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![[Post New]](/s/i/i.gif) 2012/05/03 12:17:50
Subject: A Few Questions on Tech
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On a Canoptek Spyder's Waiting List
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1. How do the Orks do the faster than light travel thing? I've been looking around and honestly can't find the answer. I can't imagine them being as widely spread as they are without FTL travel.
2. I've read in numerous threads that the orks are ahead of the IoM when it comes to teleportation and shielding, but no one ever seems to elaborate. How do the two factions differ in their uses of teleportation and shielding tech, and are orks actually ahead.
Thanks in advance
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![[Post New]](/s/i/i.gif) 2012/05/03 12:37:30
Subject: A Few Questions on Tech
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Leader of the Sept
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1) they travel through the warp like everyone else. They just don't have human-style navigators using the Astronomicon. I suppose they just use weirdboyz for that on their normal combat ships and not care too much if they go off course. Still plenty ta krump elsewhere in the galaxy  Otherwise they hitch a lift on a handy space hulk and go wherever it does. 2) Its not elaborated because it doesnt matter that much I guess. Ork Meks can come up with werid and wonderful things that really shouldn;t work, but somehwo they do anyway, either through the power of Gork (or is it Mork for technology) or thrgouh the magical genetic memroy thing coded into them by the Brainboyz. Or they steal and re-purpose Imperial technology. So as with all things backgroundy, it depends on where in the galaxy you are at any point in time Shields-wise, Orks use a different technology altogether. Rather than the Imperial void shields that are rechargable, Orks tend to use power fields that seem to be a bit more one-use only. It means they have more of them, but they can't recharge as easily (individual generators burning out, or something).
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This message was edited 2 times. Last update was at 2012/05/03 12:38:51
Please excuse any spelling errors. I use a tablet frequently and software keyboards are a pain!
Terranwing - w3;d1;l1
51st Dunedinw2;d0;l0
Cadre Coronal Afterglow w1;d0;l0 |
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![[Post New]](/s/i/i.gif) 2012/05/03 12:42:28
Subject: A Few Questions on Tech
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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There's one simple answer:
They're Orks.
Orks are the power of positive thinking exemplified. If they just think positive, no matter how obscenely stupid their idea may seem to an outsider--it works. A giant steampowered robot which flings Gretchin through the Warp to materialize inside of someone's armor shouldn't ever, ever, ever work.
But for the Orks...it does!
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![[Post New]](/s/i/i.gif) 2012/05/03 12:42:29
Subject: A Few Questions on Tech
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Blood-Raging Khorne Berserker
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The problem is that ork technology doesn't actually work. They have reality warping, subliminal psychic powers that makes things they 'believe should work' actually work. Hence their teleportas and shieldz are stronger than the imperiums.
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Chaos Space Marines, The Skull Guard: 4500pts
Fists of Dorn: 1500pts
Wood Elves, Awakened of Spring: 3425pts |
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![[Post New]](/s/i/i.gif) 2012/05/03 16:06:02
Subject: Re:A Few Questions on Tech
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Guardsman with Flashlight
Holy terra
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I rember reading on a fourm while back. That orks FTL tech has allowed them to inhabit a whole new galaxy.
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Sisters of divinity
501st Mechanized imperial regiment "The Iron fist"
Currently, working on a massive fan-fiction! A story about a rouge inquisitor and SoB diplomat. Message me for a preview! |
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![[Post New]](/s/i/i.gif) 2012/05/03 18:15:47
Subject: A Few Questions on Tech
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Leader of the Sept
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It was on the intarwab, so it must be true!
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Please excuse any spelling errors. I use a tablet frequently and software keyboards are a pain!
Terranwing - w3;d1;l1
51st Dunedinw2;d0;l0
Cadre Coronal Afterglow w1;d0;l0 |
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![[Post New]](/s/i/i.gif) 2012/05/03 18:20:24
Subject: A Few Questions on Tech
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Regular Dakkanaut
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lunarman wrote:The problem is that ork technology doesn't actually work. They have reality warping, subliminal psychic powers that makes things they 'believe should work' actually work. Hence their teleportas and shieldz are stronger than the imperiums.
Sometimes its literally as simple as painting something red.
Even if your not an ork but find yourself near a large enough WAAAAGHH or gathering, you'll suddenly find yourself moving much faster if your shoes are red.
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![[Post New]](/s/i/i.gif) 2012/05/03 18:30:16
Subject: A Few Questions on Tech
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Gore-Soaked Lunatic Witchhunter
Seattle
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The Orks make use of looted Warp Engines or similar tech of their own design. In place of Gellar Fields, they use "Really Big Teef" on the hull of the vessel to keep daemons and such away. Also, they have a lotta Boyz on board to stomp any daemons that do make it on board.
They have no Navigators, so they just point the ship in the general direction of where they want to go and press the Big Red Button. They might even end up where they planned to. If not, well, I'm sure there's sumptin' ta krump wherever they end up.
Unfortunately, a Red Paint Job only works on vehicles, not footwear. It's been proposed, for years, that Ork models painted with red boots could pay X number of points per model in the squad to add 1" of Move, but it's yet to appear in a Codex, afaik.
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It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised. |
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![[Post New]](/s/i/i.gif) 2012/05/03 18:36:04
Subject: A Few Questions on Tech
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Regular Dakkanaut
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Psienesis wrote:Unfortunately, a Red Paint Job only works on vehicles, not footwear. It's been proposed, for years, that Ork models painted with red boots could pay X number of points per model in the squad to add 1" of Move, but it's yet to appear in a Codex, afaik.
And welcome to more discordance between BL and GW...
The 'red footwear' bit comes from the Ork Story in the BL anthology, Fear the Alien.
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![[Post New]](/s/i/i.gif) 2012/05/03 19:54:47
Subject: A Few Questions on Tech
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Lone Wolf Sentinel Pilot
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And that is why for me BL stuff comes 3rd and is always taken with an massive hill ol salt. I honest think many of the Bl writers never even read the base info on the setting before they start.
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Engine of War wrote:Duct Tape! the Ommnisiahs blessed bindings! |
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![[Post New]](/s/i/i.gif) 2012/05/03 20:12:08
Subject: A Few Questions on Tech
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Regular Dakkanaut
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Hunterindarkness wrote:I honest think many of the Bl writers never even read the base info on the setting before they start.
Actualyl I believe that is the exact criticism hurled against CS Goto.
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![[Post New]](/s/i/i.gif) 2012/05/03 20:50:19
Subject: A Few Questions on Tech
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Lone Wolf Sentinel Pilot
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I don't know the name, but I look him up. I have not read a large amount of BL books, only twenty or so, but what I have seen is each "set" of books by different writers often are not really in the exact same setting. They use all the right names, both often in completely different and often contradictory ways.
To me Bl is the very, very last place you go to for canon, and only after you cover all other possible places first and then ya often are left with a vast contradiction when ya do get to the BL stuff. It simply is not regulated enough for me to take them as a useful and reliable source.
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Engine of War wrote:Duct Tape! the Ommnisiahs blessed bindings! |
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![[Post New]](/s/i/i.gif) 2012/05/04 00:23:55
Subject: A Few Questions on Tech
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Longtime Dakkanaut
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Ork tech can be advanced and greater than the Imperium, other times it can be simple and far exceeded by the Imperium. It all depends on the skill of the Mekboy involved.
In general, Ork "technology" is not more advanced then Imperium. The vast majority of Ork warbands are just Boyz with sluggas/shootas/Trukks. Stuff like Dreads, Stompas, Gargants, advanced laser/teleportation/shielding tech, that's all reserves for only the most noteworthy Warbosses who have the prestige for one of the most brilliant Big Meks.
Orkimedes was the inventor of Ork Tellyporta tech, and he only did it on Armageddon. Most Ork technology is simple and primitive, though it can get the job done. Advanced weapons frequently fail, and for every successful tellyporta there's some unfortunate Gretchin test subject floating in the Warp somewhere.
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My Armies:
5,500pts
2,700pts
2,000pts
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