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![[Post New]](/s/i/i.gif) 2012/04/24 19:54:38
Subject: Legend of Grimrock
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Servoarm Flailing Magos
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Got this the other day, seemed alright for a while. Though I got trapped in an alcove the only way out of which was to press a hidden button, but there was a pressure pad right next to the alcove's exit which just send the gate wizzing back up again. Gave up since this was about 10 minutes into a game, clearly it wasn't going to get any better.
Also there must be some way of quick-casting spells. Having to select the thingies each time takes quite a while.
What does dakka think?
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Ever thought 40k would be a lot better with bears?
Codex: Bears.
NOW WITH MR BIGGLES AND HIS AMAZING FLYING CONTRAPTION |
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![[Post New]](/s/i/i.gif) 2012/04/24 20:11:23
Subject: Legend of Grimrock
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Decrepit Dakkanaut
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You can place rocks through grates.
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![[Post New]](/s/i/i.gif) 2012/04/24 20:39:55
Subject: Legend of Grimrock
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Servoarm Flailing Magos
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You can't they bounce back.
Even if I could ( I managed to get a rock on the other pressure plate when the gate lifted via the hidden switch), I still have to walk over the closing pressure plate to get to the gate.
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Ever thought 40k would be a lot better with bears?
Codex: Bears.
NOW WITH MR BIGGLES AND HIS AMAZING FLYING CONTRAPTION |
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![[Post New]](/s/i/i.gif) 2012/04/24 20:41:06
Subject: Legend of Grimrock
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Decrepit Dakkanaut
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You can't THROW them, you can place them though.
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This message was edited 1 time. Last update was at 2012/04/24 20:48:17
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![[Post New]](/s/i/i.gif) 2012/04/24 20:41:30
Subject: Legend of Grimrock
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Decrepit Dakkanaut
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I misread the title and got really excited. Then I realized what it actually said.
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This message was edited 1 time. Last update was at 2012/04/24 20:41:37
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![[Post New]](/s/i/i.gif) 2012/04/24 20:44:40
Subject: Re:Legend of Grimrock
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Stealthy Warhound Titan Princeps
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I loved this game, until level 3.
Arachnophobia.
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Prestor Jon wrote:Because children don't have any legal rights until they're adults. A minor is the responsiblity of the parent and has no legal rights except through his/her legal guardian or parent. |
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![[Post New]](/s/i/i.gif) 2012/04/24 21:01:28
Subject: Legend of Grimrock
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Hangin' with Gork & Mork
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Joey wrote:What does dakka think?
I think it sounds exactly like the type of game it is an homage of, though more streamlined and easier.
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Amidst the mists and coldest frosts he thrusts his fists against the posts and still insists he sees the ghosts.
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![[Post New]](/s/i/i.gif) 2012/04/24 23:16:12
Subject: Legend of Grimrock
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Oberstleutnant
Back in the English morass
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Its really very good. The puzzles aren't all that bad, you just need to pay attention for things like pressure switches, and if you get really stuck there are always walkthroughs. Combat is really difficult until you work out that you can sidestep attacks, then you rarely even get hit.
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The prefect example of someone missing the point.
Do not underestimate the Squats. They survived for millenia cut off from the Imperium and assailed on all sides. Their determination and resilience is an example to us all.
-Leman Russ, Meditations on Imperial Command book XVI (AKA the RT era White Dwarf Commpendium).
Its just a shame that they couldn't fight off Andy Chambers.
Warzone Plog |
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![[Post New]](/s/i/i.gif) 2012/04/26 00:18:25
Subject: Legend of Grimrock
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Pyro Pilot of a Triach Stalker
New Jersey
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It seems pretty cool but it really seems like it should be turn based. I'm not sure how I feel about it being in real time...I think I need a demo.
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"Order. Unity. Obedience. We taught the galaxy these things, and we shall do so again."
"They are not your worst nightmare; they are your every nightmare."
"Let the galaxy burn!"
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![[Post New]](/s/i/i.gif) 2012/04/26 07:51:11
Subject: Legend of Grimrock
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Foxy Wildborne
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If you don't get it, it's not for you.
This game was made for those of us who cut our teeth on the sadistic dungeon crawls of the late 80s/early 90s. It's a faithful reproduction and relies on prior knowledge of the genre. If you've never played anything like Dungeon Master, Eye of the Beholder or Lands of Lore, you're unlikely to figure out the game. There is no instant gratification here. It's a grueling, tedious mess of ridiculous puzzles, unavoidable traps and repetitive fights and the only reward at the end is being able to say you finished it. And that's awesome. Automatically Appended Next Post: Joey wrote:Got this the other day, seemed alright for a while. Though I got trapped in an alcove the only way out of which was to press a hidden button, but there was a pressure pad right next to the alcove's exit which just send the gate wizzing back up again. Gave up since this was about 10 minutes into a game, clearly it wasn't going to get any better.
Also there must be some way of quick-casting spells. Having to select the thingies each time takes quite a while.
What does dakka think?
I think you should weigh down the plate, go press the button and waltz out right over the plate, which is already depressed and won't activate again.
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This message was edited 1 time. Last update was at 2012/04/26 07:53:22
The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. |
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![[Post New]](/s/i/i.gif) 2012/04/26 10:09:42
Subject: Legend of Grimrock
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Decrepit Dakkanaut
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I like it but about 2 hours in a died for the first time (completely surrounded) and haven't bothered playing again. It's a fun game and does exactly what it sets out to do, but it can't really hold my attention.
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