PraetorDave wrote:Also, remember the controlling player gets to choose which weapon gets taken off for a weapon destroyed. You said you damaged the hellhound, and it lost the inferno cannon. It should have a heavy bolter on there, which he would have gotten rid of first.
That's not the way it works now. Weapon destroyed results are random now. If there's an inferno cannon and the bolter, you assign 1-3 to cannon 4-6 to bolter and roll a 1d6 to determine what got knocked off.
In lieu of that, it might be worthwhile to take useless upgrades like stubbers now to minimize the chance of your useful weapon getting destroyed.