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![[Post New]](/s/i/i.gif) 2012/07/24 23:18:23
Subject: New Errata - July 24th, 2012
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Nihilistic Necron Lord
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http://files.privateerpress.com/op/errata/errata.pdf
Highlights include Side Step changing to Melee attacks only, Shield Guard RAW getting fixed to work the way everyone's always played it before, Backswing being made into two separate attacks, and several effects that specify base size including Burst Fire getting fixed to work with Huge bases.
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![[Post New]](/s/i/i.gif) 2012/07/24 23:29:44
Subject: New Errata - July 24th, 2012
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Executing Exarch
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And locking weapons can only be done to models on an equal or smaller sized base.
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This message was edited 1 time. Last update was at 2012/07/24 23:30:31
DS:90-S+G++M--B--I+Pw40k05#+D++A++/eWD324R++T(D)DM+ |
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![[Post New]](/s/i/i.gif) 2012/07/25 03:06:45
Subject: New Errata - July 24th, 2012
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Longtime Dakkanaut
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Castiel wrote:And locking weapons can only be done to models on an equal or smaller sized base. 
Probably a direct result of Colossals. I know lots of folks on the Menoth boards were advocating throwing a vigilant under the boss to lock a colossal and shutting down it's ranged options and sucking at least two attacks for 4pts.
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This message was edited 1 time. Last update was at 2012/07/25 03:06:51
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![[Post New]](/s/i/i.gif) 2012/07/25 03:21:01
Subject: New Errata - July 24th, 2012
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Nihilistic Necron Lord
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It's worse than that. There were a few combos where you could completely shut a Colossal down for a turn. They did over nerf it a bit though. Simply saying only a Huge base could lock another Huge base would have solved it.
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![[Post New]](/s/i/i.gif) 2012/07/25 04:55:52
Subject: New Errata - July 24th, 2012
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[MOD]
Madrak Ironhide
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Valander's checking the wording on the Backswing errata, too. Someone
asked if the second attack is a "may" or "must".
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![[Post New]](/s/i/i.gif) 2012/07/25 14:42:11
Subject: New Errata - July 24th, 2012
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Battlefield Professional
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Not a fan at all of the changes to weapon Lock.
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-Warmahordes-
Mercenaries
Menoth |
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![[Post New]](/s/i/i.gif) 2012/07/25 14:46:29
Subject: New Errata - July 24th, 2012
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Bane Lord Tartar Sauce
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The one that most interests me is the change to siege's feat. Transfers no longer mean that the beast will not have it's base ARM halved next time it's damaged by an enemy. Nor will the bastion bond work.
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![[Post New]](/s/i/i.gif) 2012/07/25 15:44:49
Subject: New Errata - July 24th, 2012
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Painting Within the Lines
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The Weapon lock fix was needed. The ability to leap with a light warbeast and shut down a Collossal was stupid. A 4 point model beaing able to take an 18 to 20 point model out of the game was silly.
The fix to Seige was also a good one. I would rather play the game instead of playing the rules against my opponent.
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My WIP painting page on facebook
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![[Post New]](/s/i/i.gif) 2012/07/25 19:37:04
Subject: New Errata - July 24th, 2012
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Regular Dakkanaut
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yastobaal wrote:The one that most interests me is the change to siege's feat. Transfers no longer mean that the beast will not have it's base ARM halved next time it's damaged by an enemy.
The beast will, as it doesn't suffer a damage roll. The Warlock that transferred to it, however, won't take a second armor piercing attack.
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![[Post New]](/s/i/i.gif) 2012/07/25 19:56:05
Subject: New Errata - July 24th, 2012
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Wraith
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That's what he was saying. The old ruling was that a transfer killed the feat for both the 'lock and the damaged beast.
The side step change was to prevent Vlad3 from breaking the game.
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![[Post New]](/s/i/i.gif) 2012/07/25 21:22:06
Subject: New Errata - July 24th, 2012
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Bane Lord Tartar Sauce
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Yea, kinda a double negative thing going on there. Made sense in my head.
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![[Post New]](/s/i/i.gif) 2012/07/26 05:37:38
Subject: New Errata - July 24th, 2012
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Nihilistic Necron Lord
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I will predict that they will come back and re-errata Locks to just keep non-Huge bases from locking Huge bases.
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![[Post New]](/s/i/i.gif) 2012/07/26 07:02:24
Subject: New Errata - July 24th, 2012
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Doc Brown
The Bleak Land of Gehenna (a.k.a Kentucky)
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Am I correct in saying that it seems as though the rules for concealment seem to rule a bit more in favor of the defender?
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![[Post New]](/s/i/i.gif) 2012/07/26 09:54:27
Subject: New Errata - July 24th, 2012
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Nihilistic Necron Lord
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grayshadow87 wrote:Am I correct in saying that it seems as though the rules for concealment seem to rule a bit more in favor of the defender?
How so?
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![[Post New]](/s/i/i.gif) 2012/07/26 14:51:09
Subject: New Errata - July 24th, 2012
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Wraith
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I don't understand though why they made the change to backswing. It's been like that for years now.
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![[Post New]](/s/i/i.gif) 2012/07/26 15:05:31
Subject: New Errata - July 24th, 2012
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Nihilistic Necron Lord
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Wording it as Simultaneous led Many people to think you had to declare the target of both attacks at once. This change clearly makes it known that is Not required. It also buffs it because now you get to know if your first target made it's Tough Check before you make the second attack, or you can kill a model to get LOS to the guy behind him for the second attack. They just need to clarify that you are not Required to make the second attack, as that is how it currently reads.
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![[Post New]](/s/i/i.gif) 2012/07/26 17:02:14
Subject: New Errata - July 24th, 2012
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Doc Brown
The Bleak Land of Gehenna (a.k.a Kentucky)
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AduroT wrote:grayshadow87 wrote:Am I correct in saying that it seems as though the rules for concealment seem to rule a bit more in favor of the defender?
How so?
It doesn't really, now that I've reread it. It was early in the morning when I was reading the errata, but from a non-sleepy perspective it makes a bit more sense now.
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This message was edited 1 time. Last update was at 2012/07/26 17:02:33
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