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The Hex Haemon is there to snipe at enemy IC & MC, whilst the scourges are designed to harass enemy devastators, rangers etc. Meanwhile, the warrior squads will pick on enemy infantry whilst the ravagers take out enemy tanks
This message was edited 4 times. Last update was at 2012/06/10 02:37:18
HeadRipper wrote:
The Hex Haemon is there to snipe at enemy IC & MC
And exactly how is he going to do that? By sitting somewhere in cover and pretending he's not there? I am asking since there are no units in Your lists, which he could join. Venom are at their maximum passenger capacity, Scourges will loose their maneuverability and Ravagers cannot carry passengers.
This message was edited 1 time. Last update was at 2012/06/10 12:43:39
Looking to trade away 15mm Forged in Battle Pumas (still in the box).
IF You have that building on the table and IF You get it in Your deployment. That thing cannot walk safely on his own without being shot to pieces and he is pathetic as soon as CC reaches him. I'd take as least a couple of wracks with liquifier guns with him (unless he can't ride in Raider with troops).
My point here is that this is not a safe way to run Your haemie.
This message was edited 1 time. Last update was at 2012/06/10 14:16:04
Looking to trade away 15mm Forged in Battle Pumas (still in the box).
There'll always be a building in my half of the deployment zone, and as a sniper, I'd never want to be moving him out of it but I'll consider the liquifier, although it's short ranged and unreliable.
I never played against a DE sniper, Eldar yeah. Might be good for night fights, but at 600 points it is what it is. Space Marine 500 point snipers could kill this group easy as pie, but at 600 points its any mans race.
The Good: 8,000
Ultramarine, Scouts, Blood Angels, Dark Angels
The Bad: 8,000
Chaos, Daemons, Dark Eldar, Orks
VS
Personally I would replace one of the Ravagers with a Razorwing Jetfighter, due to it's ability to completely wipe out a squad with it's monoscythe missiles. After it launches it's missiles you can then begin to use it's DLs on Enemy Tanks.
Also are you thinking of only going shooty? That's o.k. but otherwise I would suggest taking wyches but start them with the Heamy and split them first turn and give the wyches the Pain token and get them onto a venom so that they can get into the action. If you do choose to use wyches then you should also decide if you want them to tank hunt by giving them haywire grenades or if you would prefer a more anti-infantry approach by going Hekatrix and Agoniser.
One last thing, because a lot of your firepower is coming from your Venoms I would suggest rethinking about using them in a 600 point army, true they get 12 poisoned shots and have a flicker field but the possibility of them getting wiped in one turn is a great possibility and you don't really need their speed with the Warriors' Fleet it would be better to get more wounds in your army by maybe getting another warrior squad or getting some reavers to contest any late game objectives
That's just my opinion, you don't have to follow it. I just like to put ideas out there
A Razorwing w/ Flickers is 155. Drop the Grisly Trophies from the raider to make up the shortfall.
Also, if you run the Haem with the Wyches, then they lose fleet, which is a huge advantage for them. the Haems a token delivery system when ran with Wyches. Ideally, you want him with a Liquifier Gun, so he can drop APD6 templates from the hull of the Raider (go go open topped!) but I don't know where to trim the points...
While I love my Razorwing(s), it's 155pts, that's over 1/4 your force at 600pts....
I'd honestly say go with 3 barebones ravagers, either: 1 with lances, 2 with dissintegrators OR, 2 lancers 1 dissie. That's 315pts instead of 265 in HS, but frankly - it's 18 Str5 AP2 shots, and 3 lances or 9 str5ap2 shots and 6 lances (this might be better actually...), throw in 2x Venoms with barebones warriors and a Haem w/ Hex Rifle, and there's your 600pts.
To sum up my rambling... With Kabalite stuff I'd run the following: 1x Haem w/ Hex Rifle. 2x 5 Warriors on Venoms w/ extra SC 1x Ravager w/ 3x Dissie. 2x Ravager w/ 3x Lance. 600pts You've got plenty of anti tank, lots of anti-
Though to be fair, if it were my own coven... 1x Haem w/ Hex Rifle. 2x 3 Wracks on Venoms w/ extra SC. 1x Ravager w/ 3x Dissie, Flikcerfield. 2x Ravager w/ 3x Lance, Flickerfield. 600pts
Wracks are good for mopping up leftovers / sitting on objectives, and you can put your Haem with one of the squads to take potshots at enemy MCs / multiwound squads.
Spoiler:
That or this list and I was doing what I normally do, which is spam Talos (and grotesques, but not at this points level :( )... 1x Haem w/ Hex Rifle. 2x 3 Wracks on Venoms w/ extra SC. 3x Talos w/ TL Liquifier Gun, Heat Lance. 600pts Then watch your opponent wet themselves as you place 3 monstrous creatures on the field .
This message was edited 2 times. Last update was at 2012/06/10 20:03:20
HeadRipper wrote:Revised list. Not too sure about the Haemon. Having done some thinking I'm going to have him support the wyches:
HQ
Haemoniculus /w Venom Blade = 55
TROOPS
5 Warriors /w Blaster in a Venom = 115 Points
7 Wyches /w Hexatrix /w Agoniser in a Raider /w Darklance and Flickerfield = 170 Points
HEAVY SUPPORT
Ravager /w Flickerfield = 115
Razorwing Jetfighter = 145
TOTAL = 600
If it was me....I do like this basis for an army. I'd consider the following though...
Drop the Razorwing for another Ravager. I love the Razorwing, but I save them for higher point games. By your points above, that gives you 30 extra points.
Upgrade the Haemonculus to have a Liquifier Gun. Use the extra 20 points to top off your wyches (with special weapons, haywire grenades, or some more wyches, as you prefer). If you are willing to take the risk of no pain token, you could throw a succubus in there...but I prefer the Haemonculi.
Hmm interesting. I don't get though how a liquifier is useful :/
If I replaced the razor for another ravager I'd consider using a Succubus instead and give her some upgrades (as suggested above), as well as giving my second ravager a flickerfield. I fear though that my wyches will drop like flies if the raider gets popped cause I won't have a FNP save a Haemon would give me with that pain token
This message was edited 2 times. Last update was at 2012/06/10 22:38:24
It's an APD6 Flamer. It's a Strength 4 template, so it auto-hits and it ignores cover saves. Strength 4 means it wounds GEQs on a 3+ and MEQs on a 4+. The APD6 means it has a 5/6 chance of ignoring GEQ saves, and a 50% chance of ignoring MEQ saves, and a 1 in 3 chance of ignoring TEQ saves. Also - on a side note - It can hurt AV10 (just) and has a 1 in 6 chance of being AP1. You can also 'clip' vehicles when targetting another squad with the template, for a cheesy 1/6 chance of a glance or assaulting shenanigans) ALSO - With our transports being Open Topped, it means template weapons fire from ANY point of the vehicles hull when embarked. (So you can leave your Haem in the Raider when your Wyches charge out, then start flamin targets from the vessel.)
You're going to hit an average of 3-5 models, if not more and with the speed of the DE you're going to be in range very quickly.
Personally, I love Liquifier Guns, and think they're amazing. I have 8-10 Liquifier Guns, and 2 TL Liquifier Guns in my standard lists, and being they're loaded into Raiders and Venoms, my troops are invaribly in template and assault range turn 1-2.
This message was edited 2 times. Last update was at 2012/06/10 23:35:14
I like the sound of that liquifier so here is another update:
Not sure if to swap EA from the raider to the venom
Would a Talos be worth it if I dropped a ravager? I liked the look of that triple Talos list shown by Ovion. If it were worth it, would a WWP be a good way of delivering it into combat?
HQ
Haemoniculus /w Liquifier = 60
TROOPS
5 Warriors /w Blaster in a Venom /w Splinter Cannon = 125
7 (+Hexatrix = 8) Wyches /w 7 Haywire Grenades /w Hydra Gauntlets & Hexatrix /w Agoniser in a Raider /w Darklance, Enhanced Aethersails and Flickerfield = 184
HEAVY SUPPORT
Ravager /w Flickerfield = 115
Ravager /w Flickerfield = 115
TOTAL = 599
This message was edited 7 times. Last update was at 2012/06/11 02:39:17