Hi guys, welcome everyone to my first Battlereport. I decided to let a friend of mine play my army, so I could help with ruling and take some shots with my cellphone (not that great, but anyway worth the effort, I hope!). First of it all, the list:
Necrons:
2x Overlord+Warscythe+
CCB(gauss)
8x Cryptek HOD (2 Solar Pulse)
4x5 Warriors
1 Triarch Stalker (TLHeavyGaussCannon)
5 Wraiths (3 Whips, 1 Pistol)
Ultramarines:
1 Chaplain (Terminator Armor)
7 Terminators + MissileLauncher
1 LandRaiderRedeemer + MultiMelta
2 Tactical Squad (Flamer, Missile Launcher)
2 Rhino
2 Predator (Autocannon+LasCannon Sponson)
1 Dreadnough (
TL Lascannon + Flamer)
We let an outsider decide the table asset, and then rolled. It came out: Annihillation, Spearhead.
Here's the deployments:
Turn1: Ultramarines
Both Rhinos zoom forward 12" and pop smoke,
LRR moves 6 and fires both Hurricanes on the wraiths (and we made a mistake, considering the weapon as 6 Bolters instead of 3
TL Bolters ^^), but only a wound on the "naked" wraith. The Necron popped Solar Pulse, so the predators have a bad time and can't hit anything. The dreddy misses his shot.
Turn 1: Necrons
Both
CCBs zoom out 24", positioning for the slaughter on opposite table sides. Annihillation Barges go 6" and wraiths run forward. The left Annihillation manages to immobilize his Rhino, even if the Crypteks in the building cannot even harm it (damn smoke!). The one on the right immobilize and weapon destroys his Rhino, and the 6 Cryptek fusillades + 1 Stalker cannon only manage to destroy it.
U0-N1
Turn2: Ultramarines
The
LRR moves 10" and shoot a meltarange multimelta. He manage to hit, to avoid the cover save, but luck ends here and he barely glance it, going for an unimpressive Crew Stunned which the Living Metal manage to afford. The dreadnought on the other side moves forward, while the predators stay in place. The Terminators disbark from the
LRR. Necron pops the second Solar Flare, which renders the
TL Lascannon of the dreddy useless, and so is one of the Predators. The other shoots on the Wraiths, managing 3 hits but 3++ holds. The Terminators shoot and then charge the Wraiths. One terminator dies to the razors of the Wraiths, before they manage to be nearly wiped. Only one remains, but fearless does his job and kills him. Terminators consolidate 6" (yes, 6" f******!), hiding behind the
LRR. The cowards!
U1-N1
Turn 2: Necrons
My friend is concerned. Terminators will return in the damn
LRR next turn, and so it would be a pain. No problems! The Left
CCB zooms over the Dreadnought, exploding him and ending his movement near the Predator. The Right
CCB zooms over the
LRR, exploding it and ending his movement behind the fortress. The unit of crypteks in the ruin wrecks the last Rhino, while the Triarch Stalker and 3 units of 5 Warriors+2 Crypteks shoot on the Terminators. Only 3 manage to survive (I took the following image after Dreddy and Landy was destroyed, but before the TermiParty). Annihillation Barges shoot on the advanced tactical squad, which saves 10 wounds. Nice!!
U1 - N4
Turn3: Ultramarines
Terminators move forward and missilekill the Triarch Stalker. The farthest tactical squad runs near the ruin and both the Predators open fire on the Annihillation Barge: all autocannon hits, but no glance, and 1 lascannon out of 2 manage to hit, but 4+ cover is beastly. The tactical shoots at one unit of War+Crypteks, killing 2.
U2 - N4
Turn 3: Necrons
Both the barges move a little, then both Overlords disembark, ready to assault the Predators. After 6 Cryptek Shots and 6 TeslaDestructor Shots, even the terminators+chaplain surrender! The unit in the ruin and the last Annihillation barge shoot on the Tactical squad, killing 5, but they stay. The Overlords assault and open up both the Predators, 4 penetrating hits are too much!
U2 - N8
Turn4: Ultramarines
The Tactical near the fortress shoots at the Overlord, dealing 1 wound (MissileLauncher). The Tactical near the ruin assault the unit of War+Cryptek, with poor results, as the photo shows.
U2 - N8
Turn 4: Necrons
The Necron player looks at the table, with one tactical squad of 5 man and one of 9 man. He offers the hand to the Ultramarine player and the game ends here.
Necron Wins 8 - 2
Some Random Shots
A Lonely Overlord greets his barge.
BikeMarine takes bad news to the command point, the Tomb World is Alive and Dangerous.
Aspect of Lazyness, the War+Cryptek unit sat down in this ruin the whole game.