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![[Post New]](/s/i/i.gif) 2012/07/20 21:04:19
Subject: Psyocculum + Overwatch at BS10
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Regular Dakkanaut
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Ok, page 58, GK codex :
Psyocculum :" The bearer of a psyocculum (and his unit) count as being Ballistic Skill 10 if shooting at a psyker, or a unit containing one or more"
SET VALUE= BS 10
Overwatch= Snap shot BCB (Big Coloured Book) says : Page 13, "if a model is forced to make Snap Shots rather than shoot normally, then its Ballistic Skill is counted as being 1 for the purpose of those shots"
SET VALUE= BS1
Page 2, Multiple Modifiers :
"..... and finally apply any set values"
Necrons' FAQ: page 4 "... if the models is effected by another set value modifier , roll off which is applied first ...."
So my understanding is ,if I my squad with psyocculum makes overwatch vs unit containing at lease one psyker I need to roll of to see which set value is applied as a firs... so possibly I could do overwatch at BS10.
What is your opinion?
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![[Post New]](/s/i/i.gif) 2012/07/20 21:06:16
Subject: Psyocculum + Overwatch at BS10
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Powerful Phoenix Lord
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Your models are BS 10, but they count as BS 1 for the purpose of resolving those shots. BS 1 (just like using a Signum).
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Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia |
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![[Post New]](/s/i/i.gif) 2012/07/20 21:09:03
Subject: Psyocculum + Overwatch at BS10
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Regular Dakkanaut
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Happyjew wrote:Your models are BS 10, but they count as BS 1 for the purpose of resolving those shots. BS 1 (just like using a Signum).
Quotes from BCB to cover your statement, please.
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![[Post New]](/s/i/i.gif) 2012/07/20 21:11:00
Subject: Psyocculum + Overwatch at BS10
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Powerful Phoenix Lord
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Do a search for Signums and Snap Shots, it is pretty well covered there. Also Marker Lights and Snap Shots.
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This message was edited 1 time. Last update was at 2012/07/20 21:11:06
Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia |
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![[Post New]](/s/i/i.gif) 2012/07/20 21:31:17
Subject: Psyocculum + Overwatch at BS10
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Sinister Chaos Marine
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I think this is a stretch. Just my opnion though.
By this logic anyone who had any change to BS could possiblly snapfire more accuratly than intended. The only example that I can think of off hand is Torian Telion from Codex :SM page 88,
his Voice of Experience rule allows him to forgo a shooting attack so that a member of his squad can fire at BS of 6.
I can see the common sense of using the higher BS in both examples.. in yours for the psyker targeting "magic" and for Sgt Telion's battlefield experience, However as in both cases snap shots are supposed to represent being caught flat footed and in a hurried rushed state I would think the BS 1 would win out.
Over all though I am not sure, very good question and I would like to hear others take on it.
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It is easier to extinguish the light within, than to dispell the darkness that surrounds without
DR:70S+++G+++M++B+++I+Pw40k88/f#-D+++A++++/fWD120R++++T(Pic)DM+
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![[Post New]](/s/i/i.gif) 2012/07/20 21:36:01
Subject: Psyocculum + Overwatch at BS10
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Regular Dakkanaut
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is about SET values
Snap Fire says, set value 1 for BS
Psycculum says, set value 10 for BS
The necrons' FAQ tales you what to do when you have 2 set values, roll off .
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![[Post New]](/s/i/i.gif) 2012/07/20 21:39:32
Subject: Psyocculum + Overwatch at BS10
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Powerful Phoenix Lord
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http://www.dakkadakka.com/dakkaforum/posts/list/460939.page Deals with the exact same topic. Okay not the exact same, but a similar one.
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This message was edited 1 time. Last update was at 2012/07/20 21:39:47
Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia |
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![[Post New]](/s/i/i.gif) 2012/07/20 21:52:12
Subject: Psyocculum + Overwatch at BS10
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Regular Dakkanaut
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Happyjew wrote:http://www.dakkadakka.com/dakkaforum/posts/list/460939.page
Deals with the exact same topic. Okay not the exact same, but a similar one.
Thanks, but no conclusions can be taken from there as nothing has been clarified in that topic.
RAW , 2 set values, roll off which one takes precedence.
Please Quote page to knock this down. thanks
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![[Post New]](/s/i/i.gif) 2012/07/20 22:07:01
Subject: Psyocculum + Overwatch at BS10
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Longtime Dakkanaut
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There have been numerous threads on this with Snap Shots counting as BS1 not being a direct replacement of BS, no one is willing to give up their position yet.
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![[Post New]](/s/i/i.gif) 2012/07/20 22:12:12
Subject: Psyocculum + Overwatch at BS10
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Grey Knight Purgator firing around corners
Boston, MA
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god.ra wrote:Happyjew wrote:http://www.dakkadakka.com/dakkaforum/posts/list/460939.page
Deals with the exact same topic. Okay not the exact same, but a similar one.
Thanks, but no conclusions can be taken from there as nothing has been clarified in that topic.
RAW , 2 set values, roll off which one takes precedence.
Please Quote page to knock this down. thanks
Under the rules for Snap Shot "Forced to make a Snap Shot rather than shoot normally"
Normally, you are firing at BS 10 at a unit with a psyker. Overwatch specifically says "unlike a normal" in bolded, specific reference to shots fired on Overwatch. You are firing abnormal shots. Therefore, your BS10/Signum/Whatever does not apply and you Snap Shot because you are forced to make it at BS 1.
You want to fire at BS 10 on overwatch? Take Divination and hope to roll a 1 and get Foreboding which specifically overrides Overwatch in regards to Ballistic Skill.
Otherwise, you are BS 1.
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0000 - Rest Period - BUT YOU BETTER NOT SPEND FOUR WHOLE HOURS SLEEPING. IF YOU DO YOU ARE NOT ANGRY ENOUGH AND TOMORROW YOU GET THE FIRST CHANCE TO PLAY PIN THE TAU ON THE CARNIFEX. |
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![[Post New]](/s/i/i.gif) 2012/07/20 23:51:30
Subject: Psyocculum + Overwatch at BS10
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Lord Commander in a Plush Chair
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This does not fall under the Signum v. Snapshot discussion. This is a situation where both rules use the Count-as clause with Setting the Value. The Signum Sets the models BS at 5. Snap shots then set the shots at BS1. Psyocculums do the same "Shots at" the psyker "Count as" BS10. As you have an actual rules clash, there are 2 Options: 1) Roll off since you have a Count as for both of the situations you are currently in(Snap shots and Shooting at a unit containing a Psyker). 2) Page 7 that Shizzle! There is very much a conflict between a rule in the rulebook(Snap Shot = BS1), and a Rule in the codex(Unit containing a Psyocculum shooting at a unit containing a Psyker). Page 7 says Codex rule auto-wins Well, I guess there is only Option 2. You are "count As" BS10 while Snap-shoting against unit containing Psykers.
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This message was edited 2 times. Last update was at 2012/07/20 23:55:46
This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.
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![[Post New]](/s/i/i.gif) 2012/07/21 00:02:11
Subject: Psyocculum + Overwatch at BS10
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Dark Angels Librarian with Book of Secrets
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How many codexes are you trying to use for the Grey Knights? Necron and Space Marines rules have nothing to do with GKs.
Yes, they have BS 10 until they snap shoot.
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![[Post New]](/s/i/i.gif) 2012/07/21 01:11:00
Subject: Psyocculum + Overwatch at BS10
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Longtime Dakkanaut
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Kommissar Kel wrote:This does not fall under the Signum v. Snapshot discussion.
This is a situation where both rules use the Count-as clause with Setting the Value.
The Signum Sets the models BS at 5. Snap shots then set the shots at BS1.
Psyocculums do the same "Shots at" the psyker "Count as" BS10.
As you have an actual rules clash, there are 2 Options:
1) Roll off since you have a Count as for both of the situations you are currently in(Snap shots and Shooting at a unit containing a Psyker).
2) Page 7 that Shizzle! There is very much a conflict between a rule in the rulebook(Snap Shot = BS1), and a Rule in the codex(Unit containing a Psyocculum shooting at a unit containing a Psyker). Page 7 says Codex rule auto-wins
Well, I guess there is only Option 2.
You are "count As" BS10 while Snap-shoting against unit containing Psykers.
Actually no, if both rules say counts as the active player decides the order the effects apply. Meaning the guy charging you first applys your BS10 rule, then applys the snap shot rules taking the counts as back to a 1.
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![[Post New]](/s/i/i.gif) 2012/07/21 01:41:12
Subject: Re:Psyocculum + Overwatch at BS10
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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Hmmm, I would say the Psyocculum wins this time.
Both apply a Set Value at the same time and there is a rule conflict. I say the codex wins on this one.
Just don't charge a Psykers unit at someone with a Psyocculum.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2012/07/21 01:52:01
Subject: Psyocculum + Overwatch at BS10
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Raging-on-the-Inside Blood Angel Sergeant
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tgf wrote:Kommissar Kel wrote:This does not fall under the Signum v. Snapshot discussion.
This is a situation where both rules use the Count-as clause with Setting the Value.
The Signum Sets the models BS at 5. Snap shots then set the shots at BS1.
Psyocculums do the same "Shots at" the psyker "Count as" BS10.
As you have an actual rules clash, there are 2 Options:
1) Roll off since you have a Count as for both of the situations you are currently in(Snap shots and Shooting at a unit containing a Psyker).
2) Page 7 that Shizzle! There is very much a conflict between a rule in the rulebook(Snap Shot = BS1), and a Rule in the codex(Unit containing a Psyocculum shooting at a unit containing a Psyker). Page 7 says Codex rule auto-wins
Well, I guess there is only Option 2.
You are "count As" BS10 while Snap-shoting against unit containing Psykers.
Actually no, if both rules say counts as the active player decides the order the effects apply. Meaning the guy charging you first applys your BS10 rule, then applys the snap shot rules taking the counts as back to a 1.
Correct active player decides which order to apply in. Can't remember the page off hand. Active player is the one charging and would apply bs10 then bs1 causing you to be bs1.
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![[Post New]](/s/i/i.gif) 2012/07/21 01:55:02
Subject: Re:Psyocculum + Overwatch at BS10
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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No, this isn't a case of 2 actions happening simultaniously. Its a case of 2 conflicting rules, in which case the Codex wins.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2012/07/21 02:11:25
Subject: Re:Psyocculum + Overwatch at BS10
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Irked Necron Immortal
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Page 7 The last paragraph of Basic Vs Advanced.
Also, using the necron roll off to provide grounds for a point for another armies codex are incorrect. If your errata covers a similar issue, it would be covered in your errata. The only reason that the necrons whip coils have this errata is because Basic Vs Advanced doesnt cover this as any instance with whip coils will be a codex vs codex issue. This is why the whip coils were provided this errata.
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![[Post New]](/s/i/i.gif) 2012/07/21 02:16:59
Subject: Re:Psyocculum + Overwatch at BS10
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Raging-on-the-Inside Blood Angel Sergeant
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Grey Templar wrote:No, this isn't a case of 2 actions happening simultaniously. Its a case of 2 conflicting rules, in which case the Codex wins.
I've looked up the rules now.
Grey Knight Codex wrote:
The bearer of a psyocculum (and his unit) count as being Ballistic Skill 1 0 if shooting at a psyker, or a unit containing one or more psykers.
Rule Book wrote:
If a model is forced to make Snap Shots rather than shoot normally, then its Ballistic Skill is counted as being 1 for the purpose of those shots.
Rule Book wrote:
An Overwatch attack is resolved like a normal shooting attack (albeit one resolved in the enemy's Assault phase) and uses all the normal rules for range, line of sight, cover saves and so on. Unlike a normal shooting attack, Overwatch cannot cause Morale checks or Pinning tests. Any shots fired as Overwatch can only be fired as Snap Shots (see page 13 for more on Snap Shots). Therefore, weapons and models that cannot fire Snap Shots cannot fire Overwatch.
Rule Book wrote:On rare occasions, a conflict will arise between a rule in this rulebook, and one printed in a codex.'Where this occurs, the rule printed in the codex always takes precedence.
Now looking through all of the evidence given we can see that:
An overwatch attack is resolved like a normal shooting attack
A normal shooting attack can use the psyocculum
Overwatch fire as snap shots
Snap shots fire at BS1
A psyocculum gives models BS10 when shooting at psykers
Codex overrides Rulebook
Therefore against Psykers psyocculum allows BS10 for overwatch against charging psykers
The only way this is not possible is if you cannot use the psyocculum with snap shots which I currently cannot find rules prohibiting.
Looks like it's time to induct some of these as allies.
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This message was edited 1 time. Last update was at 2012/07/21 02:18:37
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![[Post New]](/s/i/i.gif) 2012/07/21 02:24:16
Subject: Re:Psyocculum + Overwatch at BS10
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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Meh, GKs don't have any Battle brothers so you can't attach the Inquisitor to anyone but a GK unit. Still, not bad if you put him in a big unit of GKs(maybe with psybolts and a couple psycannons)
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2012/07/21 04:41:20
Subject: Re:Psyocculum + Overwatch at BS10
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Grey Knight Purgator firing around corners
Boston, MA
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Except you are not firing normally, thereby making it Snap Fire.
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0000 - Rest Period - BUT YOU BETTER NOT SPEND FOUR WHOLE HOURS SLEEPING. IF YOU DO YOU ARE NOT ANGRY ENOUGH AND TOMORROW YOU GET THE FIRST CHANCE TO PLAY PIN THE TAU ON THE CARNIFEX. |
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![[Post New]](/s/i/i.gif) 2012/07/21 05:07:40
Subject: Re:Psyocculum + Overwatch at BS10
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Lord Commander in a Plush Chair
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djdarknoise wrote:Except you are not firing normally, thereby making it Snap Fire.
2 questions. 1) whom are you addressing? 2) what would that matter(the not firing Normally)?
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This message was edited 1 time. Last update was at 2012/07/21 15:18:56
This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.
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![[Post New]](/s/i/i.gif) 20192019/12/21 15:38:56
Subject: Re:Psyocculum + Overwatch at BS10
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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djdarknoise wrote:Except you are not firing normally, thereby making it Snap Fire.
No, Snap Firing is resolved exactly like normal shooting. Except it puts a set value modifier on your BS, the same thing the Psyocculum does.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2012/12/21 16:14:41
Subject: Re:Psyocculum + Overwatch at BS10
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Raging-on-the-Inside Blood Angel Sergeant
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djdarknoise wrote:Except you are not firing normally, thereby making it Snap Fire.
So you snap fire which is resolved as normal except blasts cannot be fired. Guess that doesn't apply to storm bolters that fire as normal.
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![[Post New]](/s/i/i.gif) 2012/07/21 21:58:37
Subject: Re:Psyocculum + Overwatch at BS10
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Fell Caller - Child of Bragg
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Doesn't specific override general in this case?
Shooting at a psyker -> BS 10
Shooting at a psyker as snap shots -> BS1 overrides BS10 ("then its Ballistic Skill is counted as being 1 for the purpose of those shots"
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Over 350 points of painted Trolls and Cyriss |
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![[Post New]](/s/i/i.gif) 2012/07/21 22:29:56
Subject: Psyocculum + Overwatch at BS10
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Regular Dakkanaut
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The reason the Psycocclum doesn't work is that it effects the model (unit counts as BS10). This is still in effect, but Snap Shots effects the shots themselves (for the purposes of these shots).
This provides a timing sequence, as when you select a target with a psyker you become BS10, and then when you go to resolve the shooting you drop down to BS1.
Of course, you could disagree, because its just my reading of it.
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![[Post New]](/s/i/i.gif) 2012/07/21 22:48:44
Subject: Psyocculum + Overwatch at BS10
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Servoarm Flailing Magos
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Kiredor wrote:The reason the Psycocclum doesn't work is that it effects the model (unit counts as BS10). This is still in effect, but Snap Shots effects the shots themselves (for the purposes of these shots).
This provides a timing sequence, as when you select a target with a psyker you become BS10, and then when you go to resolve the shooting you drop down to BS1.
Of course, you could disagree, because its just my reading of it.
I'm disagreeing because that's something you've made up yourself to try and quantify it. THat's not something you will find in the BRB.
I do however feel the RAI would be BS1 in this case. (However, I feel that the RAW falls more towards the BS10 direction)
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![[Post New]](/s/i/i.gif) 2012/07/01 23:14:43
Subject: Re:Psyocculum + Overwatch at BS10
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Revving Ravenwing Biker
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Since both use the word 'counts.' This is a dice off! Seems pretty straight forawrd to me.
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-Any terrain containing Sly Marbo is dangerous terrain.
-Sly Marbo once played an objective mission just to see what it was like to not meet every victory condition on his own.
-Sly Marbo bought a third edition rulebook just to play meat grinder as the attacker.
-Marbo doesn't need an Eldar farseer as an ally; his enemies are already doomed
-Sly Marbo was originally armed with a power weapon, but he dropped it while assaulting a space marine command squad just so his enemies could feel pain
-Sly Marbo still attacks the front armor value in assault, for pity's sake. |
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![[Post New]](/s/i/i.gif) 2012/07/22 03:00:28
Subject: Re:Psyocculum + Overwatch at BS10
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Irked Necron Immortal
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I point again to the last paragraph of page 7.
Pg 7 Basic Versus Advanced; Last paragraph wrote:On rare occasions, a conflict will arise between a rule in this rulebook, and one printed in a codex. Where this occurs, the rule printed in the codex always takes precedence.
Codex rules will always trump BRB -unless errata in that armies codex specify you to do something else-.
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