Switch Theme:

space marine scout snipers and the scout rule  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in be
Newbie Black Templar Neophyte






belgium

hello

another question.

i read on another forum (browsing for a space marine scout painter) that sm scouts DON'T have the scout universial rule.

is this true or not?

thnX

2000 pts crusade of the righteous.
200 pts Whaaaag! of the worlds (WIP) 
   
Made in us
Regular Dakkanaut




Check your codex. It will tell you in the Scout section...
   
Made in us
Bounding Assault Marine






They do... As said before check your codex. GW <3 SM. Based on that equation why wouldn't the scouts have a universal rule.

======Begin Dakka Geek Code======
DR:90+S-G--M--B--I+Pw40k12--D+A+/areR--DM+
======End Dakka Geek Code====== 
   
Made in fi
Confessor Of Sins




They might or might not have it, depending on the Codex.
   
Made in be
Newbie Black Templar Neophyte






belgium

i have the older 2004 codex and in this one stands that they have infiltration and move trough cover. My friend always told me that the scout rule was the same as infiltration

2000 pts crusade of the righteous.
200 pts Whaaaag! of the worlds (WIP) 
   
Made in us
Shas'o Commanding the Hunter Kadre





Richmond, VA

Why don't you go to your FLGS or nearby GW or simply get a hold of the newest codex so you can find out?

I mean, while they have the scout rule, they have a few other things as well that you probably don't know about.

Desert Hunters of Vior'la The Purge Iron Hands Adepts of Pestilence Tallaran Desert Raiders Grey Knight Teleport Assault Force
Lt. Coldfire wrote:Seems to me that you should be refereeing and handing out red cards--like a boss.

 Peregrine wrote:
SCREEE I'M A SEAGULL SCREE SCREEEE!!!!!
 
   
Made in ae
Lord of the Fleet






INFECTEDvoltage wrote:i have the older 2004 codex and in this one stands that they have infiltration and move trough cover. My friend always told me that the scout rule was the same as infiltration


The 2004 Codex Space Marines? That's the previous edition of the book, it came out the same time as the 4th ed rule book.

So no, those scouts do not have the scout rule because it didn't exist when that book was written.

FYI, that book has been completely replaced by the current book - you're missing out on loads of stuff that's been improved.
   
Made in be
Newbie Black Templar Neophyte






belgium

damn am i missing so much
maybe that is the problem why i'm always losing against these orks

2000 pts crusade of the righteous.
200 pts Whaaaag! of the worlds (WIP) 
   
Made in us
[MOD]
Solahma






RVA

Keep in mind that this website is not for distributing rules. Please take the advice of posters above and check a copy of the codex in-store. Thanks!

   
 
Forum Index » 40K You Make Da Call
Go to: