| Author |
Message |
 |
|
|
 |
|
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2012/07/08 12:30:52
Subject: Hold on Helbrecht!
|
 |
Regular Dakkanaut
|
Wait, wait. Now BT's can pick rage vow that adds more attacks!
It seems like High Marshal Helbrecht with his added 1d3 attack can get a 4 standard attacks,+2 from rage and maybe +3 from his word. A total of 9 power weapon attacks?!
and does rage replace normal charge bonus if its even in anymore? if not then 10 attack in all..., hope someone can clarifi since I dont have the new book yet.
The other thing is his sword.
Change final sentence to read'' in the first turn of any assault, the sword of the highmarshels gives helbrecht an additional D3 attacks for the duration of that turn. (roll at the beginning of each fight sub-phase.)
the last sentence I dont understand. Do I get the d3 attack every turn even if im locked in combat???
|
|
This message was edited 2 times. Last update was at 2012/07/09 06:53:26
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/07/08 13:26:59
Subject: Re:Hold on Helbrecht!
|
 |
Novice Knight Errant Pilot
Stockholm Forge District; Skandian Hive Collectives
|
[Sword of the High Marshals] gives +D3 attacks in close combat. You roll each player assultphase to detemine how many bonus attacks the weapon gives for that individual assultphase.
So yes, each phase helbrecht is involved in a combat he gets +d3 attacks.
|
I have a little hobby-thread going in the P&M section. Some say it's the best blog on Dakka, some don't agree, most belive it would be better if I finished at least one project some time this century and not just kept starting new ones.
Check it out, you just might like it.
http://www.dakkadakka.com/dakkaforum/posts/list/385168.page |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/07/08 13:33:33
Subject: Hold on Helbrecht!
|
 |
Plummeting Black Templar Thunderhawk Pilot
|
Rage gives you +2 attavks on the charge instead of the normal +1 attack for charging
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/07/08 16:27:19
Subject: Hold on Helbrecht!
|
 |
Regular Dakkanaut
|
thank you!
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/07/08 16:33:31
Subject: Hold on Helbrecht!
|
 |
Dakka Veteran
|
Helbrecht only gets the +D3 in the first turn of an assault. It states so specifically. So it doesn't matter if Helbrecht charged or were charged, he still gets the +D3 but only the first turn. The last sentence about his sword in the Black Templars update is to show that a new roll is made every time so it's not just a single roll for an entire game.
|
|
This message was edited 1 time. Last update was at 2012/07/08 16:39:12
Andy Chambers wrote:
To me the Chaos Space Marines needed to be characterised as a threat reaching back to the Imperium's past, a threat which had refused to lie down and become part of history. This is in part why the gods of Chaos are less pivotal in Codex Chaos; we felt that the motivations of Chaos Space Marines should remain their own, no matter how debased and vile. Though the corrupted Space Marines of the Traitor Legions make excellent champions for the gods of Chaos, they are not pawns and have their own agendas of vengeance, empire-building vindication or arcane study which gives them purpose. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/07/08 16:55:56
Subject: Hold on Helbrecht!
|
 |
Regular Dakkanaut
|
I Do not agree. Palm Smack!
can anyone clear the matter? I have 2 opinions now
|
|
This message was edited 1 time. Last update was at 2012/07/08 20:26:17
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/07/08 22:24:53
Subject: Hold on Helbrecht!
|
 |
Dakka Veteran
|
Yes it would be nice to hear from others as well. Others who have just read the Black Templar update.
|
Andy Chambers wrote:
To me the Chaos Space Marines needed to be characterised as a threat reaching back to the Imperium's past, a threat which had refused to lie down and become part of history. This is in part why the gods of Chaos are less pivotal in Codex Chaos; we felt that the motivations of Chaos Space Marines should remain their own, no matter how debased and vile. Though the corrupted Space Marines of the Traitor Legions make excellent champions for the gods of Chaos, they are not pawns and have their own agendas of vengeance, empire-building vindication or arcane study which gives them purpose. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/07/08 23:02:21
Subject: Hold on Helbrecht!
|
 |
Shas'o Commanding the Hunter Kadre
|
Helbrecht gains his bonus d3 all the time in melee, in addition to any other bonuses. It says this on his page.
So with his 4 attacks base, plus d3, plus 2 from charging with rage, he can reach 9 attacks.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/07/09 00:08:19
Subject: Hold on Helbrecht!
|
 |
Regular Dakkanaut
|
'In the first round of an assault, Helbrecht gains d3 IN ADDITION to any other bonuses.'
So base+rage+d3 on the charge
base+d3 if charged
ongoing combat = base.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/07/09 06:38:35
Subject: Hold on Helbrecht!
|
 |
Regular Dakkanaut
|
Well that didnt help at all.
Let me get this right, if his locked in combat he only has the 4 attacks *after* first round of close combat?.
|
|
This message was edited 2 times. Last update was at 2012/07/09 06:52:45
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/07/09 06:55:14
Subject: Hold on Helbrecht!
|
 |
Dakka Veteran
|
But akkados, juraigamer and Kiredor do not have the same opinion.
juraigamer, I read "In the first turn of any assault..." where an assault is the close combat Helbrecht is in. So if we said that he got the D3 bonus all the time, then what does the "In the first turn..." mean? Seems like you ignore this part.
|
Andy Chambers wrote:
To me the Chaos Space Marines needed to be characterised as a threat reaching back to the Imperium's past, a threat which had refused to lie down and become part of history. This is in part why the gods of Chaos are less pivotal in Codex Chaos; we felt that the motivations of Chaos Space Marines should remain their own, no matter how debased and vile. Though the corrupted Space Marines of the Traitor Legions make excellent champions for the gods of Chaos, they are not pawns and have their own agendas of vengeance, empire-building vindication or arcane study which gives them purpose. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/07/09 07:06:11
Subject: Hold on Helbrecht!
|
 |
Blood-Drenched Death Company Marine
|
4 base
+d3 if the first player turn of an assault.
+2 if rage charging
It's not hard.
First turn of an assault is quite clear, it does not matter if he assaults or is assaulted.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/07/09 07:19:27
Subject: Hold on Helbrecht!
|
 |
Regular Dakkanaut
|
Chaospling wrote:But akkados, juraigamer and Kiredor do not have the same opinion.
juraigamer, I read "In the first turn of any assault..." where an assault is the close combat Helbrecht is in. So if we said that he got the D3 bonus all the time, then what does the "In the first turn..." mean? Seems like you ignore this part.
yeah.
Phototoxin wrote:4 base
+d3 if the first player turn of an assault.
+2 if rage charging
It's not hard.
First turn of an assault is quite clear, it does not matter if he assaults or is assaulted.
But the question was. Is he allowed to use his sword on the following turn if his still locked in combat since the new FAQ's says (roll at the beginning of each fight sub-phase.)
|
|
This message was edited 3 times. Last update was at 2012/07/09 07:22:17
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/07/09 07:34:21
Subject: Hold on Helbrecht!
|
 |
Dakka Veteran
|
That's what he answered in your quotation. Only in the first turn of an assault and so not in the following turns.
|
Andy Chambers wrote:
To me the Chaos Space Marines needed to be characterised as a threat reaching back to the Imperium's past, a threat which had refused to lie down and become part of history. This is in part why the gods of Chaos are less pivotal in Codex Chaos; we felt that the motivations of Chaos Space Marines should remain their own, no matter how debased and vile. Though the corrupted Space Marines of the Traitor Legions make excellent champions for the gods of Chaos, they are not pawns and have their own agendas of vengeance, empire-building vindication or arcane study which gives them purpose. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/07/09 07:48:00
Subject: Hold on Helbrecht!
|
 |
Regular Dakkanaut
|
The FAQ repeats the line about 'in the first round of any assault'
The each in 'each fight phase' is referring to each time it is the first round of any assault.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/07/09 09:43:26
Subject: Hold on Helbrecht!
|
 |
Decrepit Dakkanaut
|
"'' in the first turn of any assault,"
There is only ever one "first turn" of an individual assault.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/07/09 09:51:26
Subject: Hold on Helbrecht!
|
 |
Regular Dakkanaut
|
in other words only when assualting or assaulted and not if still bound in CC in the following turn?
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/07/09 13:30:03
Subject: Hold on Helbrecht!
|
 |
The Hive Mind
|
akkados wrote:in other words only when assualting or assaulted and not if still bound in CC in the following turn?
Correct.
The "each fight subphase" is telling you not to roll once on the 2nd turn assault and use the same number for the rest of the game - you have to re-roll every first turn of an assault.
|
My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals. |
|
|
 |
 |
|
|