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![[Post New]](/s/i/i.gif) 2012/07/18 12:59:45
Subject: Meganobs are actually playable now
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Longtime Dakkanaut
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The removal of difficult terrain made these guys decent to play again. They had a decent performance in my last game. Automatically Appended Next Post: and waaagh! giving fleet to reroll charge they are even somewhat fast.
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This message was edited 1 time. Last update was at 2012/07/18 13:01:49
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![[Post New]](/s/i/i.gif) 2012/07/18 13:20:48
Subject: Meganobs are actually playable now
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Lord of the Fleet
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If you checked the big ork tactics topic, theres quite a bit of discussion about MANz...
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![[Post New]](/s/i/i.gif) 2012/07/18 13:23:44
Subject: Meganobs are actually playable now
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Longtime Dakkanaut
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Cool, i will look again, in all honesty i didn't find much value in the first couple pages so i quit reading.
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![[Post New]](/s/i/i.gif) 2012/07/18 14:07:19
Subject: Meganobs are actually playable now
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Regular Dakkanaut
UK
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2+ armour
2 wounds (still instant death though)
Check
Add in Grotsnik for +1 charge attack, feel no pain and purchase cyborg bodies.
Ready to roll
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![[Post New]](/s/i/i.gif) 2012/07/18 14:19:28
Subject: Re:Meganobs are actually playable now
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Longtime Dakkanaut
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grotsnik doesn't grant anyone +1 attacks when charging. I think you are confusing his "one scalpel short of a medpak" rule with the rage USR.
rage = +2A on charge no movement penalties
medpak = fearless always no +attacks and must move as fast as possible torwards nearest enemy
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![[Post New]](/s/i/i.gif) 2012/07/18 14:35:59
Subject: Meganobs are actually playable now
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Longtime Dakkanaut
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the other nice thing about them is they are not characters, so you you can always count on full beatdown, or it could be a negative since it also prevents them from protecting the mad dok.
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This message was edited 1 time. Last update was at 2012/07/18 14:36:38
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![[Post New]](/s/i/i.gif) 2012/07/18 14:41:44
Subject: Re:Meganobs are actually playable now
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Longtime Dakkanaut
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im always hoping the dok dies... so the MANZ can sit on an obj after winning whatever combat he dies in. ha.
he always lives long enough to dragthem away from anything they were supposed to do, aside from be dead-killy.
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![[Post New]](/s/i/i.gif) 2012/07/18 14:45:05
Subject: Meganobs are actually playable now
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Swift Swooping Hawk
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tgf wrote:the other nice thing about them is they are not characters, so you you can always count on full beatdown, or it could be a negative since it also prevents them from protecting the mad dok.
Aren't All nobs Characters?
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"What we do in life, echoes in eternity" - Maximus Meridius
Check out Veterans of the Long War Podcast -
https://www.facebook.com/VeteransOfTheLongWar |
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![[Post New]](/s/i/i.gif) 2012/07/18 14:51:51
Subject: Meganobs are actually playable now
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Longtime Dakkanaut
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Gangrel767 wrote:tgf wrote:the other nice thing about them is they are not characters, so you you can always count on full beatdown, or it could be a negative since it also prevents them from protecting the mad dok.
Aren't All nobs Characters?
back of BRB lists nobs as characters, but not meganobs.
so from what I understand, and have been playing by is... that meganobs do not benefit from look out sir, cannot be challenged, and do not get precisions shots/strikes
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![[Post New]](/s/i/i.gif) 2012/07/18 14:53:51
Subject: Meganobs are actually playable now
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Longtime Dakkanaut
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precision strike power claws x 10 put that in your pipe and smoke it. It may have been intentionally done that way to prevent some pretty BS stuff from going down.
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![[Post New]](/s/i/i.gif) 2012/07/18 15:03:33
Subject: Meganobs are actually playable now
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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Mega-Armored Nobz are not Nobz, just like Heavy Bolters are not Bolters.
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2012/07/18 15:04:38
Subject: Meganobs are actually playable now
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Swift Swooping Hawk
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skyfi wrote:Gangrel767 wrote:tgf wrote:the other nice thing about them is they are not characters, so you you can always count on full beatdown, or it could be a negative since it also prevents them from protecting the mad dok.
Aren't All nobs Characters?
back of BRB lists nobs as characters, but not meganobs.
so from what I understand, and have been playing by is... that meganobs do not benefit from look out sir, cannot be challenged, and do not get precisions shots/strikes
Great catch. Thanks for pointing it out. I play against Orks fairly frequently, but just from this thread I learn two important things. Mad Dok does not have Rage, and the Meganobs are not characters. Thanks guys!
and yes, skyfi - this means they do not benefit from those rules.
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"What we do in life, echoes in eternity" - Maximus Meridius
Check out Veterans of the Long War Podcast -
https://www.facebook.com/VeteransOfTheLongWar |
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![[Post New]](/s/i/i.gif) 2012/07/18 15:10:21
Subject: Meganobs are actually playable now
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Longtime Dakkanaut
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if meganobz were characters it would be sick for sure.
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![[Post New]](/s/i/i.gif) 2012/07/18 15:11:40
Subject: Meganobs are actually playable now
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Swift Swooping Hawk
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Well, living in a world of nob bikers, and paladins... it's not that crazy to think they'd do it. I'm almost stunned they aren't.
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"What we do in life, echoes in eternity" - Maximus Meridius
Check out Veterans of the Long War Podcast -
https://www.facebook.com/VeteransOfTheLongWar |
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![[Post New]](/s/i/i.gif) 2012/07/18 15:12:41
Subject: Meganobs are actually playable now
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Longtime Dakkanaut
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Gangrel767 wrote:skyfi wrote:Gangrel767 wrote:tgf wrote:the other nice thing about them is they are not characters, so you you can always count on full beatdown, or it could be a negative since it also prevents them from protecting the mad dok.
Aren't All nobs Characters?
back of BRB lists nobs as characters, but not meganobs.
so from what I understand, and have been playing by is... that meganobs do not benefit from look out sir, cannot be challenged, and do not get precisions shots/strikes
Great catch. Thanks for pointing it out. I play against Orks fairly frequently, but just from this thread I learn two important things. Mad Dok does not have Rage, and the Meganobs are not characters. Thanks guys!
and yes, skyfi - this means they do not benefit from those rules.
the mad dok rage thing is pretty pervasive myth I have to say!
Automatically Appended Next Post: Gangrel767 wrote:Well, living in a world of nob bikers, and paladins... it's not that crazy to think they'd do it. I'm almost stunned they aren't.
I think it will be faq'd eventually. /shrug
who knows!
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This message was edited 1 time. Last update was at 2012/07/18 15:13:47
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![[Post New]](/s/i/i.gif) 2012/07/18 18:46:20
Subject: Meganobs are actually playable now
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Longtime Dakkanaut
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So here is what I am thinking for Meganobz in a 1500-1850ish game.
Mad Dok, 6 MegaNobz all Cybork in a Battlewagon.with red paint.
28 S9 PK attacks on the charge. Not to bad for dealing with a problem.
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This message was edited 2 times. Last update was at 2012/07/18 19:02:40
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![[Post New]](/s/i/i.gif) 2012/07/18 19:15:33
Subject: Meganobs are actually playable now
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Longtime Dakkanaut
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tgf wrote:So here is what I am thinking for Meganobz in a 1500-1850ish game.
Mad Dok, 6 MegaNobz all Cybork in a Battlewagon.with red paint.
28 S9 PK attacks on the charge. Not to bad for dealing with a problem.
i run 5 meganobz with the dok and a MA warboss and warboss breaks off to kill something else whenever they jump outta da wagon
works nice
i put 4 big shootas a rolla armor plates riggers red paint etc on the wagon though. that way if it survives them hoppin out and charging its still a viable target to detract fire from the dok n crew?
edit: well aside from the dok not dying sometimes and meganobs never capturing an objective >.<
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This message was edited 1 time. Last update was at 2012/07/18 19:23:38
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![[Post New]](/s/i/i.gif) 2012/07/18 19:52:20
Subject: Meganobs are actually playable now
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Longtime Dakkanaut
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Can;t the doc just leave the squad and go chase something by himself?
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![[Post New]](/s/i/i.gif) 2012/07/18 20:44:39
Subject: Meganobs are actually playable now
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Swift Swooping Hawk
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tgf wrote:Can;t the doc just leave the squad and go chase something by himself?
No, his "One Scalpel Short of a Medpack" prevents that.
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"What we do in life, echoes in eternity" - Maximus Meridius
Check out Veterans of the Long War Podcast -
https://www.facebook.com/VeteransOfTheLongWar |
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![[Post New]](/s/i/i.gif) 2012/07/18 20:47:11
Subject: Re:Meganobs are actually playable now
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Man O' War
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ive allways used them when i used to play 40k, even in 5th ed, never had any problems
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Khador 75p
Menoth 35p
Circle 25p
Legion 25p |
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![[Post New]](/s/i/i.gif) 2012/07/19 01:13:32
Subject: Meganobs are actually playable now
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Stone Bonkers Fabricator General
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Gangrel767 wrote:Well, living in a world of nob bikers, and paladins... it's not that crazy to think they'd do it. I'm almost stunned they aren't.
them and flash gitz really should be characters
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Dark Mechanicus and Renegade Iron Hand Dakka Blog
My Dark Mechanicus P&M Blog. Mostly Modeling as I paint very slowly. Lots of kitbashed conversions of marines and a few guard to make up a renegade Iron Hand chapter and Dark Mechanicus Allies. Bionics++ |
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![[Post New]](/s/i/i.gif) 2012/07/19 06:35:26
Subject: Meganobs are actually playable now
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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Flash gitz would be ridiculously good as characters though. Maybe finally worth taking.
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2012/07/19 12:03:19
Subject: Meganobs are actually playable now
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Longtime Dakkanaut
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lots of called shots would be decent.
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![[Post New]](/s/i/i.gif) 2012/07/19 12:11:02
Subject: Meganobs are actually playable now
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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Called shots ignoring cover and probably armor nonetheless.
I hope someone sells a metal badruk on ebay soon
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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