So I decided to sit down and write a list based around the truly disgusting Covens of the Haemonculi. Now never having actually played
DE on the table, I'm looking at you guys to help rip it apart and put it back together. Keep in mind that I'm hoping to keep the overall fluff of an army led by the Haemoncului, so don't tell me that a gunboat army full of trueborns and warriors is better.

The wargear is all up for question, and keep in mind that this army is designed to get everyone 3 pain tokens as quickly as possible. I think (prays fervently) that this list should be slightly more forgiving than the more common and more fragile armies of the Kabals and Wychcults. (Use cover well)

And without further ado:
UPDATED VERSION OF THIS LIST FURTHER DOWN! I've kept this version here in order to show you the progression.
Dark Eldar 2000 points
HQ: -Haemonculus Ancient, Huskblade, splinter pistol, soul trap, Animus Vitae. -130 points
-Haemonculus, Webway Portal, Liquifier gun, mindphase gauntlet. -105 points
-Haemonculus, Webway Portal, Liquifier gun, venom blade. -100 points
HQ:-Haemonculus, Webway Portal, Liquifier Gun, Huskblade. -130 points
Elites: -4 Grotesques, Liquifier Gun. Aberration, Scissorhands, Raider w/ dark lance. -235 points
Troops: -9Wracks, Liquifier Gun, Acothyst w/ scissorhand, Raider w/ dark lance. -125 points
Troops: -9 Wracks, Liquifier Gun, Acothyst w/ scissorhand, Raider w/ dark lance. -125 points
Troops: -10 Wracks,2 Liquifier Guns, Acothyst w/ scissorhand, Raider w/ dark lance. -145 points
Troops: -10 Wracks,2 Liquifier Guns, Acothyst w/ scissorhand, Raider w/ dark lance. -145 points
Heavy Support: -Ravager, 3 Dark lances, nightshields. -115 points
Heavy Support: -Talos Pain Engine, Chain Flails, Extra C.C.W. -125 points
Heavy Support: -Talos Pain Engine, Chain Flails, Extra C.C.W. -125 points
Heavy Support: -Cronos Parasite Engine, Spirit Probe, Spirit vortex -110 points
Heavy Support: -Cronos Parasite Engine, Spirit Probe, Spirit vortex -110 points
Heavy Support: -Razorwing Jetfighter, 4 Necrotoxin Missiles, Flickerfield. -175 points
Overall Idea: Start each game with ravager, and 3 raiders on board. In cover!!

One raider has Grotesques and Haemonculus Ancient, as well as another Haemonculus with Webway Portal. 2 other Raiders are identical with 9 Wracks and Haemoncului with Webway Portals. These should be set up opposite objectives, and first turn, race as fast as possible towards each objective. Go flat out, because there's no real shooting. Ravager snipes tanks. Turn 2, disembark, rush objectives, drop portals near objectives, assault what you can. (Get the Haemonculus Ancient with soultrap a tasty
IC if possible

Reserves come on, Razorwing eats heavy infantry,
MC's come out the portals. Cronos use ranged weapons to throw a disgusting amount of pain tokens around, making all the troops fearless. Talos do their dirty duty, assaulting any vehicles if they're too stupid to get too close. (I love smash. Roll well with Talos and you're looking at 4 strength 10 attacks on the rear armor of vehicles.

) Reserved wracks come in to grab objectives on your board edge/ mobile reserve. Please point out my glaring mistakes with rules and/or math, I wrote this list late last night.