I chose
IG allies because they provide two things that sisters have limited amounts of: cheap bodies and long range support. I also think I can forge a narrative with them, which is becoming increasingly important for me
Sisters of Battle:
HQ:
Uriah Jacobus
Battle Conclave: 5x Death Cult Assassin, 2x Crusader
Troop:
9 x Battle Sisters (Flamer, Melta)
1x Sister Superior (Combi-Melta)
1x Rhino
9 x Battle Sisters (Flamer, Melta)
1x Sister Superior (Combi-Melta)
1x Rhino
Fast Attack:
4x Dominion Sisters (2x Melta)
1x Dominion Superior (1x Combi-Melta)
1x Immolator (
TL MultiMelta)
4x Dominion Sisters (2x Melta)
1x Dominion Superior (1x Combi-Melta)
1x Immolator (
TL MultiMelta)
Heavy Support:
Exorcist
Exorcist
4x Retributor Sisters (Heavy Bolters)
1x Retributor Superior
Fortification:
1x Aegis Defence Line + Quad-gun
Subotal: 1400
Imperial Guard Allies:
HQ:
Company Command Squad
Troop:
Infantry Platoon:
1x Platoon Command Squad
1x Infantry Squad
1x Infantry Squad
1x Heavy Weapons Squad (3x Missile Launchers)
1x Heavy Weapons Squad (3x Missile Launchers)
1x Heavy Weapons Squad (3x Missile Launchers)
Subtotal: 450
Total: 1850
I would start the Retributors and maybe one or two
HWS behind the aegis defence line. Since the Retributor Superior can't take a heavy bolter, she'll be operating the quad-gun when its not needed in intercept mode. (I have a question in
YMDC about whether these shots could be rending, but.... either way its a good weapon). This gives them the old 4+ cover save I am used to from 5E area terrain
The missile launchers are there for their versatility and potential future for
AA as well.
Thoughts are greatly appreciated!
Automatically Appended Next Post: Just as a side note, I am playtesting battle conclave vs repentia, both foot-slogging. The new assault out of vehicles even if they've never moved rules are limiting the effectiveness of starting them in a dedicated transport anyway. Repentia have the advantage of stronger hits but suffer at a lower initiative and less survivability.