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Made in us
Hacking Interventor




Hey guys if you read my other post I finally decided to take the dive and try out infinity. I chose Nomads because I like their models (duh) but from what reading I have come across they have a lot of hackers and do a lot of camo and I guess drop strategies. So this army is kinda fast with hackers and stealth units? I noticed that they have two starters and from my earlier post one is the base set and the other is a sectorial set which is a in faction group, could I buy both and switch out units with each other or do the ones from the sectorial only limited to that list? I guess I'm also interested in how Nomads play and what kind of units I should look at or avoid.

 
   
Made in se
Camouflaged Zero





Where the sun crosses the field of blood.

You could buy and use both. Th sectorial units are also included in the 'generic' nomad army
And the Nomads are known to be the 'trick' army. It's more about synergy than raw strength. That's why we have all those trick units like hackers, camouflage, airborne infiltrators...
What units to look at and avoid? Well... That's not really how things work here. Pretty much all choices are viable. However, a few pointers for list building:
-Balance your list. A mix of skirmishers, light infantry and medium infantry is good.
-Also a mix of standard weapons and heavy weapons is important, such as HMGs or Spitfires for example.
-Doctor. To have a doctor is often very important.
-Hackers... Try not to include them in low points, they're not worth it there. Better in high points. And don't take more than two. I tend to always run just one.
-Orders. Ideally you'll want around 7 guys at 150, and 8-9 at 200. Make sure most of them start on the board. Not too many AD and TO troops.

In short, as long as your army is balanced, you're all good, no matter what you choose.
Hope that helps.

 
   
Made in us
Leaping Khawarij





Baltimore

The other common questions to ask yourself are;

What models do I love and want to have in the army?

Do I have a theme or style I want to play?


Naturally, when you're new to the game it can take a little while to get used to how everything works... so you may not know how you want to play a list yet.

So what Nomad models do you think cool?

Chem's Infinity Blog - Dat Fiday - 7/31/14
Chem's 40K and Assorted Hijinx
CC Paints Endless Fantasy Tactics - Second Wave Assemble!

"-and all that time in Paris, when you were wallowing in debauchery with your doxies, tarts and pirates... you were trying to convince me you were a disgusting, swinish, lecherous, drunken sot... Well I want you to know it worked.

Well done." 
   
Made in us
[DCM]
.







BlueDagger is oftentimes quite down on Doctors.

I'm still a beginner, but I think the theory is that you have almost as great a chance of killing your own guy as you do for saving them?

Engineers are a 'must have' in my opinion, along with some slave/servants to help them out/keep them safe...
   
Made in us
Leaping Khawarij





Baltimore

Alpharius wrote:BlueDagger is oftentimes quite down on Doctors.

I'm still a beginner, but I think the theory is that you have almost as great a chance of killing your own guy as you do for saving them?



Not exactly.

A Doctor can pick someone else up using a roll against his WIP stat. So if you have a guy fall into the unconscious state, if you have a Doctor, there's a chance you can pick him back up and get him into the fight. If you don't have a Doctor, might as well pull the guy off the board, because he's done.

So if you have Doc with WIP13, you have to roll a 13 or less, and then the chap gets back up and gets into the fight. Give the Doc a couple remotes to act through, and you can pretty effectively cover you bases and keep your guys in the fight.

Engineers are useful if you're running TAGS and the like. I also like them for dealing with Adhesive Launchers. Those things can seriously ruin your day, and if one of them hits you and you don't have an Engineer, the model is effectively usless. Mind you, the model can't move or do anything, but he still contributes orders... so that's a plus.

Chem's Infinity Blog - Dat Fiday - 7/31/14
Chem's 40K and Assorted Hijinx
CC Paints Endless Fantasy Tactics - Second Wave Assemble!

"-and all that time in Paris, when you were wallowing in debauchery with your doxies, tarts and pirates... you were trying to convince me you were a disgusting, swinish, lecherous, drunken sot... Well I want you to know it worked.

Well done." 
   
Made in gb
Sword-Bearing Inquisitorial Crusader





Near London, UK

Doctors do have a risk, of course, but with WIP 13, you're almost twice as likely to resurrect them as not. That's not bad going. (And if you're Haqqislam, who have some WIP 15 doctors, three times as likely. And Avicenna... dang.)

Also, while amusing, it's not quite true to think of it as "killing your own guy". It's more a case that unconscious is a bit of a Schroedinger's cat state. You don't know whether the model's savable or not until you roll. (It gets screwed up a bit by NWI, but if those twits won't go it easy when they're injured, they can't be entirely surprised if they do something seriously major).




DR:80S(GT)G(FAQ)M++++B++I+Pinq01/f+D++A++/sWD236R++++T(S)DM+
Project log - Leander, 54mm scale Mars pattern Warhound titan 
   
Made in ca
Martial Arts SAS





Montreal

Just beware of paramedics.
They don't exactly know what they are doing =P

 
   
Made in se
Camouflaged Zero





Where the sun crosses the field of blood.

One thing I think makes doctors worth it is the psychological impact on the opponent. Suddenly all those unconscious minis are possible threat, not casualties.

 
   
Made in us
Hacking Interventor




Well its kinda a problem cause I kinda like the whole line. I like all of the hacker models especially the reverend models, the Hellcats are awesome, the robots are pretty kool and the remotes are good. I think the only thing I'm not too keen on are the cat people (seriously cat people?) and the auglicites (their ok models but eh too much like necromunda ) . My rulebook should be getting here this afternoon so I'll have to look at the models that I like. Is there a Force orginaztion like 40k or is it more like Warmachine?

Also my LGS cannot order infinity unfortunately so I'm stuck with online retailers and while I prefer thewarstore their out of stock of pretty much everything Nomad. Do yall know of any american online retailers that sell this stuff?

 
   
Made in us
Leaping Khawarij





Baltimore

I give the Warstore all of my money that doesn't go to my local stores. Check in on their stock on Wednesdays and Thursdays... it tends to update then.

There is no Force Org like in 40K. Instead, you have AVA and your Lieutenant. All forces MUST have a Lieutenant, that model is the boss, and if you lose him it puts you at a serious disadvantage. Any figure that has the option to be a Lieutenant will have that listed next to their name in the rulebook.

AVA is the availability of the units. Anything with AVA = T means you can take as many of those units that you want. In a standard force though, once you get into Heavy Infantry, TAGs, and Specialized Troops, you'll see that a lot of them are AVA2 or 3. Some even AVA 1. That is the limit to what you can take in a standard force.

If you play a Sectorial List, then the list removes the options to take some forces, but typically opens up the AVA of other units, allowing you to take more of the units that the Sectorial is known for.

Hope that makes sense.

Chem's Infinity Blog - Dat Fiday - 7/31/14
Chem's 40K and Assorted Hijinx
CC Paints Endless Fantasy Tactics - Second Wave Assemble!

"-and all that time in Paris, when you were wallowing in debauchery with your doxies, tarts and pirates... you were trying to convince me you were a disgusting, swinish, lecherous, drunken sot... Well I want you to know it worked.

Well done." 
   
Made in us
[DCM]
.







The Warstore is usually pretty good about restocking Infinity stuff.

It is often better to call them and talk to a real human and discuss availability and restock times.
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Luthon1234 wrote:Well its kinda a problem cause I kinda like the whole line. I like all of the hacker models especially the reverend models, the Hellcats are awesome, the robots are pretty kool and the remotes are good. I think the only thing I'm not too keen on are the cat people (seriously cat people?) and the auglicites (their ok models but eh too much like necromunda ) . My rulebook should be getting here this afternoon so I'll have to look at the models that I like. Is there a Force orginaztion like 40k or is it more like Warmachine?

Also my LGS cannot order infinity unfortunately so I'm stuck with online retailers and while I prefer thewarstore their out of stock of pretty much everything Nomad. Do yall know of any american online retailers that sell this stuff?

As a note, their Nomad stuff tends to go pretty fast. A lot of people like the Nomads.
   
Made in us
Longtime Dakkanaut





US

The reason I'm often rough on doctors is because around here we have learned the philosophy of kill it, kill it dead. So if a model is exposed unconcious, it's going to get another round to the head lol. Also, it often times does take a few orders to get over to the model to pick him back up and in the heat of battle, sometimes that isn't possible.

Engineers are typically only a must with TAGs. You want to protect that points investment the best you can. However on the cheaper TAGs it may not be necessary.

Craftworld Uaire-Nem pics "Like shimmering daggers of light our fury shall rain down and cleanse this battlefield." Autarch of Uaire-Nem
BlueDagger's Nomad pics - "Morality, my friend, is merely a price tag." - BlueDagger, Contraband Dealer. Holo-recording played during the murder trial of an undercover PanOceania officer. Court Record 9002xaB, . Infinity Nomads - Come see what it's all about!
|Looking for War-gaming matches in the Colorado area? Colorado Infinity
 
   
Made in us
Hacking Interventor




Well atleast their a popular army? I guess its a fight to get something first kinda sucks but what can ya do.

 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Luthon1234 wrote:Well atleast their a popular army? I guess its a fight to get something first kinda sucks but what can ya do.

Neal and the gang are fairly good about things like this.

What you can do is request email alerts on the items you really want or call and see if they'll "reserve" one for you as a phone order.
   
Made in us
Hacking Interventor




Yea I'll have to do that then. My apologizes but to the guys who posted earlier about the doctor? Which one is that? I know theres like a miilion hackers and engineers for Nomads but I don't remember seeing any doctors for them.

 
   
Made in us
Longtime Dakkanaut





US

Their doctor is the Daktari or if you are playing Bakunin up can take Avicenna.

if something is out on the warstore I just buy it anyhoo. Once the item becomes available they charge you and send it out. Easier then playing then worrying about when stuff gets restocked or them running out.

Craftworld Uaire-Nem pics "Like shimmering daggers of light our fury shall rain down and cleanse this battlefield." Autarch of Uaire-Nem
BlueDagger's Nomad pics - "Morality, my friend, is merely a price tag." - BlueDagger, Contraband Dealer. Holo-recording played during the murder trial of an undercover PanOceania officer. Court Record 9002xaB, . Infinity Nomads - Come see what it's all about!
|Looking for War-gaming matches in the Colorado area? Colorado Infinity
 
   
Made in ca
Martial Arts SAS





Montreal

Tomcats and daktaris can be doctors
Alguaciles, Securitates, Moderators and Hellcats can carry medikits to try and play doctors

 
   
Made in us
[DCM]
.







BlueDagger wrote:The reason I'm often rough on doctors is because around here we have learned the philosophy of kill it, kill it dead. So if a model is exposed unconcious, it's going to get another round to the head lol. Also, it often times does take a few orders to get over to the model to pick him back up and in the heat of battle, sometimes that isn't possible.

Engineers are typically only a must with TAGs. You want to protect that points investment the best you can. However on the cheaper TAGs it may not be necessary.


Which ones are the cheap T.A.G.s?
   
Made in us
Leaping Khawarij





Baltimore

Alpharius wrote:
Which ones are the cheap T.A.G.s?



I know right?

Chem's Infinity Blog - Dat Fiday - 7/31/14
Chem's 40K and Assorted Hijinx
CC Paints Endless Fantasy Tactics - Second Wave Assemble!

"-and all that time in Paris, when you were wallowing in debauchery with your doxies, tarts and pirates... you were trying to convince me you were a disgusting, swinish, lecherous, drunken sot... Well I want you to know it worked.

Well done." 
   
Made in us
Zealous Sin-Eater



Chico, CA

Alpharius wrote:
BlueDagger wrote:The reason I'm often rough on doctors is because around here we have learned the philosophy of kill it, kill it dead. So if a model is exposed unconcious, it's going to get another round to the head lol. Also, it often times does take a few orders to get over to the model to pick him back up and in the heat of battle, sometimes that isn't possible.

Engineers are typically only a must with TAGs. You want to protect that points investment the best you can. However on the cheaper TAGs it may not be necessary.


Which ones are the cheap T.A.G.s?


Ones like the Iguana, where if you get popped you now have a HMG ARM3 W2 order generating pilot running around. Also dirt cheap at 73pts, or any TAG of the 85pts or less type. Becouse the faction that can field them also can field infantry that cost that much, and if your playing at a point level were you are likely to field them. They will almost never get a chance to fix/heal them.

Peter: As we all know, Christmas is that mystical time of year when the ghost of Jesus rises from the grave to feast on the flesh of the living! So we all sing Christmas Carols to lull him back to sleep.
Bob: Outrageous, How dare he say such blasphemy. I've got to do something.
Man #1: Bob, there's nothing you can do.
Bob: Well, I guess I'll just have to develop a sense of humor.  
   
Made in us
Longtime Dakkanaut





US

Cheap TAGs are your armor 6-7 -6BTS under 90pt ones. Not saying it is a throw away cost, but an engineer at least because optional since the loss of the TAG won't mean an auto loss.

Craftworld Uaire-Nem pics "Like shimmering daggers of light our fury shall rain down and cleanse this battlefield." Autarch of Uaire-Nem
BlueDagger's Nomad pics - "Morality, my friend, is merely a price tag." - BlueDagger, Contraband Dealer. Holo-recording played during the murder trial of an undercover PanOceania officer. Court Record 9002xaB, . Infinity Nomads - Come see what it's all about!
|Looking for War-gaming matches in the Colorado area? Colorado Infinity
 
   
Made in pl
Alguacile Paramedic




With Iguana, Engineer is even more questionable than other cheap tags. Because of Ejection system Iguana gets destroyed once it loses 2 structure points and can't be repaired. So the only time you can repair it is when it loses one and one only Str. And then you are using up orders to have 75% chance of getting it back to full and 25% of destroying it completely. Usually I wouldn't take the chances.
Of course Eng would still be useful for clearing up adhl or emp damage.

Note: I'm not saying Iggy is bad. Quite the opposite, it's a great choice if you want to have a tag but don't want your whole army list being composed around it.
   
Made in us
Hacking Interventor




Alright so I finally got my rule book and man there is a lot of stuff to remember. Like all the orders ammo types, weapons, advance rules sheesh please tell me theres a reference sheet!

Well lets see if I understand how this works.

150pts Nomads list

Securitate lieutenant w/ combi rifle and light shotgun
Alguhacil x3 combi rifles
Intruder w/ combi rifle light flamethrower and grenades
Mobile Brigada w/ multi rifle and light flamethrower
Zero w/ combi rifle and antipersonnel mines

This is using models from the two starter sets, I haven't bought them yet but I figure both sets would give me a good variety of models to mess with. Also is 200 the normal range? just seems kinda small as some of the units are really pricey. Anyways this list gives me 3 grunts a cheap lieutenant 2 camo units and a heavy trooper for some back up. What do yall think?

 
   
Made in se
Camouflaged Zero





Where the sun crosses the field of blood.

It looks great! Couldn't have done it better myself. I think this list will be great for learning the game with.
And I would say 250 or 300 pts is standard. 200 is a little to small for most people's taste. 300 seems to be the most popular choice.

 
   
Made in ca
Martial Arts SAS





Montreal

http://www.infinitythegame.com/infinity/downloads

1.Click rules
2.Click English
3.Click Quick reference sheet
4.Enjoy =)

 
   
Made in us
Hacking Shang Jí






Chicago burbs

Also if you use the army builder and click on some of the rules it will take you right away to the wiki. It's an awesome thing.

   
Made in us
Hacking Interventor




Alright about to make my first order but before that I want to ask some more questions.

How effective is camo and AD deployment? Nomads seem to have a large supply of these kind of troops and I'd like to get some hellcats cause they look awesome.

How well do Nomad TAG and Remotes(?) perform? these things look awesome but their kinda pricey and I don't want to get something that I'll maybe use once.

This is what I plan on ordering: The 2 Nomad starter sets, a spectr (sniper), a spectr (hacker) and a zero (hacker) and the expansion book. Depending on yalls answers I want to add 2 hellcats (one with combi and other a HMG or maybe the new boarding shotgun) and a sputnik tsyklon box.

Reason why I'm ordering so much is I figure these are pretty had to get so one big order every once in a while would be ok.

 
   
Made in us
Longtime Dakkanaut





US

Camo is fantastic, AD is situational. AD while, while useful to get upfield in a hurry, hurts because the subtraction of an order unless you bring them in.

TAG are always awesome. Remotes look cool as hell, can carry heavy weapons on the cheap, and move fast, however suffer in the survivablility department.

Personal preferance more then anything, but I wouldn't order 2 starter sets since that will land you multiples of the same models. if goign that route get one of the basic starter and one of the Bakunin Starter to avoid duplicates.

This message was edited 1 time. Last update was at 2012/05/09 17:20:13


Craftworld Uaire-Nem pics "Like shimmering daggers of light our fury shall rain down and cleanse this battlefield." Autarch of Uaire-Nem
BlueDagger's Nomad pics - "Morality, my friend, is merely a price tag." - BlueDagger, Contraband Dealer. Holo-recording played during the murder trial of an undercover PanOceania officer. Court Record 9002xaB, . Infinity Nomads - Come see what it's all about!
|Looking for War-gaming matches in the Colorado area? Colorado Infinity
 
   
Made in us
Hacking Shang Jí






Chicago burbs

Camo and and AD are very effective if used right. Camo allows you to deploy as only a marker. Then even when your figure is seen it is at -3 to hit modifier, -6 for TO camo.

AD allows many different levels. You can land anywhere on the board, or come in from a table edge. It's great for getting behind an enemy or just where you need a gun. If you like Hellcat's I'd recommend the Adhesive launcher. Many a TAG can be taken out with that.

I'd say stay away from TAGs at first. But the Nomad TAGs are pretty good comparably. Not the best but certainly not worst.

   
 
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