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[1850] Orks Kultishly Speedy (with Dakkajets)  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Regular Dakkanaut




This is a bit thrown together, but hey, it should be interesting. Part BW-spam, part Nob Bikers, and part Dakkajets. C&C highly appreciated. Still sticking to the Southern/hillbilly bootlegger theme. I suppose they're going to be Freebooterz.

HQ
Warboss: 135 pts
-Power Klaw, Warbike, Cybork Body

Big Mek: 120 pts
-Power Klaw, Kustom Force Field, Cybork Body

TROOPS
6 Nob Bikers: 415 pts
-Cybork Bodies
Nob 1: Painboy
Nob 2: Power Klaw and Waaagh! Banner
Nob 3: Power Klaw and Shoota-Skorcha
Nob 4: Big Choppa and Bosspole
Nob 5: Big Choppa
Nob 6: Choppa and Slugga

18 Shoota Boyz and Nob: 154 pts
-Big Shoota, Power Klaw, and Bosspole

19 Shoota Boyz and Nob: 165 pts
-Big Shoota, Power Klaw, and Bosspole

19 Shoota Boyz and Nob: 165 pts
-Big Shoota, Power Klaw, and Bosspole

FAST ATTACK
Dakkajet: 125 pts
-Extra Supa-Shoota and Red Paint Job

Dakkajet: 125 pts
-Extra Supa-Shoota and Red Paint Job

Deffkopta: 70 pts
-Twin-Linked Rokkit Launcha and Buzzsaw

HEAVY SUPPORT
Battlewagon: 125 pts
-2 Big Shootas, Red Paint Job, and Deff Rolla

Battlewagon: 125 pts
-2 Big Shootas, Red Paint Job, and Deff Rolla

Battlewagon: 125 pts
-2 Big Shootas, Red Paint Job, and Deff Rolla

Effectively, the bikes go and bully weaker/support elements, the Deff Kopta goes tank hunting, and the rest keeps going after the opponent. My reasoning for Shootas over Sluggas is twofold: firstly, I hardly expect every Battlewagon to make it to the enemy unscathed (thus they have something to do in case their ride explodes) and it also allows me to use the Kromlech shotguns to further their appearance.
   
Made in us
Bonkers Buggy Driver with Rockets






Riverside, CA

It looks fairly solid...you've got your 3 battlewagon mobs. The nob bikers are comparable price to a similar squad of 6 in a battlewagon. The only unproven element so far are the dakkajets.

My Ork Taktikka: The Art of Waaagh! Last updated: 02-25-2012
My Sampler Platter 2k Battlewagon list
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DR:70S++G++MB--IPw40k10/f+D++A+/mWD001R+++T(T)DM+
My 2 hour Stompa! 
   
Made in us
Regular Dakkanaut




Brother Taurinus wrote:It looks fairly solid...you've got your 3 battlewagon mobs. The nob bikers are comparable price to a similar squad of 6 in a battlewagon. The only unproven element so far are the dakkajets.


Yep, there's really not a whole lot of "Wow" factor, I admit. The Dakkajets are in primarily because they look neat and I don't much feel like converting 6 rokkit buggies for anti-light armor. The jets are less survivable, but I rate 9 S6 Twin-Linked BS 3 shots higher than I do 3 S8 BS 2 shots.

Assuming I get the first turn, the jets deploy within 6" of the Big Mek's wagon and more or less stay there, moving 13" and firing 9 shots (18 on T2). If I don't get the first turn, they'll be placed in reserve. The Deff Kopta is meant to scout move 24" and then play transport popper.

With a decent bit of positioning, the Nobz should be able to multi-assault T2. If not, the Warboss is liekly to peel off the unit and go after a target all on his lonesome.

It is unfortunate that Orks are so weak against well-armored vehicles, but there's not a lot that can be done about that.
   
 
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