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Made in us
Crazed Spirit of the Defiler






Seeing as allies are obvious in (if you haven't already seen this thread http://www.dakkadakka.com/dakkaforum/posts/list/0/456706.page) Come up with the most broken list you can (note the only rumored restriction is that you must fill your compulsorily choices of 1 HQ and 2 troop for your core army and the allied detachment must consist of at least 1HQ & 1 troop choice). Armies can ally with themselves (example 2 separate companies of Ultra marines, 2 separate tyranid hive fleets). Heres a list of allies someone came up with for a frame work:

1)Black Templars: can ally 1,2,3,4,5,6,7,8
2)Blood Angels: can ally 1,2,3,4,5,6,78,11
3)Dark Angels: can ally 1,2,3,4,5,6,78,11
4)Grey Knights: can ally1,2,3,4,5,6,78,11
5)Imperial Guard: can ally 1, 2, 3, 4, 6, 7, 8, (9, 10 as traitor guard), 11, 14, 15
6)Sisters of Battle: can ally 1,2,3,4,5,6,7,8,11
7)Space Marines: can ally 1,2,3,4,5,6,78,11
8)Space Wolves: can ally 1,2,3,4,5,6,78,11

Chaos
9)Chaos Daemons: can ally 5 (as traitor guard), 10
10)Chaos Space Marines: can ally 5 (as traitor guard), 9, 14

Eldar
11)Eldar: can ally 4, 5, 7, 8, 14, 15
12)Dark Eldar: can ally 11(kinship)

Others
13)Necrons: 2, 13

14)Orks: can ally 4, 5, 10, 11, 12, 13, 15 as mercenaries.

15)Tau Empire: can ally 2, 4, 5, 7 (Ultramarines)

16)Tyranids: 16

This message was edited 2 times. Last update was at 2012/06/21 19:03:00


Games Workshop: Ruining Chaos Space Marines since 2007

First they raised prices on the Eldar, and I did not speak out because I did not play Eldar.

Then, they raised prices on the Orks, and I did not speak out because I did not play Orks.

Then, they raised prices on the Nids, and I did not speak out because I did not play Nids.

Then, they raised prices on the Marines, and there was nobody to speak out for me. 
   
Made in us
Longtime Dakkanaut




My guess is Templars and nids. Cause they can't work together so they're broke.... This is a stupid premise for a thread dude. Army's that work together clearly aren't broken......
   
Made in us
Crazed Spirit of the Defiler






Chancetragedy wrote:My guess is Templars and nids. Cause they can't work together so they're broke.... This is a stupid premise for a thread dude. Army's that work together clearly aren't broken......


Can't tell if your being sarcastic or don't understand the context I'm using broken in.

Games Workshop: Ruining Chaos Space Marines since 2007

First they raised prices on the Eldar, and I did not speak out because I did not play Eldar.

Then, they raised prices on the Orks, and I did not speak out because I did not play Orks.

Then, they raised prices on the Nids, and I did not speak out because I did not play Nids.

Then, they raised prices on the Marines, and there was nobody to speak out for me. 
   
Made in us
Lone Wolf Sentinel Pilot




Perhaps Grey Knights and IG, Grey Knights provide the majority of the killing power, while IG provide mobile cover and anti-armour capabilities. Also you could have purifiers jumping out of a vendetta which is hilarious.
   
Made in us
Longtime Dakkanaut



Beaver Dam, WI

Couple assumptions but if I read your list correctly.

Dark Eldar with Eldar Allies.

Predominanantly dark eldar because they are great killers. All I want is an eldar farseer or two. A guide on a venom or ravager will be awesome. Howling Banshees coming out of a raider (drop off 10 sibarite with dark lance.) Lilith with a doom behind her is scary.

2000
2000
WIP
3000
8000 
   
Made in us
Longtime Dakkanaut




Spartan089 wrote:
Chancetragedy wrote:My guess is Templars and nids. Cause they can't work together so they're broke.... This is a stupid premise for a thread dude. Army's that work together clearly aren't broken......


Can't tell if your being sarcastic or don't understand the context I'm using broken in.


Sorry should have made that clearer. I was being sarcastic. My b.
   
Made in us
Lone Wolf Sentinel Pilot




Company Command Squad with 4 meltas
Chimera
Vendetta
Vendetta
Vendetta
Chimera
Vet Squad with 3 Meltas
Chimera
Vet Squad with 3 Meltas

Draigo
880 Points worth of Paladins
   
Made in us
Crazed Spirit of the Defiler






Buttons wrote:Company Command Squad with 4 meltas
Chimera
Vendetta
Vendetta
Vendetta
Chimera
Vet Squad with 3 Meltas
Chimera
Vet Squad with 3 Meltas

Draigo
880 Points worth of Paladins


This made me a bit sick inside....

Games Workshop: Ruining Chaos Space Marines since 2007

First they raised prices on the Eldar, and I did not speak out because I did not play Eldar.

Then, they raised prices on the Orks, and I did not speak out because I did not play Orks.

Then, they raised prices on the Nids, and I did not speak out because I did not play Nids.

Then, they raised prices on the Marines, and there was nobody to speak out for me. 
   
Made in au
PanOceaniac Hacking Specialist Sergeant




Lake Macquarie, NSW

Draigowing and Farseers. Have fun getting through those saves.

"Going to war without France is like going deer hunting without your accordion."
-Norman Schwartzkopf

W-L-D: 0-0-0. UNDEFEATED 
   
Made in se
Cultist of Nurgle with Open Sores




Sweden

So... Is there actually going to be an ally rule like this? I must've missed something.

1700pts
1500pts  
   
Made in us
Lone Wolf Sentinel Pilot




Spartan089 wrote:
Buttons wrote:Company Command Squad with 4 meltas
Chimera
Vendetta
Vendetta
Vendetta
Chimera
Vet Squad with 3 Meltas
Chimera
Vet Squad with 3 Meltas

Draigo
880 Points worth of Paladins


This made me a bit sick inside....

If allies can be taken in tournaments that will probably be a very common list.
   
Made in us
Nasty Nob on Warbike with Klaw






IG and Dual Lash seems like it would be a bit lame, but not as horribly bad as some combos could be.

Green Tide Horde army with IG Fire Support would also be nasty.

Read my story at:

http://www.dakkadakka.com/dakkaforum/posts/list/0/515293.page#5420356



 
   
Made in us
Daemonic Dreadnought






AL

Disco Inferno meets TH/SS would be pretty scary I'd imagine.

Gods? There are no gods. Merely existences, obstacles to overcome.

"And what if I told you the Wolves tried to bring a Legion to heel once before? What if that Legion sent Russ and his dogs running, too ashamed to write down their defeat in Imperial archives?" - ADB 
   
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Tzeentch Aspiring Sorcerer Riding a Disc




Inside a manta on schiphol airport.

Uum Tau mixed with imperial guards.

If the guards are allowed to benefit from markerlights
It isn't 2000 points but i think it would be pretty broken.

HQ battlesuit
6 fire warriors ,markerlight
6 fire warriors ,markerlight
6 pathfinders
6 pathfinders
6 pathfinders
3 squads of 3 broadsides

CCS

PCS
2 squads of guardsmen with autocannons
4 squads of HWS with lascannons

3 squadrons of leman russ battle tanks of your choice

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Made in us
Fireknife Shas'el





King Pariah wrote:Disco Inferno meets TH/SS would be pretty scary I'd imagine.


Eldrad Avatar mechdar Fire dragons and TH/SS Deathwing

8000 Dark Angels (No primaris)
10000 Lizardmen (Fantasy I miss you)
3000 High Elves
4000 Kel'shan Ta'u
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Made in us
Dark Angels Librarian with Book of Secrets






Connecticut

Buttons wrote:Company Command Squad with 4 meltas
Chimera
Vendetta
Vendetta
Vendetta
Chimera
Vet Squad with 3 Meltas
Chimera
Vet Squad with 3 Meltas

Draigo
880 Points worth of Paladins
The problem is Draigowing might not be nearly as powerful in the next edition. If the wound allocation rumors are true, you can't pull those same would allocation magic tricks. With cover saves possibly being reduced, they are not longer getting a 3+ cover save from LC barrages.

While this list looks pretty sick today -- the question is how will it fare in the 6th edition ruleset?
   
Made in gb
Eternally-Stimulated Slaanesh Dreadnought





rainbow dashing to your side

eldar and sisters can allie.......*attempts to contain nerd rage*

I would maybe say guard and daemons as the guard can bring wave 2 in on a 2+ while still giving plenty of cover fire for the rest of your army.....

also, didn't GK+IG brake the game last ed?

my little space marine army, now 20% cooler http://www.dakkadakka.com/dakkaforum/posts/list/424613.page
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Made in gb
Willing Inquisitorial Excruciator





Classified

Black Templars (or Sisters of Battle) plus a Space Marine (or Blood Angel) librarian and token 5-man tactical squad would be bad enough, since it circumvents a significant weakness in their lists by giving them a psychic hood. Look forward to seeing this in every Templar or Soriritas army... (Oh, and devastators for the Templars too!)

Given that (barring further unexpected changes) it would be easy to say "this chaplain's a Blood Angel, this librarian's a Dark Angel" (or whatever suits), I'd expect all assault marines suddenly to become Blood Angels, all terminators to become Deathwing, etc., etc.

Unless there are some significant restrictions that are as-yet unknown to us, allies are going make all Space Marine armies broken (or, in the case of Space Wolves, more broken).



Red Hunters: 2000 points Grey Knights: 2000 points Black Legion: 600 points and counting 
   
Made in se
Ferocious Black Templar Castellan






Sweden

English Assassin wrote:Black Templars (or Sisters of Battle) plus a Space Marine (or Blood Angel) librarian and token 5-man tactical squad would be bad enough, since it circumvents a significant weakness in their lists by giving them a psychic hood.


No psykers that aren't Grey Knights for the Black Templars, the restriction's in the Codex already (as a remnant from the 3rd edition Codices, but still).

For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. 
   
Made in gb
Willing Inquisitorial Excruciator





Classified

AlmightyWalrus wrote:
English Assassin wrote:Black Templars (or Sisters of Battle) plus a Space Marine (or Blood Angel) librarian and token 5-man tactical squad would be bad enough, since it circumvents a significant weakness in their lists by giving them a psychic hood.

No psykers that aren't Grey Knights for the Black Templars, the restriction's in the Codex already (as a remnant from the 3rd edition Codices, but still).

A detail I had entirely forgotten, but as a restriction it's still easily circumvented by Mr Ward's Grey Knight librarians, albeit at a slightly more significant investment of points.



Red Hunters: 2000 points Grey Knights: 2000 points Black Legion: 600 points and counting 
   
Made in se
Ferocious Black Templar Castellan






Sweden

English Assassin wrote:
AlmightyWalrus wrote:
English Assassin wrote:Black Templars (or Sisters of Battle) plus a Space Marine (or Blood Angel) librarian and token 5-man tactical squad would be bad enough, since it circumvents a significant weakness in their lists by giving them a psychic hood.

No psykers that aren't Grey Knights for the Black Templars, the restriction's in the Codex already (as a remnant from the 3rd edition Codices, but still).

A detail I had entirely forgotten, but as a restriction it's still easily circumvented by Mr Ward's Grey Knight librarians, albeit at a slightly more significant investment of points.


I'll just point out that Psychic Hoods were available to Grand Masters and Brother Captains in the Daemonhunters Codex along with loads of psychic powers, so Grey Knights with significant psychic prowess was hardly the invention of Ward (not sure if you were taking a jab at him or not, Internet-expression-issue).

For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. 
   
Made in gb
Nurgle Chosen Marine on a Palanquin




Dumbarton, Scotland

Not really broken by any means (especially with the nerf to FnP), but this is what my Death Guard will be running.

Chaos Sorceror (Familiar w/ Doombolt, Nurgle's Rot, Mark of Nurgle)
Epidemius

Plague Marines x7 (Champ w/ Power Fist, 2x Plasma Gun, Rhino w/ Combi Weapon, Personal Icon)
Plague Marines x7 (Champ w/ Power Fist, 2x Plasma Gun, Rhino w/ Combi Weapon, Personal Icon)
Plaguebearers x10 (Icon, Noxious Touch)
Plaguebearers x10 (Icon, Noxious Touch)

Daemon Prince (Mark of Nurgle, Aura of Decay, Cloud of Flies, Noxious Touch)
Daemon Prince (Mark of Nurgle, Aura of Decay, Cloud of Flies, Noxious Touch)

Total: 1487


And I'll just plead my case to the club that plague marines count as nurgle units, therefore should benefit from Epidemius. Original force has 1 HQ and 2 troops, allies have 1 HQ and 2 troops, so both technically legal.

Again, not a great list, but certainly fun as all hell. I was even considering trying to fit in Ku'gath, but he's way too expensive for 1500.

This message was edited 1 time. Last update was at 2012/06/21 13:27:33


Karyorhexxus' Sons of the Locust: 1000pts 
   
Made in gb
Willing Inquisitorial Excruciator





Classified

AlmightyWalrus wrote:
English Assassin wrote:
AlmightyWalrus wrote:
English Assassin wrote:Black Templars (or Sisters of Battle) plus a Space Marine (or Blood Angel) librarian and token 5-man tactical squad would be bad enough, since it circumvents a significant weakness in their lists by giving them a psychic hood.

No psykers that aren't Grey Knights for the Black Templars, the restriction's in the Codex already (as a remnant from the 3rd edition Codices, but still).

A detail I had entirely forgotten, but as a restriction it's still easily circumvented by Mr Ward's Grey Knight librarians, albeit at a slightly more significant investment of points.

I'll just point out that Psychic Hoods were available to Grand Masters and Brother Captains in the Daemonhunters Codex along with loads of psychic powers, so Grey Knights with significant psychic prowess was hardly the invention of Ward (not sure if you were taking a jab at him or not, Internet-expression-issue).

My memory of 3rd edition is exceedingly hazy, since I was an undergraduate at the time, and - being short of both time and money - spent four years playing Necromunda instead. Either way, the prospect of every Templar or Sororitas army being accompanied by a small retinue of Grey Knights in order to remain competitive strikes me as neither fluffy nor well-balanced.



Red Hunters: 2000 points Grey Knights: 2000 points Black Legion: 600 points and counting 
   
Made in se
Ferocious Black Templar Castellan






Sweden

English Assassin wrote:
AlmightyWalrus wrote:
English Assassin wrote:
AlmightyWalrus wrote:
English Assassin wrote:Black Templars (or Sisters of Battle) plus a Space Marine (or Blood Angel) librarian and token 5-man tactical squad would be bad enough, since it circumvents a significant weakness in their lists by giving them a psychic hood.

No psykers that aren't Grey Knights for the Black Templars, the restriction's in the Codex already (as a remnant from the 3rd edition Codices, but still).

A detail I had entirely forgotten, but as a restriction it's still easily circumvented by Mr Ward's Grey Knight librarians, albeit at a slightly more significant investment of points.

I'll just point out that Psychic Hoods were available to Grand Masters and Brother Captains in the Daemonhunters Codex along with loads of psychic powers, so Grey Knights with significant psychic prowess was hardly the invention of Ward (not sure if you were taking a jab at him or not, Internet-expression-issue).

My memory of 3rd edition is exceedingly hazy, since I was an undergraduate at the time, and - being short of both time and money - spent four years playing Necromunda instead. Either way, the prospect of every Templar or Sororitas army being accompanied by a small retinue of Grey Knights in order to remain competitive strikes me as neither fluffy nor well-balanced.


It was the case back when Daemonhunters were still around and we hadn't gotten our FAQ update though. I'd expect a new Codex to fix it, and Emperor knows both Templars and (especially) Sisters could use a new Codex.

For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. 
   
Made in gb
Willing Inquisitorial Excruciator





Classified

AlmightyWalrus wrote:
English Assassin wrote:
AlmightyWalrus wrote:
English Assassin wrote:
AlmightyWalrus wrote:
English Assassin wrote:Black Templars (or Sisters of Battle) plus a Space Marine (or Blood Angel) librarian and token 5-man tactical squad would be bad enough, since it circumvents a significant weakness in their lists by giving them a psychic hood.

No psykers that aren't Grey Knights for the Black Templars, the restriction's in the Codex already (as a remnant from the 3rd edition Codices, but still).

A detail I had entirely forgotten, but as a restriction it's still easily circumvented by Mr Ward's Grey Knight librarians, albeit at a slightly more significant investment of points.

I'll just point out that Psychic Hoods were available to Grand Masters and Brother Captains in the Daemonhunters Codex along with loads of psychic powers, so Grey Knights with significant psychic prowess was hardly the invention of Ward (not sure if you were taking a jab at him or not, Internet-expression-issue).

My memory of 3rd edition is exceedingly hazy, since I was an undergraduate at the time, and - being short of both time and money - spent four years playing Necromunda instead. Either way, the prospect of every Templar or Sororitas army being accompanied by a small retinue of Grey Knights in order to remain competitive strikes me as neither fluffy nor well-balanced.

It was the case back when Daemonhunters were still around and we hadn't gotten our FAQ update though. I'd expect a new Codex to fix it, and Emperor knows both Templars and (especially) Sisters could use a new Codex.

This is very true indeed. I wouldn't, however, like to guess whether, when (or, in the case of the Sisters, if) we get them, the changes will be fluff-appropriate but uncompetitive (no allied psykers at all in a game with more emphasis on psychic powers), or vice versa. Neither option is greatly appealing, but I really don't trust the writers of this exceedingly dodgy allies system to come up with a better solution.



Red Hunters: 2000 points Grey Knights: 2000 points Black Legion: 600 points and counting 
   
Made in se
Ferocious Black Templar Castellan






Sweden

English Assassin wrote:
AlmightyWalrus wrote:
English Assassin wrote:
AlmightyWalrus wrote:
English Assassin wrote:
AlmightyWalrus wrote:
English Assassin wrote:Black Templars (or Sisters of Battle) plus a Space Marine (or Blood Angel) librarian and token 5-man tactical squad would be bad enough, since it circumvents a significant weakness in their lists by giving them a psychic hood.

No psykers that aren't Grey Knights for the Black Templars, the restriction's in the Codex already (as a remnant from the 3rd edition Codices, but still).

A detail I had entirely forgotten, but as a restriction it's still easily circumvented by Mr Ward's Grey Knight librarians, albeit at a slightly more significant investment of points.

I'll just point out that Psychic Hoods were available to Grand Masters and Brother Captains in the Daemonhunters Codex along with loads of psychic powers, so Grey Knights with significant psychic prowess was hardly the invention of Ward (not sure if you were taking a jab at him or not, Internet-expression-issue).

My memory of 3rd edition is exceedingly hazy, since I was an undergraduate at the time, and - being short of both time and money - spent four years playing Necromunda instead. Either way, the prospect of every Templar or Sororitas army being accompanied by a small retinue of Grey Knights in order to remain competitive strikes me as neither fluffy nor well-balanced.

It was the case back when Daemonhunters were still around and we hadn't gotten our FAQ update though. I'd expect a new Codex to fix it, and Emperor knows both Templars and (especially) Sisters could use a new Codex.

This is very true indeed. I wouldn't, however, like to guess whether, when (or, in the case of the Sisters, if) we get them, the changes will be fluff-appropriate but uncompetitive (no allied psykers at all in a game with more emphasis on psychic powers), or vice versa. Neither option is greatly appealing, but I really don't trust the writers of this exceedingly dodgy allies system to come up with a better solution.


Templars could possibly get Null Rods and similar stuff to underline their distrust of Psykers, whereas Sisters could probably get some sort of Ecclesiarch-approved Psyker-thingie. Again, that'd require new Codices though.

For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. 
   
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Veteran Wolf Guard Squad Leader





Massachusetts

Two words. Fortuned Paladins.

2500 pts

Horst wrote:This is how trolling happens. A few cheeky posts are made. Then they get more insulting. Eventually, we revert to our primal animal state, hurling feces at each other while shreeking with glee.



 
   
Made in gb
Nurgle Chosen Marine on a Palanquin




Dumbarton, Scotland

Wow, yes, fortuned paladins. Although, if the new wound allocation stuff is to be believed, paladins won't be quite as scary as they are now.

Karyorhexxus' Sons of the Locust: 1000pts 
   
Made in gb
Decrepit Dakkanaut






UK

You can't fortune Paladins, Fortune specifies only Eldar units, as does Guide.


Automatically Appended Next Post:
You could, however, shove a Sanguinary Priest and a Chaplain into the unit, for Fearless Paladins with a back-up source of FNP and Furious Charge that re-rolls failed hits when assaulting.

This message was edited 2 times. Last update was at 2012/06/21 14:20:54


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Water-Caste Negotiator





admiral9 wrote:Uum Tau mixed with imperial guards.

If the guards are allowed to benefit from markerlights
It isn't 2000 points but i think it would be pretty broken.
...


Considering not all units in the Tau codex can use markerlights, what on earth makes you think allies would be able to? :S

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