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![[Post New]](/s/i/i.gif) 2012/04/20 20:53:01
Subject: Beating Orks with Deathwing...
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Terrifying Wraith
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Just curious what some of the community might say the best way to handle a green tidish ork army might be for deathwing.
Here is my current list...
HQ
Belial - TH/SS - 130
Elites
Dreanought - 195
CCW, Storm Bolter, Multi-Melta, Drop Pod, Venerable
Dreanought - 195
CCW, Storm Bolter, Multi-Melta, Drop Pod, Venerable
Troops
Deathwing Command Squad - 290
Apothecary
DW Company Standard
CML
TH/SS x5
Deathwing Terminator Squad - 235
CML
TH/SS x5
Deathwing Terminator Squad - 235
CML
TH/SS x5
Deathwing Terminator Squad - 235
CML
TH/SS x5
Deathwing Terminator Squad - 235
CML
TH/SS x5
Heavy Support
Land Raider Crusader - 250
I'm thinking I need to drop the dreads entirely or switch up the weapons. Just trying to figure out the easiest way to thin the horde before they hit my lines. Thanks.
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![[Post New]](/s/i/i.gif) 2012/04/20 21:09:17
Subject: Beating Orks with Deathwing...
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Fireknife Shas'el
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drop two pods 1 dread and crusader and bring out 3 dakka predators and 3 typhoon land speeders. also storm bolters are you friend here
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8000 Dark Angels (No primaris)
10000 Lizardmen (Fantasy I miss you)
3000 High Elves
4000 Kel'shan Ta'u
"He attacked everything in life with a mix of extraordinary genius and naive incompetence, and it was often difficult to tell which was which." -Douglas Adams |
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![[Post New]](/s/i/i.gif) 2012/04/20 21:31:24
Subject: Re:Beating Orks with Deathwing...
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Freaky Flayed One
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I would try and get Heavy Flamers on the Dreads if you're podding them in, or lose them altogether and go for as many blasts as possible.
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Orks orks orks orks.......and so on |
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![[Post New]](/s/i/i.gif) 2012/04/20 21:45:59
Subject: Re:Beating Orks with Deathwing...
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Fate-Controlling Farseer
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Ed Orange wrote:I would try and get Heavy Flamers on the Dreads if you're podding them in, or lose them altogether and go for as many blasts as possible.
Yup. Heavy Flamers are your friend here. Big mobs of orks, with strategicaly placed burnination... then it leaves your opponent with a decision to make. Hang back a mob to break the dread, or leave that heavy flamer at his back. This gives your termies more time to clean up whatever their into.
That would probably be the biggest change I'd suggest. Maybe swapping some of your TH/ SS's for some LC's might not be a bad idea. Yeah those guys can take a pounding, but orks rely on weight of numbers to drop termies, not the PK. Having some LC's in there to thin the herd a bit before they get to attack can go a long way. That's my thought at least.
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Full Frontal Nerdity |
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![[Post New]](/s/i/i.gif) 2012/04/20 21:51:23
Subject: Beating Orks with Deathwing...
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Mekboy on Kustom Deth Kopta
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i don't know about all ss/th termies vs orks.. the only deathwing player I kow mixes in the LC usually 2 th/ss and 3 lc . vs most armies you don't need that many models with 3+ inv saves
even if you wanted to go conservative at least throw down with 1-2 lc per squad, the extra wounds will help whittle down orks. with orks the way to beat termies is to throw alot of boy sat em and overwhelm them with number of saves, so LC killing before the orks get to hit is huge. assumign they are slugga/choppa orks and charging then you drop 4 attacks per model not being taken
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10000 points 7000
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![[Post New]](/s/i/i.gif) 2012/04/20 21:59:27
Subject: Beating Orks with Deathwing...
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Longtime Dakkanaut
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Like mentioned above. Orks are one of the reasons why you mix SS/TH with LCs. You need the extra attacks and you need them early. The banner as well should be took.
Flamers are not really the answer, you shoot them once and then get assaulted and the dread dies to a power klaw.
The raider is hard for orks to kill. Though I would not bring it, you could bring 3 typhoons instead.
Anyway, stand back, you are fearless so you can stand on the board edge and pelt them with frag missiles until they come across to meet you, where with LCs you will be ok in cc.
So in conclusion termies and typhoons bring more than enough missiles to deal with orks. Then bring vindicators, preds or dreads as extra support to deal with other units.
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![[Post New]](/s/i/i.gif) 2012/04/20 23:06:54
Subject: Beating Orks with Deathwing...
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Shas'o Commanding the Hunter Kadre
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So long as you aren't forgetting to use your storm bolters, you shouldn't be having issues.
But you're running TH/SS spam. Instead put two in each unit and keep the rest with storm bolters and make as many as you can carry missiles.
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![[Post New]](/s/i/i.gif) 2012/04/20 23:07:32
Subject: Beating Orks with Deathwing...
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Death-Dealing Dark Angels Devastator
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I've seen some competitive Deathwing guys on the B&C say they only do two storm shields in most squads because the three storm bolters come in handy. If you have the models, this might be one of those situations.
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"Well, isn't the enemy of your enemy, like, your friend? Or whatever? Can't they team up?"
"Not exactly. In this setting, the enemy of your enemy is still a floating, greasy, armored brain."
"Well, what about his enemy? Maybe you could be friends with him."
"No, because that guy is a mechanical horror in an undying battle shell. He sails from world to world in a flying tomb, serving gods who eat hope."
-Penny Arcade |
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![[Post New]](/s/i/i.gif) 2012/04/23 07:26:51
Subject: Beating Orks with Deathwing...
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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Venerable dreads don't die that easily to mobs of boyz, if they don't kill it on the charge they need 5+ to penetrate and you can discard any destroyed results while the mob takes fearless wounds. I'm not that familiar with the DA codex, do they have the drop pod assault rules? If they do, what's the point of the second pod? It wouldn't show up till the fight has started anyways. I agree on the advice given before. Dakka preds, land speeders and lightning claws are all things that cause trouble to me as ork player. Of the stuff you listed, I would only fear the CML, but those can be somewhat mitigated by spreading out my orks. To orks TH/SS terminators are less scary than tactical marines, as thunder hammers mean that all orks get to attack and orks crush 2+ armor by number of attacks, rather than ignoring armor, thus the strom shield is simply wasted.
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This message was edited 1 time. Last update was at 2012/04/23 07:27:20
7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2012/04/23 15:59:27
Subject: Re:Beating Orks with Deathwing...
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Terrifying Wraith
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Everything that has been mentioned here makes complete sense. I guess I should of figured LCs would make more sense against the orks. Maybe ill magnetize the arms so I can change em out and on the dreads I suppose running AC/CCW would probably work better. Maybe keep some PF/SB termies around for shooting up before a charge. Thanks for all the advice.
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