i kind of start having to add point sjus tto add pooints so I max the number of nob models... but if i had a 4th battlewagon I wouldn't ever run em more than the usual 7

though if I had the models I might try it for nob bikers (only have 8 nob biker models) just for the ridiculousness of throwing a 700ish point unit down ... I migtht auto lose for some lists but it'd be fun

10000 points 7000
6000
5000
5000
2000
 
   
Made in us
Shas'o Commanding the Hunter Kadre





Richmond, VA

It's best to run a painboy, banner, bosspole, then 10 eavy armor, 10 cybork and nades + 3 PK. Put in battlewagons with deffrollers and enjoy. Try to multi-assault, and take your warbosses with mega armor, when needed split him off and assault something else.

Desert Hunters of Vior'la The Purge Iron Hands Adepts of Pestilence Tallaran Desert Raiders Grey Knight Teleport Assault Force
Lt. Coldfire wrote:Seems to me that you should be refereeing and handing out red cards--like a boss.

 Peregrine wrote:
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Made in us
Decrepit Dakkanaut






Burtucky, Michigan

You forgot the big choppas. Those are a great bargain for 5 pts
   
Made in us
Battlewagon Driver with Charged Engine




Ye Olde North State

I'd skip the eavy armor as well. Most of things that you would get to use the save against aren't going to do much of anything anyway, so why bother. I generally run economy nobz at just five, but i mainly play at 1250 points, so it's plenty at that level.

grendel083 wrote:"Dis is Oddboy to BigBird, come in over."
"BigBird 'ere, go ahead, over."
"WAAAAAAAAAGGGHHHH!!!! over"
"Copy 'dat, WAAAAAAAGGGHHH!!! DAKKADAKKA!!... over"
 
   
Made in us
Decrepit Dakkanaut






Burtucky, Michigan

loota boy wrote:I'd skip the eavy armor as well. Most of things that you would get to use the save against aren't going to do much of anything anyway, so why bother. I generally run economy nobz at just five, but i mainly play at 1250 points, so it's plenty at that level.



Agreed, I usually skip the eavy armor. FNP and Cybork is plenty for much less
   
Made in gb
Longtime Dakkanaut






Sheffield / Oxford

You know what. To make room for more Lootas I'm probably going to try minimizing my Nobz squads a bit, probably down to 8 a piece. I also agree with the skipping of 'Eavy Armour.

-Tom Leighton
- Ireland ETC - Eldar - 2016

-Former 17 year old intro welcomer for dank post count. Pls forgive me <3 
   
Made in us
Shas'o Commanding the Hunter Kadre





Richmond, VA

I'd rather take armor instead of big choppas, standard loadout is one more attack on each nob.

Desert Hunters of Vior'la The Purge Iron Hands Adepts of Pestilence Tallaran Desert Raiders Grey Knight Teleport Assault Force
Lt. Coldfire wrote:Seems to me that you should be refereeing and handing out red cards--like a boss.

 Peregrine wrote:
SCREEE I'M A SEAGULL SCREE SCREEEE!!!!!
 
   
Made in us
Battlewagon Driver with Charged Engine




Ye Olde North State

Four on the charge is plenty, choppas let them soften up the tough stuff for the pks. Besides, for your nob, you get 5 strength 5 attacks on the charge, which kills an average of .555 marines. My nob has 4 strength 7 attacks, which kills an average of .8 marines. That's an extra .245 kills, which is pretty good. They also look badass.

grendel083 wrote:"Dis is Oddboy to BigBird, come in over."
"BigBird 'ere, go ahead, over."
"WAAAAAAAAAGGGHHHH!!!! over"
"Copy 'dat, WAAAAAAAGGGHHH!!! DAKKADAKKA!!... over"
 
   
Made in gb
Longtime Dakkanaut






Sheffield / Oxford

Plus you can instant death Eldar/Deldar ICs with a big choppa. Win.

-Tom Leighton
- Ireland ETC - Eldar - 2016

-Former 17 year old intro welcomer for dank post count. Pls forgive me <3 
   
Made in gb
Warp-Screaming Noise Marine




England

6 with a pb wb 3 pks cybork 3 hc shove a warboss in put em in a transport and start krumpin
   
Made in us
Foolproof Falcon Pilot






I run 5 Biker Nobs, 2 PKs, bosspole, banner, cybork, and painboy as a guard for my Boss at 1750+. Yeah, its 350 points, but anything that can reliably shoot them dead is no longer firing at my 3 Rolla-BWs full of boys + KFF Mek

   
Made in us
Decrepit Dakkanaut






Burtucky, Michigan

Rampage wrote:You know what. To make room for more Lootas I'm probably going to try minimizing my Nobz squads a bit, probably down to 8 a piece. I also agree with the skipping of 'Eavy Armour.



Goodness bringing them down TO! 8? I normally run a 7 at 1500. And you know what? The fething trounce what I throw them at. Also, if you try a few tricks, you can bring the number down even further and still get a nice bang out of them. I like sticking my nobz in a trukk, and hold it in reserves, until mid game. Then everything is in combat or busted up, and they are pretty much free to roam to their intended targets. Its great fun.
   
Made in us
Battlewagon Driver with Charged Engine




Ye Olde North State

I love nobz in trukks. Hide 'um behind your battlewagons, safely proteceted from threats. Of coarse, when i play 'um at higher point levels, they go in wagons, but some shiney MANZ take their places in the trukks!

grendel083 wrote:"Dis is Oddboy to BigBird, come in over."
"BigBird 'ere, go ahead, over."
"WAAAAAAAAAGGGHHHH!!!! over"
"Copy 'dat, WAAAAAAAGGGHHH!!! DAKKADAKKA!!... over"
 
   
Made in gb
Longtime Dakkanaut






Sheffield / Oxford

KingCracker wrote:
Rampage wrote:You know what. To make room for more Lootas I'm probably going to try minimizing my Nobz squads a bit, probably down to 8 a piece. I also agree with the skipping of 'Eavy Armour.



Goodness bringing them down TO! 8? I normally run a 7 at 1500. And you know what? The fething trounce what I throw them at. Also, if you try a few tricks, you can bring the number down even further and still get a nice bang out of them. I like sticking my nobz in a trukk, and hold it in reserves, until mid game. Then everything is in combat or busted up, and they are pretty much free to roam to their intended targets. Its great fun.

Yep, I don't want to have to spend too much on more Orks to fill out the points . Definately agree with the Trukk thing, I've been doing it for almost 2 years now and it has rarely failed me. Although I prefer to hide the Trukks in transport in order to avoid a certain level of unpredictability that comes with reserves.

-Tom Leighton
- Ireland ETC - Eldar - 2016

-Former 17 year old intro welcomer for dank post count. Pls forgive me <3 
   
Made in us
Decrepit Dakkanaut






Burtucky, Michigan

Obviously if your running a heavy vehicle list, yea you will probably just hide it behind some wagons (Or give them a wagon) but the Nobz + Trukk trick works with any army build. It does very rarely fail me, but I agree sometimes you get unlucky and sometimes your 4 turns in when they finally come in, and usually thats a turn or 2 more then you really wanted, and so they matter little by then.
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






I've even done that with three trukks at once. Delivering three mini-deathstars directly into the heart of the battle was awesome. As they simply came out of nowhere and started tearing up tanks and infantry.

While those rocked, I still got my but handed, because three nobz units aren't exactly cheap and the rest of my army was puny

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Decrepit Dakkanaut






Burtucky, Michigan

Hey, you won the battle not the war
   
Made in gb
Longtime Dakkanaut






Sheffield / Oxford

Jidmah wrote:I've even done that with three trukks at once. Delivering three mini-deathstars directly into the heart of the battle was awesome. As they simply came out of nowhere and started tearing up tanks and infantry.

While those rocked, I still got my but handed, because three nobz units aren't exactly cheap and the rest of my army was puny

I did that at a tournement once. The only problem was that it was only 1,750pts, meaning that the only shooting that I had was a mob of shoota boyz with 3 big shootas and the big shootas off the 3 Trukks. Oh the horror when I drew DE in the first game. Still tons of fun though, and when you roll up a slow army that isn't very heavily shooting dependent then you've got a pretty good shot at winning .

-Tom Leighton
- Ireland ETC - Eldar - 2016

-Former 17 year old intro welcomer for dank post count. Pls forgive me <3 
   
 
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