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![[Post New]](/s/i/i.gif) 2012/07/10 15:15:35
Subject: Warcraft franchise next direction
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Pyromaniac Hellhound Pilot
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What could it be?
Current status
1. Arthas the Lich King has been dethroned for good! (and Frostmourne shattered, and its remaining components dissappear) the position is replaced by Bolvar Fondargon (Ghost of King Terenas II-- Arthas's daddy -- warned that (undead) Scourge without Lich King is more dangerous (???) than what it is. citing that one must sacrifice his mortal life to become the next "puppet" Lich King (and thus make the Scourge a vassal to the Alliance/Horde .. Initially after Arthas fell. Tirion Fordring--whom after listening to the debrief earlier. decided that he will sacrifice himself. but Bolvar interrupted and told him to crown Bolvar instead.... (and telling that the victory Must be forgotten, if the world will live free from Horror and Tyranny) Tirion reluctantly did so . once done. Bolvar gave a final order. to lie everyone that Lich King Arthas is dead. "and Bolvar died with him".
The fall of Arthas had significantly weakened the Scourge.
2. Kael'Thas Sunstrider--once a leader of Blood Elves, had been killed in the coup d'etat (?)
3. Trall relinquished his Supreme Leadership of the New Horde to Garrosh Hellscream (Son to the last Horde Orc--who drank Mannoroth blood-- to be freed from the Daemon Curse). and 'fights for the World as a whole'. also he married an orc girl from (Draenor dwelling) Frostwolf tribe.
4. The 'Catalclysm'--brought by the Deathwing-- changed Azeroth geological shape forever. this is the secold change, the first one was the Sundering (Fall of Nigh Elves civilization, survivors splitted into 3 groups) however, Deathwing was finally slain.
5. Gnome left Khaz Modan and returned to their home city. Gnomerega. While Gnome still remains part of Alliance. they've split with Dwarves.
6. (part of) Bloodelf (formerly the High Elf) homeland has been reclaimed. however. much of these pink-skinned elf defected to its former enemy. the Horde!
7. two races--Worgen, and Draenei Eredar-- Joined the Alliance. filling the vacant positions Highelves (now Bloodelves) had left.
8. Goblin did indeed rejoined the Horde
9. several groups of human created, and runs several dangerous 'organized crime', Two of which are potential enough to make a whole lot of mess in Azeroth.
the said organizations are
- The Syndicate; remnants and descendants of Alterac renegades. Though they don't really care who's wrecking the world apart. they still hold grudges against the Alliance.
- Defias Brotherhood; rogue/pirate 'terrorist' organization destabilizing the Stormwind Kingdom. similar goal with real life Triads. but their political alignment remains unknown
the only known crimes are: robbery, corruption, and extortionism.
10. Pandaren officially joins the fray. offering services to both Horde and the Alliance. their true motivations, however, remains unknown
Personally i've played WC2 and WC3 (and both of each expansion sets meow). but never play WoW before. meow.
what will Warcraft 4 be? i'm not asking you WHEN will it be released. Blizzard is now working with
- Diablo 3 marketing campaigns
- Starcraft 2: Hearts of Swarm, expansion set (too bad players are now taking the role of Kerrigan after the end of SC2: Wings of Liberty.) even after this project reached the shelf as planned. Blizz will still have another urgent project on hand. the second SC2 expansion set. the last expansion pack focusing on Protoss campaign.
- Blizzard Allstar: made from SC2 engine. Originally called Blizzard DotA. Blizz plans to make this game standalone multiplayer game, playable characters are imported from both Warcraft and Starcraft franchise. original creeps, bases, and defense systems are... however. original works.
for me. if Blizz is to make WC4
1. The 'Forsaken' (another Undead faction, Scourge offshot) will try to replace the Scourge. i'm sure that they will try to kill Bolvar the puppet Lichking. and take his crown as its own thing. but will they be the main villain? ... i don't think so. the Burning Legion isn't finished.. yet.
2. Subfaction concepts will be official. while Alliance and the Horde remains a full faction. this concept is not really New to Warcraft RTS series. however, it is 'campaign only' stuff.
3. Pandaren will be fully playable independent faction
4. SC2 campaign features should be fully utilized in story mode.
5. Another campaign mode... World Domination. might have been introduced as well
I will tell you about the factions that should appear in the next WC game in the next reply i'm making.
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http://www.dakkadakka.com/dakkaforum/posts/list/408342.page |
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![[Post New]](/s/i/i.gif) 2012/07/10 15:37:54
Subject: Re:Warcraft franchise next direction
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Longtime Dakkanaut
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Well next expansion for WoW is Mists of Pandaria. I don't remember who the Big bad for MoP is, but the basic idea behind it is now the Horde and Alliance are going into a Resource War over the newly discovered Pandaria, a land that's been hidden since the Sundering, but revealed with the Cataclysm.
After that, they have quite a few paths they could still follow. The Druids of the Flame are still an Issue (a faction of Night Elf Druids that pledged allegiance to the Fire Lords to try and protect Ashenvale from the Horde's Lumber teams) There is still the Emerald Dream in danger from....whatever the hell is invading. They haven't really...informed us yet.
There is also Neptulon's Realm being Invaded by the Faceless, Led by N'Zoth. They were supposed to do something with that story in cata, but they totally dropped the ball on that.
This is all I got.
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![[Post New]](/s/i/i.gif) 2012/07/10 15:55:34
Subject: Warcraft franchise next direction
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Hallowed Canoness
Ireland
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If there ever is a Warcraft IV, I just hope they ignore everything in WoW and continue the story just where Warcraft III TFT came to a close. If they're smart they incorporate the ideas from the old P&P books where Metzen still wrote on the lore, too.
No civilized Worgen, no independent DKs, no undead paladins, no night elf mages, etc ... pls. Just give me the good old stuff that actually made sense, before everything got turned into a happy colourful candyland for 11 yr olds.
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![[Post New]](/s/i/i.gif) 2012/07/10 17:22:24
Subject: Warcraft franchise next direction
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Pyromaniac Hellhound Pilot
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about WC4
1. I miss navy. I miss sea battles. bring back naval warfare please
2. civilizations in WC series had learned to utilize petroleum. and even capable of operating an oil refinery.. ones that builds on real life Fractual Distillation. yes i'm saying that all petroleum in Azeroths needs to be refined before use.
2.1 Phlogiston. while its use is actually like Fuel Oil. the appearance, and chemical components, are more akin to either Natural Gas or LPG.
http://www.wowpedia.org/Phlogiston
However. the 'oil' in question might have been equilvalent either to real life Gasoline, Diesel , or sticky Fuel Oil.
since internal combustion engine doesn't seem to exist in WC franchise (if you ignore Blizz spoofs from SC series) (and the only fossil fuel engine is steam one) so the main reason to make Phlogiston should be the fuel rate of flow.
2.2 explosives first appear in WC2, as well as gunnery. the 'lore' says that petroleum (or one of its distillate) is a feedstock to make explosive (aka. gunpowder)..
2.3 in real life. Kerosene was the earliest petroleum distillate to be exploited. in WC series. i think Kerosene (which i think it has its own name in that universe) is a common fuel for street lamps.
2.4 Petroleum and its distillate is a big contributor to the alchemy in WC setting too! aside of explosive and lamp fuel. medical science and magic needs oil (yes i remember WC2, several upgrades and researches also needs oil)
3. Factions ... actually there should be "Core Factions, Subfactions (closely tied with core factions), and Minor factions (members may come from any of core factions, politics are, however. not tied with)"
4. Core FActions
4.1 Allance
- Human
- Dwarf
- Gnome
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4.2 Horde
- Orc
- Goblin
- Troll
- Tauren
4.3 Undead, sans Nathrezim
- Scourge
- Forsaken
4.4 Night Elves, including a race of sentient walking tree, dryads, and maybe, beastmen.
4.5 Burning Legion
- classic Demons
- Void goons...
- a race of demon that looks like a dreadful 'Hybrid' from Starcraft series  ... Honestly much of Hybrid aesthetics are largely inspired by several beings found in Outland, those with either 'Nether' or 'Void' prefixes.
4.6 Pandaren
5. Minor factions (example)
- Twiligh Hammer cult
- Blood Elves
- Syndicate
- Defias Brotherhood
6. Mercenary systems should remain.
7. 'command center' of every faction should also be able to defend itself against attack. certain upgrades or procedures should also provide counter battery fire against longrange artillery units
8. Remove 'upkeep' concepts.
9. But don't leave Heroes concept. please
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http://www.dakkadakka.com/dakkaforum/posts/list/408342.page |
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![[Post New]](/s/i/i.gif) 2012/07/11 00:35:27
Subject: Warcraft franchise next direction
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Rough Rider with Boomstick
United States
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Lynata wrote:If there ever is a Warcraft IV, I just hope they ignore everything in WoW and continue the story just where Warcraft III TFT came to a close. If they're smart they incorporate the ideas from the old P&P books where Metzen still wrote on the lore, too.
No civilized Worgen, no independent DKs, no undead paladins, no night elf mages, etc ... pls. Just give me the good old stuff that actually made sense, before everything got turned into a happy colourful candyland for 11 yr olds.
fething yes.
Some of the gak in WoW just made no god damn sense.
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![[Post New]](/s/i/i.gif) 2012/07/11 00:41:34
Subject: Warcraft franchise next direction
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Fixture of Dakka
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Galdos wrote:Lynata wrote:If there ever is a Warcraft IV, I just hope they ignore everything in WoW and continue the story just where Warcraft III TFT came to a close. If they're smart they incorporate the ideas from the old P&P books where Metzen still wrote on the lore, too.
No civilized Worgen, no independent DKs, no undead paladins, no night elf mages, etc ... pls. Just give me the good old stuff that actually made sense, before everything got turned into a happy colourful candyland for 11 yr olds.
fething yes.
Some of the gak in WoW just made no god damn sense.
Count me in as well... WoW started off kind of neat but then went ape gak crazy with its fluff. They need to reel it in.
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This message was edited 1 time. Last update was at 2012/07/11 00:41:52
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![[Post New]](/s/i/i.gif) 2012/07/11 02:38:07
Subject: Warcraft franchise next direction
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Consigned to the Grim Darkness
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Same direction it's always went, because Blizzard and Innovation are about as separate as the Earth and Alpha Centauri.
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The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2012/07/11 02:45:14
Subject: Warcraft franchise next direction
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Secret Force Behind the Rise of the Tau
USA
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I imagine it'll be a reskin of Warcraft III with nice graphics, the same game play, pretty much the same units with a few additions, and a crappy story with extremely well done prerendered cutscenes that will be only be the campaign for one faction with you having to pay full price for the other four or five a year or two down the road.
Oh wait...
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This message was edited 1 time. Last update was at 2012/07/11 02:45:34
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![[Post New]](/s/i/i.gif) 2012/07/11 10:14:49
Subject: Warcraft franchise next direction
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Rampaging Khorne Dreadnought
Wollongong, Australia
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I would like a campaign where you can kill all Pandas.
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![[Post New]](/s/i/i.gif) 2012/07/11 12:58:22
Subject: Warcraft franchise next direction
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Secret Force Behind the Rise of the Tau
USA
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A secret Panda level?
Just might reduce pirating in China
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This message was edited 1 time. Last update was at 2012/07/11 12:58:47
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![[Post New]](/s/i/i.gif) 2012/07/11 13:03:59
Subject: Warcraft franchise next direction
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Legendary Master of the Chapter
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LordofHats wrote:A secret Panda level?
Just might reduce pirating in China 
There was a few secret levels in Warcraft 3 that made the game even more worth it.
The Tower Defense level was awesome
The Blood Elf Missions were actually awesome.
The entire strategy game series was awesome. But WOW is an abomination to the lore itself!
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From whom are unforgiven we bring the mercy of war. |
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![[Post New]](/s/i/i.gif) 2012/07/11 14:26:59
Subject: Warcraft franchise next direction
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Pyromaniac Hellhound Pilot
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Asherian Command wrote:LordofHats wrote:A secret Panda level?
Just might reduce pirating in China 
There was a few secret levels in Warcraft 3 that made the game even more worth it.
The Tower Defense level was awesome
The Blood Elf Missions were actually awesome.
The entire strategy game series was awesome. But WOW is an abomination to the lore itself!
but since WoW continues the epilogue of WC3: Frozen Throne. ignoring where WoW left off once WC4 becomes online doesn't make sense too.
if one says that there will be wars against Pandaren. i'd say Pandaren should be a full faction
Themes: Sinic culture themed, heavily Wuxia but also accepts the use of firearms.
Units (as much as i can think of)
- Boxer (worker & basic melee unit)
- Triad (gun wielding troops)
- Rocket artillery -> Hwacha
- Monk
- Gilin (flyer) ???
Buildings (should they have 'houses' just like other races? or should they cram populations inside 'command center'? it means that Command Center of this race supports MORE populations than other races. with an expense of the lack of housing.
- Hamlet -> Citadel -> Chiang
- Tong (Cantonese means 'Hall') = barracks
- Monastery (mage training)
- Bastion = larger tower
Heroes
- Wuxia
- Brewmaster
- Gun Fu Matriarch (agile, active ability includes bullet dodging for a duration of time)
ha! this is what i can think of.
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http://www.dakkadakka.com/dakkaforum/posts/list/408342.page |
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![[Post New]](/s/i/i.gif) 2012/07/11 14:29:00
Subject: Warcraft franchise next direction
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Legendary Master of the Chapter
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Lone Cat wrote:Asherian Command wrote:LordofHats wrote:A secret Panda level? Just might reduce pirating in China 
There was a few secret levels in Warcraft 3 that made the game even more worth it. The Tower Defense level was awesome The Blood Elf Missions were actually awesome. The entire strategy game series was awesome. But WOW is an abomination to the lore itself! but since WoW continues the epilogue of WC3: Frozen Throne. ignoring where WoW left off once WC4 becomes online doesn't make sense too. if one says that there will be wars against Pandaren. i'd say Pandaren should be a full faction Themes: Sinic culture themed, heavily Wuxia but also accepts the use of firearms. Units (as much as i can think of) - Boxer (worker & basic melee unit) - Triad (gun wielding troops) - Rocket artillery -> Hwacha  - Monk - Gilin (flyer) ??? Buildings (should they have 'houses' just like other races? or should they cram populations inside 'command center'? it means that Command Center of this race supports MORE populations than other races. with an expense of the lack of housing. - Hamlet -> Citadel -> Chiang - Tong (Cantonese means 'Hall') = barracks - Monastery (mage training) - Bastion = larger tower Heroes - Wuxia - Brewmaster - Gun Fu Matriarch (agile, active ability includes bullet dodging for a duration of time) ha! this is what i can think of.
funny thing I could make all that for Wc4 with a campagin editor on World Edit. Trust me when I say the World Edit is one of the greatest tools Blizzard made. I would just need people to help with story, triggers, and balancing and testing and there we go I could complete an entire campagin in a few months. And we all have wc3, we would just own everyone with WC4 unofficial to quell down the hunger for wc4.
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This message was edited 1 time. Last update was at 2012/07/11 14:29:49
From whom are unforgiven we bring the mercy of war. |
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![[Post New]](/s/i/i.gif) 2012/07/11 14:41:23
Subject: Warcraft franchise next direction
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Longtime Dakkanaut
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The problem is that all the mods were rubbish  there must have been hundreds of "OMG WE'RE GOING TO MAKE AN ENTIRE EXPANSION IT'S GOING TO BE AWESOME SERIOUSLY TRUST US" that just never materialised.
But year, Warcraft 3 was awesome. Narrative-driven RTSs. Man, what happened to them.
I don't care for WOW.
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Unnessesarily extravegant word of the week award goes to jcress410 for this:
jcress wrote:Seem super off topic to complain about epistemology on a thread about tactics. |
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![[Post New]](/s/i/i.gif) 2012/07/11 14:52:46
Subject: Warcraft franchise next direction
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Hallowed Canoness
Ireland
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Lone Cat wrote:but since WoW continues the epilogue of WC3: Frozen Throne. ignoring where WoW left off once WC4 becomes online doesn't make sense too.
WoW ignores itself and previous lore as well, so why shouldn't WC4 dismiss stuff, too? Especially when it just ends up resulting in a more consistent and atmospheric setting.
Seriously, it's gotten to the point where the only thing differentiating night elves from humans and blood elves is the skin colour and angle of ears - gender division, arcanophobia and a rather wild and uncivilized appearance were what had originally set them apart. I want my feral mage-hating amazons back.
Lone Cat wrote:if one says that there will be wars against Pandaren. i'd say Pandaren should be a full faction
I'd rather Pandaren be left out entirely. They were just an easter egg to begin with. The Pandaren are like Goblins or Gnomes - they work as support cast, but as soon as you turn them into an army on their own, you're looking at a silly cartoon with exploding ACME boxes.
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![[Post New]](/s/i/i.gif) 2012/07/11 15:08:00
Subject: Warcraft franchise next direction
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Rampaging Khorne Dreadnought
Wollongong, Australia
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Lone Cat wrote:Asherian Command wrote:LordofHats wrote:A secret Panda level?
Just might reduce pirating in China 
There was a few secret levels in Warcraft 3 that made the game even more worth it.
The Tower Defense level was awesome
The Blood Elf Missions were actually awesome.
The entire strategy game series was awesome. But WOW is an abomination to the lore itself!
but since WoW continues the epilogue of WC3: Frozen Throne. ignoring where WoW left off once WC4 becomes online doesn't make sense too.
if one says that there will be wars against Pandaren. i'd say Pandaren should be a full faction
Themes: Sinic culture themed, heavily Wuxia but also accepts the use of firearms.
Units (as much as i can think of)
- Boxer (worker & basic melee unit)
- Triad (gun wielding troops)
- Rocket artillery -> Hwacha
- Monk
- Gilin (flyer) ???
Buildings (should they have 'houses' just like other races? or should they cram populations inside 'command center'? it means that Command Center of this race supports MORE populations than other races. with an expense of the lack of housing.
- Hamlet -> Citadel -> Chiang
- Tong (Cantonese means 'Hall') = barracks
- Monastery (mage training)
- Bastion = larger tower
Heroes
- Wuxia
- Brewmaster
- Gun Fu Matriarch (agile, active ability includes bullet dodging for a duration of time)
ha! this is what i can think of.
]
They should be neutral enemies like Murlocs.
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![[Post New]](/s/i/i.gif) 2012/07/11 18:18:47
Subject: Warcraft franchise next direction
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Decrepit Dakkanaut
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Lynata wrote:If there ever is a Warcraft IV, I just hope they ignore everything in WoW and continue the story just where Warcraft III TFT came to a close. If they're smart they incorporate the ideas from the old P&P books where Metzen still wrote on the lore, too.
No civilized Worgen, no independent DKs, no undead paladins, no night elf mages, etc ... pls. Just give me the good old stuff that actually made sense, before everything got turned into a happy colourful candyland for 11 yr olds.
Couldn't agree more.
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![[Post New]](/s/i/i.gif) 2012/07/11 18:21:49
Subject: Warcraft franchise next direction
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Pyromaniac Hellhound Pilot
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1. Murlocs as a proactive neutral faction (do train units, do researches, and do invade players first).... i LUV it! but if Blizz add 'Grunty the Murloc Marine' spoof? nah! too dangerous. handful of rogue zerg broods stranded at Azeroth is just okay.
2. If anyone says Pandaren should not be included at the first place. i'd say it's too late for Blizz to remove them entirely.
maybe 'Pandaren faction' should be dropped entirely and make them mercs for every playable faction. what do you say?
If Blizz wants to make WC4. the story should be of that. Sylannas; Leader of the Forsaken. must take the Ice Crown and the Frozen Throne to fullfill its destiny, while someone else must stop it.
Also. the five 'Old Gods' should play more role in this too!
http://www.wowpedia.org/Old_gods#Ordering_of_Azeroth
it is said that Sargeras and his goons are pale when compare to any of those Old Gods.
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http://www.dakkadakka.com/dakkaforum/posts/list/408342.page |
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![[Post New]](/s/i/i.gif) 2012/07/11 18:30:45
Subject: Warcraft franchise next direction
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Hallowed Canoness
Ireland
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Lone Cat wrote:2. If anyone says Pandaren should not be included at the first place. i'd say it's too late for Blizz to remove them entirely.
They don't have to be removed entirely, but their "influence" can be limited to be as negligible as it was in WCIII.
Lone Cat wrote:If Blizz wants to make WC4. the story should be of that. Sylannas; Leader of the Forsaken. must take the Ice Crown and the Frozen Throne to fullfill its destiny, while someone else must stop it.
There's soo much untapped potential in the old WC3 material and the first P&P books that followed it. Sylvanas and her people trying to fight the Lich King's growing mind control, the birth of the Scarlet Crusade, blood elves hunting demons for food, Maiev pursueing Illidan through Outland, ... hell, there even was the threat of a civil war between Theramore's Eastern Alliance and Stormwind's Western Alliance.
WoW picked up on some of this stuff, but sadly did not really follow them through, did not go into detail much, or even changed the direction.
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![[Post New]](/s/i/i.gif) 2012/07/11 20:25:10
Subject: Warcraft franchise next direction
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[DCM]
Coastal Bliss in the Shadow of Sizewell
Suffolk, where the Aliens roam.
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I think anyone expecting Blizz to ignore WoW at this point, are dreaming. If WC4 turns up, (Which I suspect it won't until after WoW finally falls, or is replaced) it will be a follow on to the last main story. I just can't see them ignoring the lore they've done over the last eight years. Although I really don't see a WC4 until WoW is done anyways. Maybe it will be used to reset the world?
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This message was edited 1 time. Last update was at 2012/07/11 20:25:41
"That's not an Ork, its a girl.." - Last words of High General Daran Ul'tharem, battle of Ursha VII.
Two White Horses (Ipswich Town and Denver Broncos Supporter)
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![[Post New]](/s/i/i.gif) 2012/07/11 20:42:12
Subject: Warcraft franchise next direction
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Hallowed Canoness
Ireland
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Morathi's Darkest Sin wrote:I just can't see them ignoring the lore they've done over the last eight years.
Ugh, I feel old now.
But they already backpedaled on the lore in their RPG books - I remember this being quite a shock to the roleplayers. Not that impossible to have them ignore the travesty the world of Azeroth has become in favour of a more consistent setting. Looking at WoW now, it just feels so extremely disjointed. You realize immediately that it's an MMO just by looking at the "evolution" of the various cultures. It's gotten to a point where the races are nothing more but a "skin" for the avatars, because everybody can be almost anything by now.
For an RTS, that kind of world just doesn't work. Factions need to have unique features and a clearly visible and consistent style, all of which has gotten lost in the "but player X wants to play a Z" MMO.
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![[Post New]](/s/i/i.gif) 2012/07/11 23:15:58
Subject: Warcraft franchise next direction
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Legendary Master of the Chapter
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Testify wrote:The problem is that all the mods were rubbish  there must have been hundreds of "OMG WE'RE GOING TO MAKE AN ENTIRE EXPANSION IT'S GOING TO BE AWESOME SERIOUSLY TRUST US" that just never materialised. But year, Warcraft 3 was awesome. Narrative-driven RTSs. Man, what happened to them. I don't care for WOW.
Errr HI My name is StormWarriors an Map Rater. Undoubtly the best one and also the greatest cliff hanger ever! The Dwarven campaign! (Back before custom models were as common as they are now) http://www.hiveworkshop.com/forums/maps-564/dwarf-campaign-80424/?prev=of%3Drating%26order%3DDESC%26t%3D43%26d%3Dlist%26r%3D20 Here And here http://www.hiveworkshop.com/forums/maps-564/last-guardian-140145/?prev=of%3Drating%26order%3DDESC%26t%3D43%26d%3Dlist%26r%3D20 http://www.hiveworkshop.com/forums/maps-564/day-dragon-80854/?prev=of%3Drating%26t%3D43%26r%3D20%26d%3Dlist%26page%3D2 Enjoy these three totally awesomely well done campaign. Not mods. Full Fledged Campaigns. Also for kicks http://www.hiveworkshop.com/forums/maps-564/fall-lion-80438/?prev=of%3Drating%26order%3DDESC%26t%3D43%26d%3Dlist%26r%3D20 http://www.hiveworkshop.com/forums/maps-564/arathi-campaign-155760/?prev=of%3Drating%26t%3D43%26r%3D20%26d%3Dlist%26page%3D3 (not yet completed) If your looking FOR GOOD Maps you will not find them online on Battlenet. You will need to go into the map maker communities to find the best one.
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This message was edited 2 times. Last update was at 2012/07/11 23:16:51
From whom are unforgiven we bring the mercy of war. |
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![[Post New]](/s/i/i.gif) 2012/07/12 00:32:03
Subject: Warcraft franchise next direction
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Consigned to the Grim Darkness
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Lynata wrote:No civilized Worgen, no independent DKs, no undead paladins, no night elf mages, etc ... pls. Just give me the good old stuff that actually made sense, before everything got turned into a happy colourful candyland for 11 yr olds.
SO basically before WCIII?
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The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
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![[Post New]](/s/i/i.gif) 2012/07/12 05:08:31
Subject: Warcraft franchise next direction
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Hallowed Canoness
Ireland
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Melissia wrote:SO basically before WCIII?
WCIII upped the ante, but it still had style and seemed internally consistent.
Even WoW did - in its first year or so. But looking at it now ... nah.
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![[Post New]](/s/i/i.gif) 2012/07/12 09:15:47
Subject: Warcraft franchise next direction
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Consigned to the Grim Darkness
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WCIII introduced pandarans.
There was no saving it.
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The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2012/07/12 11:30:59
Subject: Warcraft franchise next direction
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Longtime Dakkanaut
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Genuine thanks for these, I will try them out when i get home  If I'm not on my The Old Republic free trial or Civ IV mods...damn you dakka games section!
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Unnessesarily extravegant word of the week award goes to jcress410 for this:
jcress wrote:Seem super off topic to complain about epistemology on a thread about tactics. |
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![[Post New]](/s/i/i.gif) 2012/07/12 16:32:45
Subject: Warcraft franchise next direction
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Hallowed Canoness
Ireland
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Melissia wrote:WCIII introduced pandarans.
There was no saving it.
As I said above, stuff like that can work as long as you keep it limited to easter-eggs and decoration. Doing them as a full-blown faction as was suggested, however ... I don't think this would swing well with the overall look of such a game. That's just my opinion, however; I'm fairly conservative when it comes to the setting.
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![[Post New]](/s/i/i.gif) 2012/07/12 18:22:11
Subject: Warcraft franchise next direction
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Consigned to the Grim Darkness
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I wouldn't call myself conservative to the setting, so much as I would refer to myself as a "Blizzard quickly became boring really fast" type of person. Course, this inevitably invites the whining trolls who try to call me a hater, but meh, I enjoyed their games, it's just that I'm tired of paying money for the same game over and over again. Which also explains why the last football game I got was on the SNES I suppose. Which is kind of sad, because people pay so much attention to them, when there's very little to pay attention TO. And the setting has so much potential. It's like dragonball, it's a good setting with a lot of great concepts, but the author never really does much with them.
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This message was edited 2 times. Last update was at 2012/07/12 18:23:54
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2012/07/14 19:12:25
Subject: Warcraft franchise next direction
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Pyromaniac Hellhound Pilot
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Lynata wrote:Morathi's Darkest Sin wrote:I just can't see them ignoring the lore they've done over the last eight years.
Ugh, I feel old now.
But they already backpedaled on the lore in their RPG books - I remember this being quite a shock to the roleplayers. Not that impossible to have them ignore the travesty the world of Azeroth has become in favour of a more consistent setting. Looking at WoW now, it just feels so extremely disjointed. You realize immediately that it's an MMO just by looking at the "evolution" of the various cultures. It's gotten to a point where the races are nothing more but a "skin" for the avatars, because everybody can be almost anything by now.
For an RTS, that kind of world just doesn't work. Factions need to have unique features and a clearly visible and consistent style, all of which has gotten lost in the "but player X wants to play a Z" MMO.
Blizz needs 'factions overhaul'
within a faction. which race should be included and who shouldn't'....
1. Blood Elves should be different factions
2. What do you think about concepts of 'nations'?
- Human, Dwarf, and Gnome be different 'nations' within an alliance. each have unique units that's not available when playing either other nations or the Alliance, also unit aesthetics changes with the race associate with 'nations'
2.1 Human
- Units not available: Mortar team, Gnome airplane, Steam tank
- Unique units: Siege tower, Field gun (faster but requires deployment), Dragoon (cavalry that rides small dragon drawn from a 'good' dragonflight instead of horse, shooter armed with Carbine, switches between flying mode and landing mode)
2.2 Dwarf
- Units not available: Mage, Priest, Footman, Peasant (and Minuteman), Knight
- Unique units: Rune priest (combines function of Mage and Priest), Engineer (fully armed worker unit, will retaliate if being raided (by land units) )
2.3 Gnome
- Units not available: Footman, Rifleman, Knight, Griffon rider
- Unique units: Marine (Heavy armored rifleman that can switch to melee mode  , also uses automatic rifle instead of Burnside rifle used by someone else  ) , Biker (Actually knights that rides bike instead, still uses melee attack), Gunship (Replaces griffon, mutiple targetings  )
just an example.
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http://www.dakkadakka.com/dakkaforum/posts/list/408342.page |
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![[Post New]](/s/i/i.gif) 2012/07/14 19:51:11
Subject: Warcraft franchise next direction
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Myrmidon Officer
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Melissia wrote:Same direction it's always went, because Blizzard and Innovation are about as separate as the Earth and Alpha Centauri.
Well, Blizzard is at least decent enough at ripping good ideas and shoving them into a collection that works.
Problem is, there are no new RTS games coming out for Blizzard to rip ideas from unlike the dime-a-dozen MMO market.
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