Ryan_A wrote:Alright, so I was wondering if my thought process was correct about anti armor: My options for survivable anti armor were:
1. Devastator Squad 10 man, 3 lascanons, 1 heavy bolter- 290
Pros: Wound allocation
Cons: Expensive, Easily killed, No portability,
Fairly sure wound allocation can only be done with units with multiple wounds per model, such as Nobz and Paladins. I'm guessing you mean abalative wounds? I wouldn't overlook devastators though. They are expensive, but put them in a ruin and suddenly they're a lot more survivable.
I would echo Doomhunter with regards to the Land Raider; easily the most durable choice. Redundancy is the key word though.