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![[Post New]](/s/i/i.gif) 2012/07/25 01:35:35
Subject: Necron double court still worth it?
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Scarred Ultramarine Tyrannic War Veteran
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I have been working on a Necron list for a while and I am debating on whether it is still worth it to include two Royal Courts. I want to use Nemesor/Obyron for one HQ and was thinking about a Surf Lord for the other slot. This would allow me to take two Courts/Pulses, and allow me to double up Lances in Ghost Arks. Is having two courts worth taking three pretty expensive HQ units, or am I better off dropping the Surf Lord for more metal bodies?
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Check out my blog for bat reps and pics of my Ultramarine Honorguard (Counts as GK) Army!
Howlingmoon wrote:Good on you for finally realizing the scum that is tournament players, Warhammer would really be better off if those mongrels all left to play Warmachine with the rest of the anti-social miscreants.
combatmedic wrote:Im sure the only reason Japan lost WW2 was because the US failed disclose beforehand they had Tactical Nuke special rule.
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![[Post New]](/s/i/i.gif) 2012/07/25 01:53:56
Subject: Necron double court still worth it?
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Loyal Necron Lychguard
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A surf lord? If you mean a destroyer lord, that does not open a court.
Anyway, two courts is definitely still valid, especially with precision shot rule now. Factoring that every court member is a "character", if you take all lance-teks for instance then that is potentially 10 shots every round that will allow you to allocate wounds on a hit of a 6 (I think it's hit rolls). That's a lot of str 8 ap 2 being used to snipe.
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![[Post New]](/s/i/i.gif) 2012/07/25 02:27:47
Subject: Necron double court still worth it?
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Tail-spinning Tomb Blade Pilot
New York, USA
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Surf-lord is an overlord on a CCB
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"Surrender and Die."
"To an Immortal, to one among a legion, honor and your word are all that matter" - Phaeron Orionis of the Brotherhood
W-L-D
6-1-3 |
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![[Post New]](/s/i/i.gif) 2012/07/25 02:38:15
Subject: Necron double court still worth it?
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Secret Force Behind the Rise of the Tau
USA
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Exalted Pariah wrote:Surf-lord is an overlord on a CCB
No its not (fluff wise). Ignoring that the Codex specifically states Overlords in the list entry for a Royal Court and only additionally adds the IC's who can take a court. The Codex never gives permission for Destroyer Lords to take a Royal Court. Check page 90.
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![[Post New]](/s/i/i.gif) 2012/07/25 02:40:47
Subject: Necron double court still worth it?
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Scarred Ultramarine Tyrannic War Veteran
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Sorry for the confusion... I meant Overlord on CCB.
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Check out my blog for bat reps and pics of my Ultramarine Honorguard (Counts as GK) Army!
Howlingmoon wrote:Good on you for finally realizing the scum that is tournament players, Warhammer would really be better off if those mongrels all left to play Warmachine with the rest of the anti-social miscreants.
combatmedic wrote:Im sure the only reason Japan lost WW2 was because the US failed disclose beforehand they had Tactical Nuke special rule.
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![[Post New]](/s/i/i.gif) 2012/07/25 02:51:01
Subject: Necron double court still worth it?
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Secret Force Behind the Rise of the Tau
USA
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Oh oops lol XD Should have noticed that when you put it right about my post. I woke up to early @_@
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![[Post New]](/s/i/i.gif) 2012/07/25 03:23:22
Subject: Re:Necron double court still worth it?
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Tail-spinning Tomb Blade Pilot
Onuris Coreworld
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I too have asked myself the viability of two courts. I was actually very close to buying another 5 Crypteks making a total of ten and I'm glad I didn't.
In the end, I decided that it just cost too many points and the Destroyer Lord too good to pass up now. Not to mention, allies may be eating up even more of your points, not leaving much for that double court.
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"Most mortals will die from this procedure...and so will you!" |
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![[Post New]](/s/i/i.gif) 2012/07/25 08:44:25
Subject: Necron double court still worth it?
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Proud Triarch Praetorian
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I have always taken 2 courts, but that is because many of my tactics involve having a Res Orb & a Special Weapon in the same squad, which is only available via two Courts
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Experience is something you get just after you need it
The Narkos Dynasty - 15k
Iron Hands - 12k
The Shadewatch - 3k
Cadmus Outriders - 4k
Alpha Legion Raiders - 3k |
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![[Post New]](/s/i/i.gif) 2012/07/25 10:55:57
Subject: Necron double court still worth it?
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Daemonic Dreadnought
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You dont need multiple courts to doble up on Lances. The Crypteks are only limited to one of the 'tek special powers per court (so Solar Pulse for example).
If you have the spare points i woudl take a doubel court if i coudl, mostly for multiple Lightnign field for further charge protection.
The Solar Pulse is ok but i find it is now better for getting rid of nightfighting, rather than bringing it in - and you will only need this once per game anyway.
Saying that - it depends on the game you are playing. With an Apoc game ona BIG table with long ranges, havign nighfight in place woudl give you army some nice cover saves....
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![[Post New]](/s/i/i.gif) 2012/07/25 11:30:59
Subject: Re:Necron double court still worth it?
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Regular Dakkanaut
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You dont need multiple courts to doble up on Lances
Yes you do. You may only have as much court members attached to unit as you have courts. So, for 2 lances in unit 2 courts are needed.
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![[Post New]](/s/i/i.gif) 2012/07/25 11:54:30
Subject: Necron double court still worth it?
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Decrepit Dakkanaut
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Praxiss wrote:
Saying that - it depends on the game you are playing. With an Apoc game ona BIG table with long ranges, havign nighfight in place woudl give you army some nice cover saves....
Well, in Apoc, Imotekh seriously is a no-brainer thus you automatically get 1 court.
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![[Post New]](/s/i/i.gif) 2012/07/25 12:28:42
Subject: Necron double court still worth it?
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Daemonic Dreadnought
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True.
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![[Post New]](/s/i/i.gif) 2012/07/25 13:38:16
Subject: Necron double court still worth it?
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Dakka Veteran
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Surfboard-Lord or Surf-Lord is accepted shorthand for a Overlord on a CCB, not sure what the fluff has to do with it.
Back to the point, with the change to rapid fire, isn't 10 warriors in an ark better than 5 warriors and a lance? Maybe not better than two lances, but cheaper.
If you want two pulses, than do it, but I'll take 5 more guass shots over two lances now, especially if I've got a Stalker on the board.
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![[Post New]](/s/i/i.gif) 2012/07/25 13:50:53
Subject: Necron double court still worth it?
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Secret Force Behind the Rise of the Tau
USA
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Am I the only one who just had an idea for a Necron Lord on a surf board?
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![[Post New]](/s/i/i.gif) 2012/07/25 14:01:04
Subject: Necron double court still worth it?
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Decrepit Dakkanaut
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loreweaver wrote:Surfboard-Lord or Surf-Lord is accepted shorthand for a Overlord on a CCB, not sure what the fluff has to do with it.
Back to the point, with the change to rapid fire, isn't 10 warriors in an ark better than 5 warriors and a lance? Maybe not better than two lances, but cheaper.
If you want two pulses, than do it, but I'll take 5 more guass shots over two lances now, especially if I've got a Stalker on the board.
Depends on what you're going to use these shots for. 5 more gauss shots will only make those terminators laugh at their face, but S8 DS 2 can easily trouble them.
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![[Post New]](/s/i/i.gif) 2012/07/25 14:38:18
Subject: Necron double court still worth it?
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Daemonic Dreadnought
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in my 1500 list i normally take 2 Crypteks (Lance adn Storm) and a single Lord with orb.
they are good but the points start to add up pretty quickly if you're not careful.
My lancetek always goes in a ghost Ark for protectionm plus the movement means he will be able to shoot most of the time. The Stormtek goes with the warrior unit i will push forwar to give some extra anti-armour punch and a counter chareg element.
I used to have other crypteks sittign with statis units but they hardly ever did anything and ended up being a waste of points.
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![[Post New]](/s/i/i.gif) 2012/07/25 14:50:22
Subject: Necron double court still worth it?
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Androgynous Daemon Prince of Slaanesh
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LordofHats wrote:Am I the only one who just had an idea for a Necron Lord on a surf board?
Where is the guy who made the Avengers Necron unit? I smell a Silver Surfer coming along...
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Reality is a nice place to visit, but I'd hate to live there.
Manchu wrote:I'm a Catholic. We eat our God.
Due to work, I can usually only ship any sales or trades out on Saturday morning. Please trade/purchase with this in mind. |
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![[Post New]](/s/i/i.gif) 2012/07/25 15:04:11
Subject: Necron double court still worth it?
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Daemonic Dreadnought
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Really? I have been toying with the idea of painting up an Iron Man overlord.
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![[Post New]](/s/i/i.gif) 2012/07/25 16:27:49
Subject: Necron double court still worth it?
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Loyal Necron Lychguard
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Honestly if I was going to take an allied detachment I'd probably make my entire necron force out of all characters (and the minimum troops, of course). Specialized necrons with, say, a chaos marine cadre as backup? Sounds fun.
And again, remember that all crypteks and all lords and HQ choices in our book get precision shot (as well as the sniper unit, obviously). So, those lance shots are looking a lot better to me now, personally. Staff of light still isn't half bad either, just short range but really what isn't in our army?
Anyway, what I'm getting at is that while heavy destroyers and wraiths and all that are good, don't discount the court (especially now) just because some changes in 6th edition may have downplayed their usefulness (though I really don't know what).
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![[Post New]](/s/i/i.gif) 2012/07/25 16:34:43
Subject: Necron double court still worth it?
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Dakka Veteran
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Sigvatr wrote:Depends on what you're going to use these shots for. 5 more gauss shots will only make those terminators laugh at their face, but S8 DS 2 can easily trouble them.
In rapid-fire range, the 10 extra shots are just as likely to kill one terminator as the 2 S8 AP2 shots that the termies still get a 5++ against, although I wouldn't like being that close.
5 more guass is 65 points, 2 nekkid lance-teks is 110 points. | 45 points is a Wraith with a Whip Coil
I'm not saying they're bad, they're clearly quite good, but I'm saying that 10 warriors in an Ark is super viable now more-so than it was before, as you get all your shots at 24" away, and you still get 20 shots at 12" (which was amazing before, super amazing if you backed them up with Triarch Stalkers, a combination I used to crush Deathwing armies).
Also, those 10 warriors now get 20 overwatch shots should the Ark be assaulted.
Here's a question though, if you had a storm tek with a lightning field in a Ghost Ark, would the lightning field hit things assaulting the ark? (I'd guess "No") | Side bar, 8 warriors and 2 stormteks would be good in an Ark aswell.
Edit: Good point above on the Precision Shots. It's nice to have a chance to pick out the banner in a grey knight terminator unit, or some power fist guy.
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This message was edited 2 times. Last update was at 2012/07/25 16:37:32
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![[Post New]](/s/i/i.gif) 2012/07/25 16:34:52
Subject: Re:Necron double court still worth it?
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Sinewy Scourge
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In 5th a single Solar Pulse was so good that it should have been considered mandatory. A second pulse never hurt, and therefore, a second court was great to have. It didn't hurt that the CCB Overlord was so incredible.
In 6th, the Solar Pulse is less valuable and more easily mitigated. 2 pulses have seemed like a waste in my 6th edition games. In addition, the CCB Lord is no longer quite as survivable (much easier to CC to death) and doesn't have the sweep radius. All in all, I no longer believe that the second court is all that great. It does open the option for the much improved Destroyer Lord though.
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2nd Place 2015 ATC--Team 48
6th Place 2014 ATC--team Ziggy Wardust and the Hammers from Mars
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7-1 at 2013 Nova Open (winner of bracket 4)
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![[Post New]](/s/i/i.gif) 2012/07/25 16:41:55
Subject: Necron double court still worth it?
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Loyal Necron Lychguard
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loreweaver wrote:Sigvatr wrote:Depends on what you're going to use these shots for. 5 more gauss shots will only make those terminators laugh at their face, but S8 DS 2 can easily trouble them.
In rapid-fire range, the 10 extra shots are just as likely to kill one terminator as the 2 S8 AP2 shots that the termies still get a 5++ against, although I wouldn't like being that close.
5 more guass is 65 points, 2 nekkid lance-teks is 110 points. | 45 points is a Wraith with a Whip Coil
I'm not saying they're bad, they're clearly quite good, but I'm saying that 10 warriors in an Ark is super viable now more-so than it was before, as you get all your shots at 24" away, and you still get 20 shots at 12" (which was amazing before, super amazing if you backed them up with Triarch Stalkers, a combination I used to crush Deathwing armies).
Also, those 10 warriors now get 20 overwatch shots should the Ark be assaulted.
Here's a question though, if you had a storm tek with a lightning field in a Ghost Ark, would the lightning field hit things assaulting the ark? (I'd guess "No") | Side bar, 8 warriors and 2 stormteks would be good in an Ark aswell.
Edit: Good point above on the Precision Shots. It's nice to have a chance to pick out the banner in a grey knight terminator unit, or some power fist guy.
What? Two nekkid lance-teks are NOT 110 points, they are 70.
No, because the vehicle is not part of the "unit" the cryptek is in.
Also, remember that lance-teks are one of our very few 36" range shooting choices.
Heck, I played a game against tau the other week where I sat them where I deployed them (in cover, 4 teks, still in court) and they never got killed. Heck, I don't think they even got shot at, I was dropping all his long range shooting pretty quick. Now, granted, this was a "The Relic" game so it wasn't really a good game type for the tau player but it was supreme for me (I think I lost 2 models and he forfeited the game on turn 3 I think because his army was pretty much destroyed by then).
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This message was edited 1 time. Last update was at 2012/07/25 16:45:48
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![[Post New]](/s/i/i.gif) 2012/07/25 16:53:59
Subject: Necron double court still worth it?
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Decrepit Dakkanaut
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loreweaver wrote:Sigvatr wrote:Depends on what you're going to use these shots for. 5 more gauss shots will only make those terminators laugh at their face, but S8 DS 2 can easily trouble them.
In rapid-fire range, the 10 extra shots are just as likely to kill one terminator as the 2 S8 AP2 shots that the termies still get a 5++ against, although I wouldn't like being that close.
Yeah, that's the point. 24'' range difference.
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![[Post New]](/s/i/i.gif) 2012/07/25 17:23:23
Subject: Necron double court still worth it?
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Dakka Veteran
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Ooops! I had 55 points on the brain for some reason, but that's with a pulse. Sorry guys, I screwed that analysis up a tonne.
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![[Post New]](/s/i/i.gif) 2012/07/25 21:32:39
Subject: Necron double court still worth it?
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Pyro Pilot of a Triach Stalker
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I think it's less a matter of whether 2 courts are still valuable but rather whether 2 overlords are valuable.
2 lance/chrono courts for example are always useful but 2 overlords ... eh. All of us likely bring a primary overlord either on a CCB or as a walking footcron, often as a named character like the stormlord.
After that though there isn't alot of tactical advantage in 6th to bring a second overlord with the nerf to pheron, the super buffing of destroyer lords, and let's face it the super cost of everything else in our dex.
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01001000 01100001 01101001 01101100 00100000 01101111 01110101 01110010 00100000 01001110 01100101 01100011 01110010 01101111 01101110 00100000 01101111 01110110 01100101 01110010 01101100 01101111 01110010 01100100 01110011 00100001 |
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![[Post New]](/s/i/i.gif) 2012/07/25 21:42:05
Subject: Necron double court still worth it?
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Loyal Necron Lychguard
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buddha wrote:I think it's less a matter of whether 2 courts are still valuable but rather whether 2 overlords are valuable.
2 lance/chrono courts for example are always useful but 2 overlords ... eh. All of us likely bring a primary overlord either on a CCB or as a walking footcron, often as a named character like the stormlord.
After that though there isn't alot of tactical advantage in 6th to bring a second overlord with the nerf to pheron, the super buffing of destroyer lords, and let's face it the super cost of everything else in our dex.
I never found phaeron to be useful before either, honestly. I mean, I'm not going to put my super expensive dude with a bunch of jinky warriors, what's the point?
But the cost of a bare bones overlord just to open up the slot for a second court, I think it's worth it. I mean, basically you're just paying another 90 points for the option to take another 175 points of str 8 ap 2 firepower. I mean, honestly, at 530 points you can have ten str 8 ap 2 shots that all get precision shot, and two hq's with close range anti- MEQ weapons that also get precision shots. I know it's not optimal but that's not really a lot of points for quite a lot of firepower. Not to mention that's also some of our longest range shooting as well.
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![[Post New]](/s/i/i.gif) 2012/07/25 22:40:04
Subject: Necron double court still worth it?
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Proud Triarch Praetorian
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Bump that total to 570, and you have two one-shot S10 AP1 shots as well EDIT: MAth Fail
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This message was edited 1 time. Last update was at 2012/07/25 22:40:38
Experience is something you get just after you need it
The Narkos Dynasty - 15k
Iron Hands - 12k
The Shadewatch - 3k
Cadmus Outriders - 4k
Alpha Legion Raiders - 3k |
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![[Post New]](/s/i/i.gif) 2012/07/25 23:25:12
Subject: Necron double court still worth it?
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Decrepit Dakkanaut
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The removal of Overlord did not bother me at all...those 20 points are better invested in equipping your OL.
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![[Post New]](/s/i/i.gif) 2012/07/25 23:38:20
Subject: Re:Necron double court still worth it?
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Loyal Necron Lychguard
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So, here is a fun stupid little list I just made up. Keep in mind, I DID NOT make this to be competitive, just thought it would be a good bit fun in a friendly game. I make no claims to viability, especially for some of the power-gamers on here. I make lists to have fun, not to stomp my opponent.
I'm gonna try this out in my next game, honestly.
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Character crons.xlsx |
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34 Kbytes
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![[Post New]](/s/i/i.gif) 2012/07/26 08:03:36
Subject: Necron double court still worth it?
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Proud Triarch Praetorian
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I *think* you can only have one C'tan Shard, because they are described as MC, Character. Or am i getting 5th & 6th mixed up again?
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Experience is something you get just after you need it
The Narkos Dynasty - 15k
Iron Hands - 12k
The Shadewatch - 3k
Cadmus Outriders - 4k
Alpha Legion Raiders - 3k |
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