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![[Post New]](/s/i/i.gif) 2012/07/02 05:05:35
Subject: Nemesis Daemon Hammers
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Mutated Chosen Chaos Marine
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I'm sure this is fairly simple, but I want to be absolutely sure.
Nemesis Daemon Hammers via codex say to see the core rule book and that they are treated as Thunder Hammers. FAQ says Unusual Force Weapons are AP3 with out any bonuses to Strength, unweildy, etc. So does this mean that Daemon Hammers, even though they count as Thunder Hammers are only Strenght - AP3?
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![[Post New]](/s/i/i.gif) 2012/07/02 05:07:41
Subject: Re:Nemesis Daemon Hammers
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Trigger-Happy Baal Predator Pilot
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Ap 2.
The rule for treating them as thunderhammers superceeds it.
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![[Post New]](/s/i/i.gif) 2012/07/02 05:11:57
Subject: Nemesis Daemon Hammers
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Mutated Chosen Chaos Marine
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Thank you!
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![[Post New]](/s/i/i.gif) 2012/07/02 05:15:25
Subject: Re:Nemesis Daemon Hammers
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Screaming Shining Spear
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Roleplayer wrote:Ap 2.
The rule for treating them as thunderhammers superceeds it.
You know as well as I do its not that clear cut mate
As a RAI i agree, use the rules for the thunderhammer... as RAW, it reads as AP3 to me
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![[Post New]](/s/i/i.gif) 2012/07/02 05:15:51
Subject: Re:Nemesis Daemon Hammers
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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Technically, they are both AP2 and AP3 at the same time. Who knows, it could be important someday.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2012/07/02 05:24:32
Subject: Nemesis Daemon Hammers
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Kinebrach-Knobbling Xeno Interrogator
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"Treat it as an AP3 weapon with the additional rules presented in its entry."
Which are: "NDH uses the rules for Thunder Hammers"
Which are: "Sx2 AP2 Melee/Concussive/Specialist/Unwieldy."
It's AP2.
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In the grim darkness of the far future, there is only ward. |
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![[Post New]](/s/i/i.gif) 2012/07/02 08:43:32
Subject: Re:Nemesis Daemon Hammers
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Decrepit Dakkanaut
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Massaen wrote:Roleplayer wrote:Ap 2.
The rule for treating them as thunderhammers superceeds it.
You know as well as I do its not that clear cut mate
As a RAI i agree, use the rules for the thunderhammer... as RAW, it reads as AP3 to me
Nope, RAW it is both AP3 and AP2, as RAW you have no rule saying the AP3 overrides the AP2 from being a TH
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![[Post New]](/s/i/i.gif) 2012/07/02 08:46:51
Subject: Nemesis Daemon Hammers
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Screaming Shining Spear
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Except you know the bit where it says the weapon is AP3. I could argue the additional rules are "Melee/Concussive/Specialist/Unwieldy" as we are told the AP at the front end of the entry.
Regardless - i personally think they are Ap2... but AP3 can be argued
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![[Post New]](/s/i/i.gif) 2012/07/02 09:28:28
Subject: Nemesis Daemon Hammers
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Decrepit Dakkanaut
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Yep, the weapon is AP3
It is also a TH, so it is AP2
So it is AP3 and AP2. RAW.
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![[Post New]](/s/i/i.gif) 2012/07/05 00:41:42
Subject: Nemesis Daemon Hammers
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Nurgle Predator Driver with an Infestation
USA - MS
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Massaen wrote:Except you know the bit where it says the weapon is AP3. I could argue the additional rules are "Melee/Concussive/Specialist/Unwieldy" as we are told the AP at the front end of the entry.
Regardless - i personally think they are Ap2... but AP3 can be argued
Page 54 – Nemesis Force Weapons, Force Weapons.
Change the first sentence to read “Unless otherwise stated, all
Nemesis weapons are Unusual Force Weapons, as detailed in
the Warhammer 40,000 rulebook.”
The Hammer entry says says Daemon Hammers follow ALL rules of a thunder hammer. THUS having been stated otherwise, it DOES NOT ever even become classified as an Unusual Force Weapon BUT as a Thunder Hammer w/ the force special rules conferred by the Nemesis prefix.
So it is Strx2, Concussive, AP2, Specialist, Unwieldy.
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Father Nurgle Wash Over Us |
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![[Post New]](/s/i/i.gif) 2012/12/06 03:54:40
Subject: Re:Nemesis Daemon Hammers
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Land Raider Pilot on Cruise Control
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Yep, the weapon rules override the rulebook entry. The daemon hammer is a thunder hammer, and the rulebook also states that look at the weapon profile for additional rules, in which describe that as AP2, so entry overrides rule. I concur the the above users who said this.
This somehow reminds me of an argument that a chaos player had with himself over the AP of the black mace on a daemon prince. The mace was AP 4, but the prince was AP 2, so he went with the weapon profile over the unit profile and had AP 4 on a Daemon Prince [sarcasm]wait...what about Smash?[/sarcasm]. Basically his prince was beaten to death by a termie lord that had re-roll armor boon w/ lightning claws in 3 rounds of combat.
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This message was edited 2 times. Last update was at 2012/12/06 03:56:25
Blood Ravens 2nd Company (C:SM)
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![[Post New]](/s/i/i.gif) 2012/12/06 04:03:38
Subject: Nemesis Daemon Hammers
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The Hive Mind
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Cool story bro? Worth a 5 month necro?
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My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals. |
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![[Post New]](/s/i/i.gif) 2012/12/06 04:10:00
Subject: Nemesis Daemon Hammers
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[DCM]
Tilter at Windmills
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Locked for thread necromancy.
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