Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2012/07/12 15:16:52
Subject: What detachment is best for tau?
|
 |
Tzeentch Aspiring Sorcerer Riding a Disc
Inside a manta on schiphol airport.
|
Welcome welcome fellow dakkaits, i am admiral9 (as you can see) and i was wondering what allies would be best for my tau in a 1700 points army
I am planning on spending 500 points of those 1700 on allies.
Here are the allies that i think would best fit:
guardsmen, space marines, chaos daemons, dark angels,orks or eldar.
And just one thing i will refuse to use any blood angels, space wolfs or grey knights i just refuse that completely.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/07/12 16:32:50
Subject: What detachment is best for tau?
|
 |
Longtime Dakkanaut
|
The most undercosted units in 40k:
Purifiers
Grey Hunters
Long Fangs
Vendettas
Since you aren't taking three of those that leaves you with a vendetta squadron.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/07/12 16:43:22
Subject: What detachment is best for tau?
|
 |
Tzeentch Aspiring Sorcerer Riding a Disc
Inside a manta on schiphol airport.
|
Well i as actually thinking about either taking a large but cheap guardsmen platoon or a ork mob to screen my tau.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/07/12 17:04:37
Subject: What detachment is best for tau?
|
 |
Sniping Hexa
|
Marines or Eldar might be more useful as you can use their compulsory HQ choice to buff your tau squads. But for separate detachments, grey hunters and long fangs all the way.
|
Inquisitor_Syphonious wrote:All I can say is... thank you vodo40k...
Zweischneid wrote:No way man. A Space Marine in itself is scary. But a Marine WITHOUT helmet wears at least 3-times as much plot-armour as a Marine with helmet. And heaven forbid if the Marine would also happen to have an intimidating looking, vertical scar. Then you're surly boned. Those guys are the worst. Not a chance I'd say.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/07/12 17:40:51
Subject: What detachment is best for tau?
|
 |
Tzeentch Aspiring Sorcerer Riding a Disc
Inside a manta on schiphol airport.
|
But yeah as i previously said i don´t want to use space wolves, blood angels or grey knights.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/07/12 17:43:39
Subject: What detachment is best for tau?
|
 |
Shas'o Commanding the Hunter Kadre
|
Eldar, take a farseer with the standard upgrades, buy the three cheap powers and take 10 rangers, 350 points. The farseer will never die, the objective you deploy them next to will never be lost, and psy powers will never bother you again.
At least, until the heavy flamers show up, but as a tau player, you should know how to deal with that!
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/07/12 17:51:25
Subject: What detachment is best for tau?
|
 |
Tzeentch Aspiring Sorcerer Riding a Disc
Inside a manta on schiphol airport.
|
Ah thats some nice advice thanks! I heard war walkers also are real killer if used properly maybe i will have some of them hang with my suits.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/07/12 18:17:03
Subject: What detachment is best for tau?
|
 |
Crazed Gorger
|
You're right war walkers can be really effective if used properly. I discovered in my last game that 3 with 2 scatter lasers each with the farseer with guide/prescience stood nearby is a great counter to flying things. The Flying Tyrant went down to them by turn two (I was helped slightly by my opponent choosing not to charge the war walkers with the tyrant giving them that second round of shooting).
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/07/14 13:39:47
Subject: Re:What detachment is best for tau?
|
 |
Lethal Lhamean
|
To be honest, I would really reccomend IG, as tau currently don't have any anti-flyer weapons and vendettas are the best in the game, alongside hydras. This would still allow you a large squad of infantry as a speed bump, but I'm not sure that this would do an amazing amount more than kroot.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/07/14 21:09:27
Subject: What detachment is best for tau?
|
 |
Shas'o Commanding the Hunter Kadre
|
You don't need anti-air flyer weapons if you have 3 twin linked railguns. You should down 1 a turn.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/07/14 21:17:23
Subject: What detachment is best for tau?
|
 |
Cold-Blooded Saurus Warrior
The Great White North
|
I'd recommend more TAU!
Allies? Allies? We dont need no stinking Allies!
|
+ + =
+ = Big Lame Mat Ward Lovefest |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/07/15 10:32:04
Subject: What detachment is best for tau?
|
 |
Sniping Hexa
|
Milisim wrote:I'd recommend more TAU!
Allies? Allies? We dont need no stinking Allies!
But what about the Greater Good? What about the enlightenment of all races under the Etherials?
|
Inquisitor_Syphonious wrote:All I can say is... thank you vodo40k...
Zweischneid wrote:No way man. A Space Marine in itself is scary. But a Marine WITHOUT helmet wears at least 3-times as much plot-armour as a Marine with helmet. And heaven forbid if the Marine would also happen to have an intimidating looking, vertical scar. Then you're surly boned. Those guys are the worst. Not a chance I'd say.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/07/15 11:17:12
Subject: What detachment is best for tau?
|
 |
Lethal Lhamean
|
juraigamer wrote:You don't need anti-air flyer weapons if you have 3 twin linked railguns. You should down 1 a turn.
Let's see... With proper mathhammer applied, it turns out at 27,029,935 in 80,612,568 chance of downing at least one AV11 flyer. Not exactly a "should", if you ask me. Also, sorry about the numbers but 55/432 isn't a particularly nice set of numbers.
|
This message was edited 2 times. Last update was at 2012/07/15 11:18:36
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/07/15 12:27:24
Subject: What detachment is best for tau?
|
 |
Servoarm Flailing Magos
|
p_gray99 wrote:juraigamer wrote:You don't need anti-air flyer weapons if you have 3 twin linked railguns. You should down 1 a turn.
Let's see... With proper mathhammer applied, it turns out at 27,029,935 in 80,612,568 chance of downing at least one AV11 flyer. Not exactly a "should", if you ask me. Also, sorry about the numbers but 55/432 isn't a particularly nice set of numbers.
27,029,935 in 80,612,568 is ALMOST EXACTLY 1/3.
one in 2.98 if you wanna be more exact than you need to be.
Don't make the numbers more undigestible than they need to be
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/07/15 13:42:06
Subject: What detachment is best for tau?
|
 |
Lethal Lhamean
|
Purifier wrote:p_gray99 wrote:juraigamer wrote:You don't need anti-air flyer weapons if you have 3 twin linked railguns. You should down 1 a turn.
Let's see... With proper mathhammer applied, it turns out at 27,029,935 in 80,612,568 chance of downing at least one AV11 flyer. Not exactly a "should", if you ask me. Also, sorry about the numbers but 55/432 isn't a particularly nice set of numbers.
27,029,935 in 80,612,568 is ALMOST EXACTLY 1/3.
one in 2.98 if you wanna be more exact than you need to be.
Don't make the numbers more undigestible than they need to be
Sorry, probably should have written 3/10 but I don't think about that sort of thing when working out the maths. I will do in future.
Also, I think you mean "almost exactly 3/10." Bit different to 1/3.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/07/15 15:07:36
Subject: What detachment is best for tau?
|
 |
Servoarm Flailing Magos
|
p_gray99 wrote:Also, I think you mean "almost exactly 3/10." Bit different to 1/3.
No. It's considerably closer to one third than to three tens.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/07/15 15:18:38
Subject: What detachment is best for tau?
|
 |
Long-Range Black Templar Land Speeder Pilot
Right behind you...
|
Eldar or Space Marines IMHO. A Chaplain or Librarian as a HQ choice could bring you some much needed CC survivability or psychic powers. An Assault Squad as a fast attack choice is nice for counter-assaults or keeping enemy squads tied down. Stormtalon Gunships are an alternative solution should you engage lots of horde armies.
Same with the Eldar Farseer. They give you psychic powers plus decent CC survivability, should your troops be charged by the enemy. Plus you could pretend it is a psychic Ethereal
|
There is only the Emperor, and he is our shield and protector.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/07/15 17:33:11
Subject: What detachment is best for tau?
|
 |
Ambitious Space Wolves Initiate
Some tyranid infested space hulk, shooting the crap out of some hormagaunts!
|
Well, now tau and space marines are battle brothers (for some reason), so space marines might be a good choise. But I always thought that tau would be best with eldar. So I would go with either space marines or eldar.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/07/15 19:37:00
Subject: What detachment is best for tau?
|
 |
Lethal Lhamean
|
Purifier wrote:No. It's considerably closer to one third than to three tens.
Sorry. Again I wasn't thinking, you using a decimal put me off. Sorry.
Still, I hope I have still put my point across succesfully that it's not exactly likely to shoot down a flyer with 3 broadsides.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/07/16 06:34:52
Subject: Re:What detachment is best for tau?
|
 |
Regular Dakkanaut
|
Why not add more drones? There's a fancy line of drones called "Necrons" which can be decent addition. The overlord necron drone is good in CC and a small warrior squad with a cryptek can add a punch. Add in some wraith drones to help protect your fire warriors and suits and you can survive melee alot better then before.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/07/16 08:17:56
Subject: What detachment is best for tau?
|
 |
Servoarm Flailing Magos
|
p_gray99 wrote:Purifier wrote:No. It's considerably closer to one third than to three tens.
Sorry. Again I wasn't thinking, you using a decimal put me off. Sorry.
Still, I hope I have still put my point across succesfully that it's not exactly likely to shoot down a flyer with 3 broadsides.
When you have one chance in three (roughly) in a round, I would agree with your scepticism that "You should down 1 a turn."
Assuming your calculations were right (and I have no reason to believe anything else) he "should" down one every three turns.
That's not enough.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/07/16 10:27:34
Subject: Re:What detachment is best for tau?
|
 |
Pete Haines
Nottingham
|
Orks make for very solid allies provided they're not Desperate Allies. As they're Allies of Convenience with Tau, that's not a problem.
You need to pander to what your army is weak at. Tau have trouble holding objectives. Their scoring units are flimsy at best. Tau also struggle stopping assault units reaching their lines. So, something like:
Warboss w/ ‘Eavy Armour; Bosspole; Cybork Body; Power Klaw - 105pts
29 Shoota Boyz w/ Big Shoota x3 + Nob w/ Bosspole; Power Klaw - 235
29 Shoota Boyz w/ Big Shoota x3 + Nob w/ Bosspole; Power Klaw - 235
- 575 points
You could also drop 130 points and take a Dakkajet to add some flier support to, but that's up to you.
The boyz sit on objectives, and block your opponent from getting to your fire warriors / broadsides etc. Now that fearless isn't a death trap, large units of Orks are very dangerous. And because they're allies of convenience, the orks are scoring too. No one wants to see their expensive assault units tied up in a 30-boy quagmire.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/07/16 13:44:32
Subject: Re:What detachment is best for tau?
|
 |
Lethal Lhamean
|
GCMandrake wrote:Orks make for very solid allies provided they're not Desperate Allies. As they're Allies of Convenience with Tau, that's not a problem.
You need to pander to what your army is weak at. Tau have trouble holding objectives. Their scoring units are flimsy at best. Tau also struggle stopping assault units reaching their lines. So, something like:
Warboss w/ ‘Eavy Armour; Bosspole; Cybork Body; Power Klaw - 105pts
29 Shoota Boyz w/ Big Shoota x3 + Nob w/ Bosspole; Power Klaw - 235
29 Shoota Boyz w/ Big Shoota x3 + Nob w/ Bosspole; Power Klaw - 235
- 575 points
You could also drop 130 points and take a Dakkajet to add some flier support to, but that's up to you.
The boyz sit on objectives, and block your opponent from getting to your fire warriors / broadsides etc. Now that fearless isn't a death trap, large units of Orks are very dangerous. And because they're allies of convenience, the orks are scoring too. No one wants to see their expensive assault units tied up in a 30-boy quagmire.
That could work, although I'd be more inclined to send them charging forwards as if I took them on with my DE or tau I'd just shoot them to death with masses of S5 or poisoned. Also, are you sure you want a warboss? How about a big mek instead with KFF, which could also provide cover for tau ( IIRC).
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/07/16 14:39:08
Subject: Re:What detachment is best for tau?
|
 |
Pete Haines
Nottingham
|
p_gray99 wrote:GCMandrake wrote:Orks make for very solid allies provided they're not Desperate Allies. As they're Allies of Convenience with Tau, that's not a problem.
You need to pander to what your army is weak at. Tau have trouble holding objectives. Their scoring units are flimsy at best. Tau also struggle stopping assault units reaching their lines. So, something like:
Warboss w/ ‘Eavy Armour; Bosspole; Cybork Body; Power Klaw - 105pts
29 Shoota Boyz w/ Big Shoota x3 + Nob w/ Bosspole; Power Klaw - 235
29 Shoota Boyz w/ Big Shoota x3 + Nob w/ Bosspole; Power Klaw - 235
- 575 points
You could also drop 130 points and take a Dakkajet to add some flier support to, but that's up to you.
The boyz sit on objectives, and block your opponent from getting to your fire warriors / broadsides etc. Now that fearless isn't a death trap, large units of Orks are very dangerous. And because they're allies of convenience, the orks are scoring too. No one wants to see their expensive assault units tied up in a 30-boy quagmire.
That could work, although I'd be more inclined to send them charging forwards as if I took them on with my DE or tau I'd just shoot them to death with masses of S5 or poisoned. Also, are you sure you want a warboss? How about a big mek instead with KFF, which could also provide cover for tau ( IIRC).
A Big Mek is a strong alternative to the Warboss. I'd lean towards taking the Warboss due to his increased close combat prowess to help dissuade people getting too close (and hence protecting the Tau behind). The Klaw also scares off vehicles. An unexpected Waaagh! can send the warboss 6+ 2D6(rerollable) forwards, and amount of Klaw attacks he and his Nob gets should reduce any vehicles to scrap.
The KFF gives units within 6" a 5+ cover save, this includes Tau and enemy units as well. The problem is that the 6" bubble isn't that large, but some clever positioning helps, as only a single model in the unit needs to be within the bubble.
Yes, poison and and infantry shots will wear the unit down rapidly, which is why you take the Tau, to blow those up! Also, the 30-strong mob can put out a lot of shoota/heavy shoota shots, which will whittle down infantry plenty.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/07/16 16:23:23
Subject: Re:What detachment is best for tau?
|
 |
Been Around the Block
|
I still don't know why SM are Battle brother and IG arn't >_< i will still field my Gue'vesa'la IG army though ^_^
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/07/16 16:56:43
Subject: What detachment is best for tau?
|
 |
Fireknife Shas'el
|
Eldar farseer and friends. they are battle brothers and they stop enemy psychics. Heck every Dark Eldar player I know is taking eldrad and pathfinders.
|
8000 Dark Angels (No primaris)
10000 Lizardmen (Fantasy I miss you)
3000 High Elves
4000 Kel'shan Ta'u
"He attacked everything in life with a mix of extraordinary genius and naive incompetence, and it was often difficult to tell which was which." -Douglas Adams |
|
 |
 |
|