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Made in ca
Whiteshield Conscript Trooper




Hi everyone. I have a question for you all. I've been playing 40k with a friend of mine who always fields Kaldor Draigo with his Grey Knight army. I've tried Space Marines, Imperial Guard tanks, and even Tau with their big guns but still I've been unable to kill him. With his apparent 2+ invulnerable save on top of his terminator armour, this has led me to the conclusion that the only way to defeat Kaldor is unlucky rolling. Is this true? Is there some other way to kill this one stupid little Grand Master?

This message was edited 1 time. Last update was at 2012/07/14 03:14:16


 
   
Made in us
Rotting Sorcerer of Nurgle






Jacksonville, NC

He has a 3+ invunerable, not 2+.

Best way to kill him is through focus fire using AP2/1 weapons. Hes pretty unstoppable in CC, but shooting he can be taken down.

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Devestating Grey Knight Dreadknight






Tokyo, Japan

inigo_montoya112 wrote:Hi everyone. I have a question for you all. I've been playing 40k with a friend of mine who always fields Kaldor Draigo with his Grey Knight army. I've tried Space Marines, Imperial Guard tanks, and even Tau with their big guns but still I've been unable to kill him. With his apparent 2+ invulnerable save on top of his terminator armour, this has led me to the conclusion that the only way to defeat Kaldor is unlucky rolling. Is this true? Is there some other way to kill this one stupid little Grand Master?


how's he got a 2++? He only has a storm shield so he gets only a 3+
The sword he has is not classified as a nemesis force sword, he doesn't get the bonus in combat either.

Shoot him with some AP2 plasma/melta/rail and he will still die. In CC, he's only Ap3 with his force sword so your terminators with Thunder hammers are going to still have a very good shot at getting through. He'll also have a very hard time killing your terminators since he can't get better than an AP3 attack.

Just for kicks, you have approx 1.38% chance to cause a wound with a single lasgun shot with normal bs3 guardsman.
To guarantee a wound, you'd really have to shoot him almost 98 times. FNFSRF on 30 guardsmen = 3 shots each and you'll almost be at 90 shots at poor old draigo

4 rounds of this or 4 mobs of 30 guardsmen can take him down with FRFSRF in one turn! (assuming you are doing nothing but shooting lasguns at him) ya I know, just did that for fun lol.

This message was edited 1 time. Last update was at 2012/07/14 03:34:50


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Made in ca
Whiteshield Conscript Trooper




Thanks. I was told that his invulnerable saves add up with the storm shield, terminator armour and the sword. 3+ invulnerable save should make all the difference and restore my respect for gw for not making a completely cheap character!

 
   
Made in us
Furious Fire Dragon





Birmingham, UK

inigo_montoya112 wrote: 3+ invulnerable save should make all the difference and restore my respect for gw for not making a completely cheap character!


......well...

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Regular Dakkanaut





Marneus calgar will punch him to death in 6th edition.

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The Conquerer






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He can't kill Terminators anymore. Throw some 2+ saves his direction and watch him flail about uselessly.

Or you could just ignore the Paladins and go for the objectives.


Paladin lists win mostly because 1) you are playing kill points(fortunantly only 1 mission is KPs now) and 2) because people are dumb enough to try and beat the Paladins in melee(only TH/SS terminators and MANz can do that)

Paladins are slow and few in number. Let them have their chosen objective while you stand off at a safe distance and snap up all the other objectives. Feel free to point and laugh

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Made in se
Ferocious Black Templar Castellan






Sweden

Grey Templar wrote:
Paladin lists win mostly because 1) you are playing kill points(fortunantly only 1 mission is KPs now) and 2) because people are dumb enough to try and beat the Paladins in melee(only TH/SS terminators and MANz can do that)


Terminators, full stop. Shooty Terminators still get their 2+ and they have Power Fists. They fare just as well as the TH/SS Terminators against everything in the squad bar the hammers.

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Made in de
Decrepit Dakkanaut





Grey Templar wrote:He can't kill Terminators anymore. Throw some 2+ saves his direction and watch him flail about uselessly.

Or you could just ignore the Paladins and go for the objectives.


Paladin lists win mostly because 1) you are playing kill points(fortunantly only 1 mission is KPs now) and 2) because people are dumb enough to try and beat the Paladins in melee(only TH/SS terminators and MANz can do that)

Paladins are slow and few in number. Let them have their chosen objective while you stand off at a safe distance and snap up all the other objectives. Feel free to point and laugh


This.

I don't get why I should charge terminators when I can just ignore / run away from them and keep getting those objectives / weaker squads.

   
Made in us
Regular Dakkanaut





Grab a librarian with null zone, that's a nice invul you got there, now re roll it. And drop a demolisher round on his head.


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Made in us
Longtime Dakkanaut




If you have an army that has access to Horde CC, that basically trumps his pallies pretty hard. Even if they don't kill them, you can use a 200 to 300 point horde to put the lock down on their 900 point unit. That should win you a game or two.
   
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Furious Fire Dragon





Birmingham, UK

I would really love to someday have the opportunity to cast Hallucination on that unit and work from there XD

This message was edited 1 time. Last update was at 2012/07/15 02:59:57


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Anything AP2 or AP1, I'd say.

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Little Rock AR

The only time I went up against a pradowing I threw in a ton of guardsmen and tarpitted his unit. Then I wiped out his support with the remaining 90% of my army (okay i exaggerate on the % of my army.)

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Made in ca
Commoragh-bound Peer




I personally wouldn't worry about Dragio too much. He is not nearly as strong as he once was. I wouldn't even bother taking such an expensive character who can't deal with 2+ saves. Charge him with a unit of termies and watch him cry.
Additionally the likes of Grimnar, Calgar, Drahazar and TW Lords would all beat his face in now. Characters like that are going to be more difficult to deal with. Not that they weren't before, but anyone with access to a 2+ save and AP 2 attacks are going to be tough to handle if you can't shoot them up before they reach you.

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Longtime Dakkanaut




Bjorn_Stormwolf02 wrote:I personally wouldn't worry about Dragio too much. He is not nearly as strong as he once was. I wouldn't even bother taking such an expensive character who can't deal with 2+ saves. Charge him with a unit of termies and watch him cry.
Additionally the likes of Grimnar, Calgar, Drahazar and TW Lords would all beat his face in now. Characters like that are going to be more difficult to deal with. Not that they weren't before, but anyone with access to a 2+ save and AP 2 attacks are going to be tough to handle if you can't shoot them up before they reach you.




Particularly ones that strike at Initiative (Drahzhar, Destoyer Lords, etc).
   
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Decrepit Dakkanaut





Vallejo, CA

The best way to handle deathstars that you can't handle by other means is to ignore them. There are only so many turns in a game of 40k. Have him waste his time attacking worthless units and he won't make his points back (or make it onto any objectives if you play it right).

Draigo is a killer of elite lists. Don't give him anything worth fighting and you can neutralize hundreds of points of your opponent's stuff with little effort or cost to yourself.


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Made in fr
Tzeentch Veteran Marine with Psychic Potential





France

Vindicators.
ID the paladins, 5++ save only. Yummy.

   
Made in gb
Junior Officer with Laspistol




Manchester, UK

Seb wrote:Vindicators.
ID the paladins, 5++ save only. Yummy.


Works best if you can flank the unit, so that Draigo isn't the closest model. They still get los! rolls, but at least they are reduced.

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Made in nz
Slippery Scout Biker





Whangarei, New Zealand

I have found this tactic incredibly effective if they deepstrike, even if they spread out a bit

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Bristol, England

Sudden random thought - does anyone think he was named after Khal Drogo from Game of Thrones? Similarly unbeaten warrior, flies into a rage easily, cursed by dark magic...

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Hardened Veteran Guardsman





Auckland, New Zealand

can't die...

This message was edited 2 times. Last update was at 2012/07/19 08:33:45


http://www.dakkadakka.com/dakkaforum/posts/list/0/493046.page#5049916
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Made in se
Ferocious Black Templar Castellan






Sweden

darrkespur wrote:Sudden random thought - does anyone think he was named after Khal Drogo from Game of Thrones? Similarly unbeaten warrior, flies into a rage easily, cursed by dark magic...


You're not the first one to think that, but yes, the similarity is pretty glaring.

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Made in gb
Fresh-Faced New User





UK

If you have to attack the unit, just chip away at the paladins with flanking, and just don't engage him in a fair fight. Because with Draigo a fair fight doesn't exist.

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Made in us
Longtime Dakkanaut





I have killed him several times with my necrons just from volume of fire. If he does get to combat MSS pisses in his Wheaties half the time. You really don't need AP he is just a terminator, hang 24 wounds on him and he will die just like everything else.

This message was edited 1 time. Last update was at 2012/07/19 21:20:55


 
   
Made in us
Perfect Shot Dark Angels Predator Pilot




TN

all the suggestions so far are great!

Bucket o' dice approach. He will fail some eventually
avoid: spread the objectives out and then just take everything else
terminators, especially PF or TH, S8 instakill palidins, so no FNP.
Null zone Librarian and lots of ap 2 (vindicator, lascannons, meltas)

if anything, don't ever engage in fair straight up fight with him (except with more terminators)

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Crazed Gorger





Zid wrote:He has a 3+ invunerable, not 2+.

Best way to kill him is through focus fire using AP2/1 weapons. Hes pretty unstoppable in CC, but shooting he can be taken down.

(
This.

Also, don't try to kill Draigo and his buddies. Same w/Chaos and Abbadon....there are some HQ's that are just too good in close combat to mess with, regardless of how many guys you have in your army. In CC Draigo will easily take down the 300 points or so he's worth typically.

What you have to do is punish your opponent for taking an HQ worth 300 points and in the case of draigo, surrounding him with 500 additional points. 5/6 of the six current games are objective base and that death squad can only be in one place at once. You STAY AWAY from that squad and pop it with every AP1 and 2 shot you have. When they come close, move and run and hope they don't roll high on the charge. Throw anything at him that will slow him down, Murderous Hurricane comes to mind. Don't try to kill Draigo..try to minimize his impact by isolating him as much as possible....

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Mekboy on Kustom Deth Kopta






last time i faced draigo was in 5th... but i was playign orks and charge a group of 30 boys w/ nob and pk at them ... they survived .. so i threw 30 more orks with a nob and pk at them and was surprised how few orks i had left... but i did win it on the second charge... note without fearless wounds the first group had a better shot so 6th buffed thier chances)

just like pallies its either strong low ap 1/2 shots or a gakton of low str attacks

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