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Imperial Guard 2k - First list of 6th Edition, AP2 goodness, advice needed  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in gb
Freaky Flayed One



Birmingham

Hi Dakka!

So this is my first attempt at a 6th edition list. Comments and feedback greatly appreciated!

Spoiler:

HQ

CCS (Plasma pistol, 2x plasma gun, Reg Standard, Vox caster) - 110

TROOPS

Infantry Platoon
PCS (Plasma pistol, 4x plasma gun) - 100
Deploy in the vendetta
IS 1 (Plasma gun, vox, Autocannon) - 80
IS 2 (Plasma gun, vox, Autocannon) - 80
IS 3 (Plasma gun, vox, Autocannon) - 80
IS 4 (Plasma gun, vox, Autocannon) - 80

HWS 1 (3x Autocannons) - 75
HWS 2 (3x Heavy Bolters) - 75

Veterans (3x plasma gun, plasma pistol) - 125
Chimera - 55
Veterans (3x plasma gun, plasma pistol) - 125
Chimera - 55
Veterans (3x melta gun) - 100
Deploy in the second vendetta

FAST

Vendetta - 130
Vendetta - 130

HEAVY

LR Battle Tank (Hull mounted Lascannon, Sponson Heavy Bolters) - 185
LR Executioner (Hull mounted Lascannon, Sponson Heavy Bolters) - 225
LR Demolisher (Hull mounted Lascannon, Sponson Heavy Bolters) - 190

2000 pts


Updated List:

HQ

CCS (2x plasma gun, Reg Standard, Vox caster) - 100

TROOPS

Infantry Platoon
PCS (Plasma pistol, 4x plasma gun) - 100
Deploy in the vendetta
IS 1 (Plasma gun, vox, Autocannon) - 80
IS 2 (Plasma gun, vox, Autocannon) - 80
IS 3 (Plasma gun, vox, Autocannon) - 80
IS 4 (Plasma gun, vox, Autocannon) - 80

HWS 1 (3x Autocannons) - 75
HWS 2 (3x Lascannon) - 105

Veterans (3x plasma gun) - 115
Chimera - 55
Veterans (3x plasma gun) - 115
Chimera - 55

FORTIFICATION

Aegis Defence Line (Quad Gun) - 100

FAST

Vendetta - 130
Vendetta - 130

HEAVY

LR Battle Tank (Hull mounted Lascannon, Sponson Heavy Bolters) - 185
LR Executioner (Hull mounted Lascannon, Sponson Heavy Bolters) - 225
LR Demolisher (Hull mounted Lascannon, Sponson Heavy Bolters) - 190

2000 pts


I've included lots of plasma (thanks to the boost to rapid fire) to give me plenty of ap2, which should help against heavily armoured troops and terminators (a person I play a lot against plays Deathwing).

I've got the hard-hitters with three leman russes, I was thinking of going for redundancy with 2 battle tanks but each of these can do a job - LRBT long range, LRD to move up with the vets to close range and smash face, and the Executioner for mid-range and more ap2 goodness. I have the fliers with 3 TL lascannons to help with AV14. And to balance it out I have the Heavy Bolters and Autocannons plus 40 troops (probably split into 2 20 man blobs?) (can be a possible 10 scoring units including HWS)

I was planning on keeping the CCS with the gun line to issue orders and keep them together with the standard. I guess there's not much manouverability, and I also thought about a Primaris Psyker and Psyker Battle Squad in a chimera (with telepathy for psychic shriek + weaken resolve) but couldn't find the points and thought it might be too stretched...

So as i said first 6th list, haven't played a game yet so not sure how it'll work on the battlefield, any help qould be great before i start pumping money into this haha.

Thanks in advance,

Adam

Edit: realised I left the plasma pistols in the infantry squads but had to take them out for points

Edit: after getting some good advice I've updated the list, I've now included an Aegis Defence Line with quad gun, and swapped the heavy bolter squad for a lascannon squad. I've had to drop the meltavets and some plasma pistols. So now I have decent cover, long range AT in the Lascannon HWT... a bit worried about hordes will this be able to handle it? and wondering how to play the vets. but hopefully it's a decent list overall!

This message was edited 2 times. Last update was at 2012/07/24 11:30:59


 
   
Made in us
Cog in the Machine




Nice list, the only thing i would do is move the heavy bolters to the inf sqds. And replace them with auto cannon hwts.

The ACs can help the vendettas with enemy flyers. With the bring it down" order you reroll misses vs vehicles and MCs. Thats equals 2 hits per turn per AC squad. Not great but better than most other armys. And not a waste of points like a hydra when there is nothing to shoot at.

I made a similar list for 6th Ive yet to play, except instead of tanks I splashed 2 BA assult squads with preists for counter melee or running amuk in the enemy backfield.
   
Made in gb
Freaky Flayed One



Birmingham

First0f0ne wrote:Nice list, the only thing i would do is move the heavy bolters to the inf sqds. And replace them with auto cannon hwts.

The ACs can help the vendettas with enemy flyers. With the bring it down" order you reroll misses vs vehicles and MCs. Thats equals 2 hits per turn per AC squad. Not great but better than most other armys. And not a waste of points like a hydra when there is nothing to shoot at.

I made a similar list for 6th Ive yet to play, except instead of tanks I splashed 2 BA assult squads with preists for counter melee or running amuk in the enemy backfield.


Thanks for the advice, I think I will do that, it's the same points and weapons but as you say moving them round means the guardsmen have 3 shots to use with their rubbish bs whilst the HWT will benefit from TL more.

I've actually been considering BA as allies, as I really want to start a small SM force and BA will help with assault and cc, may have to look into that!


Automatically Appended Next Post:
A couple of thoughts I've been having... should I find points for an Ageis Defence Line, possibly with one of the guns and comms relay? Do I need to fit in a regimental advisor, possibly an astropath, is it worth it? And i normally run creed, 4 orders at 24" is beastly (thinking 2 FRS,SRF on the IS; 2 BiD on the HWS), but 90 points is a lot for him... hmmm....

This message was edited 1 time. Last update was at 2012/07/23 17:33:36


 
   
Made in us
Battleship Captain





NYC

If you're running a gunline, you absolutely need an Aegis. 5+ standard cover is crap this edition. I'd also consider ditching the Bolter HWS in favor of a Chimera for the meltavets. Vendettas should not be carrying anything, as chances are you'll have to either hover to drop them off, which effectively kills the vendetta, or go flat out and grav-chute insert them, which usually does bad things to the squad, and makes you miss out on a turn of shooting with the detta.

Dakka member since 2012/01/09 16:44:06

Rick's Cards&Games 1000pt Tourney: 2nd
Legion's Winter Showdown 1850: 2nd Place
Snake Eyes 1000pt Mixed Doubles: 3rd Place

Elysian 105th Skylance W:37-L:3-D:6 in 6th Edition

The Captain does HH:Imperial Fists! Tale of Four Gamers Plog (New Batrep posted!) 
   
Made in gb
Freaky Flayed One



Birmingham

TheCaptain wrote:If you're running a gunline, you absolutely need an Aegis. 5+ standard cover is crap this edition. I'd also consider ditching the Bolter HWS in favor of a Chimera for the meltavets. Vendettas should not be carrying anything, as chances are you'll have to either hover to drop them off, which effectively kills the vendetta, or go flat out and grav-chute insert them, which usually does bad things to the squad, and makes you miss out on a turn of shooting with the detta.


Would you recommend dropping the Heavy bolter squad and a plasma pistol somewhere (either CCS or PCS) for 85pts for a aegis line and icarus lascannon?

Then swap two of the autocannons in the IS for Heavy Bolters to add volume of fire against hordes?

I'd still be without a chimera for the melta vets then though haha. I could drop the meltavets altogether for an aegis line with quad gun; but i'm thinking dropping the HWS with HB would be a better option.

This message was edited 1 time. Last update was at 2012/07/23 18:47:43


 
   
Made in gb
Frightening Flamer of Tzeentch





UK

An aegis line is really REALLY important if you have Heavy Weapons Squads in this edition.
If you were to drop the HB squad, you'd only be left with one HWS, which would kind of negate the need for an Aegis in the first place!
I would free up the points elsewhere. Maybe scratch the meltavets instead as they shouldn't be used in a vendetta in this edition (it's very risky as hover mode makes it very vulnerable).

Another problem I can see is that you don't have any long-range AT i.e lascannons. Yes, you do have x2 vendettas, but they will not turn up until turn 2 or even 3 if you are unlucky. Can you afford to take the chance of not being able to do anything against Av14 for a couple of turns? That might prove problematic.
Of course, you could use the Demolisher for AT in a pinch, but it's range is short so not helpful in early stages of the game.

I would probably scratch those meltavets and buy an aegis line with a quad gun in their place.
Then I would make the Heavy Bolter HWS a lascannon HWS instead. So you would end up with x3 lascannons, x3 autocannons and the quad gun. I think that gives you the long range AT you lack, whilst granting vital cover saves to anything you camp behind the Aegis Line. Plus the Quad Gun, a nice bonus that can be used against flyers.

It's a good hybrid list though, similar to what I have in mind for 6th edition!

Thousand Sons CSM and Tzeentch Daemons : 2000pts
Imperial Guard Mixed Regiment: 2500pts
Deathwing/Ravenwing 2000pts (WIP)
Space Wolves: 1000pts (WIP)
 
   
Made in us
Battleship Captain





NYC

Heavy weapon blob behind an aegis is a huge asset. Otherwise melee can sweet you squad by squad

Dakka member since 2012/01/09 16:44:06

Rick's Cards&Games 1000pt Tourney: 2nd
Legion's Winter Showdown 1850: 2nd Place
Snake Eyes 1000pt Mixed Doubles: 3rd Place

Elysian 105th Skylance W:37-L:3-D:6 in 6th Edition

The Captain does HH:Imperial Fists! Tale of Four Gamers Plog (New Batrep posted!) 
   
Made in gb
Freaky Flayed One



Birmingham

Thanks for the advice so far everyone! Updated list in the original post
   
Made in gb
Frightening Flamer of Tzeentch





UK

Looks good. Test it and tell us how it goes!

Thousand Sons CSM and Tzeentch Daemons : 2000pts
Imperial Guard Mixed Regiment: 2500pts
Deathwing/Ravenwing 2000pts (WIP)
Space Wolves: 1000pts (WIP)
 
   
 
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