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![[Post New]](/s/i/i.gif) 2012/07/11 15:56:42
Subject: Why haven’t Games Workshop published their digital Codexes on Android as well as IOS/Ipad?
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Been Around the Block
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Hey all - just published a detailed article about this on my blog, as a preparatory piece to preparing a proposal to GW about how they could open up their codexes to anyone who had access to a web browser.
Here's the article:
http://www.tetsugaku.info/why-havent-games-workshop-published-their-digital-codexes-on-android-as-well-as-iosipad/
And here's an excerpt:
A great many reasons. I grew tired of explaining them to fanboys on the internet so I’ll explain the problems here. Your comments are more than welcome, as is your feedback on my proposed solution.
1) Market Share.
The tablet market is split 60%/40% – IOS / Android according to the latest figures I could track down. This means that the largest single chunk, is resoundingly in Apples garden.
2) Fragmentation
Apple tablets are a single system. They all have the same size screen, one of two resolutions and predictable hardware. Android devices do not have *any* of these benefits as you can see in these info graphics. Designign for them is much, much harder as you have to account for so many more variables.
I'd really appreciate your comments on the article as everything I can get from real gamers (you lot) helps me out with my user research.
Cheers
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![[Post New]](/s/i/i.gif) 2012/07/11 17:44:35
Subject: Why haven’t Games Workshop published their digital Codexes on Android as well as IOS/Ipad?
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Decrepit Dakkanaut
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Most likely becase of one of Android's biggest advantages for its customers:
piracy.
Not going to elaborate further on the issue, but to me, it's the main reason.
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![[Post New]](/s/i/i.gif) 2012/07/11 17:47:00
Subject: Why haven’t Games Workshop published their digital Codexes on Android as well as IOS/Ipad?
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Humorless Arbite
Outside the DarkTower, amongst the roses.
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It is easier to jailbreak an Iphone/pad then to root a android imo.
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Every Dakkanaught gets a 4+ Pinch of Salt save.
When you suffer a Falling Sky hit, roll a D6 - on a 4+ the hit is ignored as per the Pinch of Salt save. On a 1-3 panic insues - you automatically fail common sense tests for the next 2 weeks and get +7 to your negativity stat. -Praxiss
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![[Post New]](/s/i/i.gif) 2012/07/11 18:48:11
Subject: Why haven’t Games Workshop published their digital Codexes on Android as well as IOS/Ipad?
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Fixture of Dakka
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That article is on point. If you have never developed for androids, you will never understand what utter garbage technology they are and the drastic moneypit app developers engage in when they decide to develop for all the 'flavours' of android.
The proprietary differences between NOOK and androids is enough to make someone want to never support androids. The old devices unable to upgrade but are still being sold as new are even worse... it is like having to make websites support IE7.
I do like the solution, as unfeasible as it is... I would gladly pay a subscription fee for access to a web-based army builder and rules access. They could even have you register units and stuff online. Too bad that is a huge technology investment for almost minimal gain due to the industry they are in, but it is a neat concept.
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My Models: Ork Army: Waaagh 'Az-ard - Chibi Dungeon RPG Models! - My Workblog!
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RULE OF COOL: When converting models, there is only one rule: "The better your model looks, the less people will complain about it."
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MODELING FOR ADVANTAGE TEST: rigeld2: "Easy test - are you willing to play the model as a stock one? No? MFA." |
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![[Post New]](/s/i/i.gif) 2012/07/11 18:54:24
Subject: Why haven’t Games Workshop published their digital Codexes on Android as well as IOS/Ipad?
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Regular Dakkanaut
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What's not to understand. A secure site can be downloaded to a hard drive and then viewed and distributed locally without any payments. There are solutions to that, but they only prevent you from copy-pasting the text; you can still use network diagnostics software to intercept and save the content downloaded to your browser. On iOS, you can't steal the content without jailbreak.
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This message was edited 2 times. Last update was at 2012/07/11 18:59:40
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![[Post New]](/s/i/i.gif) 2012/07/11 18:57:33
Subject: Why haven’t Games Workshop published their digital Codexes on Android as well as IOS/Ipad?
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Regular Dakkanaut
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hmm.. i think there are several reasons:
1. Apple has some of the best tools ... no.. the best developer kits in the world for apps. this allowed GW to make the codex's not just a pdf file but they have some interaction features to..
2. Apple i think gives the developer a lot more control over the apps, in terms of monitoring it and where it sells how it sells all the developer control stuff.
3. could come down to somthing more simple like GW didnt want to invest in creating two development teams fir two seperate apps.. you cant just port these apps like you can video games they are all very unique file types.
Sigvatr wrote:Most likely becase of one of Android's biggest advantages for its customers:
piracy.
Not going to elaborate further on the issue, but to me, it's the main reason.
i dont think GW thought about that at all considering i can go on my ipad right now, google jail break ipad, take myself to the first website and let the website crack my ipad in about 20 mintues i dont even have to do anything. i then get cydia and from cydia i can download an app store where every app is free. doing this is illegal however even though it is untraceable...  also jailbreaking iphone or ipad or any apple device is the best thing in the world because you can always always always always always always plug it into itunes and restore it even if you hack it to the point of the whole phone crashing and dying! and it will fix it 100 percent or just hold down sleep 10 seconds then home for 5 then release sleep keep holding home YOU CANNOT EVER break your iphone or ipad by jailbreaking it is impossible
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![[Post New]](/s/i/i.gif) 2012/07/11 19:12:49
Subject: Why haven’t Games Workshop published their digital Codexes on Android as well as IOS/Ipad?
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Regular Dakkanaut
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1. Apple has some of the best tools ... no.. the best developer kits in the world for apps.
Certainly not. And I do use these professionally.
2. Apple i think gives the developer a lot more control over the apps, in terms of monitoring it and where it sells how it sells all the developer control stuff.
In fact, appstore is extremely limiting for developers, and iOS-targeted apps can only be distributed via appstore, unlike android apps or any other software for that matter.
YOU CANNOT EVER break your iphone or ipad by jailbreaking it is impossible
Oh but you can. It was a very possible situation when iPhones just came out, now jailbreaking is much more reliable, but still not 100%.
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This message was edited 1 time. Last update was at 2012/07/11 19:14:38
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![[Post New]](/s/i/i.gif) 2012/07/11 19:39:34
Subject: Why haven’t Games Workshop published their digital Codexes on Android as well as IOS/Ipad?
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Kid_Kyoto
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nkelsch wrote:That article is on point. If you have never developed for androids, you will never understand what utter garbage technology they are and the drastic moneypit app developers engage in when they decide to develop for all the 'flavours' of android.
The proprietary differences between NOOK and androids is enough to make someone want to never support androids. The old devices unable to upgrade but are still being sold as new are even worse... it is like having to make websites support IE7.
Yeah. I've spent some time looking into doing Android development. It's not very encouraging, to say the least. I've never done any work on the iPhone side, so I have no point of reference, but I can handle C.
I do like the solution, as unfeasible as it is... I would gladly pay a subscription fee for access to a web-based army builder and rules access. They could even have you register units and stuff online. Too bad that is a huge technology investment for almost minimal gain due to the industry they are in, but it is a neat concept.
It's an idea, but for something as complex as list building I don't think it would be viable.
Frankly, I think the reason is simple: GW has always been myopic concerning technology. I kind of hope that they eventually push a crossplatform version of their documents, otherwise they'll always be excluding me, at a minimum, from their market.
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![[Post New]](/s/i/i.gif) 2012/07/11 20:46:54
Subject: Why haven’t Games Workshop published their digital Codexes on Android as well as IOS/Ipad?
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!!Goffik Rocker!!
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Because android hardware, software and format capabilities are ludicrously fragmented. Because developing for the android marketplace is a difficult to monetize hell and Ebooks can't really do Freemium.
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This message was edited 3 times. Last update was at 2012/07/11 20:49:25
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Do you remember that time that thing happened?
This is a bad thread and you should all feel bad |
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![[Post New]](/s/i/i.gif) 2012/07/11 21:08:54
Subject: Re:Why haven’t Games Workshop published their digital Codexes on Android as well as IOS/Ipad?
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Kid_Kyoto
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I can't help but be at least a little skeptical over the latter point. The point of anything GW released on to any electronic medium (in this context) is simply as value-add. GW isn't competing with Angry Birds here. They're not even competing with Hasbro/WotC. The percentage of free versus paid products doesn't really show that it is difficult to monetize a product, without making certain assumptions about the underlying markets.
I completely agree with the fragmentation/formatting issues though.
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![[Post New]](/s/i/i.gif) 2012/07/11 21:33:28
Subject: Re:Why haven’t Games Workshop published their digital Codexes on Android as well as IOS/Ipad?
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!!Goffik Rocker!!
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daedalus wrote:I can't help but be at least a little skeptical over the latter point. The point of anything GW released on to any electronic medium (in this context) is simply as value-add. GW isn't competing with Angry Birds here. They're not even competing with Hasbro/WotC. The percentage of free versus paid products doesn't really show that it is difficult to monetize a product, without making certain assumptions about the underlying markets.
I completely agree with the fragmentation/formatting issues though.
The fremium issue isn't so much an evaluation of an apps worth as it is the reluctance of android owners to pay full prices on apps. I know several people who do work in both app markets and typically all effort goes toward delivering fremium microtransaction products since the market doesn't tend to support paid content very well. Most market statistics show a notable difference in how people prefer to pay in both markets.
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Do you remember that time that thing happened?
This is a bad thread and you should all feel bad |
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![[Post New]](/s/i/i.gif) 2012/07/11 22:09:02
Subject: Why haven’t Games Workshop published their digital Codexes on Android as well as IOS/Ipad?
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Servoarm Flailing Magos
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ShumaGorath wrote:
Because developing for the android marketplace is a difficult to monetize hell and Ebooks can't really do Freemium.
On the other hand, suppose a game company did a 'Game Access App' that had a main page with a news feed, tabs for various tools (Dice Roller), and a Library that had some free stuff (Main rules, maybe) as well as DLC for 'Codex' releases (Most expensive) and other useful 'stuff' like scenarios, trial/experimental stuff, etc.
Some Tools might link to the Library as well: An Army Builder Tool might get the data files as part of purchasing the Codex for the Library, as well as an app skin including custom dice, some widgets for a 'Tracker' tool, etc.
Without paying for anything, J. Random Gamer would get a die roller app with some adds for the game line and maybe some samples.
However, this sounds like it'd take a dedicated (and likely expensive) developer to do right. It'd be a complex interface, need to reinvent several wheels (re-implement or reuse an eBook format) and would be kind of a 'long tail' project as the up-front app would take a lot of dev time and be a giveaway, with the real effort coming in the Codex DLC and other add-on content.
But it could be done, I guess. the iBooks publisher tool is a lot quicker route, though.
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Working on someting you'll either love or hate. Hopefully to be revealed by November.
Play the games that make you happy. |
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![[Post New]](/s/i/i.gif) 2012/07/11 22:24:40
Subject: Why haven’t Games Workshop published their digital Codexes on Android as well as IOS/Ipad?
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Longtime Dakkanaut
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The topic which mentions android is somewhat different than the first post which mentions availability on web browsers.
I very much would like to see GW make the codicies available in a web browser. It makes too much sense for GW to do it.
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![[Post New]](/s/i/i.gif) 2012/07/11 22:41:26
Subject: Why haven’t Games Workshop published their digital Codexes on Android as well as IOS/Ipad?
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!!Goffik Rocker!!
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spaceelf wrote:The topic which mentions android is somewhat different than the first post which mentions availability on web browsers.
I very much would like to see GW make the codicies available in a web browser. It makes too much sense for GW to do it.
The codices are already available in web browsers.
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Do you remember that time that thing happened?
This is a bad thread and you should all feel bad |
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![[Post New]](/s/i/i.gif) 2012/07/11 22:53:22
Subject: Why haven’t Games Workshop published their digital Codexes on Android as well as IOS/Ipad?
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Dakka Veteran
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Apple knob gobling aside, I am sure it came down to the guys at GW all having iPads. They could have gone with Amazon and covered all platforms and laid the cross platform development issues in someone elses lap. Instead, they bought into the marketing bs apple spews about having a more secure platform when jailbreaking them is so easy that everyone just assumes it to be standard practice. Automatically Appended Next Post: Failing that, they could sell login subscriptions to a web browser for web based codexes and rulebooks, which would let any platform access it. Limit it to one simultaneous login and you avoid the piracy issue.
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This message was edited 1 time. Last update was at 2012/07/11 22:54:56
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![[Post New]](/s/i/i.gif) 2012/07/12 00:45:40
Subject: Why haven’t Games Workshop published their digital Codexes on Android as well as IOS/Ipad?
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Fresh-Faced New User
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Apple and GW have a semi-partnership/deal going. All (most?)of the Mangers as well as corporate get iPads as one part of the deal.
According to some internal emails, we will never see any GW app outside of the iTunes app store.
Sucks, but that's currently how it is.
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![[Post New]](/s/i/i.gif) 2012/07/12 00:52:49
Subject: Why haven’t Games Workshop published their digital Codexes on Android as well as IOS/Ipad?
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Sniping Reverend Moira
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[quote=wraith[cs]]Apple and GW have a semi-partnership/deal going. All (most?)of the Mangers as well as corporate get iPads as one part of the deal.
According to some internal emails, we will never see any GW app outside of the iTunes app store.
Sucks, but that's currently how it is.
Great for the GW folks. And all iOS users.
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![[Post New]](/s/i/i.gif) 2012/07/12 01:11:29
Subject: Why haven’t Games Workshop published their digital Codexes on Android as well as IOS/Ipad?
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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[quote=wraith[cs]]Apple and GW have a semi-partnership/deal going. All (most?)of the Mangers as well as corporate get iPads as one part of the deal.
According to some internal emails, we will never see any GW app outside of the iTunes app store.
Sucks, but that's currently how it is.
Proof of these "internal emails"?
This sounds like one of those bizarre conspiracy theories that comes up every so often.
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![[Post New]](/s/i/i.gif) 2012/07/12 02:24:27
Subject: Why haven’t Games Workshop published their digital Codexes on Android as well as IOS/Ipad?
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Gargantuan Gargant
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Why does it sound far fetched ? Convert the GW staff to Ipad users and they'll naturally flock to support it.
I've seen contracts go to the third best option after they schmoozed the top brass.
They tap into an Alpha Consumer Crowd who' s willing to pay top dollar for name brand, reguardless of actual value.
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![[Post New]](/s/i/i.gif) 2012/07/12 02:32:49
Subject: Why haven’t Games Workshop published their digital Codexes on Android as well as IOS/Ipad?
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Sniping Reverend Moira
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adamsouza wrote:Why does it sound far fetched ? Convert the GW staff to Ipad users and they'll naturally flock to support it.
I've seen contracts go to the third best option after they schmoozed the top brass.
They tap into an Alpha Consumer Crowd who' s willing to pay top dollar for name brand, reguardless of actual value.
So who determines this "actual value". And likening the iPad to the "third best option" is just ignorant.
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![[Post New]](/s/i/i.gif) 2012/07/12 02:39:26
Subject: Why haven’t Games Workshop published their digital Codexes on Android as well as IOS/Ipad?
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The Hammer of Witches
A new day, a new time zone.
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Kanluwen wrote:[quote=wraith[cs]]Apple and GW have a semi-partnership/deal going. All (most?)of the Mangers as well as corporate get iPads as one part of the deal.
According to some internal emails, we will never see any GW app outside of the iTunes app store.
Sucks, but that's currently how it is.
Proof of these "internal emails"?
This sounds like one of those bizarre conspiracy theories that comes up every so often.
Yeah, the non tinfoil hat, non-BS reasoning is the much more likely, 'Apple has got a pretty good toolkit for this kind of thing, making it the attractive option to pursue."
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"-Nonsense, the Inquisitor and his retinue are our hounoured guests, of course we should invite them to celebrate Four-armed Emperor-day with us..." Thought for the Day - Never use the powerfist hand to wipe. |
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![[Post New]](/s/i/i.gif) 2012/07/12 03:06:11
Subject: Why haven’t Games Workshop published their digital Codexes on Android as well as IOS/Ipad?
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!!Goffik Rocker!!
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adamsouza wrote:Why does it sound far fetched ? Convert the GW staff to Ipad users and they'll naturally flock to support it. I've seen contracts go to the third best option after they schmoozed the top brass. They tap into an Alpha Consumer Crowd who' s willing to pay top dollar for name brand, reguardless of actual value. Because GW isn't on apples radar. It would also bring up a lot of antitrust issues if apple started to sign exclusivity deals with app developers (kinda like the price fixing and antitrust suits they're currently engaged in concerning ebooks). GWs typo filled books aren't worth that risk. Automatically Appended Next Post: Phazael wrote:Apple knob gobling aside, I am sure it came down to the guys at GW all having iPads. They could have gone with Amazon and covered all platforms and laid the cross platform development issues in someone elses lap. Instead, they bought into the marketing bs apple spews about having a more secure platform when jailbreaking them is so easy that everyone just assumes it to be standard practice. Automatically Appended Next Post: Failing that, they could sell login subscriptions to a web browser for web based codexes and rulebooks, which would let any platform access it. Limit it to one simultaneous login and you avoid the piracy issue. They could of covered all platforms with an RTT or PDF, but they wanted to give a value add that would bring them in money. If all they did was sell a PDF scan people would just use the PDF scans they already have. The lack of interactivity and ability to push updates would also make the app less of an enticing offer when compared to the physical book copy. If you want amazons market you can't do interactive content since the vast majority of their market is Eink users. As an aside, it's not that easy to jailbreak an iphone and to keep it rooted and up to date while avoiding being bricked. The vast majority of users have no idea how to do it and even those with a modicum of skill can still have their units bricked when they try to update between OS versions. It also voids the warranty of a 200+ dollar item.
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This message was edited 4 times. Last update was at 2012/07/12 03:14:13
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Do you remember that time that thing happened?
This is a bad thread and you should all feel bad |
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![[Post New]](/s/i/i.gif) 2012/07/12 03:21:16
Subject: Why haven’t Games Workshop published their digital Codexes on Android as well as IOS/Ipad?
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Gargantuan Gargant
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cincydooley wrote:
So who determines this "actual value".
Value is subjective. I suspect your just being snarky and needed a setup so you call me ignorant in your next line.
I was refering to Apple products in general. They sell like hot cakes, especially to afluent and the less tech savy.
You can find a competitors product for less that does the same thing, some times better, and for less money.
Well, with the exception of a tablet that handles GW's new ICodex, but you get the picture.
And likening the iPad to the "third best option" is just ignorant.
Actually you just did that. My point was that business is often swayed by freebies/bribes.
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![[Post New]](/s/i/i.gif) 2012/07/12 03:23:35
Subject: Why haven’t Games Workshop published their digital Codexes on Android as well as IOS/Ipad?
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!!Goffik Rocker!!
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Value is subjective. I suspect your just being snarky and needed a setup so you call me ignorant in your next line. I was refering to Apple products in general. They sell like hot cakes, especially to afluent and the less tech savy. You can find a competitors product for less that does the same thing, some times better, and for less money. What does what the current iPad does better for less money? Actually you just did that. My point was that business is often swayed by freebies/bribes. Your point was conspiratorial and silly.
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This message was edited 1 time. Last update was at 2012/07/12 03:24:24
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Do you remember that time that thing happened?
This is a bad thread and you should all feel bad |
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![[Post New]](/s/i/i.gif) 2012/07/12 03:50:36
Subject: Why haven’t Games Workshop published their digital Codexes on Android as well as IOS/Ipad?
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The Hammer of Witches
A new day, a new time zone.
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adamsouza wrote:[My point was that business is often swayed by freebies/bribes.
Yes, but your point is stupid and crazy, especially compared to explanations that actually make sense. I've never seen anyone on these boards claiming knowledge of sooper sekkrit internal communications who was actually telling the truth.
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This message was edited 1 time. Last update was at 2012/07/12 03:51:47
"-Nonsense, the Inquisitor and his retinue are our hounoured guests, of course we should invite them to celebrate Four-armed Emperor-day with us..." Thought for the Day - Never use the powerfist hand to wipe. |
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![[Post New]](/s/i/i.gif) 2012/07/12 04:37:57
Subject: Why haven’t Games Workshop published their digital Codexes on Android as well as IOS/Ipad?
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Gargantuan Gargant
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OMFG the only stupid and crazy conspiracy is the amount of crap people are reading inbetween the lines.
I'm out of this conversation.
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![[Post New]](/s/i/i.gif) 2012/07/12 07:47:23
Subject: Why haven’t Games Workshop published their digital Codexes on Android as well as IOS/Ipad?
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Contagious Dreadnought of Nurgle
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Three simple reasons.
1) Apple is much easyer to write for than android
2) Apple has much less piracy than android
3) App sales by apple are 6 times that of google play
Nothing to do with free iPads or hating people who don't have an iPad. Quite frankly some of the theorys contain some strong accusations without any substance.
For example:
adamsouza wrote:
Actually you just did that. My point was that business is often swayed by freebies/bribes.
Any type of freebie or bribe is illigal under EU law with very stiff penaltys. The rules are very strict and even the slightest wiff of a bribe is enough to have the police looking in to it. There is no way either Apple or GW would take that risk. The Bribery Act 2010 is very high profile in business at the moment and is very strict on anything even close to what you are talking about.
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This message was edited 4 times. Last update was at 2012/07/12 11:16:04
insaniak wrote:Sometimes, Exterminatus is the only option.
And sometimes, it's just a case of too much scotch combined with too many buttons... |
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![[Post New]](/s/i/i.gif) 2012/07/12 08:04:17
Subject: Why haven’t Games Workshop published their digital Codexes on Android as well as IOS/Ipad?
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Irked Necron Immortal
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Something I don't understand is why Macbooks don't get access to iBooks 2, it's the same basic system, isn't it? At least that would somewhat widen the availability of these new eCodicies.
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![[Post New]](/s/i/i.gif) 2012/07/12 08:42:25
Subject: Re:Why haven’t Games Workshop published their digital Codexes on Android as well as IOS/Ipad?
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Last Remaining Whole C'Tan
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Point 3 talks about how their is a single point of payment associated with the App Store (Itunes) but implies there isn't for Android. This is a little disingenuous; Google Play is already set up for this functionality by default and is the equivalent. While there are competing venues on Android its still a central nexus.
Point 5 can use some expanding. You talk about the percentage of profit Apple eats but don't talk about how much Android eats. The article could be improved if you could find out this data. If this is a persuasive essay rather then a pure analysis, and it turns out that Android is cheaper, you might want to bury this fact or remove it. I don't know the answers to either the first or latter sentences, by the way, I'm speaking generally.
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lord_blackfang wrote:Respect to the guy who subscribed just to post a massive ASCII dong in the chat and immediately get banned.
Flinty wrote:The benefit of slate is that its.actually a.rock with rock like properties. The downside is that it's a rock |
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![[Post New]](/s/i/i.gif) 2012/07/12 08:45:06
Subject: Re:Why haven’t Games Workshop published their digital Codexes on Android as well as IOS/Ipad?
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[DCM]
Et In Arcadia Ego
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We can do without the insults and name calling please.
Thanks.
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The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
"the play's the thing wherein I'll catch the conscience of the king, |
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